qt5base-lts/tests/auto/gui/kernel/qguiapplication/tst_qguiapplication.cpp
Ivan Solovev 56ec6a392a tst_qguiapplication: guard the usage of deprecated signals
The paletteChanged() and fontChanged() signals were deprecated
in Qt 6.0, but the test was still using them unconditionally.

This patch guards the usage of the deprecated signals with
the usual QT_DEPRECATED_SINCE(6, 0) check, so that the test
can be built and run with QT_DISABLE_DEPRECATED_UP_TO >= 0x060000

This commit amends 68ea9c0227

Task-number: QTBUG-104858
Change-Id: Idb2da6d91afcdb664f325f23ec625947c9a7fac0
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Sona Kurazyan <sona.kurazyan@qt.io>
2022-08-30 22:46:35 +02:00

1341 lines
48 KiB
C++

// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
#include <QTest>
#include <QSignalSpy>
#include <QtGui/QGuiApplication>
#include <QtGui/QWindow>
#include <QtGui/QScreen>
#include <QtGui/QCursor>
#include <QtGui/QFont>
#include <QtGui/QPalette>
#include <QtGui/QStyleHints>
#include <qpa/qplatformintegration.h>
#include <qpa/qwindowsysteminterface.h>
#include <qgenericplugin.h>
#include <private/qguiapplication_p.h>
#if defined(Q_OS_QNX)
#include <QOpenGLContext>
#endif
#include <QtGui/private/qopenglcontext_p.h>
#include <QDebug>
#include "tst_qcoreapplication.h"
enum { spacing = 50, windowSize = 200 };
class tst_QGuiApplication: public tst_QCoreApplication
{
Q_OBJECT
private slots:
void initTestCase();
void cleanup();
void displayName();
void desktopFileName();
void firstWindowTitle();
void windowIcon();
void focusObject();
void allWindows();
void topLevelWindows();
void abortQuitOnShow();
void changeFocusWindow();
void keyboardModifiers();
void palette();
void font();
void modalWindow();
void quitOnLastWindowClosed();
void quitOnLastWindowClosedMulti();
void dontQuitOnLastWindowClosed();
void quitOnLastWindowClosedWithEventLoopLocker();
void genericPluginsAndWindowSystemEvents();
void layoutDirection();
void globalShareContext();
void testSetPaletteAttribute();
void staticFunctions();
void settableStyleHints_data();
void settableStyleHints(); // Needs to run last as it changes style hints.
};
void tst_QGuiApplication::initTestCase()
{
#ifdef QT_QPA_DEFAULT_PLATFORM_NAME
if ((QString::compare(QStringLiteral(QT_QPA_DEFAULT_PLATFORM_NAME),
QStringLiteral("eglfs"), Qt::CaseInsensitive) == 0) ||
(QString::compare(QString::fromLatin1(qgetenv("QT_QPA_PLATFORM")),
QStringLiteral("eglfs"), Qt::CaseInsensitive) == 0)) {
// Set env variables to disable input and cursor because eglfs is single fullscreen window
// and trying to initialize input and cursor will crash test.
qputenv("QT_QPA_EGLFS_DISABLE_INPUT", "1");
qputenv("QT_QPA_EGLFS_HIDECURSOR", "1");
}
#endif
}
void tst_QGuiApplication::cleanup()
{
QVERIFY(QGuiApplication::allWindows().isEmpty());
}
void tst_QGuiApplication::displayName()
{
int argc = 1;
char *argv[] = { const_cast<char*>("tst_qguiapplication") };
QGuiApplication app(argc, argv);
QSignalSpy spy(&app, &QGuiApplication::applicationDisplayNameChanged);
QCOMPARE(::qAppName(), QString::fromLatin1("tst_qguiapplication"));
QCOMPARE(QGuiApplication::applicationName(), QString::fromLatin1("tst_qguiapplication"));
QCOMPARE(QGuiApplication::applicationDisplayName(), QString::fromLatin1("tst_qguiapplication"));
QGuiApplication::setApplicationName("The Core Application");
QCOMPARE(QGuiApplication::applicationName(), QString::fromLatin1("The Core Application"));
QCOMPARE(QGuiApplication::applicationDisplayName(), QString::fromLatin1("The Core Application"));
QCOMPARE(spy.count(), 1);
QGuiApplication::setApplicationDisplayName("The GUI Application");
QCOMPARE(QGuiApplication::applicationDisplayName(), QString::fromLatin1("The GUI Application"));
QCOMPARE(spy.count(), 2);
QGuiApplication::setApplicationName("The Core Application 2");
QCOMPARE(QGuiApplication::applicationName(), QString::fromLatin1("The Core Application 2"));
QCOMPARE(QGuiApplication::applicationDisplayName(), QString::fromLatin1("The GUI Application"));
QCOMPARE(spy.count(), 2);
QGuiApplication::setApplicationDisplayName("The GUI Application 2");
QCOMPARE(QGuiApplication::applicationDisplayName(), QString::fromLatin1("The GUI Application 2"));
QCOMPARE(spy.count(), 3);
}
void tst_QGuiApplication::desktopFileName()
{
int argc = 1;
char *argv[] = { const_cast<char*>("tst_qguiapplication") };
QGuiApplication app(argc, argv);
QCOMPARE(QGuiApplication::desktopFileName(), QString());
QGuiApplication::setDesktopFileName("io.qt.QGuiApplication.desktop");
QCOMPARE(QGuiApplication::desktopFileName(), QString::fromLatin1("io.qt.QGuiApplication.desktop"));
QGuiApplication::setDesktopFileName(QString());
QCOMPARE(QGuiApplication::desktopFileName(), QString());
}
void tst_QGuiApplication::firstWindowTitle()
{
int argc = 3;
char *argv[] = { const_cast<char*>("tst_qguiapplication"), const_cast<char*>("-qwindowtitle"), const_cast<char*>("User Title") };
QGuiApplication app(argc, argv);
QWindow window;
window.setTitle("Application Title");
window.show();
QCOMPARE(window.title(), QString("User Title"));
}
void tst_QGuiApplication::windowIcon()
{
int argc = 3;
char *argv[] = { const_cast<char*>("tst_qguiapplication"), const_cast<char*>("-qwindowicon"), const_cast<char*>(":/icons/usericon.png") };
QGuiApplication app(argc, argv);
QIcon appIcon(":/icons/appicon.png");
app.setWindowIcon(appIcon);
QWindow window;
window.show();
QIcon userIcon(":/icons/usericon.png");
// Comparing icons is hard. cacheKey() differs because the icon was independently loaded.
