1e97dbaf6c
If you had a QTreeView with expandable items, if you tried to expand and while the animation was still running you'd try to collpase the node, the display would be completely broken: the items below that items would not be visible any more except for a fraction of a second when expanding or collapsing it again. The problem is in the fact that when starting an animation the QTreeView stores the state before animating. And it does that even if an animation is already running. So the stateBeforeAnimation becomes AnimatingState and when the animation finishes, AnimatingState is the state that is restored breaking the painting. Unit test is included. Change-Id: I015212c1ed8962e6df705655099a5660f195caf3 Reviewed-by: Olivier Goffart <ogoffart@woboq.com> Reviewed-by: Stephen Kelly <stephen.kelly@kdab.com> |
||
---|---|---|
.. | ||
dialogs | ||
effects | ||
graphicsview | ||
itemviews | ||
kernel | ||
styles | ||
util | ||
widgets | ||
widgets.pro |