qt5base-lts/tests/manual/gestures/graphicsview/gestures.cpp
Shawn Rutledge 2e0f7117b6 Fix deprecations in manual tests
QEventPoint instead of TouchPoint:  we have source compatibility for that,
but we can use the new type to avoid the deprecation warnings.
Some position accessors have been renamed too.

Change-Id: I5bfe5bc853931127a883d2bd61fab122495fd427
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
2020-12-01 20:20:11 +01:00

119 lines
3.8 KiB
C++

/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
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#include "gestures.h"
#include <QTouchEvent>
Qt::GestureType ThreeFingerSlideGesture::Type = Qt::CustomGesture;
QGesture *ThreeFingerSlideGestureRecognizer::create(QObject *)
{
return new ThreeFingerSlideGesture;
}
QGestureRecognizer::Result ThreeFingerSlideGestureRecognizer::recognize(QGesture *state, QObject *, QEvent *event)
{
ThreeFingerSlideGesture *d = static_cast<ThreeFingerSlideGesture *>(state);
QGestureRecognizer::Result result;
switch (event->type()) {
case QEvent::TouchBegin:
result = QGestureRecognizer::MayBeGesture;
break;
case QEvent::TouchEnd:
if (d->gestureFired)
result = QGestureRecognizer::FinishGesture;
else
result = QGestureRecognizer::CancelGesture;
break;
case QEvent::TouchUpdate:
if (d->state() != Qt::NoGesture) {
QTouchEvent *ev = static_cast<QTouchEvent*>(event);
if (ev->points().size() == 3) {
d->gestureFired = true;
result = QGestureRecognizer::TriggerGesture;
} else {
result = QGestureRecognizer::MayBeGesture;
for (const QEventPoint &pt : ev->points()) {
const int distance = (pt.globalPosition().toPoint() - pt.globalPressPosition().toPoint()).manhattanLength();
if (distance > 20)
result = QGestureRecognizer::CancelGesture;
}
}
} else {
result = QGestureRecognizer::CancelGesture;
}
break;
case QEvent::MouseButtonPress:
case QEvent::MouseButtonRelease:
case QEvent::MouseMove:
if (d->state() != Qt::NoGesture)
result = QGestureRecognizer::Ignore;
else
result = QGestureRecognizer::CancelGesture;
break;
default:
result = QGestureRecognizer::Ignore;
break;
}
return result;
}
void ThreeFingerSlideGestureRecognizer::reset(QGesture *state)
{
static_cast<ThreeFingerSlideGesture *>(state)->gestureFired = false;
QGestureRecognizer::reset(state);
}
QGesture *RotateGestureRecognizer::create(QObject *)
{
return new QGesture;
}
QGestureRecognizer::Result RotateGestureRecognizer::recognize(QGesture *, QObject *, QEvent *event)
{
switch (event->type()) {
case QEvent::TouchBegin:
case QEvent::TouchEnd:
case QEvent::TouchUpdate:
break;
default:
break;
}
return QGestureRecognizer::Ignore;
}
void RotateGestureRecognizer::reset(QGesture *state)
{
QGestureRecognizer::reset(state);
}
#include "moc_gestures.cpp"