// So we use availableSizes, after making sure that the app and user icons do have different sizes.
QVERIFY(userIcon.availableSizes() != appIcon.availableSizes());
QCOMPARE(window.icon().availableSizes(), userIcon.availableSizes());
}
class DummyWindow : public QWindow
{
public:
DummyWindow() : m_focusObject(nullptr) {}
virtual QObject *focusObject() const override
{
return m_focusObject;
}
void setFocusObject(QObject *object)
{
m_focusObject = object;
emit focusObjectChanged(object);
}
QObject *m_focusObject;
};
void tst_QGuiApplication::focusObject()
{
int argc = 0;
QGuiApplication app(argc, nullptr);
if (!QGuiApplicationPrivate::platformIntegration()->hasCapability(QPlatformIntegration::WindowActivation))
QSKIP("QWindow::requestActivate() is not supported.");
QObject obj1, obj2, obj3;
const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry();
DummyWindow window1;
#if defined(Q_OS_QNX)
window1.setSurfaceType(QSurface::OpenGLSurface);
#endif
window1.resize(windowSize, windowSize);
window1.setTitle(QStringLiteral("focusObject:window1"));
window1.setFramePosition(QPoint(screenGeometry.left() + spacing, screenGeometry.top() + spacing));
DummyWindow window2;
window2.resize(windowSize, windowSize);
window2.setFramePosition(QPoint(screenGeometry.left() + 2 * spacing + windowSize, screenGeometry.top() + spacing));
window2.setTitle(QStringLiteral("focusObject:window2"));
window1.show();
#if defined(Q_OS_QNX) // We either need to create a eglSurface or a create a backing store
// and then post the window in order for screen to show the window
QOpenGLContext context;
context.create();
context.makeCurrent(&window1);
QVERIFY(QTest::qWaitForWindowExposed(&window1)); // Buffer swap only succeeds with exposed window
context.swapBuffers(&window1);
#endif
QSignalSpy spy(&app, SIGNAL(focusObjectChanged(QObject*)));
// verify active window focus propagates to qguiapplication
window1.requestActivate();
QVERIFY(QTest::qWaitForWindowActive(&window1));
QCOMPARE(app.focusWindow(), &window1);
window1.setFocusObject(&obj1);
QCOMPARE(app.focusObject(), &obj1);
QCOMPARE(spy.count(), 1);
spy.clear();
window1.setFocusObject(&obj2);
QCOMPARE(app.focusObject(), &obj2);
QCOMPARE(spy.count(), 1);
spy.clear();
window2.setFocusObject(&obj3);
QCOMPARE(app.focusObject(), &obj2); // not yet changed
window2.show();
QVERIFY(QTest::qWaitForWindowExposed(&window2));
QTRY_COMPARE(app.focusWindow(), &window2);
QCOMPARE(app.focusObject(), &obj3);
QCOMPARE(spy.count(), 1);
// focus change on unfocused window does not show
spy.clear();
window1.setFocusObject(&obj1);
QCOMPARE(spy.count(), 0);
QCOMPARE(app.focusObject(), &obj3);
}
void tst_QGuiApplication::allWindows()
{
int argc = 0;
QGuiApplication app(argc, nullptr);
QWindow *window1 = new QWindow;
QWindow *window2 = new QWindow(window1);
QVERIFY(app.allWindows().contains(window1));
QVERIFY(app.allWindows().contains(window2));
QCOMPARE(app.allWindows().count(), 2);
delete window1;
window1 = nullptr;
window2 = nullptr;
QVERIFY(!app.allWindows().contains(window2));
QVERIFY(!app.allWindows().contains(window1));
QCOMPARE(app.allWindows().count(), 0);
}
void tst_QGuiApplication::topLevelWindows()
{
int argc = 0;
QGuiApplication app(argc, nullptr);
QWindow *window1 = new QWindow;
QWindow *window2 = new QWindow(window1);
QVERIFY(app.topLevelWindows().contains(window1));
QVERIFY(!app.topLevelWindows().contains(window2));
QCOMPARE(app.topLevelWindows().count(), 1);
delete window1;
window1 = nullptr;
window2 = nullptr;
QVERIFY(!app.topLevelWindows().contains(window2));
QVERIFY(!app.topLevelWindows().contains(window1));
QCOMPARE(app.topLevelWindows().count(), 0);
}
class ShowCloseShowWindow : public QWindow
{
Q_OBJECT
public:
ShowCloseShowWindow(bool showAgain, QWindow *parent = nullptr)
: QWindow(parent), showAgain(showAgain)
{
QTimer::singleShot(0, this, SLOT(doClose()));
QTimer::singleShot(500, this, SLOT(exitApp()));
}
private slots:
void doClose() {
close();
if (showAgain)
show();
}
void exitApp() {
qApp->exit(1);
}
private:
bool showAgain;
};
void tst_QGuiApplication::abortQuitOnShow()
{
int argc = 0;
QGuiApplication app(argc, nullptr);
const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry();
QScopedPointer<QWindow> window1(new ShowCloseShowWindow(false));
window1->resize(windowSize, windowSize);
window1->setFramePosition(QPoint(screenGeometry.left() + spacing, screenGeometry.top() + spacing));
window1->setTitle(QStringLiteral("abortQuitOnShow:window1"));
window1->show();
QCOMPARE(app.exec(), 0);
QScopedPointer<QWindow> window2(new ShowCloseShowWindow(true));
window2->setTitle(QStringLiteral("abortQuitOnShow:window2"));
window2->resize(windowSize, windowSize);
window2->setFramePosition(QPoint(screenGeometry.left() + 2 * spacing + windowSize, screenGeometry.top() + spacing));
window2->show();
QCOMPARE(app.exec(), 1);
}
class FocusChangeWindow: public QWindow
{
protected:
virtual bool event(QEvent *ev) override
{
if (ev->type() == QEvent::FocusAboutToChange)
windowDuringFocusAboutToChange = qGuiApp->focusWindow();
return QWindow::event(ev);
}
virtual void focusOutEvent(QFocusEvent *) override
{
windowDuringFocusOut = qGuiApp->focusWindow();
}
public:
FocusChangeWindow() : QWindow(), windowDuringFocusAboutToChange(nullptr), windowDuringFocusOut(nullptr) {}
QWindow *windowDuringFocusAboutToChange;
QWindow *windowDuringFocusOut;
};
void tst_QGuiApplication::changeFocusWindow()
{
int argc = 0;
QGuiApplication app(argc, nullptr);
if (!QGuiApplicationPrivate::platformIntegration()->hasCapability(QPlatformIntegration::WindowActivation))
QSKIP("QWindow::requestActivate() is not supported.");
const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry();
