b8efa50fda
Follow-up to previous commit: remove the "_noQt3" suffixes on test function names and the "_Qt4" suffixes on variable names. Change-Id: I000e87357b025930b0065efc1d0de05c2cd07bba Task-number: QTBUG-19325 Reviewed-by: Rohan McGovern
1294 lines
40 KiB
C++
1294 lines
40 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <QtTest/QtTest>
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#include <qapplication.h>
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#include <qmainwindow.h>
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#include <qmenubar.h>
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#include <qstyle.h>
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#include <qwindowsstyle.h>
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#include <qdesktopwidget.h>
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#include <qaction.h>
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#include <qstyleoption.h>
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#ifdef Q_WS_WIN
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#include <windows.h>
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#endif
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#include <qobject.h>
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#include "../../shared/util.h"
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QT_FORWARD_DECLARE_CLASS(QMainWindow)
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#include <qmenubar.h>
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//TESTED_CLASS=
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//TESTED_FILES=
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class QtTestSlot : public QObject
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{
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Q_OBJECT
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public:
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QtTestSlot( QObject* parent = 0 ): QObject( parent ) { clear(); };
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virtual ~QtTestSlot() {};
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void clear() { sel_count = 0; };
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uint selCount() { return sel_count; };
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public slots:
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void selected() { sel_count++; };
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private:
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uint sel_count;
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};
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class Menu : public QMenu
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{
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Q_OBJECT
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public slots:
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void addActions()
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{
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//this will change the geometry of the menu
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addAction("action1");
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addAction("action2");
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}
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};
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class tst_QMenuBar : public QObject
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{
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Q_OBJECT
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public:
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tst_QMenuBar();
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virtual ~tst_QMenuBar();
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void initSimpleMenubar();
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void initComplexMenubar();
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public slots:
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void initTestCase();
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void cleanupTestCase();
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void init();
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private slots:
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void getSetCheck();
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void clear();
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void removeItemAt();
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void removeItemAt_data();
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void removeItem_data();
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void removeItem();
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void count();
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void insertItem_QString_QObject();
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void accel();
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void activatedCount();
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void allowActiveAndDisabled();
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void check_accelKeys();
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void check_cursorKeys1();
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void check_cursorKeys2();
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void check_cursorKeys3();
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void check_homeKey();
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void check_endKey();
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void check_escKey();
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// void check_mouse1_data();
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// void check_mouse1();
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// void check_mouse2_data();
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// void check_mouse2();
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void check_altPress();
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void check_shortcutPress();
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void check_menuPosition();
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void task223138_triggered();
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void task256322_highlight();
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void menubarSizeHint();
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void taskQTBUG4965_escapeEaten();
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void taskQTBUG11823_crashwithInvisibleActions();
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protected slots:
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void onActivated( QAction*);
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private:
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QtTestSlot *menu1;
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QtTestSlot *menu2;
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QtTestSlot *menu3;
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QtTestSlot *menu4;
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QtTestSlot *item1_A;
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QtTestSlot *item1_B;
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QtTestSlot *item2_C;
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QtTestSlot *item2_D;
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QtTestSlot *item2_E;
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QtTestSlot *item2_F;
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QtTestSlot *item2_G;
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QtTestSlot *item2_H;
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void resetSlots();
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void resetCount();
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void reset() { resetSlots(); resetCount(); };
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QAction* last_accel_id;
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int activated_count;
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QAction *action;
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QAction *action1;
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QMainWindow *mw;
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QMenuBar *mb;
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QMenu *pm1;
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QMenu *pm2;
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};
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// Testing get/set functions
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void tst_QMenuBar::getSetCheck()
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{
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QMenuBar obj1;
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// QAction * QMenuBar::activeAction()
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// void QMenuBar::setActiveAction(QAction *)
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QAction *var1 = new QAction(0);
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obj1.setActiveAction(var1);
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QCOMPARE(var1, obj1.activeAction());
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obj1.setActiveAction((QAction *)0);
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QCOMPARE((QAction *)0, obj1.activeAction());
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delete var1;
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}
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#include <qcursor.h>
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const int RESET = 0;
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/*!
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Test plan:
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insertItem (all flavours and combinations)
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removing menu items
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clearing the menu
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check the common behaviour + emitted signals for:
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accelerator keys
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navigating tru the menu and then pressing ENTER
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mouse clicks
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mouse drags
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combinations of key + mouse (if possible)
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checked / unckecked state of menu options
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active / inactive state
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Can't test these without pixmap comparison...
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show and hide
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icons in a menu
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pixmaps in a menu
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*/
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tst_QMenuBar::tst_QMenuBar()
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{
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QApplication::setEffectEnabled(Qt::UI_AnimateMenu, false);
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activated_count = 0;
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mb = 0;
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pm1 = 0;
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pm2 = 0;
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last_accel_id = 0;
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}
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tst_QMenuBar::~tst_QMenuBar()
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{
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//delete mw; //#### cannot do that AFTER qapplication was destroyed!
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mw = 0;
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}
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void tst_QMenuBar::initTestCase()
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{
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// create a default mainwindow
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// If you run a widget test, this will be replaced in the testcase by the
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// widget under test
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mw = new QMainWindow(0, Qt::X11BypassWindowManagerHint);
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mb = new QMenuBar( mw );
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connect( mb, SIGNAL(triggered(QAction *)), this, SLOT(onActivated(QAction *)) );
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initSimpleMenubar();
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mw->show();
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QTest::qWaitForWindowShown(mw);
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mw->activateWindow();
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menu1 = new QtTestSlot( mw );
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menu2 = new QtTestSlot( mw );
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menu3 = new QtTestSlot( mw );
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menu4 = new QtTestSlot( mw );
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item1_A = new QtTestSlot( mw );
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item1_B = new QtTestSlot( mw );
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item2_C = new QtTestSlot( mw );
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item2_D = new QtTestSlot( mw );
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item2_E = new QtTestSlot( mw );
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item2_F = new QtTestSlot( mw );
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item2_G = new QtTestSlot( mw );
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item2_H = new QtTestSlot( mw );
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}
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void tst_QMenuBar::cleanupTestCase()
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{
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delete mw;
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}
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void tst_QMenuBar::initSimpleMenubar()
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{
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mb->hide();
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mb->clear();
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delete pm1;
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pm1 = mb->addMenu("&accel");
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action = pm1->addAction( "menu1" );
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action->setShortcut(QKeySequence("ALT+A"));
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action->setShortcut(QKeySequence("CTRL+A"));
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connect( pm1, SIGNAL(triggered(QAction*)), this, SLOT(onActivated(QAction*)));
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delete pm2;
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pm2 = mb->addMenu("accel1");
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action1 = pm2->addAction( "&Open..." );
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action1->setShortcut(Qt::Key_O);
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connect(pm2, SIGNAL(triggered(QAction*)), this, SLOT(onActivated(QAction*)));
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mb->show();
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qApp->syncX();
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qApp->processEvents();
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}
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void tst_QMenuBar::init()
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{
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resetSlots();
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resetCount();
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}
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void tst_QMenuBar::resetSlots()
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{
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menu1->clear();
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menu2->clear();
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menu3->clear();
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menu4->clear();
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item1_A->clear();
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item1_B->clear();
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item2_C->clear();
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item2_D->clear();
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item2_E->clear();
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item2_F->clear();
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item2_G->clear();
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item2_H->clear();
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}
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void tst_QMenuBar::resetCount()
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{
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last_accel_id = 0;
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activated_count = 0;
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}
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void tst_QMenuBar::onActivated( QAction* action )
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{
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last_accel_id = action;
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activated_count++;
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// printf( QString("acceleratorId: %1, count: %1\n").arg( i ).arg(activated_count) );
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}
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void tst_QMenuBar::accel()
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{
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#if defined(Q_WS_MAC) || defined(Q_OS_WINCE_WM)
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QSKIP("On Mac/WinCE, native key events are needed to test menu action activation", SkipAll);
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#endif
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#ifdef Q_OS_SYMBIAN
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QSKIP("On Symbian OS, native key events are needed to test menu action activation", SkipAll);
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#endif
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// create a popup menu with menu items set the accelerators later...
