974c210835
- Renamed LICENSE.LGPL to LICENSE.LGPLv21 - Added LICENSE.LGPLv3 - Removed LICENSE.GPL Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2 Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
223 lines
8.4 KiB
C++
223 lines
8.4 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL21$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Digia. For licensing terms and
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** conditions see http://qt.digia.com/licensing. For further information
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** use the contact form at http://qt.digia.com/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Digia gives you certain additional
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** rights. These rights are described in the Digia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef Q_NATIVE_INPUT
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#define Q_NATIVE_INPUT
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#include <QtCore>
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QT_BEGIN_NAMESPACE
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namespace Qt {
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namespace Native {
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enum Status {Success, Failure};
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}}
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QT_END_NAMESPACE
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// ----------------------------------------------------------------------------
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// Declare a set of native events that can be used to communicate with
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// client applications in an platform independent way
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// ----------------------------------------------------------------------------
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class QNativeEvent
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{
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public:
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static const int eventId = 1;
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QNativeEvent(Qt::KeyboardModifiers modifiers = Qt::NoModifier);
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virtual ~QNativeEvent(){};
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virtual int id() const { return eventId; };
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virtual QString toString() const = 0;
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Qt::KeyboardModifiers modifiers; // Yields for mouse events too.
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};
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class QNativeMouseEvent : public QNativeEvent {
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public:
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static const int eventId = 2;
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QNativeMouseEvent(){};
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QNativeMouseEvent(QPoint globalPos, Qt::KeyboardModifiers modifiers = Qt::NoModifier);
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virtual ~QNativeMouseEvent(){};
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virtual int id() const { return eventId; };
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QPoint globalPos;
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};
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class QNativeMouseMoveEvent : public QNativeMouseEvent {
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public:
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static const int eventId = 4;
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QNativeMouseMoveEvent(){};
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QNativeMouseMoveEvent(QPoint globalPos, Qt::KeyboardModifiers modifiers = Qt::NoModifier);
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virtual ~QNativeMouseMoveEvent(){};
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virtual int id() const { return eventId; };
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virtual QString toString() const;
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};
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class QNativeMouseButtonEvent : public QNativeMouseEvent {
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public:
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static const int eventId = 8;
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QNativeMouseButtonEvent(){};
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QNativeMouseButtonEvent(QPoint globalPos, Qt::MouseButton button, int clickCount, Qt::KeyboardModifiers modifiers = Qt::NoModifier);
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virtual ~QNativeMouseButtonEvent(){};
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virtual int id() const { return eventId; };
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virtual QString toString() const;
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Qt::MouseButton button;
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int clickCount;
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};
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class QNativeMouseDragEvent : public QNativeMouseButtonEvent {
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public:
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static const int eventId = 16;
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QNativeMouseDragEvent(){};
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QNativeMouseDragEvent(QPoint globalPos, Qt::MouseButton button, Qt::KeyboardModifiers modifiers = Qt::NoModifier);
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virtual ~QNativeMouseDragEvent(){};
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virtual int id() const { return eventId; };
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virtual QString toString() const;
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};
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class QNativeMouseWheelEvent : public QNativeMouseEvent {
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public:
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static const int eventId = 32;
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QNativeMouseWheelEvent(){};
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QNativeMouseWheelEvent(QPoint globalPos, int delta, Qt::KeyboardModifiers modifiers = Qt::NoModifier);
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virtual ~QNativeMouseWheelEvent(){};
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virtual int id() const { return eventId; };
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virtual QString toString() const;
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int delta;
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};
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class QNativeKeyEvent : public QNativeEvent {
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public:
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static const int eventId = 64;
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QNativeKeyEvent(){};
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QNativeKeyEvent(int nativeKeyCode, bool press, Qt::KeyboardModifiers modifiers = Qt::NoModifier);
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QNativeKeyEvent(int nativeKeyCode, bool press, QChar character, Qt::KeyboardModifiers modifiers);
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virtual ~QNativeKeyEvent(){};
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virtual int id() const { return eventId; };
