9b201853ad
We're setting the default texture unit anyway, and glActiveTexture would require resolving through QOpenGLFunctions. Task-number: QTBUG-24555 Change-Id: Id8d660baaa1532e7b8e623673f501703c76fac65 Reviewed-by: Sean Harmer <sean.harmer@kdab.com> |
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2dpainting | ||
cube | ||
doc | ||
framebufferobject | ||
framebufferobject2 | ||
grabber | ||
hellogl | ||
hellogl_es | ||
hellogl_es2 | ||
hellowindow | ||
overpainting | ||
paintedwindow | ||
pbuffers | ||
pbuffers2 | ||
samplebuffers | ||
shared | ||
textures | ||
opengl.pro | ||
README |
Qt provides support for integration with OpenGL implementations on all platforms, giving developers the opportunity to display hardware accelerated 3D graphics alongside a more conventional user interface. These examples demonstrate the basic techniques used to take advantage of OpenGL in Qt applications. Documentation for these examples can be found via the Examples link in the main Qt documentation.