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initSimpleMenubar();
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// QTest::keyClick( 0, Qt::Key_A, AltKey );
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QTest::keyClick( 0, Qt::Key_A, Qt::ControlModifier );
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QTest::qWait(300);
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QCOMPARE( last_accel_id, action );
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}
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void tst_QMenuBar::activatedCount()
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{
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#if defined(Q_WS_MAC) || defined(Q_OS_WINCE_WM)
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QSKIP("On Mac/WinCE, native key events are needed to test menu action activation", SkipAll);
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#endif
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// create a popup menu with menu items set the accelerators later...
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initSimpleMenubar();
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QTest::keyClick( 0, Qt::Key_A, Qt::ControlModifier );
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//wait(5000);
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QCOMPARE( activated_count, 2 ); //1 from the popupmenu and 1 from the menubar
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}
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void tst_QMenuBar::clear()
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{
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mb->clear();
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QVERIFY( (uint) mb->actions().size() == 0 );
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mb->clear();
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for (uint i=0; i<10; i++) {
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QMenu *menu = mb->addMenu( QString("Menu %1"));
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for (uint k=0; k<i; k++)
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menu->addAction( QString("Item %1"));
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QCOMPARE( (uint) mb->actions().size(), (uint)i+1 );
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}
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QCOMPARE( (uint) mb->actions().size(), 10u );
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mb->clear();
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QVERIFY( (uint) mb->actions().size() == 0 );
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}
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void tst_QMenuBar::count()
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{
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mb->clear();
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QVERIFY( mb->actions().size() == 0 );
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for (uint i=0; i<10; i++) {
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mb->addAction( QString("Menu %1"));
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QCOMPARE( (uint) mb->actions().size(), (uint) i+1 );
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}
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}
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void tst_QMenuBar::removeItem_data()
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{
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QTest::addColumn<int>("removeIndex");
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QTest::newRow( "first" ) << 0;
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QTest::newRow( "middle" ) << 1;
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QTest::newRow( "last" ) << 2;
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}
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// Basically the same test as removeItemAt, except that we remember and remove id's.
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void tst_QMenuBar::removeItem()
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{
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mb->clear();
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QMenu *pm;
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pm = new QMenu( "stuff", mb );
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pm->setTitle("Menu 1");
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pm->addAction( QString("Item 10") );
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QAction* action1 = mb->addMenu( pm );
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pm = new QMenu( mb );
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pm->setTitle("Menu 2");
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pm->addAction( QString("Item 20") );
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pm->addAction( QString("Item 21") );
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QAction *action2 = mb->addMenu( pm );
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pm = new QMenu( "Menu 3", mb );
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pm->addAction( QString("Item 30") );
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pm->addAction( QString("Item 31") );
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pm->addAction( QString("Item 32") );
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QAction *action3 = mb->addMenu( pm );
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QList<QAction *> menuBarActions = mb->actions();
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QCOMPARE( action1->text(), QString("Menu 1") );
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QCOMPARE( action2->text(), QString("Menu 2") );
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QCOMPARE( action3->text(), QString("Menu 3") );
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QVERIFY( menuBarActions.at(0) == action1 );
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QVERIFY( menuBarActions.at(1) == action2 );
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QVERIFY( menuBarActions.at(2) == action3 );
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// Ok, now that we know we have created the menu we expect, lets remove an item...
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QFETCH( int, removeIndex );
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switch (removeIndex )
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{
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case 0: {
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mb->removeAction(action1);
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QList<QAction *> menuBarActions2 = mb->actions();
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QCOMPARE( menuBarActions2.at(0)->text(), QString("Menu 2") );
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QCOMPARE( menuBarActions2.at(1)->text(), QString("Menu 3") );
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}
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break;
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case 1: {
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mb->removeAction(action2);
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QList<QAction *> menuBarActions2 = mb->actions();
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QCOMPARE( menuBarActions2.at(0)->text(), QString("Menu 1") );
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QCOMPARE( menuBarActions2.at(1)->text(), QString("Menu 3") );
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}
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break;
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case 2: {
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mb->removeAction(action3);
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QList<QAction *> menuBarActions2 = mb->actions();
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QCOMPARE( menuBarActions2.at(0)->text(), QString("Menu 1") );
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QCOMPARE( menuBarActions2.at(1)->text(), QString("Menu 2") );
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}
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break;
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}
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QList<QAction *> menuBarActions2 = mb->actions();
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QVERIFY( menuBarActions2.size() == 2 );
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}
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void tst_QMenuBar::removeItemAt_data()
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{
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QTest::addColumn<int>("removeIndex");
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QTest::newRow( "first" ) << 0;
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QTest::newRow( "middle" ) << 1;
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QTest::newRow( "last" ) << 2;
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}
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void tst_QMenuBar::removeItemAt()
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{
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mb->clear();
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QMenu *pm;
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pm = new QMenu("Menu 1", mb);
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pm->addAction( QString("Item 10") );
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mb->addMenu( pm );
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pm = new QMenu( "Menu 2", mb );
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pm->addAction( QString("Item 20") );
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pm->addAction( QString("Item 21") );
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mb->addMenu( pm );
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pm = new QMenu( "Menu 3", mb );
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pm->addAction( QString("Item 30") );
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pm->addAction( QString("Item 31") );
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pm->addAction( QString("Item 32") );
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mb->addMenu( pm );
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QList<QAction *> menuBarActions = mb->actions();
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QCOMPARE( menuBarActions.at(0)->text(), QString("Menu 1") );
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QCOMPARE( menuBarActions.at(1)->text(), QString("Menu 2") );
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QCOMPARE( menuBarActions.at(2)->text(), QString("Menu 3") );
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// Ok, now that we know we have created the menu we expect, lets remove an item...
