qt5base-lts/cmake
Alexandru Croitor 51b7fbb626 Work around issue of missing Windows qtmain static library
Applications that have the WIN32_EXECUTABLE property set,
must have a WinMain function. In qmake's case, this function
is provided by the qtmain static library.

Until that is implemented in CMake land, disable the property on
Windows for all qt executables. This fixes the linker issues while
building examples.

Task-number: QTBUG-75195
Change-Id: I323d4dd899f716cd6b9b7f4b5ecb76b22f462fc4
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
2019-04-16 14:40:12 +00:00
..
3rdparty CMake: Remove 3rdparty/kwin/FindFontconfig.cmake 2019-03-29 09:33:56 +00:00
tests CMake: Introduce Qt::GlobalConfig to hold the global features 2019-01-17 08:33:27 +00:00
FindAtomic.cmake CMake: Update src/corelib 2019-04-11 15:06:52 +00:00
FindATSPI2.cmake CMake: FindATSPI2: Ignore repeated attempts to find ATSPI2 2019-04-09 11:14:12 +00:00
FindCups.cmake CMake: Add FindCups.cmake from upstream cmake 2019-04-03 08:54:14 +00:00
Finddouble-conversion.cmake cmake: Only use the doubleconversion cmake config if "valid" 2019-02-01 12:26:43 +00:00
FindGLESv2.cmake Fix Desktop GL/EGL/GLESv2 linkage 2019-02-12 14:57:30 +00:00
FindGTK3.cmake cmake: find gtk3 and build the gtk3 platformtheme 2019-02-11 17:16:28 +00:00
FindLibproxy.cmake cmake: Add trivial FindLibproxy.cmake 2019-01-29 15:07:54 +00:00
FindLibsystemd.cmake Begin port of qtbase to CMake 2018-11-01 11:48:46 +00:00
FindLibudev.cmake cmake: we need to find for libudev not udev 2019-02-11 13:20:45 +00:00
FindMtdev.cmake Find mtdev and use it 2019-02-12 13:35:07 +00:00
FindPCRE2.cmake Begin port of qtbase to CMake 2018-11-01 11:48:46 +00:00
FindPPS.cmake CMake: Add FindPPS and use it in src/corelib/configure.cmake 2018-11-06 15:24:17 +00:00
FindSlog2.cmake CMake: Add FindSlog2 2018-11-06 15:24:55 +00:00
FindTslib.cmake cmake: Find tslib and build the tslib plugin if found 2019-02-11 17:16:17 +00:00
FindWrapDoubleConversion.cmake CMake: Fix build without double-conversion on macOS 2019-02-27 15:28:11 +00:00
FindWrapOpenGL.cmake cmake: set WrapOpenGL_FOUND to ON 2019-02-12 17:01:36 +00:00
FindWrapRt.cmake Use CMakePushCheckState 2019-02-12 16:02:58 +00:00
FindZSTD.cmake CMake: Add FindZSTD.cmake and wire it up in configurejson2cmake.py 2019-01-31 13:57:24 +00:00
QtBaseCMakeTesting.cmake CMake: Add option to run cmake build tests 2018-11-22 08:39:12 +00:00
QtBaseConfigureTests.cmake Turn off linker version script support on macOS 2019-04-09 14:26:14 +00:00
QtBaseGlobalTargets.cmake Revert "Fix wrong target in qt_feature_module_begin" 2019-03-22 14:40:38 +00:00
QtBuild.cmake Work around issue of missing Windows qtmain static library 2019-04-16 14:40:12 +00:00
QtCompilerFlags.cmake cmake: Start adding compiler flags 2019-02-21 13:51:19 +00:00
QtCompilerOptimization.cmake Add MSVC specific instruction set compiler flags 2019-03-21 17:47:09 +00:00
QtConfig.cmake.in cmake: Create Qt5 compat targets in config files 2019-02-12 11:09:03 +00:00
QtFeature.cmake Fix internal features to also be evaluated 2019-03-21 10:29:38 +00:00
QtModuleConfig.cmake.in cmake: Minor fix in QtModuleConfig.cmake.in 2019-02-14 07:38:40 +00:00
QtPlatformSupport.cmake CMake: Add QT_CFLAGS_* when building x86simd tests 2019-03-18 12:33:44 +00:00
QtPostProcess.cmake Fix header Depends file generation 2019-03-11 14:12:06 +00:00
QtSetup.cmake Add a debug suffix to libraries and plugins on macOS and Windows 2019-04-02 13:32:38 +00:00
README.md Update README to mention setting the vcpkg toolchain 2019-03-11 16:54:10 +00:00

