qt5base-lts/tests/auto/gui/kernel/qwindow/tst_qwindow.cpp
Miikka Heikkinen 394bafefac Fix QWindow autotest for Windows.
The test was flawed, as it didn't process queued events before checking
for received event counts, which caused window minimum size enforcement
triggered resizes to be missed. Added event processing steps before
critical checks and also increased the size of the windows so that
event counts are predictable also on Windows.

Note that this might also fix the issues this test has on Mac, but I
can't test that.

Task-number: QTBUG-24904
Change-Id: I01a4bd1ddabcf3650a8abff67b03c75b9c40a626
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
2012-04-27 22:52:01 +02:00

910 lines
32 KiB
C++

/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
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** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
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**
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** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
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** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
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****************************************************************************/
#include <qwindow.h>
#include <QtTest/QtTest>
#include <QEvent>
#include <QStyleHints>
// For QSignalSpy slot connections.
Q_DECLARE_METATYPE(Qt::ScreenOrientation)
class tst_QWindow: public QObject
{
Q_OBJECT
private slots:
void eventOrderOnShow();
void mapGlobal();
void positioning();
void isExposed();
void isActive();
void testInputEvents();
void touchToMouseTranslation();
void mouseToTouchTranslation();
void mouseToTouchLoop();
void touchCancel();
void touchCancelWithTouchToMouse();
void orientation();
void close();
void activateAndClose();
void mouseEventSequence();
void windowModality();
void inputReentrancy();
void initTestCase()
{
touchDevice = new QTouchDevice;
touchDevice->setType(QTouchDevice::TouchScreen);
QWindowSystemInterface::registerTouchDevice(touchDevice);
}
private:
QTouchDevice *touchDevice;
};
void tst_QWindow::mapGlobal()
{
QWindow a;
QWindow b(&a);
QWindow c(&b);
a.setGeometry(10, 10, 300, 300);
b.setGeometry(20, 20, 200, 200);
c.setGeometry(40, 40, 100, 100);
QCOMPARE(a.mapToGlobal(QPoint(100, 100)), QPoint(110, 110));
QCOMPARE(b.mapToGlobal(QPoint(100, 100)), QPoint(130, 130));
QCOMPARE(c.mapToGlobal(QPoint(100, 100)), QPoint(170, 170));
QCOMPARE(a.mapFromGlobal(QPoint(100, 100)), QPoint(90, 90));
QCOMPARE(b.mapFromGlobal(QPoint(100, 100)), QPoint(70, 70));
QCOMPARE(c.mapFromGlobal(QPoint(100, 100)), QPoint(30, 30));
}
class Window : public QWindow
{
public:
Window()
{
reset();
setWindowFlags(Qt::Window | Qt::WindowTitleHint | Qt::WindowMinMaxButtonsHint | Qt::WindowCloseButtonHint);
}
void reset()
{
m_received.clear();
}
bool event(QEvent *event)
{
m_received[event->type()]++;
m_order << event->type();
return QWindow::event(event);
}
int received(QEvent::Type type)
{
return m_received.value(type, 0);
}
int eventIndex(QEvent::Type type)
{
return m_order.indexOf(type);
}
private:
QHash<QEvent::Type, int> m_received;
QVector<QEvent::Type> m_order;
};
void tst_QWindow::eventOrderOnShow()
{
// Some platforms enforce minimum widths for windows, which can cause extra resize
// events, so set the width to suitably large value to avoid those.
QRect geometry(80, 80, 300, 40);
Window window;
window.setGeometry(geometry);
window.show();
QCoreApplication::processEvents();
QTRY_COMPARE(window.received(QEvent::Show), 1);
QTRY_COMPARE(window.received(QEvent::Resize), 1);
QTRY_VERIFY(window.isExposed());
QVERIFY(window.eventIndex(QEvent::Show) < window.eventIndex(QEvent::Resize));
QVERIFY(window.eventIndex(QEvent::Resize) < window.eventIndex(QEvent::Expose));
}
void tst_QWindow::positioning()
{
// Some platforms enforce minimum widths for windows, which can cause extra resize
// events, so set the width to suitably large value to avoid those.
