05fc3aef53
Replace the current license disclaimer in files by a SPDX-License-Identifier. Files that have to be modified by hand are modified. License files are organized under LICENSES directory. Task-number: QTBUG-67283 Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Lars Knoll <lars.knoll@qt.io> Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
74 lines
2.7 KiB
C++
74 lines
2.7 KiB
C++
// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
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#ifndef TESTCOMPILER_H
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#define TESTCOMPILER_H
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#include <QObject>
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#include <QStringList>
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enum BuildType { Exe, Dll, Lib, Plain };
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class TestCompiler : public QObject
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{
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Q_OBJECT
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public:
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TestCompiler();
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virtual ~TestCompiler();
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void setBaseCommands( QString makeCmd, QString qmakeCmd );
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void resetArguments();
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void setArguments(const QStringList &makeArgs, const QStringList &qmakeArgs);
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void resetEnvironment();
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void addToEnvironment( QString varAssignment );
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static QString targetName(BuildType buildMode, const QString& target, const QString& version);
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// executes a make clean in the specified workPath
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bool makeClean( const QString &workPath );
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// executes a make dist clean in the specified workPath
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bool makeDistClean( const QString &workPath );
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// executes a qmake -project on the specified workDir
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bool qmakeProject( const QString &workDir, const QString &proName );
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// executes a qmake on proName in the specified workDir, output goes to buildDir or workDir if it's null
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bool qmake(const QString &workDir, const QString &proName, const QString &buildDir = QString(),
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const QStringList &additionalArguments = QStringList());
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// executes qmake in workDir with the specified arguments
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bool qmake(const QString &workDir, const QStringList &arguments);
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// executes a make in the specified workPath, with an optional target (eg. install)
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bool make( const QString &workPath, const QString &target = QString(), bool expectFail = false );
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// checks if the executable exists in destDir
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bool exists(const QString &destDir, const QString &exeName, BuildType buildType,
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const QString &version = QString());
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// removes the makefile
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bool removeMakefile( const QString &workPath );
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// removes the project file specified by 'project' on the 'workPath'
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bool removeProject( const QString &workPath, const QString &project );
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// removes the file specified by 'fileName' on the 'workPath'
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bool removeFile( const QString &workPath, const QString &fileName );
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// Returns each line of stdout/stderr of the last commands
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// separated by platform-specific line endings.
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QString commandOutput() const;
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// clear the results of storage of stdout for running previous commands
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void clearCommandOutput();
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bool runCommand(const QString &cmd, const QStringList &args, bool expectFail = false);
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private:
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bool errorOut();
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QString makeCmd_;
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QStringList makeArgs_;
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QString qmakeCmd_;
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QStringList qmakeArgs_;
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QStringList environment_;
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QStringList testOutput_;
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};
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#endif // TESTCOMPILER_H
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