qt5base-lts/tests/auto/qanimationgroup/tst_qanimationgroup.cpp
Jyri Tahtela f9f395c28b Update licenseheader text in source files for qtbase Qt module
Updated version of LGPL and FDL licenseheaders.
Apply release phase licenseheaders for all source files.

Reviewed-by: Trust Me
2011-05-24 12:34:08 +03:00

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/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtTest/QtTest>
#include <QtCore/qanimationgroup.h>
#include <QtCore/qsequentialanimationgroup.h>
#include <QtCore/qparallelanimationgroup.h>
//TESTED_CLASS=QAnimationGroup
//TESTED_FILES=
Q_DECLARE_METATYPE(QAbstractAnimation::State)
class tst_QAnimationGroup : public QObject
{
Q_OBJECT
public:
tst_QAnimationGroup();
virtual ~tst_QAnimationGroup();
public Q_SLOTS:
void init();
void cleanup();
private slots:
void construction();
void emptyGroup();
void setCurrentTime();
void statesAndSignals();
void setParentAutoAdd();
void beginNestedGroup();
void addChildTwice();
void loopWithoutStartValue();
};
tst_QAnimationGroup::tst_QAnimationGroup()
{
}
tst_QAnimationGroup::~tst_QAnimationGroup()
{
}
void tst_QAnimationGroup::init()
{
qRegisterMetaType<QAbstractAnimation::State>("QAbstractAnimation::State");
}
void tst_QAnimationGroup::cleanup()
{
}
void tst_QAnimationGroup::construction()
{
QSequentialAnimationGroup animationgroup;
}
class AnimationObject : public QObject
{
Q_OBJECT
Q_PROPERTY(int value READ value WRITE setValue)
public:
AnimationObject(int startValue = 0)
: v(startValue)
{ }
int value() const { return v; }
void setValue(int value) { v = value; }
int v;
};
class TestAnimation : public QVariantAnimation
{
Q_OBJECT
public:
virtual void updateCurrentValue(const QVariant &value) { Q_UNUSED(value)};
virtual void updateState(QAbstractAnimation::State oldState,
QAbstractAnimation::State newState)
{
Q_UNUSED(oldState)
Q_UNUSED(newState)
};
};
class UncontrolledAnimation : public QPropertyAnimation
{
Q_OBJECT
public:
UncontrolledAnimation(QObject *target, const QByteArray &propertyName, QObject *parent = 0)
: QPropertyAnimation(target, propertyName, parent), id(0)
{
setDuration(250);
}
int duration() const { return -1; /* not time driven */ }
protected:
void timerEvent(QTimerEvent *event)
{
if (event->timerId() == id)
stop();
}
void updateRunning(bool running)
{
if (running) {
id = startTimer(500);
} else {
killTimer(id);
id = 0;
}
}
private:
int id;
};
void tst_QAnimationGroup::emptyGroup()
{
QSequentialAnimationGroup group;
QSignalSpy groupStateChangedSpy(&group, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
QCOMPARE(group.state(), QAnimationGroup::Stopped);
group.start();
QCOMPARE(groupStateChangedSpy.count(), 2);
QCOMPARE(qVariantValue<QAbstractAnimation::State>(groupStateChangedSpy.at(0).first()),
QAnimationGroup::Running);
QCOMPARE(qVariantValue<QAbstractAnimation::State>(groupStateChangedSpy.at(1).first()),
QAnimationGroup::Stopped);
QCOMPARE(group.state(), QAnimationGroup::Stopped);
QTest::ignoreMessage(QtWarningMsg, "QAbstractAnimation::pause: Cannot pause a stopped animation");
group.pause();
QCOMPARE(groupStateChangedSpy.count(), 2);
QCOMPARE(group.state(), QAnimationGroup::Stopped);
group.start();
QCOMPARE(qVariantValue<QAbstractAnimation::State>(groupStateChangedSpy.at(2).first()),
QAnimationGroup::Running);
QCOMPARE(qVariantValue<QAbstractAnimation::State>(groupStateChangedSpy.at(3).first()),
QAnimationGroup::Stopped);
QCOMPARE(group.state(), QAnimationGroup::Stopped);
group.stop();
QCOMPARE(groupStateChangedSpy.count(), 4);