QRect geometry(80, 80, 300, 40);
Window window;
window.setGeometry(geometry);
QCOMPARE(window.geometry(), geometry);
window.show();
QCoreApplication::processEvents();
QTRY_COMPARE(window.received(QEvent::Resize), 1);
QTRY_VERIFY(window.received(QEvent::Expose) > 0);
QMargins originalMargins = window.frameMargins();
QCOMPARE(window.pos(), window.framePos() + QPoint(originalMargins.left(), originalMargins.top()));
QVERIFY(window.frameGeometry().contains(window.geometry()));
QPoint originalPos = window.pos();
QPoint originalFramePos = window.framePos();
window.setWindowState(Qt::WindowFullScreen);
QCoreApplication::processEvents();
QTRY_COMPARE(window.received(QEvent::Resize), 2);
window.setWindowState(Qt::WindowNoState);
QCoreApplication::processEvents();
QTRY_COMPARE(window.received(QEvent::Resize), 3);
QTRY_COMPARE(originalPos, window.pos());
QTRY_COMPARE(originalFramePos, window.framePos());
QTRY_COMPARE(originalMargins, window.frameMargins());
// if our positioning is actually fully respected by the window manager
// test whether it correctly handles frame positioning as well
if (originalPos == geometry.topLeft() && (originalMargins.top() != 0 || originalMargins.left() != 0)) {
QPoint framePos(40, 40);
window.reset();
window.setFramePos(framePos);
QTRY_VERIFY(window.received(QEvent::Move));
QTRY_COMPARE(framePos, window.framePos());
QTRY_COMPARE(originalMargins, window.frameMargins());
QCOMPARE(window.pos(), window.framePos() + QPoint(originalMargins.left(), originalMargins.top()));
// and back to regular positioning
window.reset();
window.setPos(originalPos);
QTRY_VERIFY(window.received(QEvent::Move));
QTRY_COMPARE(originalPos, window.pos());
}
}
void tst_QWindow::isExposed()
{
QRect geometry(80, 80, 40, 40);
Window window;
window.setGeometry(geometry);
QCOMPARE(window.geometry(), geometry);
window.show();
QCoreApplication::processEvents();
QTRY_VERIFY(window.received(QEvent::Expose) > 0);
QTRY_VERIFY(window.isExposed());
window.hide();
QCoreApplication::processEvents();
#ifdef Q_OS_MAC
QEXPECT_FAIL("", "This test fails on Mac OS X, see QTBUG-23059", Abort);
#endif
QTRY_VERIFY(window.received(QEvent::Expose) > 1);
QTRY_VERIFY(!window.isExposed());
}
void tst_QWindow::isActive()
{
Window window;
// Some platforms enforce minimum widths for windows, which can cause extra resize
// events, so set the width to suitably large value to avoid those.
