05fc3aef53
Replace the current license disclaimer in files by a SPDX-License-Identifier. Files that have to be modified by hand are modified. License files are organized under LICENSES directory. Task-number: QTBUG-67283 Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Lars Knoll <lars.knoll@qt.io> Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
77 lines
1.8 KiB
C++
77 lines
1.8 KiB
C++
// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
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#include "nativeeventlist.h"
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NativeEventList::NativeEventList(int defaultWaitMs)
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: playbackMultiplier(1.0)
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, currIndex(-1)
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, wait(false)
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, defaultWaitMs(defaultWaitMs)
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{
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debug = qgetenv("NATIVEDEBUG").toInt();
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QString multiplier = qgetenv("NATIVEDEBUGSPEED");
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if (!multiplier.isEmpty())
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setTimeMultiplier(multiplier.toFloat());
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}
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NativeEventList::~NativeEventList()
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{
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for (int i=0; i<eventList.size(); i++)
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delete eventList.takeAt(i).second;
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}
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void NativeEventList::sendNextEvent()
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{
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QNativeEvent *e = eventList.at(currIndex).second;
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if (e) {
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if (debug > 0)
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qDebug() << "Sending:" << *e;
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QNativeInput::sendNativeEvent(*e);
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}
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waitNextEvent();
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}
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void NativeEventList::waitNextEvent()
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{
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if (++currIndex >= eventList.size()){
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emit done();
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stop();
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return;
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}
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int interval = eventList.at(currIndex).first;
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QTimer::singleShot(interval * playbackMultiplier, this, SLOT(sendNextEvent()));
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}
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void NativeEventList::append(QNativeEvent *event)
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{
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eventList.append(QPair<int, QNativeEvent *>(defaultWaitMs, event));
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}
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void NativeEventList::append(int waitMs, QNativeEvent *event)
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{
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eventList.append(QPair<int, QNativeEvent *>(waitMs, event));
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}
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void NativeEventList::play(Playback playback)
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{
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waitNextEvent();
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wait = (playback == WaitUntilFinished);
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while (wait)
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QCoreApplication::processEvents(QEventLoop::WaitForMoreEvents);
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}
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void NativeEventList::stop()
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{
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wait = false;
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QAbstractEventDispatcher::instance()->interrupt();
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}
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void NativeEventList::setTimeMultiplier(float multiplier)
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{
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playbackMultiplier = multiplier;
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}
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