Status

Initial port is on-going. Some modules of QtBase are ported, incl. some of the platform modules. Most are missing still.

Basic functionality is there (moc, uic, etc.), but documentation, translations, qdbusxml2cpp, etc. are missing.

NOTE: YOU WILL NEED CMAKE 3.15 or later (for example, master branch, after 168c11f70e52f9b4f00ef289a95023be3f273d2d, for more details see https://gitlab.kitware.com/cmake/cmake/merge_requests/2679 and https://gitlab.kitware.com/cmake/cmake/merge_requests/3049 ).

Intro

The CMake update offers an opportunity to revisit some topics that came up during the last few years.

  • The Qt build system does not support building host tools during a cross-compilation run. You need to build a Qt for your host machine first and then use the platform tools from that version. The decision to do this was reached independent of cmake: This does save resources on build machines as the host tools will only get built once.

  • 3rd-party dependencies are no longer built as part of Qt. zlib, libpng, etc. from src/3rdparty need to be supplied from the outside to the build now. You may find apt-get/brew/etc. useful for this. Otherwise you may consider using vcpkg as in the next section. The decision to remove 3rd party dependencies from Qt repositories was reached independent of the decision to use cmake, we just use the opportunity to implement this decision.

  • There is less need for bootstrapping. Only moc and rcc (plus the lesser known tracegen and qfloat16-tables) are linking against the bootstrap Qt library. Everything else can link against the full QtCore. This will include qmake, which is currently missing from a cmake build. This will change: Qmake is supported as a build system for applications using Qt going forward and will not go away anytime soon.

  • For the time being we try to keep qmake working so that we do not interfere too much with ongoing development.

Building against VCPKG

You may use vcpkg to install dependencies needed to build QtBase.

  • git clone -b qt https://github.com/tronical/vcpkg
  • Run bootstrap-vcpkg.bat or bootstrap-vcpkg.sh
  • Set the VCPKG_DEFAULT_TRIPLET environment variable to
    • Linux: x64-linux
    • Windows: qt-x86-windows-static
  • Build Qt dependencies: vcpkg install zlib pcre2 double-conversion harfbuzz
  • When running cmake in qtbase, pass -DCMAKE_TOOLCHAIN_FILE=/path/to/your/vcpkg/scripts/buildsystems/vcpkg.cmake Previously CMAKE_PREFIX_PATH was mentioned instead of CMAKE_TOOLCHAIN_PATH. Setting CMAKE_PREFIX_PATH to the vcpkg installed folder is not enough, because then find_package is not overridden by vcpkg and cmake might not propagate all library dependencies for static packages (freetype is one such package).

Building against homebrew on macOS

vcpkg doesn't support clang on macOS, see https://github.com/Microsoft/vcpkg/issues/4475 .

  • Install homebrew: /usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
  • Build Qt dependencies: brew install pcre2 harfbuzz
  • Build cmake from HEAD (or you can build your own): brew install --HEAD cmake
  • When running cmake in qtbase, pass -DCMAKE_PREFIX_PATH=/usr/local

Building

The basic way of building with cmake is as follows:

    cd {build directory}
    cmake {path to source directory}
    cmake --build .

cmake --build is just a simple wrapper around the basic build tool that CMake generated a build system for. It works with any supported build backend supported by cmake, but you can also use the backend build tool directly, e.g. by running make in this case.

