qt5base-lts/tests/auto/gui/rhi/qrhi/tst_qrhi.cpp
Laszlo Agocs 53599592e0 Introduce the Qt graphics abstraction as private QtGui helpers
Comes with backends for Vulkan, Metal, Direct3D 11.1, and OpenGL (ES).

All APIs are private for now.

Shader conditioning (i.e. generating a QRhiShader in memory or on disk
from some shader source code) is done via the tools and APIs provided
by qt-labs/qtshadertools.

The OpenGL support follows the cross-platform tradition of requiring
ES 2.0 only, while optionally using some (ES) 3.x features. It can
operate in core profile contexts as well.

Task-number: QTBUG-70287
Change-Id: I246f2e36d562e404012c05db2aa72487108aa7cc
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
2019-06-13 10:13:45 +02:00

247 lines
7.2 KiB
C++

/****************************************************************************
**
** Copyright (C) 2019 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtTest/QtTest>
#include <QThread>
#include <QFile>
#include <QOffscreenSurface>
#include <QtGui/private/qrhi_p.h>
#include <QtGui/private/qrhinull_p.h>
#if QT_CONFIG(opengl)
# include <QtGui/private/qrhigles2_p.h>
# define TST_GL
#endif
#if QT_CONFIG(vulkan)
# include <QVulkanInstance>
# include <QtGui/private/qrhivulkan_p.h>
# define TST_VK
#endif
#ifdef Q_OS_WIN
#include <QtGui/private/qrhid3d11_p.h>
# define TST_D3D11
#endif
#ifdef Q_OS_DARWIN
# include <QtGui/private/qrhimetal_p.h>
# define TST_MTL
#endif
Q_DECLARE_METATYPE(QRhi::Implementation)
Q_DECLARE_METATYPE(QRhiInitParams *)
class tst_QRhi : public QObject
{
Q_OBJECT
private slots:
void initTestCase();
void cleanupTestCase();
void create_data();
void create();
private:
struct {
QRhiNullInitParams null;
#ifdef TST_GL
QRhiGles2InitParams gl;
#endif
#ifdef TST_VK
QRhiVulkanInitParams vk;
#endif
#ifdef TST_D3D11
QRhiD3D11InitParams d3d;
#endif
#ifdef TST_MTL
QRhiMetalInitParams mtl;
#endif
} initParams;
#ifdef TST_VK
QVulkanInstance vulkanInstance;
#endif
QOffscreenSurface *fallbackSurface = nullptr;
};
void tst_QRhi::initTestCase()
{
#ifdef TST_GL
fallbackSurface = QRhiGles2InitParams::newFallbackSurface();
initParams.gl.fallbackSurface = fallbackSurface;
#endif
#ifdef TST_VK
vulkanInstance.create();
initParams.vk.inst = &vulkanInstance;
#endif
}
void tst_QRhi::cleanupTestCase()
{
#ifdef TST_VK
vulkanInstance.destroy();
#endif
delete fallbackSurface;
}
void tst_QRhi::create_data()
{
QTest::addColumn<QRhi::Implementation>("impl");
QTest::addColumn<QRhiInitParams *>("initParams");
QTest::newRow("Null") << QRhi::Null << static_cast<QRhiInitParams *>(&initParams.null);
#ifdef TST_GL
QTest::newRow("OpenGL") << QRhi::OpenGLES2 << static_cast<QRhiInitParams *>(&initParams.gl);
#endif
#ifdef TST_VK
if (vulkanInstance.isValid())
QTest::newRow("Vulkan") << QRhi::Vulkan << static_cast<QRhiInitParams *>(&initParams.vk);
#endif
#ifdef TST_D3D11
QTest::newRow("Direct3D 11") << QRhi::D3D11 << static_cast<QRhiInitParams *>(&initParams.d3d);
#endif
#ifdef TST_MTL
QTest::newRow("Metal") << QRhi::Metal << static_cast<QRhiInitParams *>(&initParams.mtl);
