09ee9ef65d
Call adjustedFormat() as advised by the docs: "Applications are advised to set this format on their QWindow in order to avoid potential BAD_MATCH failures." Task-number: QTBUG-79659 Change-Id: Ibf415fb0ee64bdd3f01d4ba744244bce811c0d27 Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
1733 lines
64 KiB
C++
1733 lines
64 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2019 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:GPL-EXCEPT$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <QtTest/QtTest>
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#include <QThread>
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#include <QFile>
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#include <QOffscreenSurface>
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#include <QPainter>
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#include <QtGui/private/qrhi_p.h>
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#include <QtGui/private/qrhinull_p.h>
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#if QT_CONFIG(opengl)
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# include <QOpenGLContext>
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# include <QtGui/private/qrhigles2_p.h>
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# define TST_GL
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#endif
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#if QT_CONFIG(vulkan)
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# include <QVulkanInstance>
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# include <QtGui/private/qrhivulkan_p.h>
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# define TST_VK
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#endif
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#ifdef Q_OS_WIN
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#include <QtGui/private/qrhid3d11_p.h>
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# define TST_D3D11
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#endif
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#ifdef Q_OS_DARWIN
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# include <QtGui/private/qrhimetal_p.h>
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# define TST_MTL
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#endif
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Q_DECLARE_METATYPE(QRhi::Implementation)
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Q_DECLARE_METATYPE(QRhiInitParams *)
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class tst_QRhi : public QObject
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{
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Q_OBJECT
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private slots:
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void initTestCase();
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void cleanupTestCase();
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void rhiTestData();
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void create_data();
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void create();
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void nativeHandles_data();
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void nativeHandles();
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void resourceUpdateBatchBuffer_data();
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void resourceUpdateBatchBuffer();
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void resourceUpdateBatchRGBATextureUpload_data();
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void resourceUpdateBatchRGBATextureUpload();
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void resourceUpdateBatchRGBATextureCopy_data();
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void resourceUpdateBatchRGBATextureCopy();
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void resourceUpdateBatchRGBATextureMip_data();
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void resourceUpdateBatchRGBATextureMip();
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void invalidPipeline_data();
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void invalidPipeline();
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void renderToTextureSimple_data();
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void renderToTextureSimple();
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void renderToTextureTexturedQuad_data();
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void renderToTextureTexturedQuad();
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void renderToTextureTexturedQuadAndUniformBuffer_data();
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void renderToTextureTexturedQuadAndUniformBuffer();
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void renderToWindowSimple_data();
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void renderToWindowSimple();
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private:
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struct {
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QRhiNullInitParams null;
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#ifdef TST_GL
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QRhiGles2InitParams gl;
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#endif
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#ifdef TST_VK
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QRhiVulkanInitParams vk;
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#endif
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#ifdef TST_D3D11
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QRhiD3D11InitParams d3d;
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#endif
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#ifdef TST_MTL
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QRhiMetalInitParams mtl;
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#endif
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} initParams;
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#ifdef TST_VK
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QVulkanInstance vulkanInstance;
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#endif
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QOffscreenSurface *fallbackSurface = nullptr;
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};
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void tst_QRhi::initTestCase()
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{
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#ifdef TST_GL
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fallbackSurface = QRhiGles2InitParams::newFallbackSurface();
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initParams.gl.fallbackSurface = fallbackSurface;
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#endif
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#ifdef TST_VK
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#ifndef Q_OS_ANDROID
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vulkanInstance.setLayers({ QByteArrayLiteral("VK_LAYER_LUNARG_standard_validation") });
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#else
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vulkanInstance.setLayers({ QByteArrayLiteral("VK_LAYER_GOOGLE_threading"),
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QByteArrayLiteral("VK_LAYER_LUNARG_parameter_validation"),
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QByteArrayLiteral("VK_LAYER_LUNARG_object_tracker"),
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QByteArrayLiteral("VK_LAYER_LUNARG_core_validation"),
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QByteArrayLiteral("VK_LAYER_LUNARG_image"),
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QByteArrayLiteral("VK_LAYER_LUNARG_swapchain"),
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QByteArrayLiteral("VK_LAYER_GOOGLE_unique_objects") });
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#endif
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vulkanInstance.setExtensions(QByteArrayList()
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<< "VK_KHR_get_physical_device_properties2");
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vulkanInstance.create();
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initParams.vk.inst = &vulkanInstance;
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#endif
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#ifdef TST_D3D11
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initParams.d3d.enableDebugLayer = true;
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#endif
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}
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void tst_QRhi::cleanupTestCase()
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{
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#ifdef TST_VK
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vulkanInstance.destroy();
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#endif
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delete fallbackSurface;
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}
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void tst_QRhi::rhiTestData()
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{
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QTest::addColumn<QRhi::Implementation>("impl");
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QTest::addColumn<QRhiInitParams *>("initParams");
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QTest::newRow("Null") << QRhi::Null << static_cast<QRhiInitParams *>(&initParams.null);
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#ifdef TST_GL
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QTest::newRow("OpenGL") << QRhi::OpenGLES2 << static_cast<QRhiInitParams *>(&initParams.gl);
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#endif
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#ifdef TST_VK
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if (vulkanInstance.isValid())
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QTest::newRow("Vulkan") << QRhi::Vulkan << static_cast<QRhiInitParams *>(&initParams.vk);
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#endif
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#ifdef TST_D3D11
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QTest::newRow("Direct3D 11") << QRhi::D3D11 << static_cast<QRhiInitParams *>(&initParams.d3d);
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#endif
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#ifdef TST_MTL
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QTest::newRow("Metal") << QRhi::Metal << static_cast<QRhiInitParams *>(&initParams.mtl);
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#endif
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}
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void tst_QRhi::create_data()
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{
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rhiTestData();
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}
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static int aligned(int v, int a)
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{
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return (v + a - 1) & ~(a - 1);
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}
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void tst_QRhi::create()
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{
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// Merely attempting to create a QRhi should survive, with an error when
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// not supported. (of course, there is always a chance we encounter a crash
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// due to some random graphics stack...)
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QFETCH(QRhi::Implementation, impl);