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QFETCH( int, removeIndex );
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mb->removeAction(menuBarActions.at(removeIndex));
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QList<QAction *> menuBarActions2 = mb->actions();
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switch (removeIndex )
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{
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case 0:
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QCOMPARE( menuBarActions2.at(0)->text(), QString("Menu 2") );
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QCOMPARE( menuBarActions2.at(1)->text(), QString("Menu 3") );
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break;
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case 1:
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QCOMPARE( menuBarActions2.at(0)->text(), QString("Menu 1") );
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QCOMPARE( menuBarActions2.at(1)->text(), QString("Menu 3") );
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break;
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case 2:
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QCOMPARE( menuBarActions2.at(0)->text(), QString("Menu 1") );
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QCOMPARE( menuBarActions2.at(1)->text(), QString("Menu 2") );
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break;
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}
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QVERIFY( menuBarActions2.size() == 2 );
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}
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void tst_QMenuBar::initComplexMenubar() // well, complex....
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{
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mb->hide();
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mb->clear();
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delete pm1;
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pm1 = mb->addMenu("Menu &1");
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pm1->addAction( QString("Item A"), item1_A, SLOT(selected()), Qt::CTRL+Qt::Key_A );
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pm1->addAction( QString("Item B"), item1_B, SLOT(selected()), Qt::CTRL+Qt::Key_B );
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delete pm2;
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pm2 = mb->addMenu("Menu &2");
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pm2->addAction( QString("Item C"), item2_C, SLOT(selected()), Qt::CTRL+Qt::Key_C );
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pm2->addAction( QString("Item D"), item2_D, SLOT(selected()), Qt::CTRL+Qt::Key_D );
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|
pm2->addAction( QString("Item E"), item2_E, SLOT(selected()), Qt::CTRL+Qt::Key_E );
|
|
pm2->addAction( QString("Item F"), item2_F, SLOT(selected()), Qt::CTRL+Qt::Key_F );
|
|
pm2->addSeparator();
|
|
pm2->addAction( QString("Item G"), item2_G, SLOT(selected()), Qt::CTRL+Qt::Key_G );
|
|
pm2->addAction( QString("Item H"), item2_H, SLOT(selected()), Qt::CTRL+Qt::Key_H );
|
|
|
|
QAction *ac = mb->addAction( QString("M&enu 3"), menu3, SLOT(selected()));
|
|
ac->setShortcut(Qt::ALT+Qt::Key_J);
|
|
mb->show();
|
|
}
|
|
|
|
|
|
/*
|
|
Check the insert functions that create menu items.
|
|
For the moment i only check the strings and pixmaps. The rest are special cases which are
|
|
used less frequently.
|
|
*/
|
|
|
|
void tst_QMenuBar::insertItem_QString_QObject()
|
|
{
|
|
initComplexMenubar();
|
|
|
|
QList<QAction *> actions = mb->actions();
|
|
|
|
QCOMPARE(actions.at(0)->text(), QString("Menu &1") );
|
|
QCOMPARE(actions.at(1)->text(), QString("Menu &2") );
|
|
QCOMPARE(actions.at(2)->text(), QString("M&enu 3") );
|
|
QVERIFY(actions.size() < 4); // there is no menu 4!
|
|
}
|
|
|
|
void tst_QMenuBar::check_accelKeys()
|
|
{
|
|
#if defined(Q_WS_MAC) || defined(Q_OS_WINCE_WM)
|
|
QSKIP("On Mac/WinCE, native key events are needed to test menu action activation", SkipAll);
|
|
#endif
|
|
initComplexMenubar();
|
|
|
|
// start with a bogus key that shouldn't trigger anything
|
|
QTest::keyClick(0, Qt::Key_I, Qt::ControlModifier);
|
|
QCOMPARE(menu1->selCount(), 0u);
|
|
QCOMPARE(menu2->selCount(), 0u);
|
|
QCOMPARE(menu3->selCount(), 0u);
|
|
QCOMPARE(menu4->selCount(), 0u);
|
|
QCOMPARE(item1_A->selCount(), 0u);
|
|
QCOMPARE(item1_B->selCount(), 0u);
|
|
QCOMPARE(item2_C->selCount(), 0u);
|
|
QCOMPARE(item2_D->selCount(), 0u);
|
|
|
|
QTest::keyClick(0, Qt::Key_A, Qt::ControlModifier);
|
|
QCOMPARE(menu1->selCount(), 0u);
|
|
QCOMPARE(menu2->selCount(), 0u);
|
|
QCOMPARE(menu3->selCount(), 0u);
|
|
QCOMPARE(menu4->selCount(), 0u);
|
|
QCOMPARE(item1_A->selCount(), 1u);
|
|
QCOMPARE(item1_B->selCount(), 0u);
|
|
QCOMPARE(item2_C->selCount(), 0u);
|
|
QCOMPARE(item2_D->selCount(), 0u);
|
|
|
|
QTest::keyClick(0, Qt::Key_C, Qt::ControlModifier);
|
|
QCOMPARE(menu1->selCount(), 0u);
|
|
QCOMPARE(menu2->selCount(), 0u);
|
|
QCOMPARE(menu3->selCount(), 0u);
|
|
QCOMPARE(menu4->selCount(), 0u);
|
|
QCOMPARE(item1_A->selCount(), 1u);
|
|
QCOMPARE(item1_B->selCount(), 0u);
|
|
QCOMPARE(item2_C->selCount(), 1u);
|
|
QCOMPARE(item2_D->selCount(), 0u);
|
|
|
|
QTest::keyClick(0, Qt::Key_B, Qt::ControlModifier);
|
|
QCOMPARE(menu1->selCount(), 0u);
|
|
QCOMPARE(menu2->selCount(), 0u);
|
|
QCOMPARE(menu3->selCount(), 0u);
|
|
QCOMPARE(menu4->selCount(), 0u);
|
|
QCOMPARE(item1_A->selCount(), 1u);
|
|
QCOMPARE(item1_B->selCount(), 1u);
|
|
QCOMPARE(item2_C->selCount(), 1u);
|
|
QCOMPARE(item2_D->selCount(), 0u);
|
|
|
|
QTest::keyClick(0, Qt::Key_D, Qt::ControlModifier);
|
|
QCOMPARE(menu1->selCount(), 0u);
|
|
QCOMPARE(menu2->selCount(), 0u);
|
|
QCOMPARE(menu3->selCount(), 0u);
|
|
QCOMPARE(menu4->selCount(), 0u);
|
|
QCOMPARE(item1_A->selCount(), 1u);
|
|
QCOMPARE(item1_B->selCount(), 1u);
|
|
QCOMPARE(item2_C->selCount(), 1u);
|
|
QCOMPARE(item2_D->selCount(), 1u);
|
|
|
|
QTest::keyClick(0, Qt::Key_J, Qt::AltModifier);
|
|
QCOMPARE(menu1->selCount(), 0u);
|
|
QCOMPARE(menu2->selCount(), 0u);
|
|
QCOMPARE(menu3->selCount(), 1u);
|
|
QCOMPARE(menu4->selCount(), 0u);
|
|
QCOMPARE(item1_A->selCount(), 1u);
|
|
QCOMPARE(item1_B->selCount(), 1u);
|
|
QCOMPARE(item2_C->selCount(), 1u);
|
|
QCOMPARE(item2_D->selCount(), 1u);
|
|
}
|
|
|
|
void tst_QMenuBar::check_cursorKeys1()
|
|
{
|
|
#if defined(Q_WS_MAC) || defined(Q_OS_WINCE_WM)
|
|
QSKIP("Qt/Mac,WinCE does not use the native popups/menubar", SkipAll);
|
|
#endif
|
|
|
|
initComplexMenubar();
|
|
|
|
// start with a ALT + 1 that activates the first popupmenu
|
|
QTest::keyClick( 0, Qt::Key_1, Qt::AltModifier );
|
|
// the Popupmenu should be visible now
|
|
QCOMPARE(menu3->selCount(), 0u);
|
|
QCOMPARE(menu4->selCount(), 0u);
|
|
QCOMPARE(item1_A->selCount(), 0u);
|
|
QCOMPARE(item1_B->selCount(), 0u);
|
|
QCOMPARE(item2_C->selCount(), 0u);
|
|
QCOMPARE(item2_D->selCount(), 0u);
|
|
|
|
// Simulate a cursor key down click
|
|
QTest::keyClick( 0, Qt::Key_Down );
|
|
// and an Enter key
|
|
QTest::keyClick( 0, Qt::Key_Enter );
|
|
// Let's see if the correct slot is called...