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virtual QString toString() const;
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int nativeKeyCode;
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bool press;
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QChar character;
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// Some Qt to Native mappings:
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static int Key_A;
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static int Key_B;
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static int Key_C;
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static int Key_1;
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static int Key_Backspace;
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static int Key_Enter;
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static int Key_Del;
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};
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class QNativeModifierEvent : public QNativeEvent {
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public:
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static const int eventId = 128;
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QNativeModifierEvent(Qt::KeyboardModifiers modifiers = Qt::NoModifier, int nativeKeyCode = 0);
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virtual ~QNativeModifierEvent(){};
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virtual int id() const { return eventId; };
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virtual QString toString() const;
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int nativeKeyCode;
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};
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// ----------------------------------------------------------------------------
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// Declare a set of related output / input functions for convenience:
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// ----------------------------------------------------------------------------
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QDebug operator<<(QDebug d, QNativeEvent *e);
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QDebug operator<<(QDebug d, const QNativeEvent &e);
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QTextStream &operator<<(QTextStream &s, QNativeEvent *e);
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QTextStream &operator<<(QTextStream &s, QNativeMouseEvent *e);
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QTextStream &operator<<(QTextStream &s, QNativeMouseMoveEvent *e);
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QTextStream &operator<<(QTextStream &s, QNativeMouseButtonEvent *e);
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QTextStream &operator<<(QTextStream &s, QNativeMouseDragEvent *e);
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QTextStream &operator<<(QTextStream &s, QNativeMouseWheelEvent *e);
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QTextStream &operator<<(QTextStream &s, QNativeKeyEvent *e);
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QTextStream &operator<<(QTextStream &s, QNativeModifierEvent *e);
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QTextStream &operator>>(QTextStream &s, QNativeMouseMoveEvent *e);
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QTextStream &operator>>(QTextStream &s, QNativeMouseButtonEvent *e);
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QTextStream &operator>>(QTextStream &s, QNativeMouseDragEvent *e);
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QTextStream &operator>>(QTextStream &s, QNativeMouseWheelEvent *e);
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QTextStream &operator>>(QTextStream &s, QNativeKeyEvent *e);
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QTextStream &operator>>(QTextStream &s, QNativeModifierEvent *e);
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// ----------------------------------------------------------------------------
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// Declare the main class that is supposed to be sub-classed by components
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// that are to receive native events
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// ----------------------------------------------------------------------------
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class QNativeInput
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{
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public:
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QNativeInput(bool subscribe = true);
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virtual ~QNativeInput();
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// Callback methods. Should be implemented by interested sub-classes:
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void notify(QNativeEvent *event);
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virtual void nativeEvent(QNativeEvent *event);
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virtual void nativeMousePressEvent(QNativeMouseButtonEvent *){};
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virtual void nativeMouseReleaseEvent(QNativeMouseButtonEvent *){};
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virtual void nativeMouseMoveEvent(QNativeMouseMoveEvent *){};
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virtual void nativeMouseDragEvent(QNativeMouseDragEvent *){};
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virtual void nativeMouseWheelEvent(QNativeMouseWheelEvent *){};
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virtual void nativeKeyPressEvent(QNativeKeyEvent *){};
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virtual void nativeKeyReleaseEvent(QNativeKeyEvent *){};
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virtual void nativeModifierEvent(QNativeModifierEvent *){};
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// The following methods will differ in implementation from OS to OS:
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static Qt::Native::Status sendNativeMouseButtonEvent(const QNativeMouseButtonEvent &event);
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static Qt::Native::Status sendNativeMouseMoveEvent(const QNativeMouseMoveEvent &event);
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static Qt::Native::Status sendNativeMouseDragEvent(const QNativeMouseDragEvent &event);
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static Qt::Native::Status sendNativeMouseWheelEvent(const QNativeMouseWheelEvent &event);
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static Qt::Native::Status sendNativeKeyEvent(const QNativeKeyEvent &event, int pid = 0);
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static Qt::Native::Status sendNativeModifierEvent(const QNativeModifierEvent &event);
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// sendNativeEvent will NOT differ from OS to OS.
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static Qt::Native::Status sendNativeEvent(const QNativeEvent &event, int pid = 0);
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// The following methods will differ in implementation from OS to OS:
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Qt::Native::Status subscribeForNativeEvents();
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Qt::Native::Status unsubscribeForNativeEvents();
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};
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#endif // Q_NATIVE_INPUT
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