0d00841c5f
The strange indentation has made maintenance of license headers difficult on several occasions. Change-Id: Ib29a7e5275e2c7a2c13a3f32fd2479f34d3353ca Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
118 lines
4.1 KiB
C++
118 lines
4.1 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/
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**
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** This file is part of the tools applications of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** GNU Lesser General Public License Usage
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this
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** file. Please review the following information to ensure the GNU Lesser
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** General Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License version 3.0 as published by the Free Software Foundation
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** and appearing in the file LICENSE.GPL included in the packaging of this
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** file. Please review the following information to ensure the GNU General
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** Public License version 3.0 requirements will be met:
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef ACCESSIBILITYSCENEMANAGER_H
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#define ACCESSIBILITYSCENEMANAGER_H
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#include <QtGui>
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#include "optionswidget.h"
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QString translateRole(QAccessible::Role role);
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class AccessibilitySceneManager : public QObject
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{
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Q_OBJECT
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public:
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AccessibilitySceneManager();
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void setRootWindow(QWindow * window) { m_window = window; }
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void setView(QGraphicsView *view) { m_view = view; }
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void setScene(QGraphicsScene *scene) { m_scene = scene; }
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void setTreeView(QGraphicsView *treeView) { m_treeView = treeView; }
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void setTreeScene(QGraphicsScene *treeScene) { m_treeScene = treeScene; }
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void setOptionsWidget(OptionsWidget *optionsWidget) { m_optionsWidget = optionsWidget; }
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public slots:
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void populateAccessibilityScene();
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void updateAccessibilitySceneItemFlags();
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void populateAccessibilityTreeScene();
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void handleUpdate(QObject *object, QAccessible::Event reason);
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void setSelected(QObject *object);
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void changeScale(int scale);
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private:
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void updateItems(QObject *root);
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void updateItem(QObject *object);
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void updateItem(QGraphicsRectItem *item, QAccessibleInterface *interface);
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void updateItemFlags(QGraphicsRectItem *item, QAccessibleInterface *interface);
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void populateAccessibilityScene(QAccessibleInterface * interface, QGraphicsScene *scene);
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QGraphicsRectItem * processInterface(QAccessibleInterface * interface, QGraphicsScene *scene);
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struct TreeItem;
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TreeItem computeLevels(QAccessibleInterface * interface, int level);
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void populateAccessibilityTreeScene(QAccessibleInterface * interface);
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void addGraphicsItems(TreeItem item, int row, int xPos);
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bool isHidden(QAccessibleInterface *interface);
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QWindow *m_window;
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QGraphicsView *m_view;
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QGraphicsScene *m_scene;
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QGraphicsView *m_treeView;
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QGraphicsScene *m_treeScene;
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QGraphicsItem *m_rootItem;
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OptionsWidget *m_optionsWidget;
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QObject *m_selectedObject;
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QHash<QObject *, QGraphicsRectItem*> m_graphicsItems;
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QSet<QObject *> m_animatedObjects;
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struct TreeItem {
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QList<TreeItem> children;
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int width;
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QString name;
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QString role;
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QString description;
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QRect rect;
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QAccessible::State state;
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QObject *object;
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TreeItem() : width(0) {}
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};
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TreeItem m_rootTreeItem;
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int m_treeItemWidth;
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int m_treeItemHorizontalPadding;
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int m_treeItemHeight;
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int m_treeItemVerticalPadding;
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};
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#endif // ACCESSIBILITYSCENEMANAGER_H
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