|
|
QCOMPARE(menu3->selCount(), 0u);
|
|
QCOMPARE(menu4->selCount(), 0u);
|
|
QCOMPARE(item1_A->selCount(), 0u); // this shouldn't have been called
|
|
QCOMPARE(item1_B->selCount(), 1u); // and this should have been called by a signal now
|
|
QCOMPARE(item2_C->selCount(), 0u);
|
|
QCOMPARE(item2_D->selCount(), 0u);
|
|
}
|
|
|
|
void tst_QMenuBar::check_cursorKeys2()
|
|
{
|
|
#if defined(Q_WS_MAC) || defined(Q_OS_WINCE_WM)
|
|
QSKIP("Qt/Mac,WinCE does not use the native popups/menubar", SkipAll);
|
|
#endif
|
|
|
|
initComplexMenubar();
|
|
|
|
// select popupmenu2
|
|
QTest::keyClick( 0, Qt::Key_2, Qt::AltModifier );
|
|
|
|
// Simulate some cursor keys
|
|
QTest::keyClick( 0, Qt::Key_Left );
|
|
QTest::keyClick( 0, Qt::Key_Down );
|
|
QTest::keyClick( 0, Qt::Key_Right );
|
|
QTest::keyClick( 0, Qt::Key_Down );
|
|
// and an Enter key
|
|
QTest::keyClick( 0, Qt::Key_Enter );
|
|
// Let's see if the correct slot is called...
|
|
QCOMPARE(menu3->selCount(), 0u);
|
|
QCOMPARE(menu4->selCount(), 0u);
|
|
QCOMPARE(item1_A->selCount(), 0u); // this shouldn't have been caled
|
|
QCOMPARE(item1_B->selCount(), 0u); // and this should have been called by a signal ow
|
|
QCOMPARE(item2_C->selCount(), 0u);
|
|
QCOMPARE(item2_D->selCount(), 1u);
|
|
}
|
|
|
|
/*!
|
|
If a popupmenu is active you can use Left to move to the menu to the left of it.
|
|
*/
|
|
void tst_QMenuBar::check_cursorKeys3()
|
|
{
|
|
#if defined(Q_WS_MAC) || defined(Q_OS_WINCE_WM)
|
|
QSKIP("Qt/Mac,WinCE does not use the native popups/menubar", SkipAll);
|
|
#endif
|
|
|
|
initComplexMenubar();
|
|
|
|
// select Popupmenu 2
|
|
QTest::keyClick( 0, Qt::Key_2, Qt::AltModifier );
|
|
|
|
// Simulate some keys
|
|
QTest::keyClick( 0, Qt::Key_Left );
|
|
QTest::keyClick( 0, Qt::Key_Down );
|
|
// and press ENTER
|
|
QTest::keyClick( 0, Qt::Key_Enter );
|
|
// Let's see if the correct slot is called...
|
|
QCOMPARE(menu3->selCount(), 0u);
|
|
QCOMPARE(menu4->selCount(), 0u);
|
|
QCOMPARE(item1_A->selCount(), 0u); // this shouldn't have been called
|
|
QCOMPARE(item1_B->selCount(), 1u); // and this should have been called by a signal now
|
|
QCOMPARE(item2_C->selCount(), 0u);
|
|
QCOMPARE(item2_D->selCount(), 0u);
|
|
}
|
|
|
|
/*!
|
|
If a popupmenu is active you can use home to go quickly to the first item in the menu.
|
|
*/
|
|
void tst_QMenuBar::check_homeKey()
|
|
{
|
|
// I'm temporarily shutting up this testcase.
|
|
// Seems like the behaviour i'm expecting isn't ok.
|
|
QVERIFY( TRUE );
|
|
return;
|
|
|
|
QEXPECT_FAIL( "0", "Popupmenu should respond to a Home key", Abort );
|
|
|
|
initComplexMenubar();
|
|
|
|
// select Popupmenu 2
|
|
QTest::keyClick( 0, Qt::Key_2, Qt::AltModifier );
|
|
|
|
// Simulate some keys
|
|
QTest::keyClick( 0, Qt::Key_Down );
|
|
QTest::keyClick( 0, Qt::Key_Down );
|
|
QTest::keyClick( 0, Qt::Key_Down );
|
|
QTest::keyClick( 0, Qt::Key_Home );
|
|
// and press ENTER
|
|
QTest::keyClick( 0, Qt::Key_Enter );
|
|
// Let's see if the correct slot is called...
|
|
// QVERIFY2( item2_C->selCount() == 1, "Popupmenu should respond to a Home key" );
|
|
QCOMPARE(item2_C->selCount(), 1u);
|
|
QCOMPARE(menu3->selCount(), 0u);
|
|
QCOMPARE(menu4->selCount(), 0u);
|
|
QCOMPARE(item1_A->selCount(), 0u);
|
|
QCOMPARE(item1_B->selCount(), 0u);
|
|
QCOMPARE(item2_D->selCount(), 0u);
|
|
QCOMPARE(item2_E->selCount(), 0u);
|
|
QCOMPARE(item2_F->selCount(), 0u);
|
|
QCOMPARE(item2_G->selCount(), 0u);
|
|
QCOMPARE(item2_H->selCount(), 0u);
|
|
}
|
|
|
|
/*!
|
|
If a popupmenu is active you can use end to go quickly to the last item in the menu.
|
|
*/
|
|
void tst_QMenuBar::check_endKey()
|
|
{
|
|
// I'm temporarily silenting this testcase.