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QFETCH(QRhiInitParams *, initParams);
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QScopedPointer<QRhi> rhi(QRhi::create(impl, initParams, QRhi::Flags(), nullptr));
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if (rhi) {
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QCOMPARE(rhi->backend(), impl);
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QCOMPARE(rhi->thread(), QThread::currentThread());
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// do a basic smoke test for the apis that do not directly render anything
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int cleanupOk = 0;
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QRhi *rhiPtr = rhi.data();
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auto cleanupFunc = [rhiPtr, &cleanupOk](QRhi *dyingRhi) {
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if (rhiPtr == dyingRhi)
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cleanupOk += 1;
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};
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rhi->addCleanupCallback(cleanupFunc);
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rhi->runCleanup();
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QCOMPARE(cleanupOk, 1);
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cleanupOk = 0;
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rhi->addCleanupCallback(cleanupFunc);
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QRhiResourceUpdateBatch *resUpd = rhi->nextResourceUpdateBatch();
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QVERIFY(resUpd);
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resUpd->release();
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QVERIFY(!rhi->supportedSampleCounts().isEmpty());
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QVERIFY(rhi->supportedSampleCounts().contains(1));
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QVERIFY(rhi->ubufAlignment() > 0);
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QCOMPARE(rhi->ubufAligned(123), aligned(123, rhi->ubufAlignment()));
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QCOMPARE(rhi->mipLevelsForSize(QSize(512, 300)), 10);
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QCOMPARE(rhi->sizeForMipLevel(0, QSize(512, 300)), QSize(512, 300));
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QCOMPARE(rhi->sizeForMipLevel(1, QSize(512, 300)), QSize(256, 150));
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QCOMPARE(rhi->sizeForMipLevel(2, QSize(512, 300)), QSize(128, 75));
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QCOMPARE(rhi->sizeForMipLevel(9, QSize(512, 300)), QSize(1, 1));
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const bool fbUp = rhi->isYUpInFramebuffer();
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const bool ndcUp = rhi->isYUpInNDC();
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const bool d0to1 = rhi->isClipDepthZeroToOne();
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const QMatrix4x4 corrMat = rhi->clipSpaceCorrMatrix();
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if (impl == QRhi::OpenGLES2) {
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QVERIFY(fbUp);
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QVERIFY(ndcUp);
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QVERIFY(!d0to1);
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QVERIFY(corrMat.isIdentity());
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} else if (impl == QRhi::Vulkan) {
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QVERIFY(!fbUp);
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QVERIFY(!ndcUp);
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QVERIFY(d0to1);
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QVERIFY(!corrMat.isIdentity());
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} else if (impl == QRhi::D3D11) {
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QVERIFY(!fbUp);
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QVERIFY(ndcUp);
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QVERIFY(d0to1);
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QVERIFY(!corrMat.isIdentity());
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} else if (impl == QRhi::Metal) {
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QVERIFY(!fbUp);
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QVERIFY(ndcUp);
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QVERIFY(d0to1);
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QVERIFY(!corrMat.isIdentity());
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}
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const int texMin = rhi->resourceLimit(QRhi::TextureSizeMin);
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const int texMax = rhi->resourceLimit(QRhi::TextureSizeMax);
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const int maxAtt = rhi->resourceLimit(QRhi::MaxColorAttachments);
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const int framesInFlight = rhi->resourceLimit(QRhi::FramesInFlight);
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QVERIFY(texMin >= 1);
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QVERIFY(texMax >= texMin);
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QVERIFY(maxAtt >= 1);
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QVERIFY(framesInFlight >= 1);
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QVERIFY(rhi->nativeHandles());
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QVERIFY(rhi->profiler());
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const QRhi::Feature features[] = {
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QRhi::MultisampleTexture,
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QRhi::MultisampleRenderBuffer,
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QRhi::DebugMarkers,
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QRhi::Timestamps,
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QRhi::Instancing,
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QRhi::CustomInstanceStepRate,
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QRhi::PrimitiveRestart,
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QRhi::NonDynamicUniformBuffers,
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QRhi::NonFourAlignedEffectiveIndexBufferOffset,
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QRhi::NPOTTextureRepeat,
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QRhi::RedOrAlpha8IsRed,
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QRhi::ElementIndexUint,
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QRhi::Compute,
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QRhi::WideLines,
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QRhi::VertexShaderPointSize,
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QRhi::BaseVertex,
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QRhi::BaseInstance,
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QRhi::TriangleFanTopology,
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QRhi::ReadBackNonUniformBuffer,
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QRhi::ReadBackNonBaseMipLevel
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};
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for (size_t i = 0; i <sizeof(features) / sizeof(QRhi::Feature); ++i)
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rhi->isFeatureSupported(features[i]);
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QVERIFY(rhi->isTextureFormatSupported(QRhiTexture::RGBA8));
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rhi->releaseCachedResources();
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QVERIFY(!rhi->isDeviceLost());
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rhi.reset();
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QCOMPARE(cleanupOk, 1);
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}
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}
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void tst_QRhi::nativeHandles_data()
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{
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rhiTestData();
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}
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void tst_QRhi::nativeHandles()
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{
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QFETCH(QRhi::Implementation, impl);
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QFETCH(QRhiInitParams *, initParams);
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QScopedPointer<QRhi> rhi(QRhi::create(impl, initParams, QRhi::Flags(), nullptr));
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if (!rhi)
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QSKIP("QRhi could not be created, skipping testing native handles");
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// QRhi::nativeHandles()
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{
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const QRhiNativeHandles *rhiHandles = rhi->nativeHandles();
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Q_ASSERT(rhiHandles);
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switch (impl) {
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case QRhi::Null:
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break;
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#ifdef TST_VK
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case QRhi::Vulkan:
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{
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const QRhiVulkanNativeHandles *vkHandles = static_cast<const QRhiVulkanNativeHandles *>(rhiHandles);
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QVERIFY(vkHandles->physDev);
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QVERIFY(vkHandles->dev);
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QVERIFY(vkHandles->gfxQueueFamilyIdx >= 0);
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QVERIFY(vkHandles->gfxQueue);
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QVERIFY(vkHandles->cmdPool);
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QVERIFY(vkHandles->vmemAllocator);
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}
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break;
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#endif
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#ifdef TST_GL
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case QRhi::OpenGLES2:
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{
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const QRhiGles2NativeHandles *glHandles = static_cast<const QRhiGles2NativeHandles *>(rhiHandles);
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QVERIFY(glHandles->context);
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QVERIFY(glHandles->context->isValid());
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glHandles->context->doneCurrent();
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QVERIFY(!QOpenGLContext::currentContext());
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rhi->makeThreadLocalNativeContextCurrent();
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QVERIFY(QOpenGLContext::currentContext() == glHandles->context);
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}
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break;
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#endif
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#ifdef TST_D3D11
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case QRhi::D3D11:
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{
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const QRhiD3D11NativeHandles *d3dHandles = static_cast<const QRhiD3D11NativeHandles *>(rhiHandles);
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QVERIFY(d3dHandles->dev);
