qt5base-lts/tests/benchmarks/gui/image/qimagescale/tst_qimagescale.cpp
Allan Sandfeld Jensen 7432c7c08a Cleanup and optimization of qimage smoothscale
Cleaning up smoothscale code. Upscaling is improved using existing
optimized interpolation methods, and downscale is given SSE4.1
optimized versions.

Change-Id: I7cdc256c26850948aef7dae26fda1622be6b8179
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
2015-04-15 11:25:41 +00:00

141 lines
4.9 KiB
C++

/****************************************************************************
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** This file is part of the test suite of the Qt Toolkit.
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#include <qtest.h>
#include <QImage>
class tst_QImageScale : public QObject
{
Q_OBJECT
private slots:
void scaleRgb32_data();
void scaleRgb32();
void scaleArgb32pm_data();
void scaleArgb32pm();
private:
QImage generateImageRgb32(int width, int height);
QImage generateImageArgb32(int width, int height);
};
void tst_QImageScale::scaleRgb32_data()
{
QTest::addColumn<QImage>("inputImage");
QTest::addColumn<QSize>("outputSize");
QImage image = generateImageRgb32(1000, 1000);
QTest::newRow("1000x1000 -> 2000x2000") << image << QSize(2000, 2000);
QTest::newRow("1000x1000 -> 2000x1000") << image << QSize(2000, 1000);
QTest::newRow("1000x1000 -> 1000x2000") << image << QSize(1000, 2000);
QTest::newRow("1000x1000 -> 2000x500") << image << QSize(2000, 500);
QTest::newRow("1000x1000 -> 500x2000") << image << QSize(500, 2000);
QTest::newRow("1000x1000 -> 500x500") << image << QSize(500, 500);
QTest::newRow("1000x1000 -> 200x200") << image << QSize(200, 200);
}
void tst_QImageScale::scaleRgb32()
{
QFETCH(QImage, inputImage);
QFETCH(QSize, outputSize);
QBENCHMARK {
volatile QImage output = inputImage.scaled(outputSize, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
// we need the volatile and the following to make sure the compiler does not do
// anything stupid :)
(void)output;
}
}
void tst_QImageScale::scaleArgb32pm_data()
{
QTest::addColumn<QImage>("inputImage");
QTest::addColumn<QSize>("outputSize");
QImage image = generateImageArgb32(1000, 1000).convertToFormat(QImage::Format_ARGB32_Premultiplied);
QTest::newRow("1000x1000 -> 2000x2000") << image << QSize(2000, 2000);
QTest::newRow("1000x1000 -> 2000x1000") << image << QSize(2000, 1000);
QTest::newRow("1000x1000 -> 1000x2000") << image << QSize(1000, 2000);
QTest::newRow("1000x1000 -> 2000x500") << image << QSize(2000, 500);
QTest::newRow("1000x1000 -> 500x2000") << image << QSize(500, 2000);
QTest::newRow("1000x1000 -> 500x500") << image << QSize(500, 500);
QTest::newRow("1000x1000 -> 200x200") << image << QSize(200, 200);
}
void tst_QImageScale::scaleArgb32pm()
{
QFETCH(QImage, inputImage);
QFETCH(QSize, outputSize);
QBENCHMARK {
volatile QImage output = inputImage.scaled(outputSize, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
// we need the volatile and the following to make sure the compiler does not do
// anything stupid :)
(void)output;
}
}
/*
Fill a RGB32 image with "random" pixel values.
*/
QImage tst_QImageScale::generateImageRgb32(int width, int height)
{
QImage image(width, height, QImage::Format_RGB32);
for (int y = 0; y < image.height(); ++y) {
QRgb *scanline = (QRgb*)image.scanLine(y);
for (int x = 0; x < width; ++x)
scanline[x] = qRgb(x, y, x ^ y);
}
return image;
}
/*
Fill a ARGB32 image with "random" pixel values.
*/
QImage tst_QImageScale::generateImageArgb32(int width, int height)
{
QImage image(width, height, QImage::Format_ARGB32);
const int byteWidth = width * 4;
for (int y = 0; y < image.height(); ++y) {
uchar *scanline = image.scanLine(y);
for (int x = 0; x < byteWidth; ++x)
scanline[x] = x ^ y;
}
return image;
}
QTEST_MAIN(tst_QImageScale)
#include "tst_qimagescale.moc"