80653bf4ce
It might be too expensive to always have an accelerometer sensor running, so introduce API so that the application has to explictly ask to get the orientation updates it's interested in. Change-Id: Ib7dc5ad8807718409f744ebef53f4476aa05175d Reviewed-by: Ian Monroe <ian.monroe@nokia.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com> Reviewed-by: Kevin Ottens <kevin.ottens.qnx@kdab.com>
204 lines
6.7 KiB
C++
204 lines
6.7 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** GNU Lesser General Public License Usage
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this
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** file. Please review the following information to ensure the GNU Lesser
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** General Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License version 3.0 as published by the Free Software Foundation
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** and appearing in the file LICENSE.GPL included in the packaging of this
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** file. Please review the following information to ensure the GNU General
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** Public License version 3.0 requirements will be met:
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <qscreen.h>
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#include <QtTest/QtTest>
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class tst_QScreen: public QObject
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{
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Q_OBJECT
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private slots:
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void angleBetween_data();
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void angleBetween();
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void transformBetween_data();
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void transformBetween();
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void orientationChange();
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};
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void tst_QScreen::angleBetween_data()
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{
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QTest::addColumn<uint>("oa");
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QTest::addColumn<uint>("ob");
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QTest::addColumn<int>("expected");
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QTest::newRow("Portrait Portrait")
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<< uint(Qt::PortraitOrientation)
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<< uint(Qt::PortraitOrientation)
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<< 0;
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QTest::newRow("Portrait Landscape")
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<< uint(Qt::PortraitOrientation)
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<< uint(Qt::LandscapeOrientation)
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<< 270;
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QTest::newRow("Portrait InvertedPortrait")
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<< uint(Qt::PortraitOrientation)
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<< uint(Qt::InvertedPortraitOrientation)
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<< 180;
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QTest::newRow("Portrait InvertedLandscape")
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<< uint(Qt::PortraitOrientation)
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<< uint(Qt::InvertedLandscapeOrientation)
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<< 90;
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QTest::newRow("InvertedLandscape InvertedPortrait")
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<< uint(Qt::InvertedLandscapeOrientation)
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<< uint(Qt::InvertedPortraitOrientation)
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<< 90;
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QTest::newRow("InvertedLandscape Landscape")
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<< uint(Qt::InvertedLandscapeOrientation)
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<< uint(Qt::LandscapeOrientation)
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<< 180;
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QTest::newRow("Landscape Primary")
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<< uint(Qt::LandscapeOrientation)
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<< uint(Qt::PrimaryOrientation)
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<< QGuiApplication::primaryScreen()->angleBetween(Qt::LandscapeOrientation, QGuiApplication::primaryScreen()->primaryOrientation());
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}
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void tst_QScreen::angleBetween()
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{
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QFETCH( uint, oa );
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QFETCH( uint, ob );
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QFETCH( int, expected );
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Qt::ScreenOrientation a = Qt::ScreenOrientation(oa);
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Qt::ScreenOrientation b = Qt::ScreenOrientation(ob);
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QCOMPARE(QGuiApplication::primaryScreen()->angleBetween(a, b), expected);
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QCOMPARE(QGuiApplication::primaryScreen()->angleBetween(b, a), (360 - expected) % 360);
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}
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void tst_QScreen::transformBetween_data()
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{
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QTest::addColumn<uint>("oa");
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QTest::addColumn<uint>("ob");
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QTest::addColumn<QRect>("rect");
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QTest::addColumn<QTransform>("expected");
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QRect rect(0, 0, 480, 640);
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QTest::newRow("Portrait Portrait")
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<< uint(Qt::PortraitOrientation)
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<< uint(Qt::PortraitOrientation)
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<< rect
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<< QTransform();
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QTest::newRow("Portrait Landscape")
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<< uint(Qt::PortraitOrientation)
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<< uint(Qt::LandscapeOrientation)
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<< rect
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<< QTransform(0, -1, 1, 0, 0, rect.height());
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QTest::newRow("Portrait InvertedPortrait")
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<< uint(Qt::PortraitOrientation)
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<< uint(Qt::InvertedPortraitOrientation)
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<< rect
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<< QTransform(-1, 0, 0, -1, rect.width(), rect.height());
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QTest::newRow("Portrait InvertedLandscape")
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<< uint(Qt::PortraitOrientation)
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<< uint(Qt::InvertedLandscapeOrientation)
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<< rect
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<< QTransform(0, 1, -1, 0, rect.width(), 0);
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QTest::newRow("InvertedLandscape InvertedPortrait")
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<< uint(Qt::InvertedLandscapeOrientation)
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<< uint(Qt::InvertedPortraitOrientation)
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<< rect
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<< QTransform(0, 1, -1, 0, rect.width(), 0);
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QTest::newRow("InvertedLandscape Landscape")
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<< uint(Qt::InvertedLandscapeOrientation)
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<< uint(Qt::LandscapeOrientation)
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<< rect
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<< QTransform(-1, 0, 0, -1, rect.width(), rect.height());
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QTest::newRow("Landscape Primary")
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<< uint(Qt::LandscapeOrientation)
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<< uint(Qt::PrimaryOrientation)
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<< rect
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<< QGuiApplication::primaryScreen()->transformBetween(Qt::LandscapeOrientation, QGuiApplication::primaryScreen()->primaryOrientation(), rect);
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}
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void tst_QScreen::transformBetween()
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{
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QFETCH( uint, oa );
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QFETCH( uint, ob );
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QFETCH( QRect, rect );
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QFETCH( QTransform, expected );
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Qt::ScreenOrientation a = Qt::ScreenOrientation(oa);
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Qt::ScreenOrientation b = Qt::ScreenOrientation(ob);
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QCOMPARE(QGuiApplication::primaryScreen()->transformBetween(a, b, rect), expected);
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}
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void tst_QScreen::orientationChange()
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{
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qRegisterMetaType<Qt::ScreenOrientation>("Qt::ScreenOrientation");
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QScreen *screen = QGuiApplication::primaryScreen();
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screen->setOrientationUpdateMask(Qt::LandscapeOrientation | Qt::PortraitOrientation);
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QWindowSystemInterface::handleScreenOrientationChange(screen, Qt::LandscapeOrientation);
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QTRY_COMPARE(screen->orientation(), Qt::LandscapeOrientation);
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QWindowSystemInterface::handleScreenOrientationChange(screen, Qt::PortraitOrientation);
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QTRY_COMPARE(screen->orientation(), Qt::PortraitOrientation);
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QSignalSpy spy(screen, SIGNAL(orientationChanged(Qt::ScreenOrientation)));
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QWindowSystemInterface::handleScreenOrientationChange(screen, Qt::InvertedLandscapeOrientation);
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QWindowSystemInterface::handleScreenOrientationChange(screen, Qt::InvertedPortraitOrientation);
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QWindowSystemInterface::handleScreenOrientationChange(screen, Qt::LandscapeOrientation);
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QTRY_COMPARE(screen->orientation(), Qt::LandscapeOrientation);
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QCOMPARE(spy.count(), 1);
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}
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#include <tst_qscreen.moc>
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QTEST_MAIN(tst_QScreen);
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