5b334729d3
...by removing the entire adjustedFormat() helper. Qt Quick has never used this, which indicates it is not that useful. Same goes for Qt Multimedia or Qt 3D. Ensuring depth and stencil is requested is already solved by using QSurfaceFormat::setDefaultFormat() or by adjusting the formats everywhere as appropriate. The helper function's usages are in the manual tests that use it as a shortcut, and in the GL backend itself. Remove it and leave it up the client to set the depth or stencil buffer size, typically in the global default surface format. (which in fact many of the mentioned manual tests already did, so some of calls to window->setFormat(adjustedFormat()) were completely unnecessary) By not having the built-in magic that tries to always force depth and stencil, we avoid problems that arise then the helper cannot be easily invoked (thinking of widgets and backingstores), and so one ends up with unexpected stencil (or depth) in the context (where the GL backend auto-adjusts), but not in the window (which is not under QRhi's control). It was in practice possible to trigger EGL_BAD_MATCH failures with the new rhi-based widget composition on EGL-based systems. For example, if an application with a QOpenGLWidget did not set both depth and stencil (but only one, or none), it ended up failing due to the context - surface EGLConfig mismatches. On other platforms this matters less due to less strict config/pixelformat management. Pick-to: 6.4 Change-Id: I28ae2de163de63ee91bee3ceae08b58e106e1380 Fixes: QTBUG-104951 Reviewed-by: Andy Nichols <andy.nichols@qt.io> |
||
---|---|---|
.. | ||
auto | ||
baseline | ||
benchmarks | ||
global | ||
libfuzzer | ||
manual | ||
shared | ||
testserver | ||
CMakeLists.txt | ||
README |
This directory contains autotests and benchmarks based on Qt Test. In order to run the autotests reliably, you need to configure a desktop to match the test environment that these tests are written for. Linux X11: * The user must be logged in to an active desktop; you can't run the autotests without a valid DISPLAY that allows X11 connections. * The tests are run against a KDE3 or KDE4 desktop. * Window manager uses "click to focus", and not "focus follows mouse". Many tests move the mouse cursor around and expect this to not affect focus and activation. * Disable "click to activate", i.e., when a window is opened, the window manager should automatically activate it (give it input focus) and not wait for the user to click the window.