2073a16497
Now that the whole file is not included when doing standalone tests, the conditions are not needed anymore. Change-Id: I49ddd2fc4a8327e09529948785f40cda5dedbb11 Reviewed-by: Cristian Adam <cristian.adam@qt.io>
249 lines
11 KiB
CMake
249 lines
11 KiB
CMake
#
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# Collection of auto detection routines to improve the user experience when
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# building Qt from source.
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#
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# Make sure to not run detection when building standalone tests, because the detection was already
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# done when initially configuring qtbase.
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function(qt_auto_detect_android)
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if(DEFINED CMAKE_TOOLCHAIN_FILE AND NOT DEFINED QT_AUTODETECT_ANDROID)
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file(READ ${CMAKE_TOOLCHAIN_FILE} toolchain_file_content OFFSET 0 LIMIT 80)
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string(FIND ${toolchain_file_content} "The Android Open Source Project" find_result REVERSE)
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if (NOT ${find_result} EQUAL -1)
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set(android_detected TRUE)
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else()
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set(android_detected FALSE)
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endif()
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if(android_detected)
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message(STATUS "Android toolchain file detected, checking configuration defaults...")
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if(NOT DEFINED ANDROID_NATIVE_API_LEVEL)
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message(STATUS "ANDROID_NATIVE_API_LEVEL was not specified, using API level 21 as default")
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set(ANDROID_NATIVE_API_LEVEL 21 CACHE STRING "")
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endif()
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if(NOT DEFINED ANDROID_STL)
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set(ANDROID_STL "c++_shared" CACHE STRING "")
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endif()
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endif()
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set(QT_AUTODETECT_ANDROID ${android_detected} CACHE STRING "")
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elseif (QT_AUTODETECT_ANDROID)
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message(STATUS "Android toolchain file detected")
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endif()
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endfunction()
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function(qt_auto_detect_vpckg)
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if(DEFINED ENV{VCPKG_ROOT})
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set(vcpkg_toolchain_file "$ENV{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake")
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get_filename_component(vcpkg_toolchain_file "${vcpkg_toolchain_file}" ABSOLUTE)
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if(DEFINED CMAKE_TOOLCHAIN_FILE)
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get_filename_component(supplied_toolchain_file "${CMAKE_TOOLCHAIN_FILE}" ABSOLUTE)
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if(NOT supplied_toolchain_file STREQUAL vcpkg_toolchain_file)
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set(VCPKG_CHAINLOAD_TOOLCHAIN_FILE "${CMAKE_TOOLCHAIN_FILE}" CACHE STRING "")
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endif()
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unset(supplied_toolchain_file)
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endif()
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set(CMAKE_TOOLCHAIN_FILE "${vcpkg_toolchain_file}" CACHE STRING "" FORCE)
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message(STATUS "Using vcpkg from $ENV{VCPKG_ROOT}")
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if(DEFINED ENV{VCPKG_DEFAULT_TRIPLET} AND NOT DEFINED VCPKG_TARGET_TRIPLET)
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set(VCPKG_TARGET_TRIPLET "$ENV{VCPKG_DEFAULT_TRIPLET}" CACHE STRING "")
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message(STATUS "Using vcpkg triplet ${VCPKG_TARGET_TRIPLET}")
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endif()
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unset(vcpkg_toolchain_file)
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message(STATUS "CMAKE_TOOLCHAIN_FILE is: ${CMAKE_TOOLCHAIN_FILE}")
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if(DEFINED VCPKG_CHAINLOAD_TOOLCHAIN_FILE)
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message(STATUS "VCPKG_CHAINLOAD_TOOLCHAIN_FILE is: ${VCPKG_CHAINLOAD_TOOLCHAIN_FILE}")
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endif()
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endif()
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endfunction()
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function(qt_auto_detect_ios)
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if(CMAKE_SYSTEM_NAME STREQUAL iOS
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OR CMAKE_SYSTEM_NAME STREQUAL watchOS
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OR CMAKE_SYSTEM_NAME STREQUAL tvOS)
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message(STATUS "Using internal CMake ${CMAKE_SYSTEM_NAME} toolchain file.")
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# The QT_UIKIT_SDK check simulates the input.sdk condition for simulator_and_device in
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# configure.json.
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# If the variable is explicitly provided, assume simulator_and_device to be off.