// focus is changed between FocusAboutToChange and FocusChanged
FocusChangeWindow window1;
#if defined(Q_OS_QNX)
window1.setSurfaceType(QSurface::OpenGLSurface);
#endif
window1.resize(windowSize, windowSize);
window1.setFramePosition(QPoint(screenGeometry.left() + spacing, screenGeometry.top() + spacing));
window1.setTitle(QStringLiteral("changeFocusWindow:window1"));
window1.show();
#if defined(Q_OS_QNX) // We either need to create a eglSurface or a create a backing store
// and then post the window in order for screen to show the window
QOpenGLContext context;
context.create();
context.makeCurrent(&window1);
QVERIFY(QTest::qWaitForWindowExposed(&window1)); // Buffer swap only succeeds with exposed window
context.swapBuffers(&window1);
#endif
FocusChangeWindow window2;
#if defined(Q_OS_QNX)
window2.setSurfaceType(QSurface::OpenGLSurface);
#endif
window2.resize(windowSize, windowSize);
window2.setFramePosition(QPoint(screenGeometry.left() + 2 * spacing + windowSize, screenGeometry.top() + spacing));
window2.setTitle(QStringLiteral("changeFocusWindow:window2"));
window2.show();
#if defined(Q_OS_QNX) // We either need to create a eglSurface or a create a backing store
// and then post the window in order for screen to show the window
context.makeCurrent(&window2);
QVERIFY(QTest::qWaitForWindowExposed(&window2)); // Buffer swap only succeeds with exposed window
context.swapBuffers(&window2);
#endif
QVERIFY(QTest::qWaitForWindowExposed(&window1));
QVERIFY(QTest::qWaitForWindowExposed(&window2));
window1.requestActivate();
QTRY_COMPARE(app.focusWindow(), &window1);
window2.requestActivate();
QTRY_COMPARE(app.focusWindow(), &window2);
QCOMPARE(window1.windowDuringFocusAboutToChange, &window1);
QCOMPARE(window1.windowDuringFocusOut, &window2);
}
void tst_QGuiApplication::keyboardModifiers()
{
int argc = 0;
QGuiApplication app(argc, nullptr);
const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry();
QScopedPointer<QWindow> window(new QWindow);
window->resize(windowSize, windowSize);
window->setFramePosition(QPoint(screenGeometry.left() + spacing, screenGeometry.top() + spacing));
window->setTitle(QStringLiteral("keyboardModifiers"));
window->show();
QVERIFY(QTest::qWaitForWindowExposed(window.data()));
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
// mouse events
QPoint center = window->geometry().center();
QTest::mouseEvent(QTest::MousePress, window.data(), Qt::LeftButton, Qt::NoModifier, center);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
QTest::mouseEvent(QTest::MouseRelease, window.data(), Qt::LeftButton, Qt::NoModifier, center);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
QTest::mouseEvent(QTest::MousePress, window.data(), Qt::RightButton, Qt::ControlModifier, center);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier);
QTest::mouseEvent(QTest::MouseRelease, window.data(), Qt::RightButton, Qt::ControlModifier, center);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier);
// shortcut events
QTest::keyEvent(QTest::Shortcut, window.data(), Qt::Key_5, Qt::MetaModifier);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::MetaModifier);
QTest::keyEvent(QTest::Shortcut, window.data(), Qt::Key_Period, Qt::NoModifier);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
QTest::keyEvent(QTest::Shortcut, window.data(), Qt::Key_0, Qt::ControlModifier);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier);
// key events
QTest::keyEvent(QTest::Press, window.data(), Qt::Key_C);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
QTest::keyEvent(QTest::Release, window.data(), Qt::Key_C);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
QTest::keyEvent(QTest::Press, window.data(), Qt::Key_U, Qt::ControlModifier);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier);
QTest::keyEvent(QTest::Release, window.data(), Qt::Key_U, Qt::ControlModifier);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier);
QTest::keyEvent(QTest::Press, window.data(), Qt::Key_T);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
QTest::keyEvent(QTest::Release, window.data(), Qt::Key_T);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
QTest::keyEvent(QTest::Press, window.data(), Qt::Key_E, Qt::ControlModifier);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier);
QTest::keyEvent(QTest::Release, window.data(), Qt::Key_E, Qt::ControlModifier);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier);
// wheel events
QPoint global = window->mapToGlobal(center);
QPoint delta(0, 1);
QWindowSystemInterface::handleWheelEvent(window.data(), center, global, delta, delta, Qt::NoModifier);
QWindowSystemInterface::sendWindowSystemEvents(QEventLoop::AllEvents);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
QWindowSystemInterface::handleWheelEvent(window.data(), center, global, delta, delta, Qt::AltModifier);
QWindowSystemInterface::sendWindowSystemEvents(QEventLoop::AllEvents);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::AltModifier);
QWindowSystemInterface::handleWheelEvent(window.data(), center, global, delta, delta, Qt::ControlModifier);
QWindowSystemInterface::sendWindowSystemEvents(QEventLoop::AllEvents);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier);
// touch events
QPointingDevice touchDevice(QLatin1String("test touchscreen"), 0,
QInputDevice::DeviceType::TouchScreen, QPointingDevice::PointerType::Finger,
QPointingDevice::Capability::Position, 10, 0);
QWindowSystemInterface::registerInputDevice(&touchDevice);
QTest::touchEvent(window.data(), &touchDevice).press(1, center).release(1, center);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
window->close();
}
/*
Compare actual against expected but ignore unset roles.