|
|
// Seems like the behaviour i'm expecting isn't ok.
|
|
QVERIFY( TRUE );
|
|
return;
|
|
|
|
QEXPECT_FAIL( "0", "Popupmenu should respond to an End key", Abort );
|
|
|
|
initComplexMenubar();
|
|
|
|
// select Popupmenu 2
|
|
QTest::keyClick( 0, Qt::Key_2, Qt::AltModifier );
|
|
|
|
// Simulate some keys
|
|
QTest::keyClick( 0, Qt::Key_End );
|
|
// and press ENTER
|
|
QTest::keyClick( 0, Qt::Key_Enter );
|
|
// Let's see if the correct slot is called...
|
|
// QVERIFY2( item2_H->selCount() == 1, "Popupmenu should respond to an End key" );
|
|
QCOMPARE(item2_H->selCount(), 1u);//, "Popupmenu should respond to an End key");
|
|
QCOMPARE(menu3->selCount(), 0u);
|
|
QCOMPARE(menu4->selCount(), 0u);
|
|
QCOMPARE(item1_A->selCount(), 0u);
|
|
QCOMPARE(item1_B->selCount(), 0u);
|
|
QCOMPARE(item2_C->selCount(), 0u);
|
|
QCOMPARE(item2_D->selCount(), 0u);
|
|
QCOMPARE(item2_E->selCount(), 0u);
|
|
QCOMPARE(item2_F->selCount(), 0u);
|
|
QCOMPARE(item2_G->selCount(), 0u);
|
|
}
|
|
|
|
/*!
|
|
If a popupmenu is active you can use esc to hide the menu and then the
|
|
menubar should become active.
|
|
If Down is pressed next the popup is activated again.
|
|
*/
|
|
|
|
void tst_QMenuBar::check_escKey()
|
|
{
|
|
#if defined(Q_WS_MAC) || defined(Q_OS_WINCE_WM)
|
|
QSKIP("Qt/Mac,WinCE does not use the native popups/menubar", SkipAll);
|
|
#endif
|
|
|
|
initComplexMenubar();
|
|
|
|
QVERIFY( !pm1->isActiveWindow() );
|
|
QVERIFY( !pm2->isActiveWindow() );
|
|
|
|
// select Popupmenu 2
|
|
QTest::keyClick( 0, Qt::Key_2, Qt::AltModifier );
|
|
QVERIFY( !pm1->isActiveWindow() );
|
|
QVERIFY( pm2->isActiveWindow() );
|
|
|
|
// If we press ESC, the popup should disappear
|
|
QTest::keyClick( 0, Qt::Key_Escape );
|
|
QVERIFY( !pm1->isActiveWindow() );
|
|
QVERIFY( !pm2->isActiveWindow() );
|
|
|
|
if (!QApplication::style()->inherits("QWindowsStyle"))
|
|
return;
|
|
|
|
// If we press Down the popupmenu should be active again
|
|
QTest::keyClick( 0, Qt::Key_Down );
|
|
QVERIFY( !pm1->isActiveWindow() );
|
|
QVERIFY( pm2->isActiveWindow() );
|
|
|
|
// and press ENTER
|
|
QTest::keyClick( pm2, Qt::Key_Enter );
|
|
// Let's see if the correct slot is called...
|
|
QVERIFY2( item2_C->selCount() == 1, "Expected item 2C to be selected" );
|
|
}
|
|
|
|
|
|
// void tst_QMenuBar::check_mouse1_data()
|
|
// {
|
|
// QTest::addColumn<QString>("popup_item");
|
|
// QTest::addColumn<int>("itemA_count");
|
|
// QTest::addColumn<int>("itemB_count");
|
|
|
|
// QTest::newRow( "A" ) << QString( "Item A Ctrl+A" ) << 1 << 0;
|
|
// QTest::newRow( "B" ) << QString( "Item B Ctrl+B" ) << 0 << 1;
|
|
// }
|
|
|
|
// /*!
|
|
// Check if the correct signals are emitted if we select a popupmenu.
|
|
// */
|
|
// void tst_QMenuBar::check_mouse1()
|
|
// {
|
|
// if (QSystem::curStyle() == "Motif")
|
|
// QSKIP("This fails in Motif due to a bug in the testing framework", SkipAll);
|
|
// QFETCH( QString, popup_item );
|
|
// QFETCH( int, itemA_count );
|
|
// QFETCH( int, itemB_count );
|
|
|
|
// initComplexMenubar();
|
|
// QVERIFY( !pm1->isActiveWindow() );
|
|
// QVERIFY( !pm2->isActiveWindow() );
|
|
|
|
// QTest::qWait(1000);
|
|
// QtTestMouse mouse;
|
|
// mouse.mouseEvent( QtTestMouse::MouseClick, mb, "Menu &1", Qt::LeftButton );
|
|
|
|
// QVERIFY( pm1->isActiveWindow() );
|
|
// QVERIFY( !pm2->isActiveWindow() );
|
|
|
|
// QTest::qWait(1000);
|
|
// mouse.mouseEvent( QtTestMouse::MouseClick, pm1, popup_item, Qt::LeftButton );
|
|
|
|
// QCOMPARE(menu3->selCount(), 0u);
|
|
// QCOMPARE(menu4->selCount(), 0u);
|
|
// QCOMPARE(item1_A->selCount(), (uint)itemA_count); // this option should have fired
|
|
// QCOMPARE(item1_B->selCount(), (uint)itemB_count);
|
|
// QCOMPARE(item2_C->selCount(), 0u);
|
|
// QCOMPARE(item2_D->selCount(), 0u);
|
|
// QCOMPARE(item2_E->selCount(), 0u);
|
|
// QCOMPARE(item2_F->selCount(), 0u);
|
|
// QCOMPARE(item2_G->selCount(), 0u);
|
|
// }
|
|
|
|
// void tst_QMenuBar::check_mouse2_data()
|
|
// {
|
|
// QTest::addColumn<QString>("label");
|
|
// QTest::addColumn<int>("itemA_count");
|
|
// QTest::addColumn<int>("itemB_count");
|
|
// QTest::addColumn<int>("itemC_count");
|
|
// QTest::addColumn<int>("itemD_count");
|
|
// QTest::addColumn<int>("itemE_count");
|
|
// QTest::addColumn<int>("itemF_count");
|
|
// QTest::addColumn<int>("itemG_count");
|
|
// QTest::addColumn<int>("itemH_count");
|
|
// QTest::addColumn<int>("menu3_count");
|
|
|
|
// QTest::newRow( "A" ) << QString( "Menu &1/Item A Ctrl+A" ) << 1 << 0 << 0 << 0 << 0 << 0 << 0 << 0 << 0;
|
|
// QTest::newRow( "B" ) << QString( "Menu &1/Item B Ctrl+B" ) << 0 << 1 << 0 << 0 << 0 << 0 << 0 << 0 << 0;
|
|
// QTest::newRow( "C" ) << QString( "Menu &2/Item C Ctrl+C" ) << 0 << 0 << 1 << 0 << 0 << 0 << 0 << 0 << 0;
|
|
// QTest::newRow( "D" ) << QString( "Menu &2/Item D Ctrl+D" ) << 0 << 0 << 0 << 1 << 0 << 0 << 0 << 0 << 0;
|
|
// QTest::newRow( "E" ) << QString( "Menu &2/Item E Ctrl+E" ) << 0 << 0 << 0 << 0 << 1 << 0 << 0 << 0 << 0;
|
|
// QTest::newRow( "F" ) << QString( "Menu &2/Item F Ctrl+F" ) << 0 << 0 << 0 << 0 << 0 << 1 << 0 << 0 << 0;
|
|
// QTest::newRow( "G" ) << QString( "Menu &2/Item G Ctrl+G" ) << 0 << 0 << 0 << 0 << 0 << 0 << 1 << 0 << 0;
|
|
// QTest::newRow( "H" ) << QString( "Menu &2/Item H Ctrl+H" ) << 0 << 0 << 0 << 0 << 0 << 0 << 0 << 1 << 0;
|
|
// QTest::newRow( "menu 3" ) << QString( "M&enu 3" ) << 0 << 0 << 0 << 0 << 0 << 0 << 0 << 0 << 1;
|
|
// }
|
|
|
|
// /*!
