qt5base-lts/tests
Andrew Knight 603eac2dfb d3dcompiler_qt: Place compiler options in the shader file name
The compiler service needs to know what options to pass to the compiler,
and these options can affect the outcome of the shader blob. Runtime
compiled shader output must match this file name in the binary directory.
Pre-compiled shader blobs (e.g. those placed in a resource file) are
permitted to drop options from the file name if the implementor can
ensure the blob is compatible with the target.

Defines are not written out as options, but written into the shader
source, and therefore affect the cache key.

Change-Id: I11e4a43fcf6818ddb29aca5eba3d8647ba4021a1
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
2014-01-18 04:39:19 +01:00
..
auto d3dcompiler_qt: Place compiler options in the shader file name 2014-01-18 04:39:19 +01:00
baselineserver WinRT: Fix various test compilations 2013-10-02 12:36:05 +02:00
benchmarks expand tabs and related whitespace fixes in *.{cpp,h,qdoc} 2014-01-13 22:46:50 +01:00
global tst_bic: Add linux-gcc-ia32 bic data for QtXml 2013-01-16 08:25:28 +01:00
manual expand tabs and related whitespace fixes in *.{cpp,h,qdoc} 2014-01-13 22:46:50 +01:00
shared WinRT: Fix various test compilations 2013-10-02 12:36:05 +02:00
README Doc: Fix references to Qt Test 2013-01-30 01:35:06 +01:00
tests.pro Properly implement a 'make docs' target for subdirs and apps/libs 2012-05-09 08:34:42 +02:00

This directory contains autotests and benchmarks based on Qt Test. In order
to run the autotests reliably, you need to configure a desktop to match the
test environment that these tests are written for.

Linux X11:

   * The user must be logged in to an active desktop; you can't run the
     autotests without a valid DISPLAY that allows X11 connections.

   * The tests are run against a KDE3 or KDE4 desktop.

   * Window manager uses "click to focus", and not "focus follows mouse". Many
     tests move the mouse cursor around and expect this to not affect focus
     and activation.

   * Disable "click to activate", i.e., when a window is opened, the window
     manager should automatically activate it (give it input focus) and not
     wait for the user to click the window.