qt5base-lts/tests/benchmarks
Peter Hartmann 1c901913c0 QNetworkAccessManager: add public methods to pre-TCP/pre-SSL-connect
If an app knows it needs to connect to a host beforehand, it can "warm up" the
connection cache by making DNS lookup, TCP (and if needed SSL) handshake before
the actual HTTP request is sent. When the HTTP request is made, it will be
considerably faster when there is already a working connection.

Here are some typical results from the benchmark:

* Linux desktop with Ethernet:
  "http://www.google.com" full request: 279 ms, pre-connect request: 61 ms,
    difference: 218 ms
  "https://www.google.com" full request: 344 ms, pre-connect request: 60 ms,
    difference: 284 ms

* mobile device (BlackBerry 10) with Wifi:
  "https://www.google.com" full request: 898 ms, pre-connect request: 159 ms,
    difference: 739 ms
  "http://www.google.com" full request: 707 ms, pre-connect request: 200 ms,
    difference: 507 ms

Task-number: QTBUG-30771
Change-Id: I3566b7f08216ab93a39e2024ae7d1ceb7ae21891
Reviewed-by: Jonas Gastal <gastal@intel.com>
Reviewed-by: Richard J. Moore <rich@kde.org>
2013-06-03 23:16:08 +02:00
..
corelib Fix QMetaType benchmark. 2013-05-13 13:29:48 +02:00
dbus Update copyright year in Digia's license headers 2013-01-18 09:07:35 +01:00
gui resizeToContents - QTableView - faster hint when view is hidden 2013-05-09 06:44:54 +02:00
network QNetworkAccessManager: add public methods to pre-TCP/pre-SSL-connect 2013-06-03 23:16:08 +02:00
opengl Update copyright year in Digia's license headers 2013-01-18 09:07:35 +01:00
plugins/imageformats/jpeg Update copyright year in Digia's license headers 2013-01-18 09:07:35 +01:00
sql Cleanup the SQL tests 2013-04-25 19:59:16 +02:00
benchmarks.pro Check for network module when building according benchmarks 2013-02-19 19:21:08 +01:00
README Whitespace cleanup: remove trailing whitespace 2013-03-16 20:22:50 +01:00
trusted-benchmarks.pri Initial import from the monolithic Qt. 2011-04-27 12:05:43 +02:00

The most reliable way of running benchmarks is to do it in an otherwise idle
system. On a busy system, the results will vary according to the other tasks
demanding attention in the system.

We have managed to obtain quite reliable results by doing the following on
Linux (and you need root):

 - switching the scheduler to a Real-Time mode
 - setting the processor affinity to one single processor
 - disabling the other thread of the same core

This should work rather well for CPU-intensive tasks. A task that is in Real-
Time mode will simply not be preempted by the OS. But if you make OS syscalls,
especially I/O ones, your task will be de-scheduled. Note that this includes
page faults, so if you can, make sure your benchmark's warmup code paths touch
most of the data.

To do this you need a tool called schedtool (package schedtool), from
http://freequaos.host.sk/schedtool/

From this point on, we are using CPU0 for all tasks:

If you have a Hyperthreaded multi-core processor (Core-i5 and Core-i7), you
have to disable the other thread of the same core as CPU0. To discover which
one it is:

$ cat /sys/devices/system/cpu/cpu0/topology/thread_siblings_list

This will print something like 0,4, meaning that CPUs 0 and 4 are sibling
threads on the same core. So we'll turn CPU 4 off:

(as root)
# echo 0 > /sys/devices/system/cpu/cpu4/online

To turn it back on, echo 1 into the same file.

To run a task on CPU 0 exclusively, using FIFO RT priority 10, you run the
following:

(as root)
# schedtool -F -p 10 -a 1 -e ./taskname

For example:
# schedtool -F -p 10 -a 1 -e ./tst_bench_qstring -tickcounter

Warning: if your task livelocks or takes far too long to complete, your system
may be unusable for a long time, especially if you don't have other cores to
run stuff on. To prevent that, run it before schedtool and time it.

You can also limit the CPU time that the task is allowed to take. Run in the
same shell as you'll run schedtool:

$ ulimit -s 300
To limit to 300 seconds (5 minutes)

If your task runs away, it will get a SIGXCPU after consuming 5 minutes of CPU
time (5 minutes running at 100%).

If your app is multithreaded, you may want to give it more CPUs, like CPU0 and
CPU1 with -a 3  (it's a bitmask).

For best results, you should disable ALL other cores and threads of the same
processor. The new Core-i7 have one processor with 4 cores,
each core can run 2 threads; the older Mac Pros have two processors with 4
cores each. So on those Mac Pros, you'd disable cores 1, 2 and 3, while on the
Core-i7, you'll need to disable all other CPUs.

However, disabling just the sibling thread seems to produce very reliable
results for me already, with variance often below 0.5% (even though there are
some measurable spikes).

Other things to try:

Running the benchmark with highest priority, i.e. "sudo nice -19"
usually produces stable results on some machines. If the benchmark also
involves displaying something on the screen (on X11), running it with
"-sync" is a must. Though, in that case the "real" cost is not correct,
but it is useful to discover regressions.

Also; not many people know about ionice (1)
      ionice - get/set program io scheduling class and priority