05fc3aef53
Replace the current license disclaimer in files by a SPDX-License-Identifier. Files that have to be modified by hand are modified. License files are organized under LICENSES directory. Task-number: QTBUG-67283 Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Lars Knoll <lars.knoll@qt.io> Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
64 lines
1.8 KiB
Plaintext
64 lines
1.8 KiB
Plaintext
// Copyright (C) 2022 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
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//! [using qt module]
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\section1 Using the Module
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Using a Qt module requires linking against the module library, either
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directly or through other dependencies. Several build tools have dedicated
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support for this, including \l{CMake Documentation}{CMake} and
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\l{qmake}.
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\section2 Building with CMake
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Use the \c{find_package()} command to locate the needed module components in
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the \c{Qt6} package:
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//! [using qt module]
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//! [using the c++ api]
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Using a Qt module requires linking against the module library, either
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directly or through other dependencies. Several build tools have dedicated
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support for this, including \l{CMake Documentation}{CMake} and \l{qmake}.
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//! [using the c++ api]
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//! [using the qml api]
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The QML types of the module are available through the \c \1 import. To use
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the types, add the following import statement to your .qml file:
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\qml
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import \1
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\endqml
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//! [using the qml api]
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//! [building with qmake]
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\section2 Building with qmake
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To configure the module for building with qmake, add the module as a value
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of the \c QT variable in the project's .pro file:
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//! [building with qmake]
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//! [building_with_qmake]
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To configure the module for building with qmake, add the module as a value
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of the \c QT variable in the project's .pro file:
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\code
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QT += \1
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\endcode
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//! [building_with_qmake]
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//! [building with cmake]
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Use the \c {find_package()} command to locate the needed module component
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in the \c {Qt6} package:
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\code
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find_package(Qt6 REQUIRED COMPONENTS \1)
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target_link_libraries(mytarget PRIVATE Qt6::\1)
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\endcode
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For more details, see the \l {Build with CMake} overview.
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//! [building with cmake]
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