38be0d1383
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248 lines
7.2 KiB
C++
248 lines
7.2 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <QtTest/QtTest>
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#include <QtCore/QCoreApplication>
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#include <QtCore/QSocketNotifier>
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#include <QtNetwork/QTcpServer>
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#include <QtNetwork/QTcpSocket>
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#ifdef Q_OS_SYMBIAN
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#include <private/qsymbiansocketengine_p.h>
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#define NATIVESOCKETENGINE QSymbianSocketEngine
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#else
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#include <private/qnativesocketengine_p.h>
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#define NATIVESOCKETENGINE QNativeSocketEngine
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#endif
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class tst_QSocketNotifier : public QObject
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{
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Q_OBJECT
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public:
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tst_QSocketNotifier();
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~tst_QSocketNotifier();
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private slots:
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void unexpectedDisconnection();
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void mixingWithTimers();
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};
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tst_QSocketNotifier::tst_QSocketNotifier()
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{ }
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tst_QSocketNotifier::~tst_QSocketNotifier()
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{
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}
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class UnexpectedDisconnectTester : public QObject
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{
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Q_OBJECT
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public:
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NATIVESOCKETENGINE *readEnd1, *readEnd2;
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int sequence;
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UnexpectedDisconnectTester(NATIVESOCKETENGINE *s1, NATIVESOCKETENGINE *s2)
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: readEnd1(s1), readEnd2(s2), sequence(0)
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{
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QSocketNotifier *notifier1 =
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new QSocketNotifier(readEnd1->socketDescriptor(), QSocketNotifier::Read, this);
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connect(notifier1, SIGNAL(activated(int)), SLOT(handleActivated()));
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QSocketNotifier *notifier2 =
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new QSocketNotifier(readEnd2->socketDescriptor(), QSocketNotifier::Read, this);
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connect(notifier2, SIGNAL(activated(int)), SLOT(handleActivated()));
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}
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public slots:
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void handleActivated()
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{
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char data1[1], data2[1];
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++sequence;
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if (sequence == 1) {
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// read from both ends
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(void) readEnd1->read(data1, sizeof(data1));
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(void) readEnd2->read(data2, sizeof(data2));
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emit finished();
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} else if (sequence == 2) {
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// we should never get here
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QCOMPARE(readEnd2->read(data2, sizeof(data2)), qint64(-2));
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QVERIFY(readEnd2->isValid());
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}
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}
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signals:
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void finished();
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};
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void tst_QSocketNotifier::unexpectedDisconnection()
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{
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/*
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Given two sockets and two QSocketNotifiers registered on each
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their socket. If both sockets receive data, and the first slot
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invoked by one of the socket notifiers empties both sockets, the
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other notifier will also emit activated(). This results in
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unexpected disconnection in QAbstractSocket.
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The use case is that somebody calls one of the
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waitFor... functions in a QSocketNotifier activated slot, and
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the waitFor... functions do local selects that can empty both
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stdin and stderr while waiting for fex bytes to be written.
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*/
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QTcpServer server;
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QVERIFY(server.listen(QHostAddress::LocalHost, 0));
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NATIVESOCKETENGINE readEnd1;
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readEnd1.initialize(QAbstractSocket::TcpSocket);
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bool b = readEnd1.connectToHost(server.serverAddress(), server.serverPort());
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QVERIFY(readEnd1.waitForWrite());
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// while (!b && readEnd1.state() != QAbstractSocket::ConnectedState)
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// b = readEnd1.connectToHost(server.serverAddress(), server.serverPort());
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QVERIFY(readEnd1.state() == QAbstractSocket::ConnectedState);
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QVERIFY(server.waitForNewConnection());
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QTcpSocket *writeEnd1 = server.nextPendingConnection();
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QVERIFY(writeEnd1 != 0);
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NATIVESOCKETENGINE readEnd2;
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readEnd2.initialize(QAbstractSocket::TcpSocket);
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b = readEnd2.connectToHost(server.serverAddress(), server.serverPort());
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QVERIFY(readEnd2.waitForWrite());
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// while (!b)
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// b = readEnd2.connectToHost(server.serverAddress(), server.serverPort());
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QVERIFY(readEnd2.state() == QAbstractSocket::ConnectedState);
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QVERIFY(server.waitForNewConnection());
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QTcpSocket *writeEnd2 = server.nextPendingConnection();
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QVERIFY(writeEnd2 != 0);
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writeEnd1->write("1", 1);
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writeEnd2->write("2", 1);
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writeEnd1->waitForBytesWritten();
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writeEnd2->waitForBytesWritten();
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writeEnd1->flush();
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writeEnd2->flush();
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UnexpectedDisconnectTester tester(&readEnd1, &readEnd2);
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do {
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// we have to wait until sequence value changes
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// as any event can make us jump out processing
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QCoreApplication::processEvents(QEventLoop::WaitForMoreEvents);
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} while(tester.sequence <= 0);
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QVERIFY(readEnd1.state() == QAbstractSocket::ConnectedState);
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QVERIFY(readEnd2.state() == QAbstractSocket::ConnectedState);
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QCOMPARE(tester.sequence, 2);
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readEnd1.close();
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readEnd2.close();
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writeEnd1->close();
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writeEnd2->close();
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server.close();
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}
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class MixingWithTimersHelper : public QObject
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{
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Q_OBJECT
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public:
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MixingWithTimersHelper(QTimer *timer, QTcpServer *server);
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bool timerActivated;
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bool socketActivated;
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private slots:
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void timerFired();
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void socketFired();
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};
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MixingWithTimersHelper::MixingWithTimersHelper(QTimer *timer, QTcpServer *server)
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{
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timerActivated = false;
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socketActivated = false;
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connect(timer, SIGNAL(timeout()), SLOT(timerFired()));
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connect(server, SIGNAL(newConnection()), SLOT(socketFired()));
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}
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void MixingWithTimersHelper::timerFired()
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{
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timerActivated = true;
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}
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void MixingWithTimersHelper::socketFired()
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{
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socketActivated = true;
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}
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void tst_QSocketNotifier::mixingWithTimers()
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{
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QTimer timer;
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timer.setInterval(0);
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timer.start();
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QTcpServer server;
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QVERIFY(server.listen(QHostAddress::LocalHost, 0));
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MixingWithTimersHelper helper(&timer, &server);
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QCoreApplication::processEvents();
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QCOMPARE(helper.timerActivated, true);
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QCOMPARE(helper.socketActivated, false);
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helper.timerActivated = false;
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helper.socketActivated = false;
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QTcpSocket socket;
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socket.connectToHost(server.serverAddress(), server.serverPort());
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QCoreApplication::processEvents();
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QCOMPARE(helper.timerActivated, true);
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QCOMPARE(helper.socketActivated, true);
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}
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QTEST_MAIN(tst_QSocketNotifier)
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#include <tst_qsocketnotifier.moc>
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