21d3916817
Unlike the 32-bit version, we can't go to a bigger integer type to do the multiplication with. So instead accept looping. Both libstdc++ and libc++ implement std::uniform_int_distribution this way anyway, but in a far more complex way. There is no looping if the "highest" is a power of two. The worst-case scenario is when "highest" is one past a power of two (like 65). In that case, we'll loop until the number is in range. Since all bits have equal probability of being zero or one, there's a 50-50 chance that the most significant useful bit will be set[*], in which case we'll need to loop and we again get the same probability. So on average, we only need two iterations to get an acceptable result. [*] There's also a possibility that the other bits are such that the number is still in range. For 65, we'd need the other 5 bits to be zero (64 is a valid result), but the probability of that is only 1/2^5 = 3.125%. The bigger "highest" is, the closer we get to zero, so approximate by saying that never happens and instead calculate that the most significant useful bit is the controlling one. [ChangeLog][QtCore][QRandomGenerator] Added 64-bit versions of the bounded() functions. They are useful in conjunction with Qt 6's 64-bit container sizes, so code that used to call bounded(list.size()) in Qt 5 will continue to compile and work in Qt 6. Fixes: QTBUG-86318 Change-Id: I3eb349b832c14610895efffd16356927fe78fd02 Reviewed-by: Lars Knoll <lars.knoll@qt.io> |
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