|
|
// Check if the correct signals are emitted if we select a popupmenu.
|
|
// This time, we use a little bit more magic from the testframework.
|
|
// */
|
|
// void tst_QMenuBar::check_mouse2()
|
|
// {
|
|
// if (QSystem::curStyle() == "Motif")
|
|
// QSKIP("This fails in Motif due to a bug in the testing framework", SkipAll);
|
|
// QFETCH( QString, label );
|
|
// QFETCH( int, itemA_count );
|
|
// QFETCH( int, itemB_count );
|
|
// QFETCH( int, itemC_count );
|
|
// QFETCH( int, itemD_count );
|
|
// QFETCH( int, itemE_count );
|
|
// QFETCH( int, itemF_count );
|
|
// QFETCH( int, itemG_count );
|
|
// QFETCH( int, itemH_count );
|
|
// QFETCH( int, menu3_count );
|
|
|
|
// initComplexMenubar();
|
|
// QtTestMouse mouse;
|
|
// mouse.click( QtTestMouse::Menu, label, Qt::LeftButton );
|
|
|
|
// // check if the correct signals have fired
|
|
// QCOMPARE(menu3->selCount(), (uint)menu3_count);
|
|
// QCOMPARE(menu4->selCount(), 0u);
|
|
// QCOMPARE(item1_A->selCount(), (uint)itemA_count);
|
|
// QCOMPARE(item1_B->selCount(), (uint)itemB_count);
|
|
// QCOMPARE(item2_C->selCount(), (uint)itemC_count);
|
|
// QCOMPARE(item2_D->selCount(), (uint)itemD_count);
|
|
// QCOMPARE(item2_E->selCount(), (uint)itemE_count);
|
|
// QCOMPARE(item2_F->selCount(), (uint)itemF_count);
|
|
// QCOMPARE(item2_G->selCount(), (uint)itemG_count);
|
|
// QCOMPARE(item2_H->selCount(), (uint)itemH_count);
|
|
// }
|
|
|
|
void
|
|
tst_QMenuBar::allowActiveAndDisabled()
|
|
{
|
|
#if !defined(Q_WS_MAC) && !defined(Q_OS_WINCE_WM)
|
|
mb->hide();
|
|
mb->clear();
|
|
|
|
// Task 241043 : check that second menu is activated if only
|
|
// disabled menu items are added
|
|
|
|
QMenu fileMenu("&File");
|
|
// Task 241043 : check that second menu is activated
|
|
// if all items are disabled
|
|
QAction *act = fileMenu.addAction("Disabled");
|
|
act->setEnabled(false);
|
|
|
|
mb->addMenu(&fileMenu);
|
|
QMenu disabledMenu("Disabled");
|
|
disabledMenu.setEnabled(false);
|
|
QMenu activeMenu("Active");
|
|
mb->addMenu(&disabledMenu);
|
|
mb->addMenu(&activeMenu);
|
|
mb->show();
|
|
|
|
|
|
// Here we verify that AllowActiveAndDisabled correctly skips
|
|
// the disabled menu entry
|
|
QTest::keyClick(mb, Qt::Key_F, Qt::AltModifier );
|
|
QTest::keyClick(&fileMenu, (Qt::Key_Right));
|
|
if (qApp->style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled))
|
|
QCOMPARE(mb->activeAction()->text(), disabledMenu.title());
|
|
else
|
|
QCOMPARE(mb->activeAction()->text(), activeMenu.title());
|
|
|
|
QTest::keyClick(mb, (Qt::Key_Left));
|
|
if (qApp->style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled))
|
|
QCOMPARE(mb->activeAction()->text(), fileMenu.title());
|
|
else
|
|
QCOMPARE(mb->activeAction()->text(), fileMenu.title());
|
|
|
|
mb->hide();
|
|
#endif //Q_WS_MAC
|
|
}
|
|
|
|
void tst_QMenuBar::check_altPress()
|
|
{
|
|
if ( !qApp->style()->styleHint(QStyle::SH_MenuBar_AltKeyNavigation) ) {
|
|
QSKIP( QString( "this is not supposed to work in the %1 style. Skipping." ).