CMake has a ninja backend that works quite well and is noticeably faster than make, so you may want to use that:

    cd {build directory}
    cmake -GNinja {path to source directory}
    cmake --build . # ... or ninja ;-)

You can look into the generated build.ninja file if you're curious and you can also build targets directory such as ninja lib/libQt5Core.so.

When you're done with the build, you may want to install it, using ninja install or make install. The installation prefix is chosen when running cmake though:

    cd {build directory}
    cmake -GNinja -DCMAKE_INSTALL_PREFIX=/path/where/to/install {path to source directory}
    ninja
    ninja install

You can use cmake-gui {path to build directory} or ccmake {path to build directory} to configure the values of individual cmake variables or Qt features. After changing a value, you need to choose the configure step (usually several times:-/), followed by the generate step (to generate makefiles/ninja files).

Building with CCache

You can pass -DQT_USE_CCACHE=ON to make the build system look for ccache in your PATH and prepend it to all C/C++/Objective-C compiler calls. At the moment this is only supported for the Ninja and the Makefile generators.

Cross Compiling

Compiling for a target architecture that's different than the host requires one build of Qt for the host. This "host build" is needed because the process of building Qt involves the compilation of intermediate code generator tools, that in turn are called to produce source code that needs to be compiled into the final libraries. These tools are built using Qt itself and they need to run on the machine you're building on, regardless of the architecure you are targeting.

Build Qt regularly for your host system and install it into a directory of your choice using the CMAKE_INSTALL_PREFIX variable. You are free to disable the build of tests and examples by setting BUILD_EXAMPLES=OFF and BUILD_TESTING=OFF.

With this installation of Qt in place, which contains all tools needed, we can proceed to create a new build of Qt that is cross-compiled to the target architecture of choice. You may proceed by setting up your environment. The CMake wiki has further information how to do that at

https://gitlab.kitware.com/cmake/community/wikis/doc/cmake/CrossCompiling

Yocto based device SDKs come with an environment setup script that needs to be sourced in your shell and takes care of setting up environment variables and a cmake alias with a toolchain file, so that you can call cmake as you always do.

In order to make sure that Qt picks up the code generator tools from the host build, you need to pass an extra parameter to cmake:

    -DHOST_QT_TOOLS_DIRECTORY=/path/to/your/host_build/bin

The specified path needs to point to a directory that contains all the binaries of the host build of Qt.

Debugging CMake files

CMake allows specifying the --trace and --trace-expand options, which work like qmake -d -d: As the cmake code is evaluated, the values of parameters and variables is shown. This can be a lot of output, so you may want to redirect it to a file.

Porting Help

We have some python scripts to help with the conversion from qmake to cmake. These scripts can be found in utils/cmake.

configurejson2cmake.py

This script converts all configure.json in the Qt repository to configure.cmake files for use with CMake. We want to generate configure.cmake files for the foreseeable future, so if you need to tweak the generated configure.cmake files, please tweak the generation script instead.

configurejson2cmake.py is run like this: util/cmake/configurejson2cmake.py . in the top-level source directory of a Qt repository.

pro2cmake.py

pro2cmake.py generates a skeleton CMakeLists.txt file from a .pro-file. You will need to polish the resulting CMakeLists.txt file, but e.g. the list of files, etc. should be extracted for you.

pro2cmake.py is run like this: /path/to/pro2cmake.py some.pro.

run_pro2cmake.py

`` A small helper script to run pro2cmake.py on all .pro-files in a directory. Very useful to e.g. convert all the unit tests for a Qt module over to cmake;-)

run_pro2cmake.py is run like this: /path/to/run_pro2cmake.py some_dir.

How to convert certain constructs

qmake CMake
qtHaveModule(foo) if(TARGET Qt::foo)
qtConfig(foo) if (QT_FEATURE_foo)