Comparing palettes via operator== will compare all roles.
*/
static bool palettesMatch(const QPalette &actual, const QPalette &expected)
{
if (actual.resolveMask() != expected.resolveMask())
return false;
for (int i = 0; i < QPalette::NColorGroups; i++) {
for (int j = 0; j < QPalette::NColorRoles; j++) {
const auto g = QPalette::ColorGroup(i);
const auto r = QPalette::ColorRole(j);
if (expected.isBrushSet(g, r)) {
if (actual.brush(g, r) != expected.brush(g, r))
return false;
}
}
}
return true;
}
void tst_QGuiApplication::palette()
{
// Getting the palette before application construction should work
QPalette paletteBeforeAppConstruction = QGuiApplication::palette();
// And should be reflected in the default constructed palette
QCOMPARE(paletteBeforeAppConstruction, QPalette());
int argc = 1;
char *argv[] = { const_cast<char*>("tst_qguiapplication") };
QGuiApplication app(argc, argv);
// The same should be true after application construction
QCOMPARE(QGuiApplication::palette(), QPalette());
// The default application palette is not resolved
QVERIFY(!QGuiApplication::palette().resolveMask());
// TODO: add event processing instead of the signal
#if QT_DEPRECATED_SINCE(6, 0)
QSignalSpy signalSpy(&app, SIGNAL(paletteChanged(QPalette)));
#endif
QPalette oldPalette = QGuiApplication::palette();
QPalette newPalette = QPalette(Qt::red);
QGuiApplication::setPalette(newPalette);
QVERIFY(palettesMatch(QGuiApplication::palette(), newPalette));
#if QT_DEPRECATED_SINCE(6, 0)
QCOMPARE(signalSpy.count(), 1);
QVERIFY(palettesMatch(signalSpy.at(0).at(0).value<QPalette>(), newPalette));
#endif
QCOMPARE(QGuiApplication::palette(), QPalette());
QGuiApplication::setPalette(oldPalette);
QVERIFY(palettesMatch(QGuiApplication::palette(), oldPalette));
#if QT_DEPRECATED_SINCE(6, 0)
QCOMPARE(signalSpy.count(), 2);
QVERIFY(palettesMatch(signalSpy.at(1).at(0).value<QPalette>(), oldPalette));
#endif
QCOMPARE(QGuiApplication::palette(), QPalette());
QGuiApplication::setPalette(oldPalette);
QVERIFY(palettesMatch(QGuiApplication::palette(), oldPalette));
#if QT_DEPRECATED_SINCE(6, 0)
QCOMPARE(signalSpy.count(), 2);
#endif
QCOMPARE(QGuiApplication::palette(), QPalette());
}
void tst_QGuiApplication::font()
{
int argc = 1;
char *argv[] = { const_cast<char*>("tst_qguiapplication") };
QGuiApplication app(argc, argv);
#if QT_DEPRECATED_SINCE(6, 0)
QSignalSpy signalSpy(&app, SIGNAL(fontChanged(QFont)));
#endif
QFont oldFont = QGuiApplication::font();
QFont newFont = QFont("BogusFont", 33);
QGuiApplication::setFont(newFont);
QCOMPARE(QGuiApplication::font(), newFont);
#if QT_DEPRECATED_SINCE(6, 0)
QCOMPARE(signalSpy.count(), 1);
QCOMPARE(signalSpy.at(0).at(0), QVariant(newFont));
#endif
QGuiApplication::setFont(oldFont);
QCOMPARE(QGuiApplication::font(), oldFont);
#if QT_DEPRECATED_SINCE(6, 0)
QCOMPARE(signalSpy.count(), 2);
QCOMPARE(signalSpy.at(1).at(0), QVariant(oldFont));
#endif
QGuiApplication::setFont(oldFont);
QCOMPARE(QGuiApplication::font(), oldFont);
#if QT_DEPRECATED_SINCE(6, 0)
QCOMPARE(signalSpy.count(), 2);
#endif
}
class BlockableWindow : public QWindow
{
Q_OBJECT
public:
int blocked;
int leaves;
int enters;
inline explicit BlockableWindow(QWindow *parent = nullptr)
: QWindow(parent), blocked(false), leaves(0), enters(0) {}
bool event(QEvent *e) override
{
switch (e->type()) {
case QEvent::WindowBlocked:
++blocked;
break;
case QEvent::WindowUnblocked:
--blocked;
break;
case QEvent::Leave:
leaves++;
break;
case QEvent::Enter:
enters++;
break;
default:
break;
}
return QWindow::event(e);
}
void resetCounts()
{
leaves = 0;
enters = 0;
}
};
void tst_QGuiApplication::modalWindow()
{
int argc = 0;
QGuiApplication app(argc, nullptr);
const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry();
int x = screenGeometry.left() + spacing;
int y = screenGeometry.top() + spacing;
QScopedPointer<BlockableWindow> window1(new BlockableWindow);
window1->setTitle(QStringLiteral("window1"));
window1->resize(windowSize, windowSize);
window1->setFramePosition(QPoint(x, y));
BlockableWindow *childWindow1 = new BlockableWindow(window1.data());
childWindow1->resize(windowSize / 2, windowSize / 2);
x += spacing + windowSize;
QScopedPointer<BlockableWindow> window2(new BlockableWindow);
window2->setTitle(QStringLiteral("window2"));
window2->setFlags(window2->flags() & Qt::Tool); // QTBUG-32433, don't be fooled by unusual window flags.
window2->resize(windowSize, windowSize);
window2->setFramePosition(QPoint(x, y));
x += spacing + windowSize;
QScopedPointer<BlockableWindow> windowModalWindow1(new BlockableWindow);
windowModalWindow1->setTitle(QStringLiteral("windowModalWindow1"));
windowModalWindow1->setTransientParent(window1.data());
windowModalWindow1->setModality(Qt::WindowModal);
windowModalWindow1->resize(windowSize, windowSize);
windowModalWindow1->setFramePosition(QPoint(x, y));
x += spacing + windowSize;
QScopedPointer<BlockableWindow> windowModalWindow2(new BlockableWindow);
windowModalWindow2->setTitle(QStringLiteral("windowModalWindow2"));
windowModalWindow2->setTransientParent(windowModalWindow1.data());
windowModalWindow2->setModality(Qt::WindowModal);
windowModalWindow2->resize(windowSize, windowSize);
windowModalWindow2->setFramePosition(QPoint(x, y));
x = screenGeometry.left() + spacing;
y += spacing + windowSize;
QScopedPointer<BlockableWindow> applicationModalWindow1(new BlockableWindow);
applicationModalWindow1->setTitle(QStringLiteral("applicationModalWindow1"));
applicationModalWindow1->setModality(Qt::ApplicationModal);
applicationModalWindow1->resize(windowSize, windowSize);
applicationModalWindow1->setFramePosition(QPoint(x, y));
#ifndef QT_NO_CURSOR // Get the mouse cursor out of the way since we are manually sending enter/leave.
