This is not needed. The DnD initiated scrolling is done by
installing an eventFilter which forwards all MouseMove events
to the QGuiApplicationPrivate::processDrag which creates and forwards
all the necessary QDrag* events. QAbstractScrollArea has its own logic
in the timerEvent() to make the view scroll when the pointer is standing
still on the edge and the drag process is still ongoing.
With the current implementation, widgets (during the DnD) were receiving
DragMove events even when the pointer was standing still outside auto scroll
areas.
Task-number: QTBUG-28171
Change-Id: I355d88f3eab0ad39f916f84d66f5d0af7c0ff93e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Stephen Kelly <stephen.kelly@kdab.com>