cf10131d44
This is a comment-only change. Change-Id: I2432b1135ef21d781c9486df06699710f2696ee3 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
31 lines
760 B
Plaintext
31 lines
760 B
Plaintext
#
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# qmake configuration common to OS X and iOS
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#
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!load(device_config): error(Could not successfully load device configuration)
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QMAKE_PLATFORM += mac
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QMAKE_RESOURCE = /Developer/Tools/Rez
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QMAKE_EXTENSION_SHLIB = dylib
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QMAKE_LIBDIR =
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# sdk.prf will prefix the proper SDK sysroot
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QMAKE_INCDIR_OPENGL = \
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/System/Library/Frameworks/OpenGL.framework/Headers \
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/System/Library/Frameworks/AGL.framework/Headers/
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QMAKE_FIX_RPATH = install_name_tool -id
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QMAKE_LFLAGS_RPATH =
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QMAKE_LIBS_DYNLOAD =
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QMAKE_LIBS_OPENGL = -framework OpenGL -framework AGL
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QMAKE_LIBS_THREAD =
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QMAKE_AR = ar cq
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QMAKE_RANLIB = ranlib -s
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QMAKE_NM = nm -P
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include(unix.conf)
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