34e4a8ef6d
Cleanup the Widgets examples - replace foreach with range-based for loop in the remaining directories Change-Id: I321e6c0f414401a1ae4fb65762b97d894b725afa Reviewed-by: Paul Wicking <paul.wicking@qt.io> Reviewed-by: Luca Beldi <v.ronin@yahoo.it>
108 lines
3.8 KiB
C++
108 lines
3.8 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the QtCore module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:BSD$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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**
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** BSD License Usage
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** Alternatively, you may use this file under the terms of the BSD license
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** as follows:
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** "Redistribution and use in source and binary forms, with or without
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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****************************************************************************/
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//Own
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#include "animationmanager.h"
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//Qt
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#include <QtCore/QAbstractAnimation>
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#include <QtCore/QDebug>
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// the universe's only animation manager
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AnimationManager *AnimationManager::instance = nullptr;
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AnimationManager::AnimationManager()
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{
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}
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AnimationManager *AnimationManager::self()
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{
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if (!instance)
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instance = new AnimationManager;
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return instance;
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}
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void AnimationManager::registerAnimation(QAbstractAnimation *anim)
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{
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QObject::connect(anim, &QObject::destroyed, this, &AnimationManager::unregisterAnimation_helper);
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animations.append(anim);
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}
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void AnimationManager::unregisterAnimation_helper(QObject *obj)
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{
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unregisterAnimation(static_cast<QAbstractAnimation*>(obj));
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}
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void AnimationManager::unregisterAnimation(QAbstractAnimation *anim)
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{
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QObject::disconnect(anim, &QObject::destroyed, this, &AnimationManager::unregisterAnimation_helper);
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animations.removeAll(anim);
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}
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void AnimationManager::unregisterAllAnimations()
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{
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animations.clear();
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}
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void AnimationManager::pauseAll()
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{
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for (QAbstractAnimation *animation : qAsConst(animations)) {
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if (animation->state() == QAbstractAnimation::Running)
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animation->pause();
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}
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}
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void AnimationManager::resumeAll()
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{
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for (QAbstractAnimation *animation : qAsConst(animations)) {
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if (animation->state() == QAbstractAnimation::Paused)
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animation->resume();
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}
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}
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