QCursor::setPos(QPoint(x + 2 * spacing + windowSize, y));
#endif
// show the 2 windows, nothing is blocked
window1->show();
window2->show();
QVERIFY(QTest::qWaitForWindowExposed(window1.data()));
QVERIFY(QTest::qWaitForWindowExposed(window2.data()));
QCOMPARE(app.modalWindow(), static_cast<QWindow *>(nullptr));
QCOMPARE(window1->blocked, 0);
QCOMPARE(childWindow1->blocked, 0);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 0);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// enter mouse in window1
QWindowSystemInterface::handleEnterEvent(window1.data());
QGuiApplication::processEvents();
QCOMPARE(window1->enters, 1);
QCOMPARE(window1->leaves, 0);
// show applicationModalWindow1, everything is blocked
applicationModalWindow1->show();
QCOMPARE(app.modalWindow(), applicationModalWindow1.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(childWindow1->blocked, 1); // QTBUG-32242, blocked status needs to be set on children as well.
QCOMPARE(window2->blocked, 1);
QCOMPARE(windowModalWindow1->blocked, 1);
QCOMPARE(windowModalWindow2->blocked, 1);
QCOMPARE(applicationModalWindow1->blocked, 0);
// opening modal causes leave for previously entered window, but not others
QGuiApplication::processEvents();
QCOMPARE(window1->enters, 1);
QCOMPARE(window1->leaves, 1);
QCOMPARE(window2->enters, 0);
QCOMPARE(window2->leaves, 0);
QCOMPARE(applicationModalWindow1->enters, 0);
QCOMPARE(applicationModalWindow1->leaves, 0);
window1->resetCounts();
// Try entering/leaving blocked window2 - no events should reach it
QWindowSystemInterface::handleEnterEvent(window2.data());
QGuiApplication::processEvents();
QWindowSystemInterface::handleLeaveEvent(window2.data());
QGuiApplication::processEvents();
QCOMPARE(window2->enters, 0);
QCOMPARE(window2->leaves, 0);
// everything is unblocked when applicationModalWindow1 is hidden
applicationModalWindow1->hide();
QCOMPARE(app.modalWindow(), static_cast<QWindow *>(nullptr));
QCOMPARE(window1->blocked, 0);
QCOMPARE(childWindow1->blocked, 0); // QTBUG-32242, blocked status needs to be set on children as well.
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 0);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// Enter window2 - should not be blocked
QWindowSystemInterface::handleEnterEvent(window2.data());
QGuiApplication::processEvents();
QCOMPARE(window2->enters, 1);
QCOMPARE(window2->leaves, 0);
// show the windowModalWindow1, only window1 is blocked
windowModalWindow1->show();
QCOMPARE(app.modalWindow(), windowModalWindow1.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 0);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// opening window modal window doesn't cause leave for unblocked window
QGuiApplication::processEvents();
QCOMPARE(window1->enters, 0);
QCOMPARE(window1->leaves, 0);
QCOMPARE(window2->enters, 1);
QCOMPARE(window2->leaves, 0);
QCOMPARE(windowModalWindow1->enters, 0);
QCOMPARE(windowModalWindow1->leaves, 0);
// show the windowModalWindow2, windowModalWindow1 is blocked as well
windowModalWindow2->show();
QCOMPARE(app.modalWindow(), windowModalWindow2.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 1);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// hide windowModalWindow1, nothing is unblocked
windowModalWindow1->hide();
QCOMPARE(app.modalWindow(), windowModalWindow2.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 1);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// hide windowModalWindow2, windowModalWindow1 and window1 are unblocked
windowModalWindow2->hide();
QCOMPARE(app.modalWindow(), static_cast<QWindow *>(nullptr));
QCOMPARE(window1->blocked, 0);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 0);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// show windowModalWindow1 again, window1 is blocked
windowModalWindow1->show();
QCOMPARE(app.modalWindow(), windowModalWindow1.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 0);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// show windowModalWindow2 again, windowModalWindow1 is also blocked
windowModalWindow2->show();
QCOMPARE(app.modalWindow(), windowModalWindow2.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 1);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// show applicationModalWindow1, everything is blocked
applicationModalWindow1->show();
QCOMPARE(app.modalWindow(), applicationModalWindow1.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(window2->blocked, 1);
QCOMPARE(windowModalWindow1->blocked, 1);
QCOMPARE(windowModalWindow2->blocked, 1);
QCOMPARE(applicationModalWindow1->blocked, 0);
// window2 gets finally the leave
QGuiApplication::processEvents();
QCOMPARE(window1->enters, 0);
QCOMPARE(window1->leaves, 0);
QCOMPARE(window2->enters, 1);
QCOMPARE(window2->leaves, 1);
QCOMPARE(windowModalWindow1->enters, 0);
QCOMPARE(windowModalWindow1->leaves, 0);
QCOMPARE(applicationModalWindow1->enters, 0);
QCOMPARE(applicationModalWindow1->leaves, 0);
// hide applicationModalWindow1, windowModalWindow1 and window1 are blocked
applicationModalWindow1->hide();
QCOMPARE(app.modalWindow(), windowModalWindow2.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 1);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// hide windowModalWindow2, window1 is blocked
windowModalWindow2->hide();