window.setGeometry(80, 80, 300, 40);
window.show();
QCoreApplication::processEvents();
QTRY_VERIFY(window.isExposed());
QTRY_COMPARE(window.received(QEvent::Resize), 1);
QTRY_VERIFY(QGuiApplication::focusWindow() == &window);
QVERIFY(window.isActive());
Window child;
child.setParent(&window);
child.setGeometry(10, 10, 20, 20);
child.show();
QTRY_VERIFY(child.isExposed());
child.requestActivateWindow();
QTRY_VERIFY(QGuiApplication::focusWindow() == &child);
QVERIFY(child.isActive());
// parent shouldn't receive new resize events from child being shown
QCoreApplication::processEvents();
QTRY_COMPARE(window.received(QEvent::Resize), 1);
QTRY_COMPARE(window.received(QEvent::FocusIn), 1);
QTRY_COMPARE(window.received(QEvent::FocusOut), 1);
QTRY_COMPARE(child.received(QEvent::FocusIn), 1);
// child has focus
QVERIFY(window.isActive());
Window dialog;
dialog.setTransientParent(&window);
dialog.setGeometry(110, 110, 300, 30);
dialog.show();
dialog.requestActivateWindow();
QTRY_VERIFY(dialog.isExposed());
QCoreApplication::processEvents();
QTRY_COMPARE(dialog.received(QEvent::Resize), 1);
QTRY_VERIFY(QGuiApplication::focusWindow() == &dialog);
QVERIFY(dialog.isActive());
// transient child has focus
QVERIFY(window.isActive());
// parent is active
QVERIFY(child.isActive());
window.requestActivateWindow();
QTRY_VERIFY(QGuiApplication::focusWindow() == &window);
QCoreApplication::processEvents();
QTRY_COMPARE(dialog.received(QEvent::FocusOut), 1);
QTRY_COMPARE(window.received(QEvent::FocusIn), 2);
QVERIFY(window.isActive());
// transient parent has focus
QVERIFY(dialog.isActive());
// parent has focus
QVERIFY(child.isActive());
}
class InputTestWindow : public QWindow
{
public:
void keyPressEvent(QKeyEvent *event) {
keyPressCode = event->key();
}
void keyReleaseEvent(QKeyEvent *event) {
keyReleaseCode = event->key();
}
void mousePressEvent(QMouseEvent *event) {
if (ignoreMouse) {
event->ignore();
} else {
++mousePressedCount;
mouseSequenceSignature += 'p';
mousePressButton = event->button();
mousePressScreenPos = event->screenPos();
if (spinLoopWhenPressed)
QCoreApplication::processEvents();
}
}
void mouseReleaseEvent(QMouseEvent *event) {
if (ignoreMouse) {
event->ignore();
} else {
++mouseReleasedCount;
mouseSequenceSignature += 'r';
mouseReleaseButton = event->button();
}
}
void mouseMoveEvent(QMouseEvent *event) {
if (ignoreMouse) {
event->ignore();
} else {
++mouseMovedCount;
mouseMoveButton = event->button();
mouseMoveScreenPos = event->screenPos();
}
}
void mouseDoubleClickEvent(QMouseEvent *event) {
if (ignoreMouse) {
event->ignore();
} else {
++mouseDoubleClickedCount;
mouseSequenceSignature += 'd';
}
}
void touchEvent(QTouchEvent *event) {
if (ignoreTouch) {
event->ignore();
return;
}
touchEventType = event->type();
QList<QTouchEvent::TouchPoint> points = event->touchPoints();
for (int i = 0; i < points.count(); ++i) {
switch (points.at(i).state()) {
case Qt::TouchPointPressed:
++touchPressedCount;
if (spinLoopWhenPressed)
QCoreApplication::processEvents();
break;
case Qt::TouchPointReleased:
++touchReleasedCount;
break;
case Qt::TouchPointMoved:
++touchMovedCount;
break;
default:
break;
}
}
}
void resetCounters() {
mousePressedCount = mouseReleasedCount = mouseMovedCount = mouseDoubleClickedCount = 0;
mouseSequenceSignature = QString();
touchPressedCount = touchReleasedCount = touchMovedCount = 0;
}
InputTestWindow() {
keyPressCode = keyReleaseCode = 0;
mousePressButton = mouseReleaseButton = mouseMoveButton = 0;
ignoreMouse = ignoreTouch = false;
spinLoopWhenPressed = false;
resetCounters();
}
int keyPressCode, keyReleaseCode;
int mousePressButton, mouseReleaseButton, mouseMoveButton;
int mousePressedCount, mouseReleasedCount, mouseMovedCount, mouseDoubleClickedCount;
QString mouseSequenceSignature;
QPointF mousePressScreenPos, mouseMoveScreenPos;
int touchPressedCount, touchReleasedCount, touchMovedCount;
QEvent::Type touchEventType;
bool ignoreMouse, ignoreTouch;
bool spinLoopWhenPressed;