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QVERIFY(d3dHandles->context);
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}
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break;
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#endif
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#ifdef TST_MTL
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case QRhi::Metal:
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{
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const QRhiMetalNativeHandles *mtlHandles = static_cast<const QRhiMetalNativeHandles *>(rhiHandles);
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QVERIFY(mtlHandles->dev);
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QVERIFY(mtlHandles->cmdQueue);
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}
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break;
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#endif
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default:
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Q_ASSERT(false);
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}
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}
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// QRhiTexture::nativeHandles()
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{
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QScopedPointer<QRhiTexture> tex(rhi->newTexture(QRhiTexture::RGBA8, QSize(512, 256)));
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QVERIFY(tex->build());
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const QRhiNativeHandles *texHandles = tex->nativeHandles();
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QVERIFY(texHandles);
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switch (impl) {
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case QRhi::Null:
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break;
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#ifdef TST_VK
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case QRhi::Vulkan:
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{
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const QRhiVulkanTextureNativeHandles *vkHandles = static_cast<const QRhiVulkanTextureNativeHandles *>(texHandles);
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QVERIFY(vkHandles->image);
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QVERIFY(vkHandles->layout >= 1); // VK_IMAGE_LAYOUT_GENERAL
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QVERIFY(vkHandles->layout <= 8); // VK_IMAGE_LAYOUT_PREINITIALIZED
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}
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break;
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#endif
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#ifdef TST_GL
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case QRhi::OpenGLES2:
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{
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const QRhiGles2TextureNativeHandles *glHandles = static_cast<const QRhiGles2TextureNativeHandles *>(texHandles);
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QVERIFY(glHandles->texture);
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}
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break;
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#endif
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#ifdef TST_D3D11
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case QRhi::D3D11:
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{
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const QRhiD3D11TextureNativeHandles *d3dHandles = static_cast<const QRhiD3D11TextureNativeHandles *>(texHandles);
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QVERIFY(d3dHandles->texture);
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}
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break;
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#endif
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#ifdef TST_MTL
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case QRhi::Metal:
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{
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const QRhiMetalTextureNativeHandles *mtlHandles = static_cast<const QRhiMetalTextureNativeHandles *>(texHandles);
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QVERIFY(mtlHandles->texture);
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}
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break;
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#endif
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default:
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Q_ASSERT(false);
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}
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}
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// QRhiCommandBuffer::nativeHandles()
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{
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QRhiCommandBuffer *cb = nullptr;
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QRhi::FrameOpResult result = rhi->beginOffscreenFrame(&cb);
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QVERIFY(result == QRhi::FrameOpSuccess);
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QVERIFY(cb);
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const QRhiNativeHandles *cbHandles = cb->nativeHandles();
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// no null check here, backends where not applicable will return null
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switch (impl) {
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case QRhi::Null:
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break;
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#ifdef TST_VK
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case QRhi::Vulkan:
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{
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const QRhiVulkanCommandBufferNativeHandles *vkHandles = static_cast<const QRhiVulkanCommandBufferNativeHandles *>(cbHandles);
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QVERIFY(vkHandles);
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QVERIFY(vkHandles->commandBuffer);
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}
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break;
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#endif
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#ifdef TST_GL
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case QRhi::OpenGLES2:
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break;
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#endif
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#ifdef TST_D3D11
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case QRhi::D3D11:
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break;
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#endif
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#ifdef TST_MTL
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case QRhi::Metal:
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{
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const QRhiMetalCommandBufferNativeHandles *mtlHandles = static_cast<const QRhiMetalCommandBufferNativeHandles *>(cbHandles);
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QVERIFY(mtlHandles);
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QVERIFY(mtlHandles->commandBuffer);
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QVERIFY(!mtlHandles->encoder);
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QScopedPointer<QRhiTexture> tex(rhi->newTexture(QRhiTexture::RGBA8, QSize(512, 512), 1, QRhiTexture::RenderTarget));
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QVERIFY(tex->build());
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QScopedPointer<QRhiTextureRenderTarget> rt(rhi->newTextureRenderTarget({ tex.data() }));
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QScopedPointer<QRhiRenderPassDescriptor> rpDesc(rt->newCompatibleRenderPassDescriptor());
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QVERIFY(rpDesc);
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rt->setRenderPassDescriptor(rpDesc.data());
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QVERIFY(rt->build());
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cb->beginPass(rt.data(), Qt::red, { 1.0f, 0 });
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QVERIFY(static_cast<const QRhiMetalCommandBufferNativeHandles *>(cb->nativeHandles())->encoder);
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cb->endPass();
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}
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break;
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#endif
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default:
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Q_ASSERT(false);
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}
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rhi->endOffscreenFrame();
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}
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|
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// QRhiRenderPassDescriptor::nativeHandles()
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{
|
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QScopedPointer<QRhiTexture> tex(rhi->newTexture(QRhiTexture::RGBA8, QSize(512, 512), 1, QRhiTexture::RenderTarget));
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QVERIFY(tex->build());
|
|
QScopedPointer<QRhiTextureRenderTarget> rt(rhi->newTextureRenderTarget({ tex.data() }));
|
|
QScopedPointer<QRhiRenderPassDescriptor> rpDesc(rt->newCompatibleRenderPassDescriptor());
|
|
QVERIFY(rpDesc);
|
|
rt->setRenderPassDescriptor(rpDesc.data());
|
|
QVERIFY(rt->build());
|
|
|
|
const QRhiNativeHandles *rpHandles = rpDesc->nativeHandles();
|
|
switch (impl) {
|
|
case QRhi::Null:
|
|
break;
|
|
#ifdef TST_VK
|
|
case QRhi::Vulkan:
|
|
{
|
|
const QRhiVulkanRenderPassNativeHandles *vkHandles = static_cast<const QRhiVulkanRenderPassNativeHandles *>(rpHandles);
|
|
QVERIFY(vkHandles);
|
|
QVERIFY(vkHandles->renderPass);
|
|
}
|
|
break;
|
|
#endif
|
|
#ifdef TST_GL
|
|
case QRhi::OpenGLES2:
|
|
break;
|
|
#endif
|
|
#ifdef TST_D3D11
|
|
case QRhi::D3D11:
|
|
break;
|
|
#endif
|
|
#ifdef TST_MTL
|
|
case QRhi::Metal:
|
|
break;
|
|
#endif
|
|
default:
|
|
Q_ASSERT(false);
|
|
}
|
|
}
|
|
}
|
|
|
|
static bool submitResourceUpdates(QRhi *rhi, QRhiResourceUpdateBatch *batch)
|
|
{
|
|
QRhiCommandBuffer *cb = nullptr;
|
|
QRhi::FrameOpResult result = rhi->beginOffscreenFrame(&cb);
|
|
if (result != QRhi::FrameOpSuccess) {
|
|
qWarning("beginOffscreenFrame returned %d", result);
|
|
return false;
|
|
}
|
|
if (!cb) {
|
|
qWarning("No command buffer from beginOffscreenFrame");
|
|
return false;
|
|
}
|
|
cb->resourceUpdate(batch);
|
|
rhi->endOffscreenFrame();
|
|
return true;
|
|
}
|
|
|
|
void tst_QRhi::resourceUpdateBatchBuffer_data()
|
|
{
|
|
rhiTestData();
|
|
}
|
|
|
|
void tst_QRhi::resourceUpdateBatchBuffer()
|
|
{
|
|
QFETCH(QRhi::Implementation, impl);
|
|
QFETCH(QRhiInitParams *, initParams);
|
|
|
|
QScopedPointer<QRhi> rhi(QRhi::create(impl, initParams, QRhi::Flags(), nullptr));
|
|
if (!rhi)
|
|
QSKIP("QRhi could not be created, skipping testing buffer resource updates");
|
|
|
|
const int bufferSize = 23;
|
|
const QByteArray a(bufferSize, 'A');
|
|
const QByteArray b(bufferSize, 'B');
|
|
|
|
// dynamic buffer, updates, readback
|
|
{
|
|
QScopedPointer<QRhiBuffer> dynamicBuffer(rhi->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::UniformBuffer, bufferSize));
|
|
QVERIFY(dynamicBuffer->build());
|
|
|
|
QRhiResourceUpdateBatch *batch = rhi->nextResourceUpdateBatch();
|
|
QVERIFY(batch);
|
|
|
|
batch->updateDynamicBuffer(dynamicBuffer.data(), 10, bufferSize - 10, a.constData());
|
|
batch->updateDynamicBuffer(dynamicBuffer.data(), 0, 12, b.constData());
|
|
|
|