QCOMPARE(app.modalWindow(), windowModalWindow1.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 0);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// hide windowModalWindow1, everything is unblocked
windowModalWindow1->hide();
QCOMPARE(app.modalWindow(), static_cast<QWindow *>(nullptr));
QCOMPARE(window1->blocked, 0);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 0);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
window2->hide();
window1->hide();
}
void tst_QGuiApplication::quitOnLastWindowClosed()
{
int argc = 0;
QGuiApplication app(argc, nullptr);
const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry();
QTimer timer;
timer.setInterval(100);
QSignalSpy spyAboutToQuit(&app, &QCoreApplication::aboutToQuit);
QSignalSpy spyTimeout(&timer, &QTimer::timeout);
QWindow mainWindow;
mainWindow.setTitle(QStringLiteral("quitOnLastWindowClosedMainWindow"));
mainWindow.resize(windowSize, windowSize);
mainWindow.setFramePosition(QPoint(screenGeometry.left() + spacing, screenGeometry.top() + spacing));
QWindow dialog;
dialog.setTransientParent(&mainWindow);
dialog.setTitle(QStringLiteral("quitOnLastWindowClosedDialog"));
dialog.resize(windowSize, windowSize);
dialog.setFramePosition(QPoint(screenGeometry.left() + 2 * spacing + windowSize, screenGeometry.top() + spacing));
QVERIFY(app.quitOnLastWindowClosed());
mainWindow.show();
dialog.show();
QVERIFY(QTest::qWaitForWindowExposed(&dialog));
timer.start();
QTimer::singleShot(1000, &mainWindow, &QWindow::close); // This should quit the application
QTimer::singleShot(2000, &app, QCoreApplication::quit); // This makes sure we quit even if it didn't
app.exec();
QCOMPARE(spyAboutToQuit.count(), 1);
// Should be around 10 if closing caused the quit
QVERIFY2(spyTimeout.count() < 15, QByteArray::number(spyTimeout.count()).constData());
}
void tst_QGuiApplication::quitOnLastWindowClosedMulti()
{
int argc = 0;
QGuiApplication app(argc, nullptr);
const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry();
QSignalSpy spyAboutToQuit(&app, &QCoreApplication::aboutToQuit);
QWindow mainWindow;
mainWindow.setTitle(QStringLiteral("quitOnLastWindowClosedMultiMainWindow"));
mainWindow.resize(windowSize, windowSize);
mainWindow.setFramePosition(QPoint(screenGeometry.left() + spacing, screenGeometry.top() + spacing));
QWindow dialog;
dialog.setTitle(QStringLiteral("quitOnLastWindowClosedMultiDialog"));
dialog.resize(windowSize, windowSize);
dialog.setFramePosition(QPoint(screenGeometry.left() + 2 * spacing + windowSize, screenGeometry.top() + spacing));
QVERIFY(!dialog.transientParent());
QVERIFY(app.quitOnLastWindowClosed());
mainWindow.show();
dialog.show();
QVERIFY(QTest::qWaitForWindowExposed(&dialog));
bool prematureQuit = true;
QTimer::singleShot(100, &mainWindow, [&]{
prematureQuit = true; // this should be reset by the other timer
mainWindow.close();
});
QTimer::singleShot(500, &mainWindow, [&]{
prematureQuit = false; // if we don't get here, then the app quit prematurely
dialog.close();
});
app.exec();
QVERIFY(!prematureQuit);
QCOMPARE(spyAboutToQuit.count(), 1); // fired only once
}
void tst_QGuiApplication::dontQuitOnLastWindowClosed()
{
int argc = 0;
QGuiApplication app(argc, nullptr);
app.setQuitOnLastWindowClosed(false);
QTimer timer;
timer.setInterval(2000);
timer.setSingleShot(true);
QObject::connect(&timer, &QTimer::timeout, &app, &QCoreApplication::quit);
QSignalSpy spyLastWindowClosed(&app, &QGuiApplication::lastWindowClosed);
QSignalSpy spyTimeout(&timer, &QTimer::timeout);
QScopedPointer<QWindow> mainWindow(new QWindow);
mainWindow->show();
QTimer::singleShot(1000, mainWindow.data(), &QWindow::close); // This should not quit the application
timer.start();
app.exec();
app.setQuitOnLastWindowClosed(true); // restore underlying static to default value
QCOMPARE(spyTimeout.count(), 1); // quit timer fired
QCOMPARE(spyLastWindowClosed.count(), 1); // lastWindowClosed emitted
}
class QuitSpy : public QObject
{
Q_OBJECT
public:
QuitSpy()
{
qGuiApp->installEventFilter(this);
}
bool eventFilter(QObject *o, QEvent *e) override
{
Q_UNUSED(o);
if (e->type() == QEvent::Quit)
++quits;
return false;
}
int quits = 0;
};
void tst_QGuiApplication::quitOnLastWindowClosedWithEventLoopLocker()
{
int argc = 0;
QGuiApplication app(argc, nullptr);
QVERIFY(app.quitOnLastWindowClosed());
QVERIFY(app.isQuitLockEnabled());
auto defaultRestorer = qScopeGuard([&]{
app.setQuitLockEnabled(true);
app.setQuitOnLastWindowClosed(true);
});
{
// Disabling QEventLoopLocker support should not affect
// quitting when last window is closed.
app.setQuitLockEnabled(false);
QuitSpy quitSpy;
QWindow window;
window.show();
QVERIFY(QTest::qWaitForWindowExposed(&window));
QTimer::singleShot(0, &window, &QWindow::close);
QTimer::singleShot(200, &app, []{ QCoreApplication::exit(0); });
app.exec();
QCOMPARE(quitSpy.quits, 1);
}
{
// Disabling quitOnLastWindowClosed support should not affect
// quitting when last QEventLoopLocker goes out of scope.
app.setQuitLockEnabled(true);
app.setQuitOnLastWindowClosed(false);
QuitSpy quitSpy;
QScopedPointer<QEventLoopLocker> locker(new QEventLoopLocker);
QWindow window;
window.show();
QVERIFY(QTest::qWaitForWindowExposed(&window));
QTimer::singleShot(0, [&]{ locker.reset(nullptr); });
QTimer::singleShot(200, &app, []{ QCoreApplication::exit(0); });
app.exec();
QCOMPARE(quitSpy.quits, 1);
}
{
// With both properties enabled we need to get rid of both
// the window and locker to trigger a quit.