};
void tst_QWindow::testInputEvents()
{
InputTestWindow window;
window.setGeometry(80, 80, 40, 40);
window.show();
QTest::qWaitForWindowShown(&window);
QWindowSystemInterface::handleKeyEvent(&window, QEvent::KeyPress, Qt::Key_A, Qt::NoModifier);
QWindowSystemInterface::handleKeyEvent(&window, QEvent::KeyRelease, Qt::Key_A, Qt::NoModifier);
QCoreApplication::processEvents();
QCOMPARE(window.keyPressCode, int(Qt::Key_A));
QCOMPARE(window.keyReleaseCode, int(Qt::Key_A));
QPointF local(12, 34);
QWindowSystemInterface::handleMouseEvent(&window, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, local, local, Qt::NoButton);
QCoreApplication::processEvents();
QCOMPARE(window.mousePressButton, int(Qt::LeftButton));
QCOMPARE(window.mouseReleaseButton, int(Qt::LeftButton));
QList<QWindowSystemInterface::TouchPoint> points;
QWindowSystemInterface::TouchPoint tp1, tp2;
tp1.id = 1;
tp1.state = Qt::TouchPointPressed;
tp1.area = QRect(10, 10, 4, 4);
tp2.id = 2;
tp2.state = Qt::TouchPointPressed;
tp2.area = QRect(20, 20, 4, 4);
points << tp1 << tp2;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
points[0].state = Qt::TouchPointReleased;
points[1].state = Qt::TouchPointReleased;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
QTRY_COMPARE(window.touchPressedCount, 2);
QTRY_COMPARE(window.touchReleasedCount, 2);
}
void tst_QWindow::touchToMouseTranslation()
{
InputTestWindow window;
window.ignoreTouch = true;
window.setGeometry(80, 80, 40, 40);
window.show();
QTest::qWaitForWindowShown(&window);
QList<QWindowSystemInterface::TouchPoint> points;
QWindowSystemInterface::TouchPoint tp1, tp2;
const QRectF pressArea(101, 102, 4, 4);
const QRectF moveArea(105, 108, 4, 4);
tp1.id = 1;
tp1.state = Qt::TouchPointPressed;
tp1.area = pressArea;
tp2.id = 2;
tp2.state = Qt::TouchPointPressed;
points << tp1 << tp2;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
// Now an update but with changed list order. The mouse event should still
// be generated from the point with id 1.
tp1.id = 2;
tp1.state = Qt::TouchPointStationary;
tp2.id = 1;
tp2.state = Qt::TouchPointMoved;
tp2.area = moveArea;
points.clear();
points << tp1 << tp2;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
points[0].state = Qt::TouchPointReleased;
points[1].state = Qt::TouchPointReleased;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
QTRY_COMPARE(window.mousePressButton, int(Qt::LeftButton));
QTRY_COMPARE(window.mouseReleaseButton, int(Qt::LeftButton));
QTRY_COMPARE(window.mousePressScreenPos, pressArea.center());
QTRY_COMPARE(window.mouseMoveScreenPos, moveArea.center());
window.mousePressButton = 0;
window.mouseReleaseButton = 0;
window.ignoreTouch = false;
points[0].state = Qt::TouchPointPressed;
points[1].state = Qt::TouchPointPressed;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
points[0].state = Qt::TouchPointReleased;
points[1].state = Qt::TouchPointReleased;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
// no new mouse events should be generated since the input window handles the touch events
QTRY_COMPARE(window.mousePressButton, 0);
QTRY_COMPARE(window.mouseReleaseButton, 0);
qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, false);
window.ignoreTouch = true;
points[0].state = Qt::TouchPointPressed;
points[1].state = Qt::TouchPointPressed;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
points[0].state = Qt::TouchPointReleased;
points[1].state = Qt::TouchPointReleased;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, true);
// mouse event synthesizing disabled
QTRY_COMPARE(window.mousePressButton, 0);
QTRY_COMPARE(window.mouseReleaseButton, 0);
}
void tst_QWindow::mouseToTouchTranslation()
{
qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, true);
InputTestWindow window;
window.ignoreMouse = true;
window.setGeometry(80, 80, 40, 40);
window.show();
QTest::qWaitForWindowShown(&window);
QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::NoButton);
QCoreApplication::processEvents();
qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, false);
QTRY_COMPARE(window.touchPressedCount, 1);
QTRY_COMPARE(window.touchReleasedCount, 1);
qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, true);
window.ignoreMouse = false;
QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::NoButton);
QCoreApplication::processEvents();
qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, false);
// no new touch events should be generated since the input window handles the mouse events
QTRY_COMPARE(window.touchPressedCount, 1);
QTRY_COMPARE(window.touchReleasedCount, 1);
window.ignoreMouse = true;
QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::NoButton);
QCoreApplication::processEvents();
// touch event synthesis disabled
QTRY_COMPARE(window.touchPressedCount, 1);
QTRY_COMPARE(window.touchReleasedCount, 1);
}
void tst_QWindow::mouseToTouchLoop()
{
// make sure there's no infinite loop when synthesizing both ways
qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, true);
qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, true);
InputTestWindow window;
window.ignoreMouse = true;
window.ignoreTouch = true;
window.setGeometry(80, 80, 40, 40);
window.show();
QTest::qWaitForWindowShown(&window);
QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::NoButton);
QCoreApplication::processEvents();
qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, false);
qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, true);
}
void tst_QWindow::touchCancel()
{
InputTestWindow window;
window.setGeometry(80, 80, 40, 40);
window.show();
QTest::qWaitForWindowShown(&window);
QList<QWindowSystemInterface::TouchPoint> points;
QWindowSystemInterface::TouchPoint tp1;
tp1.id = 1;
// Start a touch.
tp1.state = Qt::TouchPointPressed;
tp1.area = QRect(10, 10, 4, 4);
points << tp1;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
QTRY_COMPARE(window.touchEventType, QEvent::TouchBegin);
QTRY_COMPARE(window.touchPressedCount, 1);
// Cancel the active touch sequence.
QWindowSystemInterface::handleTouchCancelEvent(&window, touchDevice);
QCoreApplication::processEvents();
QTRY_COMPARE(window.touchEventType, QEvent::TouchCancel);
// Send a move -> will not be delivered due to the cancellation.
QTRY_COMPARE(window.touchMovedCount, 0);
points[0].state = Qt::TouchPointMoved;
tp1.area.adjust(2, 2, 2, 2);
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
QTRY_COMPARE(window.touchMovedCount, 0);
// Likewise. The only allowed transition is TouchCancel -> TouchBegin.
QTRY_COMPARE(window.touchReleasedCount, 0);
points[0].state = Qt::TouchPointReleased;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
QTRY_COMPARE(window.touchReleasedCount, 0);
// Start a new sequence -> from this point on everything should go through normally.
points[0].state = Qt::TouchPointPressed;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
QTRY_COMPARE(window.touchEventType, QEvent::TouchBegin);
QTRY_COMPARE(window.touchPressedCount, 2);
points[0].state = Qt::TouchPointMoved;
tp1.area.adjust(2, 2, 2, 2);
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
QTRY_COMPARE(window.touchMovedCount, 1);
points[0].state = Qt::TouchPointReleased;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
QTRY_COMPARE(window.touchReleasedCount, 1);
}
void tst_QWindow::touchCancelWithTouchToMouse()
{
InputTestWindow window;
window.ignoreTouch = true;
window.setGeometry(80, 80, 40, 40);
window.show();
QTest::qWaitForWindowShown(&window);
QList<QWindowSystemInterface::TouchPoint> points;
QWindowSystemInterface::TouchPoint tp1;
tp1.id = 1;
tp1.state = Qt::TouchPointPressed;
tp1.area = QRect(100, 100, 4, 4);
points << tp1;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
QTRY_COMPARE(window.mousePressButton, int(Qt::LeftButton));
QTRY_COMPARE(window.mousePressScreenPos, points[0].area.center());
// Cancel the touch. Should result in a mouse release for windows that have
// have an active touch-to-mouse sequence.