QRhiBufferReadbackResult readResult;
|
|
bool readCompleted = false;
|
|
readResult.completed = [&readCompleted] { readCompleted = true; };
|
|
batch->readBackBuffer(dynamicBuffer.data(), 5, 10, &readResult);
|
|
|
|
QVERIFY(submitResourceUpdates(rhi.data(), batch));
|
|
|
|
// Offscreen frames are synchronous, so the readback must have
|
|
// completed at this point. With swapchain frames this would not be the
|
|
// case.
|
|
QVERIFY(readCompleted);
|
|
QVERIFY(readResult.data.size() == 10);
|
|
QCOMPARE(readResult.data.left(7), QByteArrayLiteral("BBBBBBB"));
|
|
QCOMPARE(readResult.data.mid(7), QByteArrayLiteral("AAA"));
|
|
}
|
|
|
|
// static buffer, updates, readback
|
|
{
|
|
QScopedPointer<QRhiBuffer> dynamicBuffer(rhi->newBuffer(QRhiBuffer::Static, QRhiBuffer::VertexBuffer, bufferSize));
|
|
QVERIFY(dynamicBuffer->build());
|
|
|
|
QRhiResourceUpdateBatch *batch = rhi->nextResourceUpdateBatch();
|
|
QVERIFY(batch);
|
|
|
|
batch->uploadStaticBuffer(dynamicBuffer.data(), 10, bufferSize - 10, a.constData());
|
|
batch->uploadStaticBuffer(dynamicBuffer.data(), 0, 12, b.constData());
|
|
|
|
QRhiBufferReadbackResult readResult;
|
|
bool readCompleted = false;
|
|
readResult.completed = [&readCompleted] { readCompleted = true; };
|
|
|
|
if (rhi->isFeatureSupported(QRhi::ReadBackNonUniformBuffer))
|
|
batch->readBackBuffer(dynamicBuffer.data(), 5, 10, &readResult);
|
|
|
|
QVERIFY(submitResourceUpdates(rhi.data(), batch));
|
|
|
|
if (rhi->isFeatureSupported(QRhi::ReadBackNonUniformBuffer)) {
|
|
QVERIFY(readCompleted);
|
|
QVERIFY(readResult.data.size() == 10);
|
|
QCOMPARE(readResult.data.left(7), QByteArrayLiteral("BBBBBBB"));
|
|
QCOMPARE(readResult.data.mid(7), QByteArrayLiteral("AAA"));
|
|
} else {
|
|
qDebug("Skipping verifying buffer contents because readback is not supported");
|
|
}
|
|
}
|
|
}
|
|
|
|
inline bool imageRGBAEquals(const QImage &a, const QImage &b)
|
|
{
|
|
const int maxFuzz = 1;
|
|
|
|
if (a.size() != b.size())
|
|
return false;
|
|
|
|
const QImage image0 = a.convertToFormat(QImage::Format_RGBA8888_Premultiplied);
|
|
const QImage image1 = b.convertToFormat(QImage::Format_RGBA8888_Premultiplied);
|
|
|
|
const int width = image0.width();
|
|
const int height = image0.height();
|
|
for (int y = 0; y < height; ++y) {
|
|
const quint32 *p0 = reinterpret_cast<const quint32 *>(image0.constScanLine(y));
|
|
const quint32 *p1 = reinterpret_cast<const quint32 *>(image1.constScanLine(y));
|
|
int x = width - 1;
|
|
while (x-- >= 0) {
|
|
const QRgb c0(*p0++);
|
|
const QRgb c1(*p1++);
|
|
const int red = qAbs(qRed(c0) - qRed(c1));
|
|
const int green = qAbs(qGreen(c0) - qGreen(c1));
|
|
const int blue = qAbs(qBlue(c0) - qBlue(c1));
|
|
const int alpha = qAbs(qAlpha(c0) - qAlpha(c1));
|
|
if (red > maxFuzz || green > maxFuzz || blue > maxFuzz || alpha > maxFuzz)
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void tst_QRhi::resourceUpdateBatchRGBATextureUpload_data()
|
|
{
|
|
rhiTestData();
|
|
}
|
|
|
|
void tst_QRhi::resourceUpdateBatchRGBATextureUpload()
|
|
{
|
|
QFETCH(QRhi::Implementation, impl);
|
|
QFETCH(QRhiInitParams *, initParams);
|
|
|
|
QScopedPointer<QRhi> rhi(QRhi::create(impl, initParams, QRhi::Flags(), nullptr));
|
|
if (!rhi)
|
|
QSKIP("QRhi could not be created, skipping testing texture resource updates");
|
|
|
|
QImage image(234, 123, QImage::Format_RGBA8888_Premultiplied);
|
|
image.fill(Qt::red);
|
|
QPainter painter;
|
|
const QPoint greenRectPos(35, 50);
|
|
const QSize greenRectSize(100, 50);
|
|
painter.begin(&image);
|
|
painter.fillRect(QRect(greenRectPos, greenRectSize), Qt::green);
|
|
painter.end();
|
|
|
|
// simple image upload; uploading and reading back RGBA8 is supported by the Null backend even
|
|
{
|
|
QScopedPointer<QRhiTexture> texture(rhi->newTexture(QRhiTexture::RGBA8, image.size(),
|
|
1, QRhiTexture::UsedAsTransferSource));
|
|
QVERIFY(texture->build());
|
|
|
|
QRhiResourceUpdateBatch *batch = rhi->nextResourceUpdateBatch();
|
|
batch->uploadTexture(texture.data(), image);
|
|
|
|
QRhiReadbackResult readResult;
|
|
bool readCompleted = false;
|
|
readResult.completed = [&readCompleted] { readCompleted = true; };
|
|
batch->readBackTexture(texture.data(), &readResult);
|
|
|
|
QVERIFY(submitResourceUpdates(rhi.data(), batch));
|
|
// like with buffers, the readback is now complete due to endOffscreenFrame()
|
|
QVERIFY(readCompleted);
|
|
QCOMPARE(readResult.format, QRhiTexture::RGBA8);
|
|
QCOMPARE(readResult.pixelSize, image.size());
|
|
|
|
QImage wrapperImage(reinterpret_cast<const uchar *>(readResult.data.constData()),
|
|
readResult.pixelSize.width(), readResult.pixelSize.height(),
|
|
image.format());
|
|
|
|
QVERIFY(imageRGBAEquals(image, wrapperImage));
|
|
}
|
|
|
|
// the same with raw data
|
|
{
|
|
QScopedPointer<QRhiTexture> texture(rhi->newTexture(QRhiTexture::RGBA8, image.size(),
|
|
1, QRhiTexture::UsedAsTransferSource));
|
|
QVERIFY(texture->build());
|
|
|
|
QRhiResourceUpdateBatch *batch = rhi->nextResourceUpdateBatch();
|
|
|
|
QRhiTextureUploadEntry upload(0, 0, { image.constBits(), int(image.sizeInBytes()) });
|
|
QRhiTextureUploadDescription uploadDesc(upload);
|
|
batch->uploadTexture(texture.data(), uploadDesc);
|
|
|
|
QRhiReadbackResult readResult;
|
|
bool readCompleted = false;
|
|
readResult.completed = [&readCompleted] { readCompleted = true; };
|
|
batch->readBackTexture(texture.data(), &readResult);
|
|
|
|
QVERIFY(submitResourceUpdates(rhi.data(), batch));
|
|
QVERIFY(readCompleted);
|
|
QCOMPARE(readResult.format, QRhiTexture::RGBA8);
|
|
QCOMPARE(readResult.pixelSize, image.size());
|
|
|
|
QImage wrapperImage(reinterpret_cast<const uchar *>(readResult.data.constData()),
|
|
readResult.pixelSize.width(), readResult.pixelSize.height(),
|
|
image.format());
|
|
|
|
QVERIFY(imageRGBAEquals(image, wrapperImage));
|
|
}
|
|
|
|
// partial image upload at a non-zero destination position
|
|
{
|
|
const QSize copySize(30, 40);
|
|
const int gap = 10;
|
|
const QSize fullSize(copySize.width() + gap, copySize.height() + gap);
|
|
QScopedPointer<QRhiTexture> texture(rhi->newTexture(QRhiTexture::RGBA8, fullSize,
|
|
1, QRhiTexture::UsedAsTransferSource));
|
|
QVERIFY(texture->build());
|
|
|
|
QRhiResourceUpdateBatch *batch = rhi->nextResourceUpdateBatch();
|
|
|
|
QImage clearImage(fullSize, image.format());
|
|
clearImage.fill(Qt::black);
|
|
batch->uploadTexture(texture.data(), clearImage);
|
|
|
|
// copy green pixels of copySize to (gap, gap), leaving a black bar of
|
|
// gap pixels on the left and top
|
|
QRhiTextureSubresourceUploadDescription desc;
|
|
desc.setImage(image);
|
|
desc.setSourceSize(copySize);
|
|
desc.setDestinationTopLeft(QPoint(gap, gap));
|
|
desc.setSourceTopLeft(greenRectPos);
|
|
|
|
batch->uploadTexture(texture.data(), QRhiTextureUploadDescription({ 0, 0, desc }));
|
|
|
|
QRhiReadbackResult readResult;
|
|
bool readCompleted = false;
|
|
readResult.completed = [&readCompleted] { readCompleted = true; };
|
|
batch->readBackTexture(texture.data(), &readResult);
|
|
|
|
QVERIFY(submitResourceUpdates(rhi.data(), batch));
|
|
QVERIFY(readCompleted);
|
|
QCOMPARE(readResult.format, QRhiTexture::RGBA8);
|
|
QCOMPARE(readResult.pixelSize, clearImage.size());
|
|
|
|
QImage wrapperImage(reinterpret_cast<const uchar *>(readResult.data.constData()),
|
|
readResult.pixelSize.width(), readResult.pixelSize.height(),
|
|
image.format());
|
|
|
|
QVERIFY(!imageRGBAEquals(clearImage, wrapperImage));
|
|
|
|
QImage expectedImage = clearImage;
|
|
QPainter painter(&expectedImage);
|
|
painter.fillRect(QRect(QPoint(gap, gap), QSize(copySize)), Qt::green);
|
|
painter.end();
|
|
|
|
QVERIFY(imageRGBAEquals(expectedImage, wrapperImage));
|
|
}
|
|
|
|
// the same (partial upload) with raw data as source
|
|
{
|
|
const QSize copySize(30, 40);
|
|
const int gap = 10;
|
|
const QSize fullSize(copySize.width() + gap, copySize.height() + gap);
|
|
QScopedPointer<QRhiTexture> texture(rhi->newTexture(QRhiTexture::RGBA8, fullSize,
|
|
1, QRhiTexture::UsedAsTransferSource));
|
|
QVERIFY(texture->build());
|
|
|
|
QRhiResourceUpdateBatch *batch = rhi->nextResourceUpdateBatch();
|
|
|
|
QImage clearImage(fullSize, image.format());
|
|
clearImage.fill(Qt::black);
|
|
batch->uploadTexture(texture.data(), clearImage);
|
|
|
|
// SourceTopLeft is not supported for non-QImage-based uploads.
|
|
const QImage im = image.copy(QRect(greenRectPos, copySize));
|
|
QRhiTextureSubresourceUploadDescription desc;
|
|
desc.setData(QByteArray::fromRawData(reinterpret_cast<const char *>(im.constBits()),
|
|
int(im.sizeInBytes())));
|
|
desc.setSourceSize(copySize);
|
|
desc.setDestinationTopLeft(QPoint(gap, gap));
|
|
|
|
batch->uploadTexture(texture.data(), QRhiTextureUploadDescription({ 0, 0, desc }));
|
|
|
|
QRhiReadbackResult readResult;
|
|
bool readCompleted = false;
|
|
readResult.completed = [&readCompleted] { readCompleted = true; };
|
|
batch->readBackTexture(texture.data(), &readResult);
|
|
|
|
QVERIFY(submitResourceUpdates(rhi.data(), batch));
|
|
QVERIFY(readCompleted);
|
|
QCOMPARE(readResult.format, QRhiTexture::RGBA8);
|
|
QCOMPARE(readResult.pixelSize, clearImage.size());
|
|
|
|
QImage wrapperImage(reinterpret_cast<const uchar *>(readResult.data.constData()),
|
|
readResult.pixelSize.width(), readResult.pixelSize.height(),
|
|
image.format());
|
|
|
|
QVERIFY(!imageRGBAEquals(clearImage, wrapperImage));
|
|
|
|
QImage expectedImage = clearImage;
|
|
QPainter painter(&expectedImage);
|
|
painter.fillRect(QRect(QPoint(gap, gap), QSize(copySize)), Qt::green);
|
|
painter.end();
|
|
|
|
QVERIFY(imageRGBAEquals(expectedImage, wrapperImage));
|
|
}
|
|
|
|
// now a QImage from an actual file
|
|
{
|
|
QImage inputImage;
|
|
inputImage.load(QLatin1String(":/data/qt256.png"));
|
|
QVERIFY(!inputImage.isNull());
|
|
inputImage = std::move(inputImage).convertToFormat(image.format());
|
|
|
|
QScopedPointer<QRhiTexture> texture(rhi->newTexture(QRhiTexture::RGBA8, inputImage.size(),
|
|
1, QRhiTexture::UsedAsTransferSource));
|
|
QVERIFY(texture->build());
|
|
|
|
QRhiResourceUpdateBatch *batch = rhi->nextResourceUpdateBatch();
|
|
batch->uploadTexture(texture.data(), inputImage);
|
|
|
|
QRhiReadbackResult readResult;
|
|
bool readCompleted = false;
|
|
readResult.completed = [&readCompleted] { readCompleted = true; };
|
|
batch->readBackTexture(texture.data(), &readResult);
|
|
|
|
QVERIFY(submitResourceUpdates(rhi.data(), batch));
|
|
QVERIFY(readCompleted);
|
|
QImage wrapperImage(reinterpret_cast<const uchar *>(readResult.data.constData()),
|
|
readResult.pixelSize.width(), readResult.pixelSize.height(),
|
|
inputImage.format());
|
|
|
|
QVERIFY(imageRGBAEquals(inputImage, wrapperImage));
|
|
}
|
|
}
|
|
|
|
void tst_QRhi::resourceUpdateBatchRGBATextureCopy_data()
|
|
{
|
|
rhiTestData();
|
|
}
|
|
|
|
void tst_QRhi::resourceUpdateBatchRGBATextureCopy()
|
|
{
|
|
QFETCH(QRhi::Implementation, impl);
|
|
QFETCH(QRhiInitParams *, initParams);
|
|
|
|
QScopedPointer<QRhi> rhi(QRhi::create(impl, initParams, QRhi::Flags(), nullptr));
|
|
if (!rhi)
|
|
QSKIP("QRhi could not be created, skipping testing texture resource updates");
|
|
|
|
QImage red(256, 256, QImage::Format_RGBA8888_Premultiplied);
|
|
red.fill(Qt::red);
|
|
|
|
QImage green(35, 73, red.format());
|
|
green.fill(Qt::green);
|
|
|
|
QRhiResourceUpdateBatch *batch = rhi->nextResourceUpdateBatch();
|
|
|
|
QScopedPointer<QRhiTexture> redTexture(rhi->newTexture(QRhiTexture::RGBA8, red.size(),
|
|
1, QRhiTexture::UsedAsTransferSource));
|
|
QVERIFY(redTexture->build());
|
|
batch->uploadTexture(redTexture.data(), red);
|
|
|
|
QScopedPointer<QRhiTexture> greenTexture(rhi->newTexture(QRhiTexture::RGBA8, green.size(),
|
|
1, QRhiTexture::UsedAsTransferSource));
|
|
QVERIFY(greenTexture->build());
|
|
batch->uploadTexture(greenTexture.data(), green);
|
|
|
|
// 1. simple copy red -> texture; 2. subimage copy green -> texture; 3. partial subimage copy green -> texture
|
|
{
|
|
QScopedPointer<QRhiTexture> texture(rhi->newTexture(QRhiTexture::RGBA8, red.size(),
|
|
1, QRhiTexture::UsedAsTransferSource));
|
|
QVERIFY(texture->build());
|
|
|
|
// 1.