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if(QT_UIKIT_SDK)
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set(simulator_and_device OFF)
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elseif(QT_FORCE_SIMULATOR_AND_DEVICE)
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# TODO: Once we get simulator_and_device support in upstream CMake, only then allow
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# usage of simulator_and_device without forcing.
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set(simulator_and_device ON)
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else()
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# If QT_UIKIT_SDK is not provided, default to simulator.
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set(simulator_and_device OFF)
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set(QT_UIKIT_SDK "iphonesimulator" CACHE "STRING" "Chosen uikit SDK.")
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endif()
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message(STATUS "simulator_and_device set to: \"${simulator_and_device}\".")
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# Choose relevant architectures.
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# Using a non xcode generator requires explicit setting of the
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# architectures, otherwise compilation fails with unknown defines.
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if(CMAKE_SYSTEM_NAME STREQUAL iOS)
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if(simulator_and_device)
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set(osx_architectures "arm64;x86_64")
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elseif(QT_UIKIT_SDK STREQUAL "iphoneos")
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set(osx_architectures "arm64")
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elseif(QT_UIKIT_SDK STREQUAL "iphonesimulator")
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set(osx_architectures "x86_64")
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else()
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if(NOT DEFINED QT_UIKIT_SDK)
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message(FATAL_ERROR "Please proviude a value for -DQT_UIKIT_SDK."
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" Possible values: iphoneos, iphonesimulator.")
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else()
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message(FATAL_ERROR
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"Unknown SDK argument given to QT_UIKIT_SDK: ${QT_UIKIT_SDK}.")
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endif()
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endif()
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elseif(CMAKE_SYSTEM_NAME STREQUAL tvOS)
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if(simulator_and_device)
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set(osx_architectures "arm64;x86_64")
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elseif(QT_UIKIT_SDK STREQUAL "appletvos")
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set(osx_architectures "arm64")
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elseif(QT_UIKIT_SDK STREQUAL "appletvsimulator")
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set(osx_architectures "x86_64")
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else()
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if(NOT DEFINED QT_UIKIT_SDK)
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message(FATAL_ERROR "Please proviude a value for -DQT_UIKIT_SDK."
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" Possible values: appletvos, appletvsimulator.")
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else()
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message(FATAL_ERROR
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"Unknown SDK argument given to QT_UIKIT_SDK: ${QT_UIKIT_SDK}.")
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endif()
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endif()
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elseif(CMAKE_SYSTEM_NAME STREQUAL watchOS)
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if(simulator_and_device)
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set(osx_architectures "armv7k;i386")
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elseif(QT_UIKIT_SDK STREQUAL "watchos")
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set(osx_architectures "armv7k")
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elseif(QT_UIKIT_SDK STREQUAL "watchsimulator")
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set(osx_architectures "i386")
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else()
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if(NOT DEFINED QT_UIKIT_SDK)
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message(FATAL_ERROR "Please proviude a value for -DQT_UIKIT_SDK."
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" Possible values: watchos, watchsimulator.")
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else()
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message(FATAL_ERROR
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"Unknown SDK argument given to QT_UIKIT_SDK: ${QT_UIKIT_SDK}.")
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endif()
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endif()
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endif()
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# For non simulator_and_device builds, we need to explicitly set the SYSROOT aka the sdk
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# value.
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if(QT_UIKIT_SDK)
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set(CMAKE_OSX_SYSROOT "${QT_UIKIT_SDK}" CACHE STRING "")
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endif()
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message(STATUS "CMAKE_OSX_SYSROOT set to: \"${CMAKE_OSX_SYSROOT}\".")
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message(STATUS "CMAKE_OSX_ARCHITECTURES set to: \"${osx_architectures}\".")
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set(CMAKE_OSX_ARCHITECTURES "${osx_architectures}" CACHE STRING "")
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if(NOT DEFINED BUILD_SHARED_LIBS)
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set(BUILD_SHARED_LIBS OFF CACHE BOOL "Build Qt statically or dynamically" FORCE)
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endif()
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if(BUILD_SHARED_LIBS)
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message(FATAL_ERROR
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"Building Qt for ${CMAKE_SYSTEM_NAME} as shared libraries is not supported.")
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endif()
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# Disable qt rpaths for iOS, just like mkspecs/common/uikit.conf does, due to those
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# bundles not being able to use paths outside the app bundle. Not sure this is strictly
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# needed though.
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set(QT_DISABLE_RPATH "OFF" CACHE BOOL "Disable automatic Qt rpath handling." FORCE)
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endif()
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endfunction()
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function(qt_auto_detect_cmake_config)
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if(CMAKE_CONFIGURATION_TYPES)
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# Allow users to specify this option.
