qt5base-lts/mkspecs/common/mac.conf
Liang Qi 990969655c Merge remote-tracking branch 'origin/5.7' into dev
Conflicts:
	config_help.txt
	configure
	src/corelib/io/qprocess_wince.cpp
	src/plugins/platforms/windows/qwindowstheme.cpp
	src/plugins/platforms/xcb/qxcbbackingstore.cpp
	tests/auto/corelib/tools/qtimezone/BLACKLIST
	tests/auto/network/socket/qudpsocket/tst_qudpsocket.cpp
	tests/auto/widgets/kernel/qwidget/tst_qwidget.cpp

Change-Id: I26644d1cb3b78412c8ff285e2a55bea1bd641c01
2016-05-12 08:33:08 +02:00

42 lines
1.1 KiB
Plaintext

#
# qmake configuration common to OS X and iOS
#
!load(device_config): error(Could not successfully load device configuration)
QMAKE_PLATFORM += mac darwin
MAKEFILE_GENERATOR = UNIX
CONFIG += app_bundle incremental global_init_link_order lib_version_first plugin_no_soname sdk
QMAKE_INCREMENTAL_STYLE = sublib
include(unix.conf)
QMAKE_RESOURCE = /Developer/Tools/Rez
QMAKE_EXTENSION_SHLIB = dylib
QMAKE_LIBDIR =
# sdk.prf will prefix the proper SDK sysroot
QMAKE_INCDIR_OPENGL = \
/System/Library/Frameworks/OpenGL.framework/Headers \
/System/Library/Frameworks/AGL.framework/Headers/
QMAKE_FIX_RPATH = install_name_tool -id
QMAKE_LFLAGS_RPATH = -Wl,-rpath,
QMAKE_LFLAGS_GCSECTIONS = -Wl,-dead_strip
QMAKE_LFLAGS_REL_RPATH =
QMAKE_REL_RPATH_BASE = @loader_path
QMAKE_LIBS_DYNLOAD =
QMAKE_LIBS_OPENGL = -framework OpenGL -framework AGL
QMAKE_LIBS_THREAD =
QMAKE_DSYMUTIL = dsymutil
QMAKE_STRIP = strip
QMAKE_AR = ar cq
QMAKE_RANLIB = ranlib -s
QMAKE_NM = nm -P