6385a182f0
Since QtOpenGL/QGLContext is implemented in terms of QtGui/QOpenGLContext which has stricter requirements about how it's supposed to be used, we need to apply these requirements to QGLContext as well. This change adds QGLContext::moveToThread(QThread *) and documents it as a necessity for making a context current on another thread. Also introduces QGLPixelbuffer::context() to access the QGLContext of a pixelbuffer, and made QGLWidget::context() return a non-const QGLContext, since there's no good reason why it shouldn't, and it leads to less const_cast clutter. We could have introduced a backdoor in QOpenGLContext instead, making it loosen its requirements, but that would have made it harder / impossible to fully support threaded OpenGL in all the platforms. Task-number: QTBUG-22560 Change-Id: Ibb6f65f342e7c963e80cc42ab5664c5f1cab30b0 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com> |
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qglthreads.pro | ||
tst_qglthreads.cpp | ||
tst_qglthreads.h |