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if(NOT QT_MULTI_CONFIG_FIRST_CONFIG)
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list(GET CMAKE_CONFIGURATION_TYPES 0 first_config_type)
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set(QT_MULTI_CONFIG_FIRST_CONFIG "${first_config_type}")
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set(QT_MULTI_CONFIG_FIRST_CONFIG "${first_config_type}" PARENT_SCOPE)
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endif()
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set(CMAKE_TRY_COMPILE_CONFIGURATION "${QT_MULTI_CONFIG_FIRST_CONFIG}" PARENT_SCOPE)
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if(CMAKE_GENERATOR STREQUAL "Ninja Multi-Config")
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# Create build-<config>.ninja files for all specified configurations.
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set(CMAKE_CROSS_CONFIGS "all" CACHE STRING "")
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# The configuration that will be considered the main one (for example when
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# configuring standalone tests with a single-config generator like Ninja).
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set(CMAKE_DEFAULT_BUILD_TYPE "${QT_MULTI_CONFIG_FIRST_CONFIG}" CACHE STRING "")
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# By default when ninja is called without parameters, it will build all configurations.
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set(CMAKE_DEFAULT_CONFIGS "all" CACHE STRING "")
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endif()
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endif()
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endfunction()
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function(qt_auto_detect_cyclic_toolchain)
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if(CMAKE_TOOLCHAIN_FILE AND CMAKE_TOOLCHAIN_FILE MATCHES "/qt.toolchain.cmake$")
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message(FATAL_ERROR
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"Woah there! You can't use the Qt generated qt.toolchain.cmake file to configure "
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"qtbase, because that will create a toolchain file that includes itself!\n"
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"Did you accidentally use qt-cmake to configure qtbase? Make sure to remove the "
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"CMakeCache.txt file, and configure qtbase with 'cmake' instead of 'qt-cmake'.")
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endif()
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endfunction()
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function(qt_auto_detect_darwin)
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if(APPLE)
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# If no CMAKE_OSX_DEPLOYMENT_TARGET is provided, default to a value that Qt defines.
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# This replicates the behavior in mkspecs/common/macx.conf where
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# QMAKE_MACOSX_DEPLOYMENT_TARGET is set.
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set(description
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"Minimum OS X version to target for deployment (at runtime); newer APIs weak linked. Set to empty string for default value.")
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if(NOT CMAKE_OSX_DEPLOYMENT_TARGET)
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if(NOT CMAKE_SYSTEM_NAME)
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# macOS
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set(version "10.14")
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elseif(CMAKE_SYSTEM_NAME STREQUAL iOS)
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set(version "12.0")
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elseif(CMAKE_SYSTEM_NAME STREQUAL watchOS)
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set(version "5.0")
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elseif(CMAKE_SYSTEM_NAME STREQUAL tvOS)
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set(version "12.0")
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endif()
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if(version)
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set(CMAKE_OSX_DEPLOYMENT_TARGET "${version}" CACHE STRING "${description}")
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endif()
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endif()
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if(CMAKE_OSX_DEPLOYMENT_TARGET)
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message(STATUS
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"CMAKE_OSX_DEPLOYMENT_TARGET set to: \"${CMAKE_OSX_DEPLOYMENT_TARGET}\".")
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endif()
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endif()
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endfunction()
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function(qt_auto_detect_pch)
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set(default_value "ON")
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if(CMAKE_OSX_ARCHITECTURES AND CMAKE_VERSION VERSION_LESS 3.18.0 AND NOT QT_FORCE_PCH)
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list(LENGTH CMAKE_OSX_ARCHITECTURES arch_count)
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# CMake versions lower than 3.18 don't support PCH when multiple architectures are set.
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# This is the case for simulator_and_device builds.
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if(arch_count GREATER 1)
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set(default_value "OFF")
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message(WARNING "PCH support disabled due to usage of multiple architectures.")
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endif()
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endif()
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option(BUILD_WITH_PCH "Build Qt using precompiled headers?" "${default_value}")
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endfunction()
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qt_auto_detect_cyclic_toolchain()
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qt_auto_detect_cmake_config()
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qt_auto_detect_darwin()
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qt_auto_detect_ios()
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qt_auto_detect_android()
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qt_auto_detect_vpckg()
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qt_auto_detect_pch()
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