qt5base-lts/examples/opengl
Rohan McGovern 99b997c4d5 Cleaned up examples/opengl/cube/cube.pro, removed message()
It's arbitrary and confusing to put a message(OpenGL support is enabled)
in this one OpenGL example and no others, especially since the message
is output during configure.

Change-Id: I7b55868d10c288f3459a7fda594fea1e6f45bf9a
Reviewed-by: Toby Tomkins <toby.tomkins@nokia.com>
2012-02-29 03:09:38 +01:00
..
2dpainting Remove "All rights reserved" line from license headers. 2012-01-30 03:54:59 +01:00
cube Cleaned up examples/opengl/cube/cube.pro, removed message() 2012-02-29 03:09:38 +01:00
framebufferobject Squashed commit of changes from the 4.8-temp branch. 2011-05-23 14:24:07 +02:00
framebufferobject2 Remove "All rights reserved" line from license headers. 2012-01-30 03:54:59 +01:00
grabber Remove "All rights reserved" line from license headers. 2012-01-30 03:54:59 +01:00
hellogl Remove "All rights reserved" line from license headers. 2012-01-30 03:54:59 +01:00
hellogl_es clean up qmake-generated projects 2012-02-24 05:18:30 +01:00
hellogl_es2 clean up qmake-generated projects 2012-02-24 05:18:30 +01:00
hellowindow clean up qmake-generated projects 2012-02-24 05:18:30 +01:00
overpainting Remove "All rights reserved" line from license headers. 2012-01-30 03:54:59 +01:00
paintedwindow clean up qmake-generated projects 2012-02-24 05:18:30 +01:00
pbuffers Remove "All rights reserved" line from license headers. 2012-01-30 03:54:59 +01:00
pbuffers2 clean up qmake-generated projects 2012-02-24 05:18:30 +01:00
samplebuffers Remove "All rights reserved" line from license headers. 2012-01-30 03:54:59 +01:00
shared Remove "All rights reserved" line from license headers. 2012-01-30 03:54:59 +01:00
textures Remove "All rights reserved" line from license headers. 2012-01-30 03:54:59 +01:00
opengl.pro Examples, plugins: Remove remains of qpa in profiles. 2011-10-28 15:04:54 +02:00
README Remove references to demos from docs. 2011-07-05 19:57:54 +02:00

Qt provides support for integration with OpenGL implementations on all
platforms, giving developers the opportunity to display hardware accelerated
3D graphics alongside a more conventional user interface.

These examples demonstrate the basic techniques used to take advantage of
OpenGL in Qt applications.


Documentation for these examples can be found via the Examples
link in the main Qt documentation.