QCOMPARE(group.state(), QAnimationGroup::Stopped);
}
void tst_QAnimationGroup::setCurrentTime()
{
AnimationObject s_o1;
AnimationObject s_o2;
AnimationObject s_o3;
AnimationObject p_o1;
AnimationObject p_o2;
AnimationObject p_o3;
AnimationObject t_o1;
AnimationObject t_o2;
// sequence operating on same object/property
QSequentialAnimationGroup *sequence = new QSequentialAnimationGroup();
QAbstractAnimation *a1_s_o1 = new QPropertyAnimation(&s_o1, "value");
QAbstractAnimation *a2_s_o1 = new QPropertyAnimation(&s_o1, "value");
QAbstractAnimation *a3_s_o1 = new QPropertyAnimation(&s_o1, "value");
a2_s_o1->setLoopCount(3);
sequence->addAnimation(a1_s_o1);
sequence->addAnimation(a2_s_o1);
sequence->addAnimation(a3_s_o1);
// sequence operating on different object/properties
QAnimationGroup *sequence2 = new QSequentialAnimationGroup();
QAbstractAnimation *a1_s_o2 = new QPropertyAnimation(&s_o2, "value");
QAbstractAnimation *a1_s_o3 = new QPropertyAnimation(&s_o3, "value");
sequence2->addAnimation(a1_s_o2);
sequence2->addAnimation(a1_s_o3);
// parallel operating on different object/properties
QAnimationGroup *parallel = new QParallelAnimationGroup();
QAbstractAnimation *a1_p_o1 = new QPropertyAnimation(&p_o1, "value");
QAbstractAnimation *a1_p_o2 = new QPropertyAnimation(&p_o2, "value");
QAbstractAnimation *a1_p_o3 = new QPropertyAnimation(&p_o3, "value");
a1_p_o2->setLoopCount(3);
parallel->addAnimation(a1_p_o1);
parallel->addAnimation(a1_p_o2);
parallel->addAnimation(a1_p_o3);
QAbstractAnimation *notTimeDriven = new UncontrolledAnimation(&t_o1, "value");
QCOMPARE(notTimeDriven->totalDuration(), -1);
QAbstractAnimation *loopsForever = new QPropertyAnimation(&t_o2, "value");
loopsForever->setLoopCount(-1);
QCOMPARE(loopsForever->totalDuration(), -1);
QParallelAnimationGroup group;
group.addAnimation(sequence);
group.addAnimation(sequence2);
group.addAnimation(parallel);
group.addAnimation(notTimeDriven);
group.addAnimation(loopsForever);
// Current time = 1
group.setCurrentTime(1);
QCOMPARE(group.state(), QAnimationGroup::Stopped);
QCOMPARE(sequence->state(), QAnimationGroup::Stopped);
QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped);
QCOMPARE(sequence2->state(), QAnimationGroup::Stopped);
QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped);
QCOMPARE(parallel->state(), QAnimationGroup::Stopped);
QCOMPARE(a1_p_o1->state(), QAnimationGroup::Stopped);
QCOMPARE(a1_p_o2->state(), QAnimationGroup::Stopped);
QCOMPARE(a1_p_o3->state(), QAnimationGroup::Stopped);
QCOMPARE(notTimeDriven->state(), QAnimationGroup::Stopped);
QCOMPARE(loopsForever->state(), QAnimationGroup::Stopped);
QCOMPARE(group.currentLoopTime(), 1);
QCOMPARE(sequence->currentLoopTime(), 1);
QCOMPARE(a1_s_o1->currentLoopTime(), 1);
QCOMPARE(a2_s_o1->currentLoopTime(), 0);
QCOMPARE(a3_s_o1->currentLoopTime(), 0);
QCOMPARE(a1_s_o2->currentLoopTime(), 1);
QCOMPARE(a1_s_o3->currentLoopTime(), 0);
QCOMPARE(a1_p_o1->currentLoopTime(), 1);
QCOMPARE(a1_p_o2->currentLoopTime(), 1);
QCOMPARE(a1_p_o3->currentLoopTime(), 1);
QCOMPARE(notTimeDriven->currentLoopTime(), 1);
QCOMPARE(loopsForever->currentLoopTime(), 1);
// Current time = 250
group.setCurrentTime(250);
QCOMPARE(group.currentLoopTime(), 250);
QCOMPARE(sequence->currentLoopTime(), 250);
QCOMPARE(a1_s_o1->currentLoopTime(), 250);
QCOMPARE(a2_s_o1->currentLoopTime(), 0);
QCOMPARE(a3_s_o1->currentLoopTime(), 0);
QCOMPARE(a1_s_o2->currentLoopTime(), 250);
QCOMPARE(a1_s_o3->currentLoopTime(), 0);
QCOMPARE(a1_p_o1->currentLoopTime(), 250);
QCOMPARE(a1_p_o2->currentLoopTime(), 0);
