fe3a1617af
Fixes: QTBUG-86821 Change-Id: I57f86bf0f7e95b92f5b2c5fee587112ecf0fc8e6 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
19 lines
316 B
GLSL
19 lines
316 B
GLSL
#version 440
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layout(location = 0) in vec4 position;
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layout(location = 1) in vec2 texcoord;
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layout(location = 0) out vec2 uv;
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layout(std140, binding = 0) uniform buf {
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mat4 matrix;
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} vubuf;
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out gl_PerVertex { vec4 gl_Position; };
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void main()
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{
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uv = texcoord;
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gl_Position = vubuf.matrix * position;
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}
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