#endif
}
static int aligned(int v, int a)
{
return (v + a - 1) & ~(a - 1);
}
void tst_QRhi::create()
{
// Merely attempting to create a QRhi should survive, with an error when
// not supported. (of course, there is always a chance we encounter a crash
// due to some random graphics stack...)
QFETCH(QRhi::Implementation, impl);
QFETCH(QRhiInitParams *, initParams);
QScopedPointer<QRhi> rhi(QRhi::create(impl, initParams, QRhi::Flags(), nullptr));
if (rhi) {
QCOMPARE(rhi->backend(), impl);
QCOMPARE(rhi->thread(), QThread::currentThread());
int cleanupOk = 0;
QRhi *rhiPtr = rhi.data();
auto cleanupFunc = [rhiPtr, &cleanupOk](QRhi *dyingRhi) {
if (rhiPtr == dyingRhi)
cleanupOk += 1;
};
rhi->addCleanupCallback(cleanupFunc);
rhi->runCleanup();
QCOMPARE(cleanupOk, 1);
cleanupOk = 0;
rhi->addCleanupCallback(cleanupFunc);
QRhiResourceUpdateBatch *resUpd = rhi->nextResourceUpdateBatch();
QVERIFY(resUpd);
resUpd->release();
QVERIFY(!rhi->supportedSampleCounts().isEmpty());
QVERIFY(rhi->supportedSampleCounts().contains(1));
QVERIFY(rhi->ubufAlignment() > 0);
QCOMPARE(rhi->ubufAligned(123), aligned(123, rhi->ubufAlignment()));
QCOMPARE(rhi->mipLevelsForSize(QSize(512, 300)), 10);
QCOMPARE(rhi->sizeForMipLevel(0, QSize(512, 300)), QSize(512, 300));
QCOMPARE(rhi->sizeForMipLevel(1, QSize(512, 300)), QSize(256, 150));
QCOMPARE(rhi->sizeForMipLevel(2, QSize(512, 300)), QSize(128, 75));
QCOMPARE(rhi->sizeForMipLevel(9, QSize(512, 300)), QSize(1, 1));
const bool fbUp = rhi->isYUpInFramebuffer();
const bool ndcUp = rhi->isYUpInNDC();
const bool d0to1 = rhi->isClipDepthZeroToOne();
const QMatrix4x4 corrMat = rhi->clipSpaceCorrMatrix();
if (impl == QRhi::OpenGLES2) {
QVERIFY(fbUp);
QVERIFY(ndcUp);
QVERIFY(!d0to1);
QVERIFY(corrMat.isIdentity());
} else if (impl == QRhi::Vulkan) {
QVERIFY(!fbUp);
QVERIFY(!ndcUp);
QVERIFY(d0to1);
QVERIFY(!corrMat.isIdentity());
} else if (impl == QRhi::D3D11) {
QVERIFY(!fbUp);
QVERIFY(ndcUp);
QVERIFY(d0to1);
QVERIFY(!corrMat.isIdentity());
} else if (impl == QRhi::Metal) {
QVERIFY(!fbUp);
QVERIFY(ndcUp);
QVERIFY(d0to1);
QVERIFY(!corrMat.isIdentity());
}
const int texMin = rhi->resourceLimit(QRhi::TextureSizeMin);
const int texMax = rhi->resourceLimit(QRhi::TextureSizeMax);
const int maxAtt = rhi->resourceLimit(QRhi::MaxColorAttachments);
QVERIFY(texMin >= 1);
QVERIFY(texMax >= texMin);
QVERIFY(maxAtt >= 1);
QVERIFY(rhi->nativeHandles());
QVERIFY(rhi->profiler());
const QRhi::Feature features[] = {
QRhi::MultisampleTexture,
QRhi::MultisampleRenderBuffer,
QRhi::DebugMarkers,
QRhi::Timestamps,
QRhi::Instancing,
QRhi::CustomInstanceStepRate,
QRhi::PrimitiveRestart,
QRhi::NonDynamicUniformBuffers,
QRhi::NonFourAlignedEffectiveIndexBufferOffset,
QRhi::NPOTTextureRepeat,
QRhi::RedOrAlpha8IsRed,
QRhi::ElementIndexUint
};
for (size_t i = 0; i <sizeof(features) / sizeof(QRhi::Feature); ++i)
rhi->isFeatureSupported(features[i]);
QVERIFY(rhi->isTextureFormatSupported(QRhiTexture::RGBA8));
rhi.reset();
QCOMPARE(cleanupOk, 1);
}
}
#include <tst_qrhi.moc>
QTEST_MAIN(tst_QRhi)