qt5base-lts/tests/auto/gui/kernel/qwindow/tst_qwindow.cpp
Jason McDonald 5635823e17 Remove "All rights reserved" line from license headers.
As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.

Change-Id: I311e001373776812699d6efc045b5f742890c689
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
2012-01-30 03:54:59 +01:00

524 lines
17 KiB
C++

/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <qwindow.h>
#include <QtTest/QtTest>
#include <QEvent>
class tst_QWindow: public QObject
{
Q_OBJECT
private slots:
void mapGlobal();
void positioning();
void isActive();
void testInputEvents();
void touchToMouseTranslation();
void mouseToTouchTranslation();
void mouseToTouchLoop();
void orientation();
void close();
void initTestCase()
{
touchDevice = new QTouchDevice;
touchDevice->setType(QTouchDevice::TouchScreen);
QWindowSystemInterface::registerTouchDevice(touchDevice);
}
private:
QTouchDevice *touchDevice;
};
void tst_QWindow::mapGlobal()
{
QWindow a;
QWindow b(&a);
QWindow c(&b);
a.setGeometry(10, 10, 300, 300);
b.setGeometry(20, 20, 200, 200);
c.setGeometry(40, 40, 100, 100);
QCOMPARE(a.mapToGlobal(QPoint(100, 100)), QPoint(110, 110));
QCOMPARE(b.mapToGlobal(QPoint(100, 100)), QPoint(130, 130));
QCOMPARE(c.mapToGlobal(QPoint(100, 100)), QPoint(170, 170));
QCOMPARE(a.mapFromGlobal(QPoint(100, 100)), QPoint(90, 90));
QCOMPARE(b.mapFromGlobal(QPoint(100, 100)), QPoint(70, 70));
QCOMPARE(c.mapFromGlobal(QPoint(100, 100)), QPoint(30, 30));
}
class Window : public QWindow
{
public:
Window()
{
reset();
setWindowFlags(Qt::Window | Qt::WindowTitleHint | Qt::WindowMinMaxButtonsHint | Qt::WindowCloseButtonHint);
}
void reset()
{
m_received.clear();
}
bool event(QEvent *event)
{
m_received[event->type()]++;
return QWindow::event(event);
}
int received(QEvent::Type type)
{
return m_received.value(type, 0);
}
private:
QHash<QEvent::Type, int> m_received;
};
void tst_QWindow::positioning()
{
QRect geometry(80, 80, 40, 40);
Window window;
window.setGeometry(geometry);
QCOMPARE(window.geometry(), geometry);
window.show();
QTRY_COMPARE(window.received(QEvent::Resize), 1);
QTRY_COMPARE(window.received(QEvent::Map), 1);
QMargins originalMargins = window.frameMargins();
QCOMPARE(window.pos(), window.framePos() + QPoint(originalMargins.left(), originalMargins.top()));
QVERIFY(window.frameGeometry().contains(window.geometry()));
QPoint originalPos = window.pos();
QPoint originalFramePos = window.framePos();
window.setWindowState(Qt::WindowFullScreen);
QTRY_COMPARE(window.received(QEvent::Resize), 2);
window.setWindowState(Qt::WindowNoState);
QTRY_COMPARE(window.received(QEvent::Resize), 3);
QTRY_COMPARE(originalPos, window.pos());
QTRY_COMPARE(originalFramePos, window.framePos());
QTRY_COMPARE(originalMargins, window.frameMargins());
// if our positioning is actually fully respected by the window manager
// test whether it correctly handles frame positioning as well
if (originalPos == geometry.topLeft() && (originalMargins.top() != 0 || originalMargins.left() != 0)) {
QPoint framePos(40, 40);
window.reset();
window.setFramePos(framePos);
QTRY_VERIFY(window.received(QEvent::Move));
QTRY_COMPARE(framePos, window.framePos());
QTRY_COMPARE(originalMargins, window.frameMargins());
QCOMPARE(window.pos(), window.framePos() + QPoint(originalMargins.left(), originalMargins.top()));
// and back to regular positioning
window.reset();
window.setPos(originalPos);
QTRY_VERIFY(window.received(QEvent::Move));
QTRY_COMPARE(originalPos, window.pos());
}
}
void tst_QWindow::isActive()
{
Window window;
window.setGeometry(80, 80, 40, 40);
window.show();
QTRY_COMPARE(window.received(QEvent::Map), 1);
QTRY_COMPARE(window.received(QEvent::Resize), 1);
QTRY_VERIFY(QGuiApplication::focusWindow() == &window);
QVERIFY(window.isActive());
Window child;
child.setParent(&window);
child.setGeometry(10, 10, 20, 20);
child.show();
QTRY_COMPARE(child.received(QEvent::Map), 1);
child.requestActivateWindow();
QTRY_VERIFY(QGuiApplication::focusWindow() == &child);
QVERIFY(child.isActive());
// parent shouldn't receive new map or resize events from child being shown
QTRY_COMPARE(window.received(QEvent::Map), 1);
QTRY_COMPARE(window.received(QEvent::Resize), 1);
QTRY_COMPARE(window.received(QEvent::FocusIn), 1);
QTRY_COMPARE(window.received(QEvent::FocusOut), 1);
