qt5base-lts/util/lexgen/nfa.cpp
Jani Heikkinen 83a5694dc2 Update copyright headers
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.

Outdated header.LGPL removed (use header.LGPL21 instead)

Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)

Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination

Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
2015-02-11 06:49:51 +00:00

497 lines
16 KiB
C++

/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the utils of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** As a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "nfa.h"
#include <QSet>
#include <limits.h>
NFA NFA::createSingleInputNFA(InputType input)
{
NFA result;
result.initialize(2);
result.addTransition(result.initialState, input, result.finalState);
return result;
}
NFA NFA::createSymbolNFA(const QString &symbol)
{
NFA result = NFA::createSingleInputNFA(Epsilon);
result.states[result.finalState].symbol = symbol;
return result;
}
void NFA::initialize(int size)
{
states.resize(size);
states.fill(State());
initialState = 0;
finalState = size - 1;
}
void NFA::addTransition(int from, InputType input, int to)
{
assertValidState(from);
assertValidState(to);
states[from].transitions.insertMulti(input, to);
}
void NFA::copyFrom(const NFA &other, int baseState)
{
assertValidState(baseState);
assertValidState(baseState + other.states.count() - 1);
for (int i = 0; i < other.states.count(); ++i) {
State s = other.states.at(i);
for (TransitionMap::Iterator it = s.transitions.begin(),
end = s.transitions.end(); it != end; ++it)
*it += baseState;
states[baseState + i] = s;
}
}
void NFA::initializeFromPair(const NFA &a, const NFA &b,
int *initialA, int *finalA,
int *initialB, int *finalB)
{
initialize(a.states.count() + b.states.count() + 2);
int baseIdxA = 1;
int baseIdxB = 1 + a.states.count();
*initialA = a.initialState + baseIdxA;
*finalA = a.finalState + baseIdxA;
*initialB = b.initialState + baseIdxB;
*finalB = b.finalState + baseIdxB;
copyFrom(a, baseIdxA);
copyFrom(b, baseIdxB);
}
NFA NFA::createAlternatingNFA(const NFA &a, const NFA &b)
{
NFA result;
int newInitialA, newFinalA,
newInitialB, newFinalB;
result.initializeFromPair(a, b, &newInitialA, &newFinalA,
&newInitialB, &newFinalB);
result.addTransition(result.initialState, Epsilon, newInitialA);
result.addTransition(result.initialState, Epsilon, newInitialB);
result.addTransition(newFinalA, Epsilon, result.finalState);
result.addTransition(newFinalB, Epsilon, result.finalState);
return result;
}
NFA NFA::createConcatenatingNFA(const NFA &a, const NFA &b)
{
NFA result;
int initialA, finalA,
initialB, finalB;
result.initializeFromPair(a, b, &initialA, &finalA, &initialB, &finalB);
result.addTransition(result.initialState, Epsilon, initialA);
result.addTransition(finalA, Epsilon, initialB);
result.addTransition(finalB, Epsilon, result.finalState);
return result;
}
NFA NFA::createOptionalNFA(const NFA &a)
{
NFA result;
result.initialize(a.states.count() + 2);
int baseIdxA = 1;
int initialA = a.initialState + baseIdxA;
int finalA = a.finalState + baseIdxA;
result.copyFrom(a, baseIdxA);
result.addTransition(result.initialState, Epsilon, initialA);
result.addTransition(result.initialState, Epsilon, result.finalState);
result.addTransition(finalA, Epsilon, initialA);
result.addTransition(finalA, Epsilon, result.finalState);
return result;
}
NFA NFA::createStringNFA(const QByteArray &str)
{
NFA result;
foreach (char c, str) {
NFA ch = NFA::createSingleInputNFA(c);
if (result.isEmpty())
result = ch;
else
result = NFA::createConcatenatingNFA(result, ch);
}
return result;
}
NFA NFA::createSetNFA(const QSet<InputType> &set)
{
NFA result;
result.initialize(set.count() + 2);
int state = 1;
for (QSet<InputType>::ConstIterator it = set.constBegin(), end = set.constEnd();
it != end; ++it, ++state) {
result.addTransition(result.initialState, Epsilon, state);
result.addTransition(state, *it, result.finalState);
}
/*
foreach (InputType input, set) {
NFA ch = NFA::createSingleInputNFA(input);
if (result.isEmpty())