QCOMPARE(a1_p_o2->currentLoop(), 1);
QCOMPARE(a1_p_o3->currentLoopTime(), 250);
QCOMPARE(notTimeDriven->currentLoopTime(), 250);
QCOMPARE(loopsForever->currentLoopTime(), 0);
QCOMPARE(loopsForever->currentLoop(), 1);
QCOMPARE(sequence->currentAnimation(), a2_s_o1);
// Current time = 251
group.setCurrentTime(251);
QCOMPARE(group.currentLoopTime(), 251);
QCOMPARE(sequence->currentLoopTime(), 251);
QCOMPARE(a1_s_o1->currentLoopTime(), 250);
QCOMPARE(a2_s_o1->currentLoopTime(), 1);
QCOMPARE(a2_s_o1->currentLoop(), 0);
QCOMPARE(a3_s_o1->currentLoopTime(), 0);
QCOMPARE(sequence2->currentLoopTime(), 251);
QCOMPARE(a1_s_o2->currentLoopTime(), 250);
QCOMPARE(a1_s_o3->currentLoopTime(), 1);
QCOMPARE(a1_p_o1->currentLoopTime(), 250);
QCOMPARE(a1_p_o2->currentLoopTime(), 1);
QCOMPARE(a1_p_o2->currentLoop(), 1);
QCOMPARE(a1_p_o3->currentLoopTime(), 250);
QCOMPARE(notTimeDriven->currentLoopTime(), 251);
QCOMPARE(loopsForever->currentLoopTime(), 1);
QCOMPARE(sequence->currentAnimation(), a2_s_o1);
}
void tst_QAnimationGroup::statesAndSignals()
{
}
void tst_QAnimationGroup::setParentAutoAdd()
{
QParallelAnimationGroup group;
QVariantAnimation *animation = new QPropertyAnimation(&group);
QCOMPARE(animation->group(), static_cast<QAnimationGroup*>(&group));
}
void tst_QAnimationGroup::beginNestedGroup()
{
QAnimationGroup *subGroup;
QAnimationGroup *parent = new QParallelAnimationGroup();
for (int i = 0; i < 10; ++i) {
if (i & 1)
subGroup = new QParallelAnimationGroup(parent);
else
subGroup = new QSequentialAnimationGroup(parent);
QCOMPARE(parent->animationCount(), 1);
QAnimationGroup *child = static_cast<QAnimationGroup *>(parent->animationAt(0));
QCOMPARE(child->parent(), static_cast<QObject *>(parent));
if (i & 1)
QVERIFY(qobject_cast<QParallelAnimationGroup *> (child));
else
QVERIFY(qobject_cast<QSequentialAnimationGroup *> (child));
parent = child;
}
}
void tst_QAnimationGroup::addChildTwice()
{
QAbstractAnimation *subGroup;
QAbstractAnimation *subGroup2;
QAnimationGroup *parent = new QSequentialAnimationGroup();
subGroup = new QPropertyAnimation();
subGroup->setParent(parent);
parent->addAnimation(subGroup);
QCOMPARE(parent->animationCount(), 1);
parent->clear();
QCOMPARE(parent->animationCount(), 0);
// adding the same item twice to a group will remove the item from its current position
// and append it to the end
subGroup = new QPropertyAnimation(parent);
subGroup2 = new QPropertyAnimation(parent);
QCOMPARE(parent->animationCount(), 2);
QCOMPARE(parent->animationAt(0), subGroup);
QCOMPARE(parent->animationAt(1), subGroup2);
parent->addAnimation(subGroup);
QCOMPARE(parent->animationCount(), 2);
QCOMPARE(parent->animationAt(0), subGroup2);
QCOMPARE(parent->animationAt(1), subGroup);
delete parent;
}
void tst_QAnimationGroup::loopWithoutStartValue()
{
QAnimationGroup *parent = new QSequentialAnimationGroup();
QObject o;
o.setProperty("ole", 0);
QCOMPARE(o.property("ole").toInt(), 0);
QPropertyAnimation anim1(&o, "ole");
anim1.setEndValue(-50);
anim1.setDuration(100);
QPropertyAnimation anim2(&o, "ole");
anim2.setEndValue(50);
anim2.setDuration(100);
parent->addAnimation(&anim1);
parent->addAnimation(&anim2);
parent->setLoopCount(-1);
parent->start();
QVERIFY(anim1.startValue().isNull());
QCOMPARE(anim1.currentValue().toInt(), 0);
QCOMPARE(parent->currentLoop(), 0);
parent->setCurrentTime(200);
QCOMPARE(parent->currentLoop(), 1);
QCOMPARE(anim1.currentValue().toInt(), 50);
parent->stop();
}
QTEST_MAIN(tst_QAnimationGroup)
#include "tst_qanimationgroup.moc"