|
|
batch->copyTexture(texture.data(), redTexture.data());
|
|
|
|
QRhiReadbackResult readResult;
|
|
bool readCompleted = false;
|
|
readResult.completed = [&readCompleted] { readCompleted = true; };
|
|
batch->readBackTexture(texture.data(), &readResult);
|
|
QVERIFY(submitResourceUpdates(rhi.data(), batch));
|
|
QVERIFY(readCompleted);
|
|
QImage wrapperImage(reinterpret_cast<const uchar *>(readResult.data.constData()),
|
|
readResult.pixelSize.width(), readResult.pixelSize.height(),
|
|
red.format());
|
|
QVERIFY(imageRGBAEquals(red, wrapperImage));
|
|
|
|
batch = rhi->nextResourceUpdateBatch();
|
|
readCompleted = false;
|
|
|
|
// 2.
|
|
QRhiTextureCopyDescription copyDesc;
|
|
copyDesc.setDestinationTopLeft(QPoint(15, 23));
|
|
batch->copyTexture(texture.data(), greenTexture.data(), copyDesc);
|
|
|
|
batch->readBackTexture(texture.data(), &readResult);
|
|
QVERIFY(submitResourceUpdates(rhi.data(), batch));
|
|
QVERIFY(readCompleted);
|
|
wrapperImage = QImage(reinterpret_cast<const uchar *>(readResult.data.constData()),
|
|
readResult.pixelSize.width(), readResult.pixelSize.height(),
|
|
red.format());
|
|
|
|
QImage expectedImage = red;
|
|
QPainter painter(&expectedImage);
|
|
painter.drawImage(copyDesc.destinationTopLeft(), green);
|
|
painter.end();
|
|
|
|
QVERIFY(imageRGBAEquals(expectedImage, wrapperImage));
|
|
|
|
batch = rhi->nextResourceUpdateBatch();
|
|
readCompleted = false;
|
|
|
|
// 3.
|
|
copyDesc.setDestinationTopLeft(QPoint(125, 89));
|
|
copyDesc.setSourceTopLeft(QPoint(5, 5));
|
|
copyDesc.setPixelSize(QSize(26, 45));
|
|
batch->copyTexture(texture.data(), greenTexture.data(), copyDesc);
|
|
|
|
batch->readBackTexture(texture.data(), &readResult);
|
|
QVERIFY(submitResourceUpdates(rhi.data(), batch));
|
|
QVERIFY(readCompleted);
|
|
wrapperImage = QImage(reinterpret_cast<const uchar *>(readResult.data.constData()),
|
|
readResult.pixelSize.width(), readResult.pixelSize.height(),
|
|
red.format());
|
|
|
|
painter.begin(&expectedImage);
|
|
painter.drawImage(copyDesc.destinationTopLeft(), green,
|
|
QRect(copyDesc.sourceTopLeft(), copyDesc.pixelSize()));
|
|
painter.end();
|
|
|
|
QVERIFY(imageRGBAEquals(expectedImage, wrapperImage));
|
|
}
|
|
}
|
|
|
|
void tst_QRhi::resourceUpdateBatchRGBATextureMip_data()
|
|
{
|
|
rhiTestData();
|
|
}
|
|
|
|
void tst_QRhi::resourceUpdateBatchRGBATextureMip()
|
|
{
|
|
QFETCH(QRhi::Implementation, impl);
|
|
QFETCH(QRhiInitParams *, initParams);
|
|
|
|
QScopedPointer<QRhi> rhi(QRhi::create(impl, initParams, QRhi::Flags(), nullptr));
|
|
if (!rhi)
|
|
QSKIP("QRhi could not be created, skipping testing texture resource updates");
|
|
|
|
|
|
QImage red(512, 512, QImage::Format_RGBA8888_Premultiplied);
|
|
red.fill(Qt::red);
|
|
|
|
const QRhiTexture::Flags textureFlags =
|
|
QRhiTexture::UsedAsTransferSource
|
|
| QRhiTexture::MipMapped
|
|
| QRhiTexture::UsedWithGenerateMips;
|
|
QScopedPointer<QRhiTexture> texture(rhi->newTexture(QRhiTexture::RGBA8, red.size(), 1, textureFlags));
|
|
QVERIFY(texture->build());
|
|
|
|
QRhiResourceUpdateBatch *batch = rhi->nextResourceUpdateBatch();
|
|
batch->uploadTexture(texture.data(), red);
|
|
batch->generateMips(texture.data());
|
|
QVERIFY(submitResourceUpdates(rhi.data(), batch));
|
|
|
|
const int levelCount = rhi->mipLevelsForSize(red.size());
|
|
QCOMPARE(levelCount, 10);
|
|
for (int level = 0; level < levelCount; ++level) {
|
|
batch = rhi->nextResourceUpdateBatch();
|
|
|
|
QRhiReadbackDescription readDesc(texture.data());
|
|
readDesc.setLevel(level);
|
|
QRhiReadbackResult readResult;
|
|
bool readCompleted = false;
|
|
readResult.completed = [&readCompleted] { readCompleted = true; };
|
|
batch->readBackTexture(readDesc, &readResult);
|
|
|
|
QVERIFY(submitResourceUpdates(rhi.data(), batch));
|
|
QVERIFY(readCompleted);
|
|
|
|
const QSize expectedSize = rhi->sizeForMipLevel(level, texture->pixelSize());
|
|
QCOMPARE(readResult.pixelSize, expectedSize);
|
|
|
|
QImage wrapperImage(reinterpret_cast<const uchar *>(readResult.data.constData()),
|
|
readResult.pixelSize.width(), readResult.pixelSize.height(),
|
|
red.format());
|
|
QImage expectedImage;
|
|
if (level == 0 || rhi->isFeatureSupported(QRhi::ReadBackNonBaseMipLevel)) {
|
|
// Compare to a scaled version; we can do this safely only because we
|
|
// only have plain red pixels in the source image.
