5ec344cc77
Currently, calling QGraphicsScene::items(QPointF(0, 0), Qt::IntersectsItemBoundingRect) or QGraphicsScene::items(QPointF(0, 0), Qt::ContainsItemBoundingRect) will exclude items whose shape does not contain QPointF(0, 0). This is because QGraphicsSceneIndexPointIntersector::intersect() also checks if the point is contained within the shape, instead of just checking if it is contained within the bounding rect. Task-number: QTBUG-19036 Change-Id: Ie701af2a5694d40cf9b3c9c19adbb09a53a4e398 Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com> Reviewed-by: Andreas Aardal Hanssen <andreas@hanssen.name> |
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qgraphicssceneindex.pro | ||
tst_qgraphicssceneindex.cpp |