app.setQuitLockEnabled(true);
app.setQuitOnLastWindowClosed(true);
QuitSpy quitSpy;
QScopedPointer<QEventLoopLocker> locker(new QEventLoopLocker);
QWindow window;
window.show();
QVERIFY(QTest::qWaitForWindowExposed(&window));
QTimer::singleShot(0, &window, &QWindow::close);
QTimer::singleShot(200, &app, []{ QCoreApplication::exit(0); });
app.exec();
QCOMPARE(quitSpy.quits, 0);
window.show();
QVERIFY(QTest::qWaitForWindowExposed(&window));
QTimer::singleShot(0, [&]{ locker.reset(nullptr); });
QTimer::singleShot(200, &app, []{ QCoreApplication::exit(0); });
app.exec();
QCOMPARE(quitSpy.quits, 0);
window.show();
QVERIFY(QTest::qWaitForWindowExposed(&window));
QTimer::singleShot(0, [&]{ locker.reset(nullptr); });
QTimer::singleShot(0, &window, &QWindow::close);
QTimer::singleShot(200, &app, []{ QCoreApplication::exit(0); });
app.exec();
QCOMPARE(quitSpy.quits, 1);
}
{
// With neither properties enabled we don't get automatic quit.
app.setQuitLockEnabled(false);
app.setQuitOnLastWindowClosed(false);
QuitSpy quitSpy;
QScopedPointer<QEventLoopLocker> locker(new QEventLoopLocker);
QWindow window;
window.show();
QVERIFY(QTest::qWaitForWindowExposed(&window));
QTimer::singleShot(0, [&]{ locker.reset(nullptr); });
QTimer::singleShot(0, &window, &QWindow::close);
QTimer::singleShot(200, &app, []{ QCoreApplication::exit(0); });
app.exec();
QCOMPARE(quitSpy.quits, 0);
}
}
static Qt::ScreenOrientation testOrientationToSend = Qt::PrimaryOrientation;
class TestPlugin : public QObject
{
Q_OBJECT
public:
TestPlugin()
{
QScreen* screen = QGuiApplication::primaryScreen();
QWindowSystemInterface::handleScreenOrientationChange(screen, testOrientationToSend);
}
};
class TestPluginFactory : public QGenericPlugin
{
Q_OBJECT
Q_PLUGIN_METADATA(IID "org.qt-project.Qt.QGenericPluginFactoryInterface" FILE "testplugin.json")
public:
QObject* create(const QString &key, const QString &) override
{
if (key == "testplugin")
return new TestPlugin;
return nullptr;
}
};
class TestEventReceiver : public QObject
{
Q_OBJECT
public:
int customEvents;
TestEventReceiver()
: customEvents(0)
{}
virtual void customEvent(QEvent *) override
{
customEvents++;
}
};
#include "tst_qguiapplication.moc"
void tst_QGuiApplication::genericPluginsAndWindowSystemEvents()
{
testOrientationToSend = Qt::InvertedLandscapeOrientation;
TestEventReceiver testReceiver;
QCoreApplication::postEvent(&testReceiver, new QEvent(QEvent::User));
QCOMPARE(testReceiver.customEvents, 0);
QStaticPlugin testPluginInfo(qt_plugin_instance, qt_plugin_query_metadata_v2);
qRegisterStaticPluginFunction(testPluginInfo);
int argc = 3;
char *argv[] = { const_cast<char*>(QTest::currentAppName()), const_cast<char*>("-plugin"), const_cast<char*>("testplugin") };
QGuiApplication app(argc, argv);
QVERIFY(QGuiApplication::primaryScreen());
QCOMPARE(QGuiApplication::primaryScreen()->orientation(), testOrientationToSend);
if (QGuiApplication::platformName().startsWith(QLatin1String("wayland"), Qt::CaseInsensitive))
QEXPECT_FAIL("", "Wayland: This fails. See QTBUG-100891.", Abort);
QCOMPARE(testReceiver.customEvents, 0);
QCoreApplication::sendPostedEvents(&testReceiver);
QCOMPARE(testReceiver.customEvents, 1);
}
Q_DECLARE_METATYPE(Qt::LayoutDirection)
void tst_QGuiApplication::layoutDirection()
{
qRegisterMetaType<Qt::LayoutDirection>();
const Qt::LayoutDirection oldDirection = QGuiApplication::layoutDirection();
const Qt::LayoutDirection newDirection = oldDirection == Qt::LeftToRight ? Qt::RightToLeft : Qt::LeftToRight;
QGuiApplication::setLayoutDirection(newDirection);
QCOMPARE(QGuiApplication::layoutDirection(), newDirection);
int argc = 1;
char *argv[] = { const_cast<char*>("tst_qguiapplication") };
QGuiApplication app(argc, argv);
QSignalSpy signalSpy(&app, SIGNAL(layoutDirectionChanged(Qt::LayoutDirection)));
QGuiApplication::setLayoutDirection(oldDirection);
QCOMPARE(QGuiApplication::layoutDirection(), oldDirection);
QCOMPARE(signalSpy.count(), 1);
QCOMPARE(signalSpy.at(0).at(0).toInt(), static_cast<int>(oldDirection));
QGuiApplication::setLayoutDirection(oldDirection);
QCOMPARE(QGuiApplication::layoutDirection(), oldDirection);
QCOMPARE(signalSpy.count(), 1);
// with QGuiApplication instantiated, install a translator that gives us control
class LayoutDirectionTranslator : public QTranslator
{
public:
LayoutDirectionTranslator(Qt::LayoutDirection direction)
: direction(direction)
{}
bool isEmpty() const override { return false; }
QString translate(const char *context, const char *sourceText, const char *disambiguation, int n) const override
{
if (QByteArrayView(sourceText) == "QT_LAYOUT_DIRECTION")
return direction == Qt::LeftToRight ? QLatin1String("LTR") : QLatin1String("RTL");
return QTranslator::translate(context, sourceText, disambiguation, n);
}
const Qt::LayoutDirection direction;
};
int layoutDirectionChangedCount = 0;
// reset to auto-detection, should be back to oldDirection now
QGuiApplication::setLayoutDirection(Qt::LayoutDirectionAuto);
QCOMPARE(QGuiApplication::layoutDirection(), oldDirection);
signalSpy.clear();
{
// this translator doesn't change the direction
LayoutDirectionTranslator translator(oldDirection);
QGuiApplication::installTranslator(&translator);
QCOMPARE(QGuiApplication::layoutDirection(), translator.direction);
QCOMPARE(signalSpy.count(), layoutDirectionChangedCount);
}
QCOMPARE(signalSpy.count(), layoutDirectionChangedCount); // ltrTranslator removed, no change
// install a new translator that changes the direction
{
LayoutDirectionTranslator translator(newDirection);
QGuiApplication::installTranslator(&translator);
QCOMPARE(QGuiApplication::layoutDirection(), translator.direction);
QCOMPARE(signalSpy.count(), ++layoutDirectionChangedCount);
}
// rtlTranslator removed
QCOMPARE(signalSpy.count(), ++layoutDirectionChangedCount);
// override translation
QGuiApplication::setLayoutDirection(newDirection);
QCOMPARE(signalSpy.count(), ++layoutDirectionChangedCount);
{
// this translator will be ignored
LayoutDirectionTranslator translator(oldDirection);
QGuiApplication::installTranslator(&translator);
QCOMPARE(QGuiApplication::layoutDirection(), newDirection);
QCOMPARE(signalSpy.count(), layoutDirectionChangedCount);
}
QCOMPARE(signalSpy.count(), layoutDirectionChangedCount);
}
void tst_QGuiApplication::globalShareContext()
{
#ifndef QT_NO_OPENGL
// Test that there is a global share context when requested.
