7c59c5ed13
The extra code for using the OpenGL paint engine is significant enough to be distracting from what the examples are supposed to show. If we want to show how to use QPainter on an OpenGL widget, then we can make dedicated and documented examples for that, in the OpenGL category. And we have such examples in the Qt OpenGL module anyway. As is, the examples feel more like manual tests of the OpenGL paint engine; if we need more coverage there, then we can add it there. Change-Id: I7b56ea6d08c02cd0a1050ab03991656a0538498d Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io> Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
14 lines
456 B
CMake
14 lines
456 B
CMake
# Copyright (C) 2022 The Qt Company Ltd.
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# SPDX-License-Identifier: BSD-3-Clause
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qt_internal_add_example(basicdrawing)
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qt_internal_add_example(concentriccircles)
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qt_internal_add_example(affine)
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qt_internal_add_example(composition)
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qt_internal_add_example(deform)
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qt_internal_add_example(gradients)
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qt_internal_add_example(pathstroke)
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qt_internal_add_example(imagecomposition)
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qt_internal_add_example(painterpaths)
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qt_internal_add_example(transformations)
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