|
|
expectedImage = red.scaled(expectedSize);
|
|
} else {
|
|
qDebug("Expecting all-zero image for level %d because reading back a level other than 0 is not supported", level);
|
|
expectedImage = QImage(readResult.pixelSize, red.format());
|
|
expectedImage.fill(0);
|
|
}
|
|
QVERIFY(imageRGBAEquals(expectedImage, wrapperImage));
|
|
}
|
|
}
|
|
|
|
static QShader loadShader(const char *name)
|
|
{
|
|
QFile f(QString::fromUtf8(name));
|
|
if (f.open(QIODevice::ReadOnly)) {
|
|
const QByteArray contents = f.readAll();
|
|
return QShader::fromSerialized(contents);
|
|
}
|
|
return QShader();
|
|
}
|
|
|
|
void tst_QRhi::invalidPipeline_data()
|
|
{
|
|
rhiTestData();
|
|
}
|
|
|
|
void tst_QRhi::invalidPipeline()
|
|
{
|
|
QFETCH(QRhi::Implementation, impl);
|
|
QFETCH(QRhiInitParams *, initParams);
|
|
|
|
QScopedPointer<QRhi> rhi(QRhi::create(impl, initParams, QRhi::Flags(), nullptr));
|
|
if (!rhi)
|
|
QSKIP("QRhi could not be created, skipping testing empty shader");
|
|
|
|
QScopedPointer<QRhiTexture> texture(rhi->newTexture(QRhiTexture::RGBA8, QSize(256, 256), 1, QRhiTexture::RenderTarget));
|
|
QVERIFY(texture->build());
|
|
QScopedPointer<QRhiTextureRenderTarget> rt(rhi->newTextureRenderTarget({ texture.data() }));
|
|
QScopedPointer<QRhiRenderPassDescriptor> rpDesc(rt->newCompatibleRenderPassDescriptor());
|
|
rt->setRenderPassDescriptor(rpDesc.data());
|
|
QVERIFY(rt->build());
|
|
|
|
QRhiCommandBuffer *cb = nullptr;
|
|
QVERIFY(rhi->beginOffscreenFrame(&cb) == QRhi::FrameOpSuccess);
|
|
QVERIFY(cb);
|
|
|
|
QScopedPointer<QRhiShaderResourceBindings> srb(rhi->newShaderResourceBindings());
|
|
QVERIFY(srb->build());
|
|
|
|
QRhiVertexInputLayout inputLayout;
|
|
inputLayout.setBindings({ { 2 * sizeof(float) } });
|
|
inputLayout.setAttributes({ { 0, 0, QRhiVertexInputAttribute::Float2, 0 } });
|
|
|
|
// no stages
|
|
QScopedPointer<QRhiGraphicsPipeline> pipeline(rhi->newGraphicsPipeline());
|
|
pipeline->setVertexInputLayout(inputLayout);
|
|
pipeline->setShaderResourceBindings(srb.data());
|
|
pipeline->setRenderPassDescriptor(rpDesc.data());
|
|
QVERIFY(!pipeline->build());
|
|
|
|
QShader vs;
|
|
QShader fs;
|
|
|
|
// no shaders in the stages
|
|
pipeline.reset(rhi->newGraphicsPipeline());
|
|
pipeline->setShaderStages({ { QRhiShaderStage::Vertex, vs }, { QRhiShaderStage::Fragment, fs } });
|
|
pipeline->setVertexInputLayout(inputLayout);
|
|
pipeline->setShaderResourceBindings(srb.data());
|
|
pipeline->setRenderPassDescriptor(rpDesc.data());
|
|
QVERIFY(!pipeline->build());
|
|
|
|
vs = loadShader(":/data/simple.vert.qsb");
|
|
QVERIFY(vs.isValid());
|
|
fs = loadShader(":/data/simple.frag.qsb");
|
|
QVERIFY(fs.isValid());
|
|
|
|
// no vertex stage
|
|
pipeline.reset(rhi->newGraphicsPipeline());
|
|
pipeline->setShaderStages({ { QRhiShaderStage::Fragment, fs } });
|
|
pipeline->setVertexInputLayout(inputLayout);
|
|
pipeline->setShaderResourceBindings(srb.data());
|
|
pipeline->setRenderPassDescriptor(rpDesc.data());
|
|
QVERIFY(!pipeline->build());
|
|
|
|
// no vertex inputs
|
|
pipeline.reset(rhi->newGraphicsPipeline());
|
|
pipeline->setShaderStages({ { QRhiShaderStage::Vertex, vs }, { QRhiShaderStage::Fragment, fs } });
|
|
pipeline->setRenderPassDescriptor(rpDesc.data());
|
|
pipeline->setShaderResourceBindings(srb.data());
|
|
QVERIFY(!pipeline->build());
|
|
|
|
// no renderpass descriptor
|
|
pipeline.reset(rhi->newGraphicsPipeline());
|
|
pipeline->setShaderStages({ { QRhiShaderStage::Vertex, vs }, { QRhiShaderStage::Fragment, fs } });
|
|
pipeline->setVertexInputLayout(inputLayout);
|
|
pipeline->setShaderResourceBindings(srb.data());
|
|
QVERIFY(!pipeline->build());
|
|
|
|
// no shader resource bindings
|
|
pipeline.reset(rhi->newGraphicsPipeline());
|
|
pipeline->setShaderStages({ { QRhiShaderStage::Vertex, vs }, { QRhiShaderStage::Fragment, fs } });
|
|
pipeline->setVertexInputLayout(inputLayout);
|
|
pipeline->setRenderPassDescriptor(rpDesc.data());
|
|
QVERIFY(!pipeline->build());
|
|
|
|
// correct
|
|
pipeline.reset(rhi->newGraphicsPipeline());
|
|
pipeline->setShaderStages({ { QRhiShaderStage::Vertex, vs }, { QRhiShaderStage::Fragment, fs } });
|
|
pipeline->setVertexInputLayout(inputLayout);
|
|
pipeline->setRenderPassDescriptor(rpDesc.data());
|
|
pipeline->setShaderResourceBindings(srb.data());
|
|
QVERIFY(pipeline->build());
|
|
}
|
|
|
|
void tst_QRhi::renderToTextureSimple_data()
|
|
{
|
|
rhiTestData();
|
|
}
|
|
|
|
void tst_QRhi::renderToTextureSimple()
|
|
{
|
|
QFETCH(QRhi::Implementation, impl);
|
|
QFETCH(QRhiInitParams *, initParams);
|
|
|
|
QScopedPointer<QRhi> rhi(QRhi::create(impl, initParams, QRhi::Flags(), nullptr));
|
|
if (!rhi)
|
|
QSKIP("QRhi could not be created, skipping testing rendering");
|
|
|
|
const QSize outputSize(1920, 1080);
|
|
QScopedPointer<QRhiTexture> texture(rhi->newTexture(QRhiTexture::RGBA8, outputSize, 1,
|
|
QRhiTexture::RenderTarget | QRhiTexture::UsedAsTransferSource));
|
|
QVERIFY(texture->build());
|
|
|
|
QScopedPointer<QRhiTextureRenderTarget> rt(rhi->newTextureRenderTarget({ texture.data() }));
|
|
QScopedPointer<QRhiRenderPassDescriptor> rpDesc(rt->newCompatibleRenderPassDescriptor());
|
|
rt->setRenderPassDescriptor(rpDesc.data());
|
|
QVERIFY(rt->build());
|
|
|
|
QRhiCommandBuffer *cb = nullptr;
|
|
QVERIFY(rhi->beginOffscreenFrame(&cb) == QRhi::FrameOpSuccess);
|
|
QVERIFY(cb);
|
|
|
|
QRhiResourceUpdateBatch *updates = rhi->nextResourceUpdateBatch();
|
|
|
|
static const float vertices[] = {
|
|
-1.0f, -1.0f,
|
|
1.0f, -1.0f,
|
|
0.0f, 1.0f
|
|
};
|
|
QScopedPointer<QRhiBuffer> vbuf(rhi->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::VertexBuffer, sizeof(vertices)));
|
|
QVERIFY(vbuf->build());
|
|
updates->uploadStaticBuffer(vbuf.data(), vertices);
|
|
|
|
QScopedPointer<QRhiShaderResourceBindings> srb(rhi->newShaderResourceBindings());
|
|
QVERIFY(srb->build());
|
|
|
|
QScopedPointer<QRhiGraphicsPipeline> pipeline(rhi->newGraphicsPipeline());
|
|
QShader vs = loadShader(":/data/simple.vert.qsb");
|
|
QVERIFY(vs.isValid());
|
|
QShader fs = loadShader(":/data/simple.frag.qsb");
|
|
QVERIFY(fs.isValid());
|
|
pipeline->setShaderStages({ { QRhiShaderStage::Vertex, vs }, { QRhiShaderStage::Fragment, fs } });
|
|
QRhiVertexInputLayout inputLayout;
|
|
inputLayout.setBindings({ { 2 * sizeof(float) } });
|
|
inputLayout.setAttributes({ { 0, 0, QRhiVertexInputAttribute::Float2, 0 } });
|
|
pipeline->setVertexInputLayout(inputLayout);
|
|
pipeline->setShaderResourceBindings(srb.data());
|
|
pipeline->setRenderPassDescriptor(rpDesc.data());
|
|
|
|
QVERIFY(pipeline->build());
|
|
|
|
cb->beginPass(rt.data(), Qt::blue, { 1.0f, 0 }, updates);
|
|
cb->setGraphicsPipeline(pipeline.data());
|
|
cb->setViewport({ 0, 0, float(outputSize.width()), float(outputSize.height()) });
|
|
QRhiCommandBuffer::VertexInput vbindings(vbuf.data(), 0);
|
|
cb->setVertexInput(0, 1, &vbindings);
|
|
cb->draw(3);
|
|
|
|
QRhiReadbackResult readResult;
|
|
QImage result;
|
|
readResult.completed = [&readResult, &result] {
|
|
result = QImage(reinterpret_cast<const uchar *>(readResult.data.constData()),
|
|
readResult.pixelSize.width(), readResult.pixelSize.height(),
|
|
QImage::Format_RGBA8888_Premultiplied); // non-owning, no copy needed because readResult outlives result
|
|
};
|
|
QRhiResourceUpdateBatch *readbackBatch = rhi->nextResourceUpdateBatch();
|
|
readbackBatch->readBackTexture({ texture.data() }, &readResult);
|
|
cb->endPass(readbackBatch);
|
|
|
|
rhi->endOffscreenFrame();
|
|
// Offscreen frames are synchronous, so the readback is guaranteed to
|
|
// complete at this point. This would not be the case with swapchain-based
|
|
// frames.
