6545acdf68
This is done by defining QMAKE_LFLAGS_RPATH for compilers for Apple platform. Task-number: QTBUG-31814 Change-Id: I9040df341ad46395d6ab71bc760ba7a5ee5ff291 Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com> Reviewed-by: Jake Petroules <jake.petroules@petroules.com>
32 lines
821 B
Plaintext
32 lines
821 B
Plaintext
#
|
|
# qmake configuration common to OS X and iOS
|
|
#
|
|
|
|
!load(device_config): error(Could not successfully load device configuration)
|
|
|
|
QMAKE_PLATFORM += mac darwin
|
|
|
|
QMAKE_RESOURCE = /Developer/Tools/Rez
|
|
QMAKE_EXTENSION_SHLIB = dylib
|
|
QMAKE_LIBDIR =
|
|
|
|
# sdk.prf will prefix the proper SDK sysroot
|
|
QMAKE_INCDIR_OPENGL = \
|
|
/System/Library/Frameworks/OpenGL.framework/Headers \
|
|
/System/Library/Frameworks/AGL.framework/Headers/
|
|
|
|
QMAKE_FIX_RPATH = install_name_tool -id
|
|
|
|
QMAKE_LFLAGS_RPATH = -Wl,-rpath,
|
|
QMAKE_LFLAGS_GCSECTIONS = -Wl,-dead_strip
|
|
|
|
QMAKE_LIBS_DYNLOAD =
|
|
QMAKE_LIBS_OPENGL = -framework OpenGL -framework AGL
|
|
QMAKE_LIBS_THREAD =
|
|
|
|
QMAKE_AR = ar cq
|
|
QMAKE_RANLIB = ranlib -s
|
|
QMAKE_NM = nm -P
|
|
|
|
include(unix.conf)
|