qt5base-lts/tests/manual/qopengltextureblitter/qopengltextureblitter.pro
Jorgen Lind a80253ae4c QOpenGLTextureBlitter
private api, but useful for 2d gui code that suddenly finds itself
needing to get a set of textures onto some fbo

I didn't want to include ARB_copy_image since it looks like its from
texture/renderbuffer -> texture/renderbuffer while this class implies
texture -> write fbo. We could wrap ARB_copy_image in QOpenGLTexture or
some other class or we can add it later.

I have not added any QOpenGLTexture functions since this class opperates
on the GLuint identifier. We can add overloads later.

Change-Id: I3e565b33466c1c183a249a33c3e82c6786debd55
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
2014-02-10 12:49:06 +01:00

13 lines
194 B
Prolog

TEMPLATE = app
TARGET = qopengltextureblitter
INCLUDEPATH += .
QT+=gui-private
# Input
HEADERS += \
qopengltextureblitwindow.h
SOURCES += \
main.cpp \
qopengltextureblitwindow.cpp