ff2b2032a0
Task-number: QTBUG-76491 Change-Id: I9dab736a0cbd2e86588919640c26e8ce6b3674d0 Reviewed-by: Alex Blasche <alexander.blasche@qt.io> Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
104 lines
3.6 KiB
C++
104 lines
3.6 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:GPL-EXCEPT$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <QDebug>
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#include <qtest.h>
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#include <QtTest/QtTest>
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#include <QtNetwork/qnetworkreply.h>
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#include <QtNetwork/qnetworkrequest.h>
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#include <QtNetwork/qnetworkaccessmanager.h>
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#include <QtNetwork>
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#include <QDebug>
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#include <private/qabstractsocketengine_p.h>
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#include <cstdio>
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#include <QNetworkConfigurationManager>
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#include <QNetworkConfiguration>
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#include <QNetworkSession>
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#include <QCoreApplication>
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const int bufsize = 16*1024;
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char buf[bufsize];
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int main(int argc, char**argv)
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{
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QCoreApplication app(argc, argv);
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// create it
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QAbstractSocketEngine *socketEngine =
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QAbstractSocketEngine::createSocketEngine(QAbstractSocket::TcpSocket, QNetworkProxy(QNetworkProxy::NoProxy), 0);
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if (!socketEngine) {
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qDebug() << "could not create engine";
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exit(1);
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}
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// initialize it
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bool initialized = socketEngine->initialize(QAbstractSocket::TcpSocket, QAbstractSocket::IPv4Protocol);
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if (!initialized) {
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qDebug() << "not able to initialize engine";
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exit(1);
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}
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// wait for connected
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int r = socketEngine->connectToHost(QHostAddress("74.125.77.99"), 80); // google
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bool readyToRead = false;
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bool readyToWrite = false;
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socketEngine->waitForReadOrWrite(&readyToRead, &readyToWrite, true, true, 10*1000);
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if (r <= 0) //timeout or error
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exit(1);
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if (readyToWrite) {
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// write the request
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QByteArray request("GET /robots.txt HTTP/1.0\r\n\r\n");
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int ret = socketEngine->write(request.constData(), request.length());
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if (ret == request.length()) {
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// read the response in a loop
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do {
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bool waitReadResult = socketEngine->waitForRead(10*1000);
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int available = socketEngine->bytesAvailable();
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if (waitReadResult == true && available == 0) {
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// disconnected
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exit(0);
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}
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std::fill(buf, buf + bufsize, 0);
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ret = socketEngine->read(buf, available);
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if (ret > 0) {
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printf("%s", buf);
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} else {
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// some failure when reading
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exit(1);
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}
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} while (1);
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} else {
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qDebug() << "failed writing";
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}
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} else {
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qDebug() << "failed connecting";
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}
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delete socketEngine;
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}
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