QTRY_COMPARE(child.received(QEvent::FocusIn), 1);
// child has focus
QVERIFY(window.isActive());
Window dialog;
dialog.setTransientParent(&window);
dialog.setGeometry(110, 110, 30, 30);
dialog.show();
dialog.requestActivateWindow();
QTRY_COMPARE(dialog.received(QEvent::Map), 1);
QTRY_COMPARE(dialog.received(QEvent::Resize), 1);
QTRY_VERIFY(QGuiApplication::focusWindow() == &dialog);
QVERIFY(dialog.isActive());
// transient child has focus
QVERIFY(window.isActive());
// parent is active
QVERIFY(child.isActive());
window.requestActivateWindow();
QTRY_VERIFY(QGuiApplication::focusWindow() == &window);
QTRY_COMPARE(dialog.received(QEvent::FocusOut), 1);
QTRY_COMPARE(window.received(QEvent::FocusIn), 2);
QVERIFY(window.isActive());
// transient parent has focus
QVERIFY(dialog.isActive());
// parent has focus
QVERIFY(child.isActive());
}
class InputTestWindow : public QWindow
{
public:
void keyPressEvent(QKeyEvent *event) {
keyPressCode = event->key();
}
void keyReleaseEvent(QKeyEvent *event) {
keyReleaseCode = event->key();
}
void mousePressEvent(QMouseEvent *event) {
if (ignoreMouse) {
event->ignore();
} else {
mousePressButton = event->button();
mousePressScreenPos = event->screenPos();
}
}
void mouseReleaseEvent(QMouseEvent *event) {
if (ignoreMouse)
event->ignore();
else
mouseReleaseButton = event->button();
}
void mouseMoveEvent(QMouseEvent *event) {
if (ignoreMouse) {
event->ignore();
} else {
mouseMoveButton = event->button();
mouseMoveScreenPos = event->screenPos();
}
}
void touchEvent(QTouchEvent *event) {
if (ignoreTouch) {
event->ignore();
return;
}
QList<QTouchEvent::TouchPoint> points = event->touchPoints();
for (int i = 0; i < points.count(); ++i) {
switch (points.at(i).state()) {
case Qt::TouchPointPressed:
++touchPressedCount;
break;
case Qt::TouchPointReleased:
++touchReleasedCount;
break;
default:
break;
}
}
}
InputTestWindow() {
keyPressCode = keyReleaseCode = 0;
mousePressButton = mouseReleaseButton = 0;
touchPressedCount = touchReleasedCount = 0;
ignoreMouse = ignoreTouch = 0;
}
int keyPressCode, keyReleaseCode;
int mousePressButton, mouseReleaseButton, mouseMoveButton;
QPointF mousePressScreenPos, mouseMoveScreenPos;
int touchPressedCount, touchReleasedCount;
bool ignoreMouse, ignoreTouch;
};
void tst_QWindow::testInputEvents()
{
InputTestWindow window;
window.setGeometry(80, 80, 40, 40);
window.show();
QTest::qWaitForWindowShown(&window);
QWindowSystemInterface::handleKeyEvent(&window, QEvent::KeyPress, Qt::Key_A, Qt::NoModifier);
QWindowSystemInterface::handleKeyEvent(&window, QEvent::KeyRelease, Qt::Key_A, Qt::NoModifier);
QCoreApplication::processEvents();
QCOMPARE(window.keyPressCode, int(Qt::Key_A));
QCOMPARE(window.keyReleaseCode, int(Qt::Key_A));
QPointF local(12, 34);
QWindowSystemInterface::handleMouseEvent(&window, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, local, local, Qt::NoButton);
QCoreApplication::processEvents();
QCOMPARE(window.mousePressButton, int(Qt::LeftButton));
QCOMPARE(window.mouseReleaseButton, int(Qt::LeftButton));
QList<QWindowSystemInterface::TouchPoint> points;
QWindowSystemInterface::TouchPoint tp1, tp2;
tp1.id = 1;
tp1.state = Qt::TouchPointPressed;
tp1.area = QRect(10, 10, 4, 4);
tp2.id = 2;
tp2.state = Qt::TouchPointPressed;
tp2.area = QRect(20, 20, 4, 4);
points << tp1 << tp2;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
points[0].state = Qt::TouchPointReleased;
points[1].state = Qt::TouchPointReleased;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
QTRY_COMPARE(window.touchPressedCount, 2);
QTRY_COMPARE(window.touchReleasedCount, 2);
}
void tst_QWindow::touchToMouseTranslation()
{
InputTestWindow window;
window.ignoreTouch = true;
window.setGeometry(80, 80, 40, 40);
window.show();
QTest::qWaitForWindowShown(&window);
QList<QWindowSystemInterface::TouchPoint> points;
QWindowSystemInterface::TouchPoint tp1, tp2;
const QRectF pressArea(101, 102, 4, 4);
const QRectF moveArea(105, 108, 4, 4);
tp1.id = 1;
tp1.state = Qt::TouchPointPressed;
tp1.area = pressArea;
tp2.id = 2;
tp2.state = Qt::TouchPointPressed;
points << tp1 << tp2;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
// Now an update but with changed list order. The mouse event should still
// be generated from the point with id 1.
