qt5base-lts/examples/opengl
Miikka Heikkinen 227accf0a3 Fix hellowindow example generating excess timers
The example was creating a new timer on every expose event, which
quickly leads into massive excess of timeout signals.

Fixed by only creating one timer.

Task-number: QTBUG-27836
Change-Id: Ia6ed1bd9575e296f4c6c5b12509095e4d5c016dd
Reviewed-by: Jonathan Liu <net147@gmail.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
2012-11-05 15:16:06 +01:00
..
2dpainting Change copyrights from Nokia to Digia 2012-09-22 19:20:11 +02:00
cube Fixed cube opengl example 2012-10-17 04:19:15 +02:00
doc Change copyrights from Nokia to Digia 2012-09-22 19:20:11 +02:00
framebufferobject Squashed commit of changes from the 4.8-temp branch. 2011-05-23 14:24:07 +02:00
framebufferobject2 Change copyrights from Nokia to Digia 2012-09-22 19:20:11 +02:00
grabber Change copyrights from Nokia to Digia 2012-09-22 19:20:11 +02:00
hellogl Change copyrights from Nokia to Digia 2012-09-22 19:20:11 +02:00
hellogl_es Change copyrights from Nokia to Digia 2012-09-22 19:20:11 +02:00
hellogl_es2 Change copyrights from Nokia to Digia 2012-09-22 19:20:11 +02:00
hellowindow Fix hellowindow example generating excess timers 2012-11-05 15:16:06 +01:00
overpainting Change copyrights from Nokia to Digia 2012-09-22 19:20:11 +02:00
paintedwindow Fix missing return in QtOpenGl/paintedwindow example. 2012-10-13 05:51:19 +02:00
pbuffers Added QGLPixelBuffer implementation using framebuffer objects. 2012-09-27 18:35:55 +02:00
pbuffers2 Added QGLPixelBuffer implementation using framebuffer objects. 2012-09-27 18:35:55 +02:00
samplebuffers Change copyrights from Nokia to Digia 2012-09-22 19:20:11 +02:00
shared Change copyrights from Nokia to Digia 2012-09-22 19:20:11 +02:00
textures Change copyrights from Nokia to Digia 2012-09-22 19:20:11 +02:00
opengl.pro Examples, plugins: Remove remains of qpa in profiles. 2011-10-28 15:04:54 +02:00
README Remove references to demos from docs. 2011-07-05 19:57:54 +02:00

Qt provides support for integration with OpenGL implementations on all
platforms, giving developers the opportunity to display hardware accelerated
3D graphics alongside a more conventional user interface.

These examples demonstrate the basic techniques used to take advantage of
OpenGL in Qt applications.


Documentation for these examples can be found via the Examples
link in the main Qt documentation.