QWindowSystemInterface::handleTouchCancelEvent(0, touchDevice);
QCoreApplication::processEvents();
QTRY_COMPARE(window.mouseReleaseButton, int(Qt::LeftButton));
// Now change the window to accept touches.
window.mousePressButton = window.mouseReleaseButton = 0;
window.ignoreTouch = false;
// Send a touch, there will be no mouse event generated.
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
QTRY_COMPARE(window.mousePressButton, 0);
// Cancel the touch. It should not result in a mouse release with this window.
QWindowSystemInterface::handleTouchCancelEvent(0, touchDevice);
QCoreApplication::processEvents();
QTRY_COMPARE(window.mouseReleaseButton, 0);
}
void tst_QWindow::orientation()
{
qRegisterMetaType<Qt::ScreenOrientation>("Qt::ScreenOrientation");
QWindow window;
window.setGeometry(80, 80, 40, 40);
window.create();
window.reportContentOrientationChange(Qt::PortraitOrientation);
QCOMPARE(window.contentOrientation(), Qt::PortraitOrientation);
window.reportContentOrientationChange(Qt::PrimaryOrientation);
QCOMPARE(window.contentOrientation(), Qt::PrimaryOrientation);
QVERIFY(!window.requestWindowOrientation(Qt::LandscapeOrientation) || window.windowOrientation() == Qt::LandscapeOrientation);
QVERIFY(!window.requestWindowOrientation(Qt::PortraitOrientation) || window.windowOrientation() == Qt::PortraitOrientation);
QVERIFY(!window.requestWindowOrientation(Qt::PrimaryOrientation) || window.windowOrientation() == Qt::PrimaryOrientation);
QSignalSpy spy(&window, SIGNAL(contentOrientationChanged(Qt::ScreenOrientation)));
window.reportContentOrientationChange(Qt::LandscapeOrientation);
QCOMPARE(spy.count(), 1);
}
void tst_QWindow::close()
{
QWindow a;
QWindow b;
QWindow c(&a);
a.show();
b.show();
// we can not close a non top level window
QVERIFY(!c.close());
QVERIFY(a.close());
QVERIFY(b.close());
}
void tst_QWindow::activateAndClose()
{
for (int i = 0; i < 10; ++i) {
QWindow window;
window.show();
QTest::qWaitForWindowShown(&window);
window.requestActivateWindow();
QTRY_COMPARE(qGuiApp->focusWindow(), &window);
}
}
void tst_QWindow::mouseEventSequence()
{
int doubleClickInterval = qGuiApp->styleHints()->mouseDoubleClickInterval();
InputTestWindow window;
window.setGeometry(80, 80, 40, 40);
window.show();
QTest::qWaitForWindowShown(&window);
ulong timestamp = 0;
QPointF local(12, 34);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton);
QCoreApplication::processEvents();
QCOMPARE(window.mousePressedCount, 1);
QCOMPARE(window.mouseReleasedCount, 1);
QCOMPARE(window.mouseDoubleClickedCount, 0);
QCOMPARE(window.mouseSequenceSignature, QLatin1String("pr"));
window.resetCounters();
timestamp += doubleClickInterval;
// A double click must result in press, release, press, doubleclick, release.
// Check that no unexpected event suppression occurs and that the order is correct.
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton);
QCoreApplication::processEvents();
QCOMPARE(window.mousePressedCount, 2);
QCOMPARE(window.mouseReleasedCount, 2);
QCOMPARE(window.mouseDoubleClickedCount, 1);
QCOMPARE(window.mouseSequenceSignature, QLatin1String("prpdr"));
timestamp += doubleClickInterval;
window.resetCounters();
// Triple click = double + single click
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton);
QCoreApplication::processEvents();
QCOMPARE(window.mousePressedCount, 3);
QCOMPARE(window.mouseReleasedCount, 3);
QCOMPARE(window.mouseDoubleClickedCount, 1);
QCOMPARE(window.mouseSequenceSignature, QLatin1String("prpdrpr"));
timestamp += doubleClickInterval;
window.resetCounters();
// Two double clicks.
