qt5base-lts/examples/widgets/itemviews/puzzle/puzzlewidget.cpp
Tang Haixiang f5eda09a63 Modify the target Square in the puzzle
targetSquare judges which square the position falls in. The point
scaling calculation method should not be used. The return value of
QPoint operator/ will be rounded up. Modified to separate the x and
y of position to calculate.

Fixes: QTBUG-81842
Change-Id: I70375185a78ba47efe01be3fd490e0fb0f456e17
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
2021-11-03 01:10:32 +00:00

211 lines
6.5 KiB
C++

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#include "puzzlewidget.h"
#include <QtWidgets>
PuzzleWidget::PuzzleWidget(int imageSize, QWidget *parent)
: QWidget(parent), m_ImageSize(imageSize)
{
setAcceptDrops(true);
setMinimumSize(m_ImageSize, m_ImageSize);
setMaximumSize(m_ImageSize, m_ImageSize);
}
void PuzzleWidget::clear()
{
pieces.clear();
highlightedRect = QRect();
inPlace = 0;
update();
}
void PuzzleWidget::dragEnterEvent(QDragEnterEvent *event)
{
if (event->mimeData()->hasFormat("image/x-puzzle-piece"))
event->accept();
else
event->ignore();
}
void PuzzleWidget::dragLeaveEvent(QDragLeaveEvent *event)
{
QRect updateRect = highlightedRect;
highlightedRect = QRect();
update(updateRect);
event->accept();
}
void PuzzleWidget::dragMoveEvent(QDragMoveEvent *event)
{
QRect updateRect = highlightedRect.united(targetSquare(event->position().toPoint()));
if (event->mimeData()->hasFormat("image/x-puzzle-piece")
&& findPiece(targetSquare(event->position().toPoint())) == -1) {
highlightedRect = targetSquare(event->position().toPoint());
event->setDropAction(Qt::MoveAction);
event->accept();
} else {
highlightedRect = QRect();
event->ignore();
}
update(updateRect);
}
void PuzzleWidget::dropEvent(QDropEvent *event)
{
if (event->mimeData()->hasFormat("image/x-puzzle-piece")
&& findPiece(targetSquare(event->position().toPoint())) == -1) {
QByteArray pieceData = event->mimeData()->data("image/x-puzzle-piece");
QDataStream dataStream(&pieceData, QIODevice::ReadOnly);
Piece piece;
piece.rect = targetSquare(event->position().toPoint());
dataStream >> piece.pixmap >> piece.location;
pieces.append(piece);
highlightedRect = QRect();
update(piece.rect);
event->setDropAction(Qt::MoveAction);
event->accept();
if (piece.location == piece.rect.topLeft() / pieceSize()) {
inPlace++;
if (inPlace == 25)
emit puzzleCompleted();
}
} else {
highlightedRect = QRect();
event->ignore();
}
}
int PuzzleWidget::findPiece(const QRect &pieceRect) const
{
for (int i = 0, size = pieces.size(); i < size; ++i) {
if (pieces.at(i).rect == pieceRect)
return i;
}
return -1;
}
void PuzzleWidget::mousePressEvent(QMouseEvent *event)
{
QRect square = targetSquare(event->position().toPoint());
int found = findPiece(square);
if (found == -1)
return;
Piece piece = pieces.takeAt(found);
if (piece.location == square.topLeft() / pieceSize())
inPlace--;
update(square);
QByteArray itemData;
QDataStream dataStream(&itemData, QIODevice::WriteOnly);
dataStream << piece.pixmap << piece.location;
QMimeData *mimeData = new QMimeData;
mimeData->setData("image/x-puzzle-piece", itemData);
QDrag *drag = new QDrag(this);
drag->setMimeData(mimeData);
drag->setHotSpot(event->position().toPoint() - square.topLeft());
drag->setPixmap(piece.pixmap);
if (drag->exec(Qt::MoveAction) == Qt::IgnoreAction) {
pieces.insert(found, piece);
update(targetSquare(event->position().toPoint()));
if (piece.location == QPoint(square.x() / pieceSize(), square.y() / pieceSize()))
inPlace++;
}
}
void PuzzleWidget::paintEvent(QPaintEvent *event)
{
QPainter painter(this);
painter.fillRect(event->rect(), Qt::white);
if (highlightedRect.isValid()) {
painter.setBrush(QColor("#ffcccc"));
painter.setPen(Qt::NoPen);
painter.drawRect(highlightedRect.adjusted(0, 0, -1, -1));
}
for (const Piece &piece : pieces)
painter.drawPixmap(piece.rect, piece.pixmap);
}
const QRect PuzzleWidget::targetSquare(const QPoint &position) const
{
QPoint topLeft = QPoint(position.x() / pieceSize(), position.y() / pieceSize()) * pieceSize();
return QRect(topLeft, QSize(pieceSize(), pieceSize()));
}
int PuzzleWidget::pieceSize() const
{
return m_ImageSize / 5;
}
int PuzzleWidget::imageSize() const
{
return m_ImageSize;
}