result = ch;
else
result = NFA::createAlternatingNFA(result, ch);
}
*/
return result;
}
NFA NFA::createZeroOrOneNFA(const NFA &a)
{
NFA epsilonNFA = createSingleInputNFA(Epsilon);
return NFA::createAlternatingNFA(a, epsilonNFA);
}
NFA NFA::applyQuantity(const NFA &a, int minOccurrences, int maxOccurrences)
{
NFA result = a;
NFA epsilonNFA = createSingleInputNFA(Epsilon);
if (minOccurrences == 0) {
result = NFA::createAlternatingNFA(result, epsilonNFA);
} else {
minOccurrences--;
}
maxOccurrences--;
for (int i = 0; i < minOccurrences; ++i)
result = NFA::createConcatenatingNFA(result, a);
for (int i = minOccurrences; i < maxOccurrences; ++i)
result = NFA::createConcatenatingNFA(result, NFA::createAlternatingNFA(a, epsilonNFA));
return result;
}
void NFA::debug()
{
qDebug() << "NFA has" << states.count() << "states";
qDebug() << "initial state is" << initialState;
qDebug() << "final state is" << finalState;
for (int i = 0; i < states.count(); ++i) {
const State &s = states.at(i);
for (TransitionMap::ConstIterator it = s.transitions.constBegin(),
end = s.transitions.constEnd(); it != end; ++it)
qDebug() << "transition from state" << i << "to" << it.value() << "through"
<< (it.key() == Epsilon ? QString("Epsilon") : QString(char(it.key())));
if (!s.symbol.isEmpty())
qDebug() << "State" << i << "leads to symbol" << s.symbol;
}
}
// helper
typedef QSet<int> DFAState;
// that's a bad hash, but it's good enough for us
// and it allows us to use the nice QHash API :)
inline uint qHash(const DFAState &state)
{
uint val = 0;
foreach (int s, state)
val |= qHash(s);
return val;
}
DFA NFA::toDFA() const
{
DFA result;
result.reserve(states.count());
QHash<QString, int> symbolReferenceCounts;
{
QSet<int> symbolStates;
for (int i = 0; i < states.count(); ++i)
if (!states.at(i).symbol.isEmpty())
symbolStates.insert(i);
QHash<int, QString> epsilonStates;
for (int i = 0; i < states.count(); ++i) {
const State &s = states.at(i);
for (TransitionMap::ConstIterator transition = s.transitions.constBegin(), end = s.transitions.constEnd();
transition != end; ++transition)
if (transition.key() == Epsilon && symbolStates.contains(transition.value()))
epsilonStates.insert(i, states.at(transition.value()).symbol);
}
int lastCount;
do {
lastCount = epsilonStates.count();
for (int i = 0; i < states.count(); ++i) {
const State &s = states.at(i);
for (TransitionMap::ConstIterator transition = s.transitions.constBegin(), end = s.transitions.constEnd();
transition != end; ++transition)
if (transition.key() == Epsilon && epsilonStates.contains(transition.value()))
epsilonStates.insert(i, epsilonStates.value(transition.value()));
}
} while (lastCount != epsilonStates.count());
for (int i = 0; i < states.count(); ++i) {
const State &s = states.at(i);
for (TransitionMap::ConstIterator transition = s.transitions.constBegin(), end = s.transitions.constEnd();
transition != end; ++transition) {
if (transition.key() == Epsilon)
continue;
if (symbolStates.contains(transition.value())) {
const QString symbol = states.at(transition.value()).symbol;
symbolReferenceCounts[symbol]++;
} else if (epsilonStates.contains(transition.value())) {
const QString symbol = epsilonStates.value(transition.value());
symbolReferenceCounts[symbol]++;
}
}
}
/*
for (QHash<QString, int>::ConstIterator symIt = symbolReferenceCounts.constBegin(), symEnd = symbolReferenceCounts.constEnd();
symIt != symEnd; ++symIt)
qDebug() << "symbol" << symIt.key() << "is reached" << symIt.value() << "times";
*/
}
QSet<InputType> validInput;
foreach (const State &s, states)
for (TransitionMap::ConstIterator it = s.transitions.constBegin(),
end = s.transitions.constEnd(); it != end; ++it)
if (it.key() != Epsilon)
validInput.insert(it.key());
// A DFA state can consist of multiple NFA states.
// the dfaStateMap maps from these to the actual
// state index within the resulting DFA vector
QHash<DFAState, int> dfaStateMap;
QStack<DFAState> pendingDFAStates;
DFAState startState = epsilonClosure(QSet<int>() << initialState);
result.resize(1);
dfaStateMap.insert(startState, 0);
