0ee1b4a1de
Feature to be reimplemented simplified. Cases when input method needs to be reset with possibility to commit use QInputMethod::commit() again. Change-Id: Ibfe7aecc0799e7a76c7ac4f5d860971cfe6e97ca Reviewed-by: Joona Petrell <joona.t.petrell@nokia.com>
129 lines
4.0 KiB
C++
129 lines
4.0 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** GNU Lesser General Public License Usage
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this
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** file. Please review the following information to ensure the GNU Lesser
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** General Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License version 3.0 as published by the Free Software Foundation
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** and appearing in the file LICENSE.GPL included in the packaging of this
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** file. Please review the following information to ensure the GNU General
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** Public License version 3.0 requirements will be met:
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <qplatforminputcontext_qpa.h>
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class PlatformInputContext : public QPlatformInputContext
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{
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public:
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PlatformInputContext() :
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m_animating(false),
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m_visible(false),
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m_updateCallCount(0),
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m_resetCallCount(0),
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m_commitCallCount(0),
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m_localeCallCount(0),
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m_inputDirectionCallCount(0),
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m_lastQueries(Qt::ImhNone),
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m_action(QInputMethod::Click),
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m_cursorPosition(0),
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m_lastEventType(QEvent::None)
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{}
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virtual QRectF keyboardRect() const { return m_keyboardRect; }
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virtual bool isAnimating() const { return m_animating; }
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virtual void reset() { m_resetCallCount++; }
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virtual void commit() {
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m_commitCallCount++;
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QInputMethodEvent commitEvent;
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commitEvent.setCommitString(m_commitString);
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if (qGuiApp->focusObject())
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qGuiApp->sendEvent(qGuiApp->focusObject(), &commitEvent);
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else
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qWarning("Test input context to commit without focused object");
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}
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void setCommitString(const QString &commitString)
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{
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m_commitString = commitString;
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}
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virtual void update(Qt::InputMethodQueries queries)
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{
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m_updateCallCount++;
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m_lastQueries = queries;
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}
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virtual void invokeAction(QInputMethod::Action action, int cursorPosition)
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{
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m_action = action;
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m_cursorPosition = cursorPosition;
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}
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virtual bool filterEvent(const QEvent *event)
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{
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m_lastEventType = event->type(); return false;
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}
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virtual void showInputPanel()
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{
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m_visible = true;
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}
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virtual void hideInputPanel()
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{
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m_visible = false;
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}
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virtual bool isInputPanelVisible() const
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{
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return m_visible;
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}
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virtual QLocale locale() const
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{
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m_localeCallCount++;
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return QLocale::c();
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}
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virtual Qt::LayoutDirection inputDirection() const
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{
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m_inputDirectionCallCount++;
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return Qt::LeftToRight;
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}
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bool m_animating;
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bool m_visible;
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int m_updateCallCount;
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int m_resetCallCount;
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int m_commitCallCount;
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QString m_commitString;
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mutable int m_localeCallCount;
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mutable int m_inputDirectionCallCount;
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Qt::InputMethodQueries m_lastQueries;
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QInputMethod::Action m_action;
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int m_cursorPosition;
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int m_lastEventType;
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QRectF m_keyboardRect;
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};
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