|
|
arg( qApp->style()->objectName() ).toAscii(), SkipAll );
|
|
}
|
|
|
|
initSimpleMenubar();
|
|
|
|
qApp->setActiveWindow(mw);
|
|
mw->setFocus();
|
|
|
|
QTest::keyClick( mw, Qt::Key_Alt );
|
|
|
|
QVERIFY( ::qobject_cast<QMenuBar *>(qApp->focusWidget()) );
|
|
}
|
|
|
|
void tst_QMenuBar::check_shortcutPress()
|
|
{
|
|
#if defined(Q_WS_MAC) || defined(Q_OS_WINCE_WM)
|
|
QSKIP("Qt/Mac,WinCE does not use the native popups/menubar", SkipAll);
|
|
#endif
|
|
|
|
initComplexMenubar();
|
|
|
|
qApp->setActiveWindow(mw);
|
|
QCOMPARE(menu3->selCount(), 0u);
|
|
QTest::keyClick(mw, Qt::Key_E, Qt::AltModifier);
|
|
QTest::qWait(200);
|
|
QCOMPARE(menu3->selCount(), 1u);
|
|
QVERIFY(!mb->activeAction());
|
|
|
|
QTest::keyClick(mw, Qt::Key_1, Qt::AltModifier );
|
|
QVERIFY(pm1->isActiveWindow());
|
|
QTest::keyClick(mb, Qt::Key_2);
|
|
QVERIFY(pm1->isActiveWindow());
|
|
}
|
|
|
|
void tst_QMenuBar::check_menuPosition()
|
|
{
|
|
#ifdef Q_WS_MAC
|
|
QSKIP("Qt/Mac does not use the native popups/menubar", SkipAll);
|
|
#endif
|
|
#ifdef Q_OS_WINCE_WM
|
|
QSKIP("Qt/CE uses native menubar", SkipAll);
|
|
#endif
|
|
Menu menu;
|
|
initComplexMenubar();
|
|
menu.setTitle("&menu");
|
|
QRect availRect = QApplication::desktop()->availableGeometry(mw);
|
|
QRect screenRect = QApplication::desktop()->screenGeometry(mw);
|
|
|
|
while(menu.sizeHint().height() < (screenRect.height()*2/3)) {
|
|
menu.addAction("item");
|
|
}
|
|
|
|
QAction *menu_action = mw->menuBar()->addMenu(&menu);
|
|
|
|
qApp->setActiveWindow(mw);
|
|
qApp->processEvents();
|
|
|
|
//the menu should be below the menubar item
|
|
{
|
|
mw->move(availRect.topLeft());
|
|
QRect mbItemRect = mw->menuBar()->actionGeometry(menu_action);
|
|
mbItemRect.moveTo(mw->menuBar()->mapToGlobal(mbItemRect.topLeft()));
|
|
QTest::keyClick(mw, Qt::Key_M, Qt::AltModifier );
|
|
QVERIFY(menu.isActiveWindow());
|
|
QCOMPARE(menu.pos(), QPoint(mbItemRect.x(), mbItemRect.bottom() + 1));
|
|
menu.close();
|
|
}
|
|
|
|
//the menu should be above the menubar item
|
|
{
|
|
mw->move(0,screenRect.bottom() - screenRect.height()/4); //just leave some place for the menubar
|
|
QRect mbItemRect = mw->menuBar()->actionGeometry(menu_action);
|
|
mbItemRect.moveTo(mw->menuBar()->mapToGlobal(mbItemRect.topLeft()));
|
|
QTest::keyClick(mw, Qt::Key_M, Qt::AltModifier );
|
|
QVERIFY(menu.isActiveWindow());
|
|
QCOMPARE(menu.pos(), QPoint(mbItemRect.x(), mbItemRect.top() - menu.height()));
|
|
menu.close();
|
|
}
|
|
|
|
//the menu should be on the side of the menubar item and should be "stuck" to the bottom of the screen
|
|
{
|
|
mw->move(0,screenRect.y() + screenRect.height()/2); //put it in the middle
|
|
QRect mbItemRect = mw->menuBar()->actionGeometry(menu_action);
|
|
mbItemRect.moveTo(mw->menuBar()->mapToGlobal(mbItemRect.topLeft()));
|
|
QTest::keyClick(mw, Qt::Key_M, Qt::AltModifier );
|
|
QVERIFY(menu.isActiveWindow());
|
|
QPoint firstPoint = QPoint(mbItemRect.right()+1, screenRect.bottom() - menu.height() + 1);
|
|
QPoint secondPoint = QPoint(mbItemRect.right()+1, availRect.bottom() - menu.height() + 1);
|
|
QVERIFY(menu.pos() == firstPoint || menu.pos() == secondPoint);
|
|
menu.close();
|
|
}
|
|
|
|
//in RTL, the menu should be stuck at the right of the action geometry
|
|
{
|
|
Qt::LayoutDirection dir = qApp->layoutDirection();
|
|
qApp->setLayoutDirection(Qt::RightToLeft);
|
|
menu.clear();
|
|
QObject::connect(&menu, SIGNAL(aboutToShow()), &menu, SLOT(addActions()));
|
|
QRect mbItemRect = mw->menuBar()->actionGeometry(menu_action);
|
|
mbItemRect.moveTo(mw->menuBar()->mapToGlobal(mbItemRect.topLeft()));
|
|
QTest::keyClick(mw, Qt::Key_M, Qt::AltModifier );
|
|
QVERIFY(menu.isActiveWindow());
|
|
QCOMPARE(menu.geometry().right(), mbItemRect.right());
|
|
menu.close();
|
|
qApp->setLayoutDirection(dir);
|
|
}
|
|
|
|
}
|
|
|
|
void tst_QMenuBar::task223138_triggered()
|
|
{
|
|
qRegisterMetaType<QAction *>("QAction *");
|
|
//we create a window with submenus and we check that both menubar and menus get the triggered signal
|
|
QMainWindow win;
|
|
QMenu *menu = win.menuBar()->addMenu("test");
|
|
QAction *top = menu->addAction("toplevelaction");
|
|
QMenu *submenu = menu->addMenu("nested menu");
|
|
QAction *action = submenu->addAction("nested action");
|
|
|
|
QSignalSpy menubarSpy(win.menuBar(), SIGNAL(triggered(QAction*)));
|
|
QSignalSpy menuSpy(menu, SIGNAL(triggered(QAction*)));
|
|
QSignalSpy submenuSpy(submenu, SIGNAL(triggered(QAction*)));
|
|
|
|
//let's trigger the first action
|
|
top->trigger();
|
|
|
|
QCOMPARE(menubarSpy.count(), 1);
|
|
QCOMPARE(menuSpy.count(), 1);
|
|
QCOMPARE(submenuSpy.count(), 0);
|
|
|
|
menubarSpy.clear();
|
|
menuSpy.clear();
|
|
submenuSpy.clear();
|
|
|
|
//let's trigger the sub action
|
|
action->trigger();
|
|
QCOMPARE(menubarSpy.count(), 1);
|
|
QCOMPARE(menuSpy.count(), 1);
|
|
QCOMPARE(submenuSpy.count(), 1);
|
|
}
|
|
|
|
void tst_QMenuBar::task256322_highlight()
|
|
{
|
|
QMainWindow win;
|
|
win.menuBar()->setNativeMenuBar(false); //we can't check the geometry of native menubars
|
|
QMenu menu;
|
|
QAction *file = win.menuBar()->addMenu(&menu);
|
|
file->setText("file");
|
|
QMenu menu2;
|
|
QAction *file2 = win.menuBar()->addMenu(&menu2);
|
|
file2->setText("file2");
|
|
QAction *nothing = win.menuBar()->addAction("nothing");
|
|
|
|
win.show();
|
|
QTest::qWait(200);
|
|
|
|
QTest::mousePress(win.menuBar(), Qt::LeftButton, 0, win.menuBar()->actionGeometry(file).center());