|
|
QCOMPARE(result.size(), texture->pixelSize());
|
|
|
|
if (impl == QRhi::Null)
|
|
return;
|
|
|
|
// Now we have a red rectangle on blue background.
|
|
const int y = 100;
|
|
const quint32 *p = reinterpret_cast<const quint32 *>(result.constScanLine(y));
|
|
int x = result.width() - 1;
|
|
int redCount = 0;
|
|
int blueCount = 0;
|
|
const int maxFuzz = 1;
|
|
while (x-- >= 0) {
|
|
const QRgb c(*p++);
|
|
if (qRed(c) >= (255 - maxFuzz) && qGreen(c) == 0 && qBlue(c) == 0)
|
|
++redCount;
|
|
else if (qRed(c) == 0 && qGreen(c) == 0 && qBlue(c) >= (255 - maxFuzz))
|
|
++blueCount;
|
|
else
|
|
QFAIL("Encountered a pixel that is neither red or blue");
|
|
}
|
|
|
|
QCOMPARE(redCount + blueCount, texture->pixelSize().width());
|
|
|
|
// The triangle is "pointing up" in the resulting image with OpenGL
|
|
// (because Y is up both in normalized device coordinates and in images)
|
|
// and Vulkan (because Y is down in both and the vertex data was specified
|
|
// with Y up in mind), but "pointing down" with D3D (because Y is up in NDC
|
|
// but down in images).
|
|
if (rhi->isYUpInFramebuffer() == rhi->isYUpInNDC())
|
|
QVERIFY(redCount < blueCount);
|
|
else
|
|
QVERIFY(redCount > blueCount);
|
|
}
|
|
|
|
void tst_QRhi::renderToTextureTexturedQuad_data()
|
|
{
|
|
rhiTestData();
|
|
}
|
|
|
|
void tst_QRhi::renderToTextureTexturedQuad()
|
|
{
|
|
QFETCH(QRhi::Implementation, impl);
|
|
QFETCH(QRhiInitParams *, initParams);
|
|
|
|
QScopedPointer<QRhi> rhi(QRhi::create(impl, initParams, QRhi::Flags(), nullptr));
|
|
if (!rhi)
|
|
QSKIP("QRhi could not be created, skipping testing rendering");
|
|
|
|
QImage inputImage;
|
|
inputImage.load(QLatin1String(":/data/qt256.png"));
|
|
QVERIFY(!inputImage.isNull());
|
|
|
|
QScopedPointer<QRhiTexture> texture(rhi->newTexture(QRhiTexture::RGBA8, inputImage.size(), 1,
|
|
QRhiTexture::RenderTarget | QRhiTexture::UsedAsTransferSource));
|
|
QVERIFY(texture->build());
|
|
|
|
QScopedPointer<QRhiTextureRenderTarget> rt(rhi->newTextureRenderTarget({ texture.data() }));
|
|
QScopedPointer<QRhiRenderPassDescriptor> rpDesc(rt->newCompatibleRenderPassDescriptor());
|
|
rt->setRenderPassDescriptor(rpDesc.data());
|
|
QVERIFY(rt->build());
|
|
|
|
QRhiCommandBuffer *cb = nullptr;
|
|
QVERIFY(rhi->beginOffscreenFrame(&cb) == QRhi::FrameOpSuccess);
|
|
QVERIFY(cb);
|
|
|
|
QRhiResourceUpdateBatch *updates = rhi->nextResourceUpdateBatch();
|
|
|
|
static const float verticesUvs[] = {
|
|
-1.0f, -1.0f, 0.0f, 0.0f,
|
|
1.0f, -1.0f, 1.0f, 0.0f,
|
|
-1.0f, 1.0f, 0.0f, 1.0f,
|
|
1.0f, 1.0f, 1.0f, 1.0f
|
|
};
|
|
QScopedPointer<QRhiBuffer> vbuf(rhi->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::VertexBuffer, sizeof(verticesUvs)));
|
|
QVERIFY(vbuf->build());
|
|
updates->uploadStaticBuffer(vbuf.data(), verticesUvs);
|
|
|
|
QScopedPointer<QRhiTexture> inputTexture(rhi->newTexture(QRhiTexture::RGBA8, inputImage.size()));
|
|
QVERIFY(inputTexture->build());
|
|
updates->uploadTexture(inputTexture.data(), inputImage);
|
|
|
|
QScopedPointer<QRhiSampler> sampler(rhi->newSampler(QRhiSampler::Nearest, QRhiSampler::Nearest, QRhiSampler::None,
|
|
QRhiSampler::ClampToEdge, QRhiSampler::ClampToEdge));
|
|
QVERIFY(sampler->build());
|
|
|
|
QScopedPointer<QRhiShaderResourceBindings> srb(rhi->newShaderResourceBindings());
|
|
srb->setBindings({
|
|
QRhiShaderResourceBinding::sampledTexture(0, QRhiShaderResourceBinding::FragmentStage, inputTexture.data(), sampler.data())
|
|
});
|
|
QVERIFY(srb->build());
|
|
|
|
QScopedPointer<QRhiGraphicsPipeline> pipeline(rhi->newGraphicsPipeline());
|
|
pipeline->setTopology(QRhiGraphicsPipeline::TriangleStrip);
|
|
QShader vs = loadShader(":/data/simpletextured.vert.qsb");
|
|
QVERIFY(vs.isValid());
|
|
QShader fs = loadShader(":/data/simpletextured.frag.qsb");
|
|
QVERIFY(fs.isValid());
|
|
pipeline->setShaderStages({ { QRhiShaderStage::Vertex, vs }, { QRhiShaderStage::Fragment, fs } });
|
|
QRhiVertexInputLayout inputLayout;
|
|
inputLayout.setBindings({ { 4 * sizeof(float) } });
|
|
inputLayout.setAttributes({
|
|
{ 0, 0, QRhiVertexInputAttribute::Float2, 0 },
|
|
{ 0, 1, QRhiVertexInputAttribute::Float2, 2 * sizeof(float) }
|
|
});
|
|
pipeline->setVertexInputLayout(inputLayout);
|
|
pipeline->setShaderResourceBindings(srb.data());
|
|
pipeline->setRenderPassDescriptor(rpDesc.data());
|
|
|
|
QVERIFY(pipeline->build());
|
|
|
|
cb->beginPass(rt.data(), Qt::black, { 1.0f, 0 }, updates);
|
|
cb->setGraphicsPipeline(pipeline.data());
|
|
cb->setShaderResources();
|
|
cb->setViewport({ 0, 0, float(texture->pixelSize().width()), float(texture->pixelSize().height()) });
|
|
QRhiCommandBuffer::VertexInput vbindings(vbuf.data(), 0);
|
|
cb->setVertexInput(0, 1, &vbindings);
|
|
cb->draw(4);
|
|
|
|
QRhiReadbackResult readResult;
|
|
QImage result;
|
|
readResult.completed = [&readResult, &result] {
|
|
result = QImage(reinterpret_cast<const uchar *>(readResult.data.constData()),
|
|
readResult.pixelSize.width(), readResult.pixelSize.height(),
|
|
QImage::Format_RGBA8888_Premultiplied);
|
|
};
|
|
QRhiResourceUpdateBatch *readbackBatch = rhi->nextResourceUpdateBatch();
|
|
readbackBatch->readBackTexture({ texture.data() }, &readResult);
|
|
cb->endPass(readbackBatch);
|
|
|
|
rhi->endOffscreenFrame();
|
|
|
|
QVERIFY(!result.isNull());
|
|
|
|
if (impl == QRhi::Null)
|
|
return;
|
|
|
|
// Flip with D3D and Metal because these have Y down in images. Vulkan does
|
|
// not need this because there Y is down both in images and in NDC, which
|
|
// just happens to give correct results with our OpenGL-targeted vertex and
|
|
// UV data.
