351d42175d
In this case the srb represents the layout only, and can still be used to create a pipeline. For setShaderResources() one will then need to use another, layout compatible, srb that references valid resources. Change-Id: I3ea5b63df3be8847540ca4c0c40fbd29dbed8fb7 Reviewed-by: Paul Lemire <paul.lemire@kdab.com> Reviewed-by: Andy Nichols <andy.nichols@qt.io> |
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image | ||
itemmodels | ||
kernel | ||
math3d | ||
painting | ||
qopengl | ||
qopenglconfig | ||
qvulkan | ||
rhi | ||
text | ||
util | ||
.prev_CMakeLists.txt | ||
CMakeLists.txt | ||
gui.pro |