qt5base-lts/examples/opengl/hellogl2/window.cpp
Volker Hilsheimer 44fb925f50 Phase 2 of removing QDesktopWidget
Remove QDestopWidget public header, simplify the implementation that
maintains a Qt::Desktop type QWidget for each QScreen, and turn
QWidget's initial target screen into a QScreen pointer.

QApplication::desktop() now takes an optional QScreen pointer, and
returns a QWidget pointer, so that applications and widgets can get
access to the root widget for a specific screen without having to
resort to private APIs.

QDesktopWidgetPrivate implementations to look up a screen for an index,
widget, or point are now all inline functions that thinly wrap
QGuiApplication::screens/screenAt calls. We should consider adding those
as convenience APIs to QScreen instead.

Note that QWidget::screen is assumed to return a valid pointer; there is
code that handles the case that it returns nullptr (but also code that
trusts that it never is nullptr), so this needs to be defined, verified
with tests, and asserted. We can then simplify the code further.

Change-Id: Ifc89be65a0dce265b6729feaf54121c35137cb94
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
2020-06-08 20:29:49 +02:00

145 lines
5.2 KiB
C++

/****************************************************************************
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** Copyright (C) 2016 The Qt Company Ltd.
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#include "glwidget.h"
#include "window.h"
#include "mainwindow.h"
#include <QSlider>
#include <QVBoxLayout>
#include <QHBoxLayout>
#include <QKeyEvent>
#include <QPushButton>
#include <QApplication>
#include <QMessageBox>
Window::Window(MainWindow *mw)
: mainWindow(mw)
{
glWidget = new GLWidget;
xSlider = createSlider();
ySlider = createSlider();
zSlider = createSlider();
connect(xSlider, &QSlider::valueChanged, glWidget, &GLWidget::setXRotation);
connect(glWidget, &GLWidget::xRotationChanged, xSlider, &QSlider::setValue);
connect(ySlider, &QSlider::valueChanged, glWidget, &GLWidget::setYRotation);
connect(glWidget, &GLWidget::yRotationChanged, ySlider, &QSlider::setValue);
connect(zSlider, &QSlider::valueChanged, glWidget, &GLWidget::setZRotation);
connect(glWidget, &GLWidget::zRotationChanged, zSlider, &QSlider::setValue);
QVBoxLayout *mainLayout = new QVBoxLayout;
QHBoxLayout *container = new QHBoxLayout;
container->addWidget(glWidget);
container->addWidget(xSlider);
container->addWidget(ySlider);
container->addWidget(zSlider);
QWidget *w = new QWidget;
w->setLayout(container);
mainLayout->addWidget(w);
dockBtn = new QPushButton(tr("Undock"), this);
connect(dockBtn, &QPushButton::clicked, this, &Window::dockUndock);
mainLayout->addWidget(dockBtn);
setLayout(mainLayout);
xSlider->setValue(15 * 16);
ySlider->setValue(345 * 16);
zSlider->setValue(0 * 16);
setWindowTitle(tr("Hello GL"));
}
QSlider *Window::createSlider()
{
QSlider *slider = new QSlider(Qt::Vertical);
slider->setRange(0, 360 * 16);
slider->setSingleStep(16);
slider->setPageStep(15 * 16);
slider->setTickInterval(15 * 16);
slider->setTickPosition(QSlider::TicksRight);
return slider;
}
void Window::keyPressEvent(QKeyEvent *e)
{
if (e->key() == Qt::Key_Escape)
close();
else
QWidget::keyPressEvent(e);
}
void Window::dockUndock()
{
if (parent()) {
setParent(nullptr);
setAttribute(Qt::WA_DeleteOnClose);
move(QApplication::desktop()->width() / 2 - width() / 2,
QApplication::desktop()->height() / 2 - height() / 2);
dockBtn->setText(tr("Dock"));
show();
} else {
if (!mainWindow->centralWidget()) {
if (mainWindow->isVisible()) {
setAttribute(Qt::WA_DeleteOnClose, false);
dockBtn->setText(tr("Undock"));
mainWindow->setCentralWidget(this);
} else {
QMessageBox::information(nullptr, tr("Cannot dock"),
tr("Main window already closed"));
}
} else {
QMessageBox::information(nullptr, tr("Cannot dock"),
tr("Main window already occupied"));
}
}
}