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton);
QCoreApplication::processEvents();
QCOMPARE(window.mousePressedCount, 4);
QCOMPARE(window.mouseReleasedCount, 4);
QCOMPARE(window.mouseDoubleClickedCount, 2);
QCOMPARE(window.mouseSequenceSignature, QLatin1String("prpdrprpdr"));
timestamp += doubleClickInterval;
window.resetCounters();
// Four clicks, none of which qualifies as a double click.
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton);
timestamp += doubleClickInterval;
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton);
timestamp += doubleClickInterval;
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton);
timestamp += doubleClickInterval;
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton);
timestamp += doubleClickInterval;
QCoreApplication::processEvents();
QCOMPARE(window.mousePressedCount, 4);
QCOMPARE(window.mouseReleasedCount, 4);
QCOMPARE(window.mouseDoubleClickedCount, 0);
QCOMPARE(window.mouseSequenceSignature, QLatin1String("prprprpr"));
}
void tst_QWindow::windowModality()
{
qRegisterMetaType<Qt::WindowModality>("Qt::WindowModality");
QWindow window;
QSignalSpy spy(&window, SIGNAL(windowModalityChanged(Qt::WindowModality)));
QCOMPARE(window.windowModality(), Qt::NonModal);
window.setWindowModality(Qt::NonModal);
QCOMPARE(window.windowModality(), Qt::NonModal);
QCOMPARE(spy.count(), 0);
window.setWindowModality(Qt::WindowModal);
QCOMPARE(window.windowModality(), Qt::WindowModal);
QCOMPARE(spy.count(), 1);
window.setWindowModality(Qt::WindowModal);
QCOMPARE(window.windowModality(), Qt::WindowModal);
QCOMPARE(spy.count(), 1);
window.setWindowModality(Qt::ApplicationModal);
QCOMPARE(window.windowModality(), Qt::ApplicationModal);
QCOMPARE(spy.count(), 2);
window.setWindowModality(Qt::ApplicationModal);
QCOMPARE(window.windowModality(), Qt::ApplicationModal);
QCOMPARE(spy.count(), 2);
window.setWindowModality(Qt::NonModal);
QCOMPARE(window.windowModality(), Qt::NonModal);
QCOMPARE(spy.count(), 3);
}
void tst_QWindow::inputReentrancy()
{
InputTestWindow window;
window.spinLoopWhenPressed = true;
window.setGeometry(80, 80, 40, 40);
window.show();
QTest::qWaitForWindowShown(&window);
// Queue three events.
QPointF local(12, 34);
QWindowSystemInterface::handleMouseEvent(&window, local, local, Qt::LeftButton);
local += QPointF(2, 2);
QWindowSystemInterface::handleMouseEvent(&window, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, local, local, Qt::NoButton);
// Process them. However, the event handler for the press will also call
// processEvents() so the move and release will be delivered before returning
// from mousePressEvent(). The point is that no events should get lost.
QCoreApplication::processEvents();
QCOMPARE(window.mousePressButton, int(Qt::LeftButton));
QCOMPARE(window.mouseReleaseButton, int(Qt::LeftButton));
QCOMPARE(window.mousePressedCount, 1);
QCOMPARE(window.mouseMovedCount, 1);
QCOMPARE(window.mouseReleasedCount, 1);
// Now the same for touch.
QList<QWindowSystemInterface::TouchPoint> points;
QWindowSystemInterface::TouchPoint tp1;
tp1.id = 1;
tp1.state = Qt::TouchPointPressed;
tp1.area = QRectF(10, 10, 4, 4);
points << tp1;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
points[0].state = Qt::TouchPointMoved;
points[0].area = QRectF(20, 20, 8, 8);
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
points[0].state = Qt::TouchPointReleased;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
QCOMPARE(window.touchPressedCount, 1);
QCOMPARE(window.touchMovedCount, 1);
QCOMPARE(window.touchReleasedCount, 1);
}
#include <tst_qwindow.moc>
QTEST_MAIN(tst_QWindow)