qt5base-lts/examples/widgets/painting/composition/composition.h
hjk 40a54bf565 Examples: Replace 'Q_DECL_OVERRIDE' by 'override'
Examples should demonstrate best practice, and we can use the keyword
directly nowadays.

Change-Id: I1f122e5caceca17290757ffbaf3d660e7daa9ae4
Reviewed-by: Topi Reiniö <topi.reinio@theqtcompany.com>
2016-06-15 09:32:30 +00:00

199 lines
7.5 KiB
C++

/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the demonstration applications of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
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#ifndef COMPOSITION_H
#define COMPOSITION_H
#include "arthurwidgets.h"
#include <QPainter>
#include <QEvent>
QT_BEGIN_NAMESPACE
class QPushButton;
class QRadioButton;
QT_END_NAMESPACE
#ifdef QT_OPENGL_SUPPORT
#include <QtOpenGL>
#endif
class CompositionWidget : public QWidget
{
Q_OBJECT
public:
CompositionWidget(QWidget *parent);
public slots:
void nextMode();
private:
bool m_cycle_enabled;
QRadioButton *rbClear;
QRadioButton *rbSource;
QRadioButton *rbDest;
QRadioButton *rbSourceOver;
QRadioButton *rbDestOver;
QRadioButton *rbSourceIn;
QRadioButton *rbDestIn;
QRadioButton *rbSourceOut;
QRadioButton *rbDestOut;
QRadioButton *rbSourceAtop;
QRadioButton *rbDestAtop;
QRadioButton *rbXor;
QRadioButton *rbPlus;
QRadioButton *rbMultiply;
QRadioButton *rbScreen;
QRadioButton *rbOverlay;
QRadioButton *rbDarken;
QRadioButton *rbLighten;
QRadioButton *rbColorDodge;
QRadioButton *rbColorBurn;
QRadioButton *rbHardLight;
QRadioButton *rbSoftLight;
QRadioButton *rbDifference;
QRadioButton *rbExclusion;
};
class CompositionRenderer : public ArthurFrame
{
Q_OBJECT
enum ObjectType { NoObject, Circle, Rectangle, Image };
Q_PROPERTY(int circleColor READ circleColor WRITE setCircleColor)
Q_PROPERTY(int circleAlpha READ circleAlpha WRITE setCircleAlpha)
Q_PROPERTY(bool animation READ animationEnabled WRITE setAnimationEnabled)
public:
CompositionRenderer(QWidget *parent);
void paint(QPainter *) override;
void setCirclePos(const QPointF &pos);
QSize sizeHint() const override { return QSize(500, 400); }
bool animationEnabled() const { return m_animation_enabled; }
int circleColor() const { return m_circle_hue; }
int circleAlpha() const { return m_circle_alpha; }
protected:
void mousePressEvent(QMouseEvent *) override;
void mouseMoveEvent(QMouseEvent *) override;
void mouseReleaseEvent(QMouseEvent *) override;
void timerEvent(QTimerEvent *) override;
public slots:
void setClearMode() { m_composition_mode = QPainter::CompositionMode_Clear; update(); }
void setSourceMode() { m_composition_mode = QPainter::CompositionMode_Source; update(); }
void setDestMode() { m_composition_mode = QPainter::CompositionMode_Destination; update(); }
void setSourceOverMode() { m_composition_mode = QPainter::CompositionMode_SourceOver; update(); }
void setDestOverMode() { m_composition_mode = QPainter::CompositionMode_DestinationOver; update(); }
void setSourceInMode() { m_composition_mode = QPainter::CompositionMode_SourceIn; update(); }
void setDestInMode() { m_composition_mode = QPainter::CompositionMode_DestinationIn; update(); }
void setSourceOutMode() { m_composition_mode = QPainter::CompositionMode_SourceOut; update(); }
void setDestOutMode() { m_composition_mode = QPainter::CompositionMode_DestinationOut; update(); }
void setSourceAtopMode() { m_composition_mode = QPainter::CompositionMode_SourceAtop; update(); }
void setDestAtopMode() { m_composition_mode = QPainter::CompositionMode_DestinationAtop; update(); }
void setXorMode() { m_composition_mode = QPainter::CompositionMode_Xor; update(); }
void setPlusMode() { m_composition_mode = QPainter::CompositionMode_Plus; update(); }
void setMultiplyMode() { m_composition_mode = QPainter::CompositionMode_Multiply; update(); }
void setScreenMode() { m_composition_mode = QPainter::CompositionMode_Screen; update(); }
void setOverlayMode() { m_composition_mode = QPainter::CompositionMode_Overlay; update(); }
void setDarkenMode() { m_composition_mode = QPainter::CompositionMode_Darken; update(); }
void setLightenMode() { m_composition_mode = QPainter::CompositionMode_Lighten; update(); }
void setColorDodgeMode() { m_composition_mode = QPainter::CompositionMode_ColorDodge; update(); }
void setColorBurnMode() { m_composition_mode = QPainter::CompositionMode_ColorBurn; update(); }
void setHardLightMode() { m_composition_mode = QPainter::CompositionMode_HardLight; update(); }
void setSoftLightMode() { m_composition_mode = QPainter::CompositionMode_SoftLight; update(); }
void setDifferenceMode() { m_composition_mode = QPainter::CompositionMode_Difference; update(); }
void setExclusionMode() { m_composition_mode = QPainter::CompositionMode_Exclusion; update(); }
void setCircleAlpha(int alpha) { m_circle_alpha = alpha; update(); }
void setCircleColor(int hue) { m_circle_hue = hue; update(); }
void setAnimationEnabled(bool enabled);
private:
void updateCirclePos();
void drawBase(QPainter &p);
void drawSource(QPainter &p);
QPainter::CompositionMode m_composition_mode;
QImage m_image;
QImage m_buffer;
QImage m_base_buffer;
int m_circle_alpha;
int m_circle_hue;
QPointF m_circle_pos;
QPointF m_offset;
ObjectType m_current_object;
bool m_animation_enabled;
int m_animationTimer;
#ifdef QT_OPENGL_SUPPORT
QGLPixelBuffer *m_pbuffer;
GLuint m_base_tex;
GLuint m_compositing_tex;
int m_pbuffer_size; // width==height==size of pbuffer
QSize m_previous_size;
#endif
};
#endif // COMPOSITION_H