tp1.id = 2;
tp1.state = Qt::TouchPointStationary;
tp2.id = 1;
tp2.state = Qt::TouchPointMoved;
tp2.area = moveArea;
points.clear();
points << tp1 << tp2;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
points[0].state = Qt::TouchPointReleased;
points[1].state = Qt::TouchPointReleased;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
QTRY_COMPARE(window.mousePressButton, int(Qt::LeftButton));
QTRY_COMPARE(window.mouseReleaseButton, int(Qt::LeftButton));
QTRY_COMPARE(window.mousePressScreenPos, pressArea.center());
QTRY_COMPARE(window.mouseMoveScreenPos, moveArea.center());
window.mousePressButton = 0;
window.mouseReleaseButton = 0;
window.ignoreTouch = false;
points[0].state = Qt::TouchPointPressed;
points[1].state = Qt::TouchPointPressed;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
points[0].state = Qt::TouchPointReleased;
points[1].state = Qt::TouchPointReleased;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
// no new mouse events should be generated since the input window handles the touch events
QTRY_COMPARE(window.mousePressButton, 0);
QTRY_COMPARE(window.mouseReleaseButton, 0);
qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, false);
window.ignoreTouch = true;
points[0].state = Qt::TouchPointPressed;
points[1].state = Qt::TouchPointPressed;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
points[0].state = Qt::TouchPointReleased;
points[1].state = Qt::TouchPointReleased;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, true);
// mouse event synthesizing disabled
QTRY_COMPARE(window.mousePressButton, 0);
QTRY_COMPARE(window.mouseReleaseButton, 0);
}
void tst_QWindow::mouseToTouchTranslation()
{
qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, true);
InputTestWindow window;
window.ignoreMouse = true;
window.setGeometry(80, 80, 40, 40);
window.show();
QTest::qWaitForWindowShown(&window);
QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::NoButton);
QCoreApplication::processEvents();
qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, false);
QTRY_COMPARE(window.touchPressedCount, 1);
QTRY_COMPARE(window.touchReleasedCount, 1);
qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, true);
window.ignoreMouse = false;
QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::NoButton);
QCoreApplication::processEvents();
qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, false);
// no new touch events should be generated since the input window handles the mouse events
QTRY_COMPARE(window.touchPressedCount, 1);
QTRY_COMPARE(window.touchReleasedCount, 1);
window.ignoreMouse = true;
QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::NoButton);
QCoreApplication::processEvents();
// touch event synthesis disabled
QTRY_COMPARE(window.touchPressedCount, 1);
QTRY_COMPARE(window.touchReleasedCount, 1);
}
void tst_QWindow::mouseToTouchLoop()
{
// make sure there's no infinite loop when synthesizing both ways
qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, true);
qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, true);
InputTestWindow window;
window.ignoreMouse = true;
window.ignoreTouch = true;
window.setGeometry(80, 80, 40, 40);
window.show();
QTest::qWaitForWindowShown(&window);
QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::NoButton);
QCoreApplication::processEvents();
qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, false);
qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, false);
}
void tst_QWindow::orientation()
{
QWindow window;
window.setGeometry(80, 80, 40, 40);
window.create();
window.reportContentOrientationChange(Qt::PortraitOrientation);
QCOMPARE(window.contentOrientation(), Qt::PortraitOrientation);
window.reportContentOrientationChange(Qt::PrimaryOrientation);
QCOMPARE(window.contentOrientation(), Qt::PrimaryOrientation);
QVERIFY(!window.requestWindowOrientation(Qt::LandscapeOrientation) || window.windowOrientation() == Qt::LandscapeOrientation);
QVERIFY(!window.requestWindowOrientation(Qt::PortraitOrientation) || window.windowOrientation() == Qt::PortraitOrientation);
QVERIFY(!window.requestWindowOrientation(Qt::PrimaryOrientation) || window.windowOrientation() == Qt::PrimaryOrientation);
QSignalSpy spy(&window, SIGNAL(contentOrientationChanged(Qt::ScreenOrientation)));
window.reportContentOrientationChange(Qt::LandscapeOrientation);
QCOMPARE(spy.count(), 1);
}
void tst_QWindow::close()
{
QWindow a;
QWindow b;
QWindow c(&a);
a.show();
b.show();
// we can not close a non top level window
QVERIFY(!c.close());
QVERIFY(a.close());
QVERIFY(b.close());
}
#include <tst_qwindow.moc>
QTEST_MAIN(tst_QWindow);