qt5base-lts/tests/auto/tools/uic/baseline/connectdialog.ui.h
Jarek Kobus 748836dae8 Don't generate QAction include unconditionally
Generate it only when the form contains some actions.

Change-Id: Ic1d64003ccff6102174771c04999cf7c90ac2ae8
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
2018-01-15 15:50:12 +00:00

146 lines
5.2 KiB
C++

/********************************************************************************
** Form generated from reading UI file 'connectdialog.ui'
**
** Created by: Qt User Interface Compiler version 5.0.0
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/
#ifndef CONNECTDIALOG_H
#define CONNECTDIALOG_H
#include <QtCore/QVariant>
#include <QtWidgets/QApplication>
#include <QtWidgets/QCheckBox>
#include <QtWidgets/QDialog>
#include <QtWidgets/QDialogButtonBox>
#include <QtWidgets/QGridLayout>
#include <QtWidgets/QGroupBox>
#include <QtWidgets/QHBoxLayout>
#include <QtWidgets/QListWidget>
#include <QtWidgets/QSpacerItem>
#include <QtWidgets/QToolButton>
#include <QtWidgets/QVBoxLayout>
QT_BEGIN_NAMESPACE
class Ui_ConnectDialog
{
public:
QGridLayout *gridLayout;
QGroupBox *signalGroupBox;
QVBoxLayout *vboxLayout;
QListWidget *signalList;
QHBoxLayout *hboxLayout;
QToolButton *editSignalsButton;
QSpacerItem *spacerItem;
QGroupBox *slotGroupBox;
QVBoxLayout *vboxLayout1;
QListWidget *slotList;
QHBoxLayout *hboxLayout1;
QToolButton *editSlotsButton;
QSpacerItem *spacerItem1;
QCheckBox *showAllCheckBox;
QDialogButtonBox *buttonBox;
void setupUi(QDialog *ConnectDialog)
{
if (ConnectDialog->objectName().isEmpty())
ConnectDialog->setObjectName(QStringLiteral("ConnectDialog"));
ConnectDialog->resize(585, 361);
gridLayout = new QGridLayout(ConnectDialog);
gridLayout->setObjectName(QStringLiteral("gridLayout"));
signalGroupBox = new QGroupBox(ConnectDialog);
signalGroupBox->setObjectName(QStringLiteral("signalGroupBox"));
vboxLayout = new QVBoxLayout(signalGroupBox);
vboxLayout->setObjectName(QStringLiteral("vboxLayout"));
signalList = new QListWidget(signalGroupBox);
signalList->setObjectName(QStringLiteral("signalList"));
signalList->setTextElideMode(Qt::ElideMiddle);
vboxLayout->addWidget(signalList);
hboxLayout = new QHBoxLayout();
hboxLayout->setObjectName(QStringLiteral("hboxLayout"));
editSignalsButton = new QToolButton(signalGroupBox);
editSignalsButton->setObjectName(QStringLiteral("editSignalsButton"));
hboxLayout->addWidget(editSignalsButton);
spacerItem = new QSpacerItem(40, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);
hboxLayout->addItem(spacerItem);
vboxLayout->addLayout(hboxLayout);
gridLayout->addWidget(signalGroupBox, 0, 0, 1, 2);
slotGroupBox = new QGroupBox(ConnectDialog);
slotGroupBox->setObjectName(QStringLiteral("slotGroupBox"));
vboxLayout1 = new QVBoxLayout(slotGroupBox);
vboxLayout1->setObjectName(QStringLiteral("vboxLayout1"));
slotList = new QListWidget(slotGroupBox);
slotList->setObjectName(QStringLiteral("slotList"));
slotList->setTextElideMode(Qt::ElideMiddle);
vboxLayout1->addWidget(slotList);
hboxLayout1 = new QHBoxLayout();
hboxLayout1->setObjectName(QStringLiteral("hboxLayout1"));
editSlotsButton = new QToolButton(slotGroupBox);
editSlotsButton->setObjectName(QStringLiteral("editSlotsButton"));
hboxLayout1->addWidget(editSlotsButton);
spacerItem1 = new QSpacerItem(40, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);
hboxLayout1->addItem(spacerItem1);
vboxLayout1->addLayout(hboxLayout1);
gridLayout->addWidget(slotGroupBox, 0, 2, 1, 1);
showAllCheckBox = new QCheckBox(ConnectDialog);
showAllCheckBox->setObjectName(QStringLiteral("showAllCheckBox"));
gridLayout->addWidget(showAllCheckBox, 1, 0, 1, 1);
buttonBox = new QDialogButtonBox(ConnectDialog);
buttonBox->setObjectName(QStringLiteral("buttonBox"));
buttonBox->setOrientation(Qt::Horizontal);
buttonBox->setStandardButtons(QDialogButtonBox::Cancel|QDialogButtonBox::NoButton|QDialogButtonBox::Ok);
gridLayout->addWidget(buttonBox, 2, 1, 1, 2);
retranslateUi(ConnectDialog);
QObject::connect(buttonBox, SIGNAL(accepted()), ConnectDialog, SLOT(accept()));
QObject::connect(buttonBox, SIGNAL(rejected()), ConnectDialog, SLOT(reject()));
QMetaObject::connectSlotsByName(ConnectDialog);
} // setupUi
void retranslateUi(QDialog *ConnectDialog)
{
ConnectDialog->setWindowTitle(QApplication::translate("ConnectDialog", "Configure Connection", nullptr));
signalGroupBox->setTitle(QApplication::translate("ConnectDialog", "GroupBox", nullptr));
editSignalsButton->setText(QApplication::translate("ConnectDialog", "Edit...", nullptr));
slotGroupBox->setTitle(QApplication::translate("ConnectDialog", "GroupBox", nullptr));
editSlotsButton->setText(QApplication::translate("ConnectDialog", "Edit...", nullptr));
showAllCheckBox->setText(QApplication::translate("ConnectDialog", "Show signals and slots inherited from QWidget", nullptr));
} // retranslateUi
};
namespace Ui {
class ConnectDialog: public Ui_ConnectDialog {};
} // namespace Ui
QT_END_NAMESPACE
#endif // CONNECTDIALOG_H