|
|
QTest::mouseMove(win.menuBar(), win.menuBar()->actionGeometry(file).center());
|
|
QTest::mouseRelease(win.menuBar(), Qt::LeftButton, 0, win.menuBar()->actionGeometry(file).center());
|
|
QTRY_VERIFY(menu.isVisible());
|
|
QVERIFY(!menu2.isVisible());
|
|
QCOMPARE(win.menuBar()->activeAction(), file);
|
|
|
|
QTest::mousePress(win.menuBar(), Qt::LeftButton, 0, win.menuBar()->actionGeometry(file2).center());
|
|
QTest::mouseMove(win.menuBar(), win.menuBar()->actionGeometry(file2).center());
|
|
QTRY_VERIFY(!menu.isVisible());
|
|
QVERIFY(menu2.isVisible());
|
|
QCOMPARE(win.menuBar()->activeAction(), file2);
|
|
QTest::mouseRelease(win.menuBar(), Qt::LeftButton, 0, win.menuBar()->actionGeometry(file2).center());
|
|
|
|
QPoint nothingCenter = win.menuBar()->actionGeometry(nothing).center();
|
|
QTest::mousePress(win.menuBar(), Qt::LeftButton, 0, nothingCenter);
|
|
QTest::mouseMove(win.menuBar(), nothingCenter);
|
|
QTRY_VERIFY(!menu2.isVisible());
|
|
QVERIFY(!menu.isVisible());
|
|
QCOMPARE(win.menuBar()->activeAction(), nothing);
|
|
QTest::mouseRelease(win.menuBar(), Qt::LeftButton, 0, nothingCenter);
|
|
}
|
|
|
|
void tst_QMenuBar::menubarSizeHint()
|
|
{
|
|
struct MyStyle : public QWindowsStyle
|
|
{
|
|
virtual int pixelMetric(PixelMetric metric, const QStyleOption * option = 0, const QWidget * widget = 0 ) const
|
|
{
|
|
// I chose strange values (prime numbers to be more sure that the size of the menubar is correct)
|
|
switch (metric)
|
|
{
|
|
case QStyle::PM_MenuBarItemSpacing:
|
|
return 7;
|
|
case PM_MenuBarHMargin:
|
|
return 13;
|
|
case PM_MenuBarVMargin:
|
|
return 11;
|
|
case PM_MenuBarPanelWidth:
|
|
return 1;
|
|
default:
|
|
return QWindowsStyle::pixelMetric(metric, option, widget);
|
|
}
|
|
}
|
|
} style;
|
|
|
|
QMenuBar mb;
|
|
mb.setNativeMenuBar(false); //we can't check the geometry of native menubars
|
|
|
|
mb.setStyle(&style);
|
|
//this is a list of arbitrary strings so that we check the geometry
|
|
QStringList list = QStringList() << "trer" << "ezrfgtgvqd" << "sdgzgzerzerzer" << "eerzertz" << "er";
|
|
foreach(QString str, list)
|
|
mb.addAction(str);
|
|
|
|
const int panelWidth = style.pixelMetric(QStyle::PM_MenuBarPanelWidth);
|
|
const int hmargin = style.pixelMetric(QStyle::PM_MenuBarHMargin);
|
|
const int vmargin = style.pixelMetric(QStyle::PM_MenuBarVMargin);
|
|
const int spacing = style.pixelMetric(QStyle::PM_MenuBarItemSpacing);
|
|
|
|
mb.show();
|
|
QRect result;
|
|
foreach(QAction *action, mb.actions()) {
|
|
const QRect actionRect = mb.actionGeometry(action);
|
|
if (!result.isNull()) //this is the first item
|
|
QCOMPARE(actionRect.left() - result.right() - 1, spacing);
|
|
result |= actionRect;
|
|
QCOMPARE(result.x(), panelWidth + hmargin + spacing);
|
|
QCOMPARE(result.y(), panelWidth + vmargin);
|
|
}
|
|
|
|
//this code is copied from QMenuBar
|
|
//there is no public member that allows to initialize a styleoption instance
|
|
QStyleOptionMenuItem opt;
|
|
opt.rect = mb.rect();
|
|
opt.menuRect = mb.rect();
|
|
opt.state = QStyle::State_None;
|
|
opt.menuItemType = QStyleOptionMenuItem::Normal;
|
|
opt.checkType = QStyleOptionMenuItem::NotCheckable;
|
|
opt.palette = mb.palette();
|
|
|
|
QSize resSize = QSize(result.x(), result.y()) + result.size()
|
|
+ QSize(panelWidth + hmargin, panelWidth + vmargin);
|
|
|
|
|
|
resSize = style.sizeFromContents(QStyle::CT_MenuBar, &opt,
|
|
resSize.expandedTo(QApplication::globalStrut()),
|
|
&mb);
|
|
|
|
QCOMPARE(resSize, mb.sizeHint());
|
|
}
|
|
|
|
void tst_QMenuBar::taskQTBUG4965_escapeEaten()
|
|
{
|
|
#ifdef Q_WS_MAC
|
|
QSKIP("On Mac, do not test the menubar with escape key", SkipAll);
|
|
#endif
|
|
QMenuBar menubar;
|
|
QMenu menu("menu1");
|
|
QAction *first = menubar.addMenu(&menu);
|
|
menu.addAction("quit", &menubar, SLOT(close()), QKeySequence("ESC"));
|
|
menubar.show();
|
|
QApplication::setActiveWindow(&menubar);
|
|
QTest::qWaitForWindowShown(&menubar);
|
|
menubar.setActiveAction(first);
|
|
QTRY_VERIFY(menu.isVisible());
|
|
QCOMPARE(menubar.activeAction(), first);
|
|
QTest::keyClick(0, Qt::Key_Escape);
|
|
QVERIFY(!menu.isVisible());
|
|
QTRY_VERIFY(menubar.hasFocus());
|
|
QCOMPARE(menubar.activeAction(), first);
|
|
QTest::keyClick(0, Qt::Key_Escape);
|
|
QVERIFY(!menubar.activeAction());
|
|
QTest::keyClick(0, Qt::Key_Escape); //now the action should be triggered
|
|
QTRY_VERIFY(!menubar.isVisible());
|
|
}
|
|
|
|
void tst_QMenuBar::taskQTBUG11823_crashwithInvisibleActions()
|
|
{
|
|
QMenuBar menubar;
|
|
menubar.setNativeMenuBar(false); //we can't check the geometry of native menubars
|
|
|
|
QAction * m = menubar.addAction( "&m" );
|
|
QAction * a = menubar.addAction( "&a" );
|
|
|
|
menubar.show();
|
|
QTest::qWaitForWindowShown(&menubar);
|
|
QApplication::setActiveWindow(&menubar);
|
|
menubar.setActiveAction(m);
|
|
QCOMPARE(menubar.activeAction(), m);
|
|
QTest::keyClick(0, Qt::Key_Right);
|
|
QCOMPARE(menubar.activeAction(), a);
|
|
QTest::keyClick(0, Qt::Key_Right);
|
|
QCOMPARE(menubar.activeAction(), m);
|
|
a->setVisible(false);
|
|
|
|
menubar.setActiveAction(m);
|
|
QCOMPARE(menubar.activeAction(), m); //the active action shouldn't have changed
|
|
|
|
//it used to crash here because the action is invisible
|
|
QTest::keyClick(0, Qt::Key_Right);
|
|
QCOMPARE(menubar.activeAction(), m); //the active action shouldn't have changed
|
|
}
|
|
|
|
QTEST_MAIN(tst_QMenuBar)
|
|
#include "tst_qmenubar.moc"
|