qt5base-lts/tests/auto/gui/kernel/qguiapplication/tst_qguiapplication.cpp
Pekka Vuorela 7e90df7bf5 FocusAboutToChange event to be send before focus changes
Focus change happen as: FocusAboutToChange event -> focus change
-> FocusOut event -> FocusIn event.

Input method need to have focus when calling commit(). Notification
on focus about to be lost allows QWindow implementations to commit in
time.

Also changes QWidget documentation to match code reality.

Change-Id: I17a8a374a33dd700909f79e370b42348869261a6
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
2012-03-22 16:13:21 +01:00

245 lines
6.6 KiB
C++

/****************************************************************************
**
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** This file is part of the test suite of the Qt Toolkit.
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** file. Please review the following information to ensure the GNU Lesser
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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****************************************************************************/
#include <QtTest/QtTest>
#include <QtGui/QGuiApplication>
#include <QtGui/QWindow>
#include <QDebug>
class tst_QGuiApplication: public QObject
{
Q_OBJECT
private slots:
void focusObject();
void allWindows();
void topLevelWindows();
void abortQuitOnShow();
void changeFocusWindow();
};
class DummyWindow : public QWindow
{
public:
DummyWindow() : m_focusObject(0) {}
virtual QObject *focusObject() const
{
return m_focusObject;
}
void setFocusObject(QObject *object)
{
m_focusObject = object;
emit focusObjectChanged(object);
}
QObject *m_focusObject;
};
void tst_QGuiApplication::focusObject()
{
#ifdef Q_OS_MAC
QSKIP("This test fails intermittently, and at different locations. See QTBUG-24322");
#endif
int argc = 0;
QGuiApplication app(argc, 0);
QObject obj1, obj2, obj3;
DummyWindow window1;
DummyWindow window2;
window1.show();
QSignalSpy spy(&app, SIGNAL(focusObjectChanged(QObject *)));
// verify active window focus propagates to qguiapplication
QTest::qWaitForWindowShown(&window1);
window1.requestActivateWindow();
QTRY_COMPARE(app.focusWindow(), &window1);
window1.setFocusObject(&obj1);
QCOMPARE(app.focusObject(), &obj1);
QCOMPARE(spy.count(), 1);
spy.clear();
window1.setFocusObject(&obj2);
QCOMPARE(app.focusObject(), &obj2);
QCOMPARE(spy.count(), 1);
spy.clear();
window2.setFocusObject(&obj3);
QCOMPARE(app.focusObject(), &obj2); // not yet changed
window2.show();
QTest::qWaitForWindowShown(&window2);
QTRY_COMPARE(app.focusWindow(), &window2);
QCOMPARE(app.focusObject(), &obj3);
QCOMPARE(spy.count(), 1);
// focus change on unfocused window does not show
spy.clear();
window1.setFocusObject(&obj1);
QCOMPARE(spy.count(), 0);
QCOMPARE(app.focusObject(), &obj3);
}
void tst_QGuiApplication::allWindows()
{
int argc = 0;
QGuiApplication app(argc, 0);
QWindow *window1 = new QWindow;
QWindow *window2 = new QWindow(window1);
QVERIFY(app.allWindows().contains(window1));
QVERIFY(app.allWindows().contains(window2));
QCOMPARE(app.allWindows().count(), 2);
delete window1;
window1 = 0;
window2 = 0;
QVERIFY(!app.allWindows().contains(window2));
QVERIFY(!app.allWindows().contains(window1));
QCOMPARE(app.allWindows().count(), 0);
}
void tst_QGuiApplication::topLevelWindows()
{
int argc = 0;
QGuiApplication app(argc, 0);
QWindow *window1 = new QWindow;
QWindow *window2 = new QWindow(window1);
QVERIFY(app.topLevelWindows().contains(window1));
QVERIFY(!app.topLevelWindows().contains(window2));
QCOMPARE(app.topLevelWindows().count(), 1);
delete window1;
window1 = 0;
window2 = 0;
QVERIFY(!app.topLevelWindows().contains(window2));
QVERIFY(!app.topLevelWindows().contains(window1));
QCOMPARE(app.topLevelWindows().count(), 0);
}
class ShowCloseShowWindow : public QWindow
{
Q_OBJECT
public:
ShowCloseShowWindow(bool showAgain, QWindow *parent = 0)
: QWindow(parent), showAgain(showAgain)
{
QTimer::singleShot(0, this, SLOT(doClose()));
QTimer::singleShot(500, this, SLOT(exitApp()));
}
private slots:
void doClose() {
close();
if (showAgain)
show();
}
void exitApp() {
qApp->exit(1);
}
private:
bool showAgain;
};
void tst_QGuiApplication::abortQuitOnShow()
{
int argc = 0;
QGuiApplication app(argc, 0);
QWindow *window1 = new ShowCloseShowWindow(false);
window1->show();
QCOMPARE(app.exec(), 0);
QWindow *window2 = new ShowCloseShowWindow(true);
window2->show();
QCOMPARE(app.exec(), 1);
}
class FocusChangeWindow: public QWindow
{
protected:
virtual bool event(QEvent *ev)
{
if (ev->type() == QEvent::FocusAboutToChange)
windowDuringFocusAboutToChange = qGuiApp->focusWindow();
return QWindow::event(ev);
}
virtual void focusOutEvent(QFocusEvent *)
{
windowDuringFocusOut = qGuiApp->focusWindow();
}
public:
FocusChangeWindow() : QWindow(), windowDuringFocusAboutToChange(0), windowDuringFocusOut(0) {}
QWindow *windowDuringFocusAboutToChange;
QWindow *windowDuringFocusOut;
};
void tst_QGuiApplication::changeFocusWindow()
{
int argc = 0;
QGuiApplication app(argc, 0);
// focus is changed between FocusAboutToChange and FocusChanged
FocusChangeWindow window1, window2;
window1.show();
window2.show();
QTest::qWaitForWindowShown(&window1);
QTest::qWaitForWindowShown(&window2);
window1.requestActivateWindow();
QTRY_COMPARE(app.focusWindow(), &window1);
window2.requestActivateWindow();
QTRY_COMPARE(app.focusWindow(), &window2);
QCOMPARE(window1.windowDuringFocusAboutToChange, &window1);
QCOMPARE(window1.windowDuringFocusOut, &window2);
}
QTEST_APPLESS_MAIN(tst_QGuiApplication)
#include "tst_qguiapplication.moc"