03e9c6f4a6
Pass -xplatform macx-tvos-clang to configure to build. Builds device and simulator by default. Added ‘uikit’ platform with the common setup. Also added QT_PLATFORM_UIKIT define (undocumented). qmake config defines tvos (but not ios). tvOS is 64bits only (QT_ARCH is arm64) and requires bitcode to be embedded in the binary. A new ‘bitcode’ configuration was added. For ReleaseDevice builds (which get archived and push to the store), bitcode is actually embedded (-fembed-bitcode passed to clang). For all other configurations, only using bitcode markers to keep file size down (-fembed-bitcode-marker). Build disables Widgets in qtbase, and qtscript (unsupported, would require fixes to JavaScriptCore source code). Qpa same as on iOS but disables device orientation, status bar, clipboard, menus, dialogs which are not supported on tvOS. Change-Id: I645804fd933be0befddeeb43095a74d2c178b2ba Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
62 lines
1.7 KiB
Plaintext
62 lines
1.7 KiB
Plaintext
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# For Qt applications we want Xcode project files as the generated output,
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# but since qmake doesn't handle the transition between makefiles and Xcode
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# project files (which happens when using subdirs), we can't just override
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# MAKEFILE_GENERATOR. Instead, we generate the Xcode project by spawing a
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# child qmake process with -spec macx-xcode and let the top level qmake
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# process generate a wrapper makefile that forwards everything to xcodebuild.
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TEMPLATE = aux
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SOURCES =
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OBJECTIVE_SOURCES =
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RESOURCES =
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INSTALLS =
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QMAKE_EXTRA_COMPILERS =
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!mkpath($$OUT_PWD): \
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error("Failed to create $$OUT_PWD")
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args =
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for(arg, QMAKE_ARGS): \
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args += $$system_quote($$arg)
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cmd = "$$QMAKE_QMAKE $$args $$system_quote($$_PRO_FILE_) -spec macx-xcode"
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debug(1, "Generating Xcode project in $$OUT_PWD using '$$cmd'")
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system("cd $$system_quote($$OUT_PWD) && $$cmd")
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# Subtargets
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for(build, BUILDS): \
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SUBTARGETS += $$eval($${build}.target)
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QMAKE_EXTRA_VARIABLES += SUBTARGETS
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CONFIG += no_default_goal_deps
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DEVICE_SDK = $${device.sdk}
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SIMULATOR_SDK = $${simulator.sdk}
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ios {
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DEVICE_FILTER = "iPhone|iPad"
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GENERIC_DEVICE_DESTINATION = "generic/platform=iOS"
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}
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tvos {
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DEVICE_FILTER = "Apple TV"
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GENERIC_DEVICE_DESTINATION = "generic/platform=tvOS"
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}
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QMAKE_EXTRA_VARIABLES += DEVICE_SDK SIMULATOR_SDK DEVICE_FILTER GENERIC_DEVICE_DESTINATION
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QMAKE_EXTRA_INCLUDES += $$shell_quote($$PWD/xcodebuild.mk)
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# Distclean
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distfiles = $${TARGET}.xcodeproj
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for(build, BUILDS): \
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distfiles += $$title($$eval($${build}.target))
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distclean_xcodebuild.commands = -$(DEL_FILE) -R $$distfiles
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distclean.depends += clean_all distclean_xcodebuild
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QMAKE_EXTRA_TARGETS += distclean distclean_xcodebuild
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# Empty exclusive builds, we've set them up manually
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BUILDS =
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