QCoreApplication::setAttribute(Qt::AA_ShareOpenGLContexts);
int argc = 1;
char *argv[] = { const_cast<char*>("tst_qguiapplication") };
QScopedPointer<QGuiApplication> app(new QGuiApplication(argc, argv));
QOpenGLContext *ctx = qt_gl_global_share_context();
QVERIFY(ctx);
app.reset();
ctx = qt_gl_global_share_context();
QVERIFY(!ctx);
// Test that there is no global share context by default.
QCoreApplication::setAttribute(Qt::AA_ShareOpenGLContexts, false);
app.reset(new QGuiApplication(argc, argv));
ctx = qt_gl_global_share_context();
QVERIFY(!ctx);
#else
QSKIP("No OpenGL support");
#endif
}
void tst_QGuiApplication::testSetPaletteAttribute()
{
QCoreApplication::setAttribute(Qt::AA_SetPalette, false);
int argc = 1;
char *argv[] = { const_cast<char*>("tst_qguiapplication") };
QGuiApplication app(argc, argv);
QVERIFY(!QCoreApplication::testAttribute(Qt::AA_SetPalette));
QPalette palette;
palette.setColor(QPalette::WindowText, Qt::red);
QGuiApplication::setPalette(palette);
QVERIFY(QCoreApplication::testAttribute(Qt::AA_SetPalette));
QGuiApplication::setPalette(QPalette());
QVERIFY(!QCoreApplication::testAttribute(Qt::AA_SetPalette));
}
// Test that static functions do not crash if there is no application instance.
void tst_QGuiApplication::staticFunctions()
{
QGuiApplication::setApplicationDisplayName(QString());
QGuiApplication::applicationDisplayName();
QGuiApplication::allWindows();
QGuiApplication::topLevelWindows();
QGuiApplication::topLevelAt(QPoint(0, 0));
QGuiApplication::setWindowIcon(QIcon());
QGuiApplication::windowIcon();
QGuiApplication::platformName();
QTest::ignoreMessage(QtWarningMsg, "Must construct a QGuiApplication first.");
QGuiApplication::modalWindow();
QGuiApplication::focusWindow();
QGuiApplication::focusObject();
QGuiApplication::primaryScreen();
QGuiApplication::screens();
QTest::ignoreMessage(QtWarningMsg, "Must construct a QGuiApplication first.");
QGuiApplication::overrideCursor();
QTest::ignoreMessage(QtWarningMsg, "Must construct a QGuiApplication first.");
QGuiApplication::setOverrideCursor(QCursor());
QTest::ignoreMessage(QtWarningMsg, "Must construct a QGuiApplication first.");
QGuiApplication::changeOverrideCursor(QCursor());
QTest::ignoreMessage(QtWarningMsg, "Must construct a QGuiApplication first.");
QGuiApplication::restoreOverrideCursor();
QTest::ignoreMessage(QtWarningMsg, "Must construct a QGuiApplication first.");
QGuiApplication::keyboardModifiers();
QTest::ignoreMessage(QtWarningMsg, "Must construct a QGuiApplication first.");
QGuiApplication::queryKeyboardModifiers();
QGuiApplication::mouseButtons();
QGuiApplication::setLayoutDirection(Qt::LeftToRight);
QGuiApplication::layoutDirection();
QGuiApplication::styleHints();
QGuiApplication::setDesktopSettingsAware(true);
QGuiApplication::desktopSettingsAware();
QGuiApplication::inputMethod();
QGuiApplication::platformNativeInterface();
QTest::ignoreMessage(QtWarningMsg, "QGuiApplication::platformFunction(): Must construct a QGuiApplication before accessing a platform function");
QGuiApplication::platformFunction(QByteArrayLiteral("bla"));
QGuiApplication::setQuitOnLastWindowClosed(true);
QGuiApplication::quitOnLastWindowClosed();
QGuiApplication::applicationState();
QTest::ignoreMessage(QtWarningMsg, "QPixmap: QGuiApplication must be created before calling defaultDepth().");
QPixmap::defaultDepth();
}
void tst_QGuiApplication::settableStyleHints_data()
{
QTest::addColumn<bool>("appInstance");
QTest::newRow("app") << true;
QTest::newRow("no-app") << false;
}
void tst_QGuiApplication::settableStyleHints()
{
QFETCH(bool, appInstance);
int argc = 0;
QScopedPointer<QGuiApplication> app;
if (appInstance)
app.reset(new QGuiApplication(argc, nullptr));
const int keyboardInputInterval = 555;
QGuiApplication::styleHints()->setKeyboardInputInterval(keyboardInputInterval);
QCOMPARE(QGuiApplication::styleHints()->keyboardInputInterval(), keyboardInputInterval);
}
QTEST_APPLESS_MAIN(tst_QGuiApplication)