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Laszlo Agocs 51c22a1f51 rhi: Add support for 3D textures
Supported on OpenGL (and ES) 3.0+ and everywhere else.

Can also be a render target, targeting a single slice at a time.

Can be mipmapped, cannot be multisample.

Reading back a given slice from a 3D texture is left as a future
exercise, for now it is documented to be not supported.

Upload is going to be limited to one slice in one upload entry,
just like we specify one face or one miplevel for cubemap and
mipmapped textures.

This also involves some welcome hardening of how texture subresources
are described internally: as we no longer can count on a layer index
between 0..5 (as is the case with cubemaps), simply arrays with
MAX_LAYER==6 are no longer sufficient. Switch to sufficiently dynamic
data structures where applicable.

On Vulkan rendering to a slice needs Vulkan 1.1 (and 1.1 enabled on the
VkInstance).

Task-number: QTBUG-89703
Change-Id: Ide6c20124ec9201d94ffc339dd479cd1ece777b0
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
2021-05-31 17:16:57 +02:00
.github/workflows Github Actions: many minor updates 2021-01-22 18:48:54 +01:00
bin CMake: Allow usage of QtStandaloneTestTemplateProject as package component 2021-04-23 13:31:04 +02:00
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doc Rewrite the fetchmore example 2021-04-23 12:43:28 +00:00
examples vulkan: Update legacy tests and examples to the modern validation layer 2021-05-31 17:16:49 +02:00
lib Purge all fonts 2015-08-18 19:59:14 +00:00
libexec CMake: Make qt-internal-configure-tests relocatable 2021-04-26 23:11:28 +02:00
mkspecs qmake: Pick default architecture on macOS based on uname 2021-05-21 17:45:28 +00:00
qmake qmake: fix MSVC build error when QT_FEATURE_static_runtime is ON 2021-05-19 04:03:46 +08:00
src rhi: Add support for 3D textures 2021-05-31 17:16:57 +02:00
tests rhi: Add support for 3D textures 2021-05-31 17:16:57 +02:00
util CI: explicitly use -gpu swiftshader_indirect with Android emulator 2021-05-31 00:03:05 +03:00
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