qt5base-lts/tests
Laszlo Agocs 427152c9b9 rhi: tex1d manual test: Also build GLSL 120 shaders
This way we can run the test on macOS with the version 2.1
OpenGL context.

Amends 85a1663eb1

Change-Id: I8ec122fefaab54b35613e226e3937f4b51a7ea5a
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
2022-11-16 18:19:24 +01:00
..
auto QString, QByteArray: add removeAt/First/Last() convenience methods 2022-11-16 18:25:35 +02:00
baseline Port from container::count() and length() to size() - V5 2022-11-03 14:59:24 +01:00
benchmarks Add benchmarks for QLocale number parsing 2022-11-11 16:32:52 +01:00
global
libfuzzer Change the license of all CMakeLists.txt and *.cmake files to BSD 2022-08-23 23:58:42 +02:00
manual rhi: tex1d manual test: Also build GLSL 120 shaders 2022-11-16 18:19:24 +01:00
shared Tests: fix namespaced build on Windows 2022-10-25 18:33:14 -07:00
testserver Use SPDX license identifiers 2022-05-16 16:37:38 +02:00
CMakeLists.txt Change the license of all CMakeLists.txt and *.cmake files to BSD 2022-08-23 23:58:42 +02:00
README

This directory contains autotests and benchmarks based on Qt Test. In order
to run the autotests reliably, you need to configure a desktop to match the
test environment that these tests are written for.

Linux X11:

   * The user must be logged in to an active desktop; you can't run the
     autotests without a valid DISPLAY that allows X11 connections.

   * The tests are run against a KDE3 or KDE4 desktop.

   * Window manager uses "click to focus", and not "focus follows mouse". Many
     tests move the mouse cursor around and expect this to not affect focus
     and activation.

   * Disable "click to activate", i.e., when a window is opened, the window
     manager should automatically activate it (give it input focus) and not
     wait for the user to click the window.