pendingDFAStates.push(startState);
while (!pendingDFAStates.isEmpty()) {
DFAState state = pendingDFAStates.pop();
// qDebug() << "processing" << state << "from the stack of pending states";
foreach (InputType input, validInput) {
QSet<int> reachableStates;
foreach (int nfaState, state) {
const TransitionMap &transitions = states.at(nfaState).transitions;
TransitionMap::ConstIterator it = transitions.find(input);
while (it != transitions.constEnd() && it.key() == input) {
reachableStates.insert(it.value());
++it;
}
}
if (reachableStates.isEmpty())
continue;
// qDebug() << "can reach" << reachableStates << "from input" << char(input);
QSet<int> closure = epsilonClosure(reachableStates);
// qDebug() << "closure is" << closure;
if (!dfaStateMap.contains(closure)) {
int dfaState = result.count();
result.append(State());
QString symbol;
int refCount = INT_MAX;
foreach (int nfaState, closure)
if (!states.at(nfaState).symbol.isEmpty()) {
// qDebug() << "closure also contains symbol" << states.at(nfaState).symbol;
QString candidate = states.at(nfaState).symbol;
int candidateRefCount =symbolReferenceCounts.value(candidate, INT_MAX);
if (candidateRefCount < refCount) {
refCount = candidateRefCount;
symbol = candidate;
}
}
if (!symbol.isEmpty())
result.last().symbol = symbol;
dfaStateMap.insert(closure, dfaState);
Q_ASSERT(!pendingDFAStates.contains(closure));
pendingDFAStates.prepend(closure);
}
result[dfaStateMap.value(state)].transitions.insert(input, dfaStateMap.value(closure));
}
}
return result;
}
QSet<int> NFA::epsilonClosure(const QSet<int> &initialClosure) const
{
QSet<int> closure = initialClosure;
closure.reserve(closure.count() * 4);
QStack<int> stateStack;
stateStack.resize(closure.count());
qCopy(closure.constBegin(), closure.constEnd(), stateStack.begin());
while (!stateStack.isEmpty()) {
int t = stateStack.pop();
const TransitionMap &transitions = states.at(t).transitions;
TransitionMap::ConstIterator it = transitions.find(Epsilon);
while (it != transitions.constEnd() && it.key() == Epsilon) {
const int u = it.value();
if (!closure.contains(u)) {
closure.insert(u);
stateStack.push(u);
}
++it;
}
}
return closure;
}
void NFA::setTerminationSymbol(const QString &symbol)
{
states[finalState].symbol = symbol;
}
void DFA::debug() const
{
qDebug() << "DFA has" << count() << "states";
for (int i = 0; i < count(); ++i) {
const State &s = at(i);
if (s.transitions.isEmpty()) {
qDebug() << "State" << i << "has no transitions";
} else {
for (TransitionMap::ConstIterator it = s.transitions.constBegin(),
end = s.transitions.constEnd(); it != end; ++it)
qDebug() << "transition from state" << i << "to" << it.value() << "through"
<< (it.key() == Epsilon ? QString("Epsilon") : QString(char(it.key())));
}
if (!s.symbol.isEmpty())
qDebug() << "State" << i << "leads to symbol" << s.symbol;
}
}
DFA DFA::minimize() const
{
QVector<bool> inequivalentStates(count() * count());
inequivalentStates.fill(false);
for (int i = 0; i < count(); ++i)
for (int j = 0; j < i; ++j) {
if (i != j && at(i).symbol != at(j).symbol)
inequivalentStates[i * count() + j] = true;
}
bool done;
do {
done = true;
for (int i = 0; i < count(); ++i)
for (int j = 0; j < count(); ++j) {
if (i == j)
continue;
if (inequivalentStates[i * count() + j])
continue;
if (at(i).transitions.keys() != at(j).transitions.keys()) {
inequivalentStates[i * count() + j] = true;
done = false;
continue;
}
foreach (InputType a, at(i).transitions.keys()) {
int r = at(i).transitions.value(a, -1);
if (r == -1)
continue;
int s = at(j).transitions.value(a, -1);
if (s == -1)
continue;
if (inequivalentStates[r * count() + s]
|| r == s) {
inequivalentStates[i * count() + j] = true;
done = false;
break;
}
}
}
} while (!done);
QHash<int, int> statesToEliminate;
for (int i = 0; i < count(); ++i)
for (int j = 0; j < i; ++j)
if (!inequivalentStates[i * count() + j]) {
statesToEliminate.insertMulti(i, j);
}
/*
qDebug() << "states to eliminiate:" << statesToEliminate.count();;
qDebug() << "merging" << statesToEliminate;
debug();
*/
return *this;
}