|
|
if (rhi->isYUpInFramebuffer() != rhi->isYUpInNDC())
|
|
result = std::move(result).mirrored();
|
|
|
|
// check a few points that are expected to match regardless of the implementation
|
|
QRgb white = qRgba(255, 255, 255, 255);
|
|
QCOMPARE(result.pixel(79, 77), white);
|
|
QCOMPARE(result.pixel(124, 81), white);
|
|
QCOMPARE(result.pixel(128, 149), white);
|
|
QCOMPARE(result.pixel(120, 189), white);
|
|
QCOMPARE(result.pixel(116, 185), white);
|
|
|
|
QRgb empty = qRgba(0, 0, 0, 0);
|
|
QCOMPARE(result.pixel(11, 45), empty);
|
|
QCOMPARE(result.pixel(246, 202), empty);
|
|
QCOMPARE(result.pixel(130, 18), empty);
|
|
QCOMPARE(result.pixel(4, 227), empty);
|
|
|
|
QVERIFY(qGreen(result.pixel(32, 52)) > 2 * qRed(result.pixel(32, 52)));
|
|
QVERIFY(qGreen(result.pixel(32, 52)) > 2 * qBlue(result.pixel(32, 52)));
|
|
QVERIFY(qGreen(result.pixel(214, 191)) > 2 * qRed(result.pixel(214, 191)));
|
|
QVERIFY(qGreen(result.pixel(214, 191)) > 2 * qBlue(result.pixel(214, 191)));
|
|
}
|
|
|
|
void tst_QRhi::renderToTextureTexturedQuadAndUniformBuffer_data()
|
|
{
|
|
rhiTestData();
|
|
}
|
|
|
|
void tst_QRhi::renderToTextureTexturedQuadAndUniformBuffer()
|
|
{
|
|
QFETCH(QRhi::Implementation, impl);
|
|
QFETCH(QRhiInitParams *, initParams);
|
|
|
|
QScopedPointer<QRhi> rhi(QRhi::create(impl, initParams, QRhi::Flags(), nullptr));
|
|
if (!rhi)
|
|
QSKIP("QRhi could not be created, skipping testing rendering");
|
|
|
|
QImage inputImage;
|
|
inputImage.load(QLatin1String(":/data/qt256.png"));
|
|
QVERIFY(!inputImage.isNull());
|
|
|
|
QScopedPointer<QRhiTexture> texture(rhi->newTexture(QRhiTexture::RGBA8, inputImage.size(), 1,
|
|
QRhiTexture::RenderTarget | QRhiTexture::UsedAsTransferSource));
|
|
QVERIFY(texture->build());
|
|
|
|
QScopedPointer<QRhiTextureRenderTarget> rt(rhi->newTextureRenderTarget({ texture.data() }));
|
|
QScopedPointer<QRhiRenderPassDescriptor> rpDesc(rt->newCompatibleRenderPassDescriptor());
|
|
rt->setRenderPassDescriptor(rpDesc.data());
|
|
QVERIFY(rt->build());
|
|
|
|
QRhiCommandBuffer *cb = nullptr;
|
|
QVERIFY(rhi->beginOffscreenFrame(&cb) == QRhi::FrameOpSuccess);
|
|
QVERIFY(cb);
|
|
|
|
QRhiResourceUpdateBatch *updates = rhi->nextResourceUpdateBatch();
|
|
|
|
static const float verticesUvs[] = {
|
|
-1.0f, -1.0f, 0.0f, 0.0f,
|
|
1.0f, -1.0f, 1.0f, 0.0f,
|
|
-1.0f, 1.0f, 0.0f, 1.0f,
|
|
1.0f, 1.0f, 1.0f, 1.0f
|
|
};
|
|
QScopedPointer<QRhiBuffer> vbuf(rhi->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::VertexBuffer, sizeof(verticesUvs)));
|
|
QVERIFY(vbuf->build());
|
|
updates->uploadStaticBuffer(vbuf.data(), verticesUvs);
|
|
|
|
// There will be two renderpasses. One renders with no transformation and
|
|
// an opacity of 0.5, the second has a rotation. Bake the uniform data for
|
|
// both into a single buffer.
|
|
|
|
const int UNIFORM_BLOCK_SIZE = 64 + 4; // matrix + opacity
|
|
const int secondUbufOffset = rhi->ubufAligned(UNIFORM_BLOCK_SIZE);
|
|
const int UBUF_SIZE = secondUbufOffset + UNIFORM_BLOCK_SIZE;
|
|
|
|
QScopedPointer<QRhiBuffer> ubuf(rhi->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::UniformBuffer, UBUF_SIZE));
|
|
QVERIFY(ubuf->build());
|
|
|
|
QMatrix4x4 matrix;
|
|
updates->updateDynamicBuffer(ubuf.data(), 0, 64, matrix.constData());
|
|
float opacity = 0.5f;
|
|
updates->updateDynamicBuffer(ubuf.data(), 64, 4, &opacity);
|
|
|
|
// rotation by 45 degrees around the Z axis
|
|
matrix.rotate(45, 0, 0, 1);
|
|
updates->updateDynamicBuffer(ubuf.data(), secondUbufOffset, 64, matrix.constData());
|
|
updates->updateDynamicBuffer(ubuf.data(), secondUbufOffset + 64, 4, &opacity);
|
|
|
|
QScopedPointer<QRhiTexture> inputTexture(rhi->newTexture(QRhiTexture::RGBA8, inputImage.size()));
|
|
QVERIFY(inputTexture->build());
|
|
updates->uploadTexture(inputTexture.data(), inputImage);
|
|
|
|
QScopedPointer<QRhiSampler> sampler(rhi->newSampler(QRhiSampler::Nearest, QRhiSampler::Nearest, QRhiSampler::None,
|
|
QRhiSampler::ClampToEdge, QRhiSampler::ClampToEdge));
|
|
QVERIFY(sampler->build());
|
|
|
|
const QRhiShaderResourceBinding::StageFlags commonVisibility = QRhiShaderResourceBinding::VertexStage | QRhiShaderResourceBinding::FragmentStage;
|
|
QScopedPointer<QRhiShaderResourceBindings> srb0(rhi->newShaderResourceBindings());
|
|
srb0->setBindings({
|
|
QRhiShaderResourceBinding::uniformBuffer(0, commonVisibility, ubuf.data(), 0, UNIFORM_BLOCK_SIZE),
|
|
QRhiShaderResourceBinding::sampledTexture(1, QRhiShaderResourceBinding::FragmentStage, inputTexture.data(), sampler.data())
|
|
});
|
|
QVERIFY(srb0->build());
|
|
|
|
QScopedPointer<QRhiShaderResourceBindings> srb1(rhi->newShaderResourceBindings());
|
|
srb1->setBindings({
|
|
QRhiShaderResourceBinding::uniformBuffer(0, commonVisibility, ubuf.data(), secondUbufOffset, UNIFORM_BLOCK_SIZE),
|
|
QRhiShaderResourceBinding::sampledTexture(1, QRhiShaderResourceBinding::FragmentStage, inputTexture.data(), sampler.data())
|
|
});
|
|
QVERIFY(srb1->build());
|
|
QVERIFY(srb1->isLayoutCompatible(srb0.data())); // hence no need for a second pipeline
|
|
|
|
QScopedPointer<QRhiGraphicsPipeline> pipeline(rhi->newGraphicsPipeline());
|
|
pipeline->setTopology(QRhiGraphicsPipeline::TriangleStrip);
|
|
QShader vs = loadShader(":/data/textured.vert.qsb");
|
|
QVERIFY(vs.isValid());
|
|
QShaderDescription shaderDesc = vs.description();
|
|
QVERIFY(!shaderDesc.uniformBlocks().isEmpty());
|
|
QCOMPARE(shaderDesc.uniformBlocks().first().size, UNIFORM_BLOCK_SIZE);
|
|
|
|
QShader fs = loadShader(":/data/textured.frag.qsb");
|
|
QVERIFY(fs.isValid());
|
|
shaderDesc = fs.description();
|
|
QVERIFY(!shaderDesc.uniformBlocks().isEmpty());
|
|
QCOMPARE(shaderDesc.uniformBlocks().first().size, UNIFORM_BLOCK_SIZE);
|
|
|
|
pipeline->setShaderStages({ { QRhiShaderStage::Vertex, vs }, { QRhiShaderStage::Fragment, fs } });
|
|
QRhiVertexInputLayout inputLayout;
|
|
inputLayout.setBindings({ { 4 * sizeof(float) } });
|
|
inputLayout.setAttributes({
|
|
{ 0, 0, QRhiVertexInputAttribute::Float2, 0 },
|
|
{ 0, 1, QRhiVertexInputAttribute::Float2, 2 * sizeof(float) }
|
|
});
|
|
pipeline->setVertexInputLayout(inputLayout);
|
|
pipeline->setShaderResourceBindings(srb0.data());
|
|
pipeline->setRenderPassDescriptor(rpDesc.data());
|
|
|
|
QVERIFY(pipeline->build());
|
|
|
|
cb->beginPass(rt.data(), Qt::black, { 1.0f, 0 }, updates);
|
|
cb->setGraphicsPipeline(pipeline.data());
|
|
cb->setShaderResources();
|
|
cb->setViewport({ 0, 0, float(texture->pixelSize().width()), float(texture->pixelSize().height()) });
|
|
QRhiCommandBuffer::VertexInput vbindings(vbuf.data(), 0);
|
|
cb->setVertexInput(0, 1, &vbindings);
|
|
cb->draw(4);
|
|
|
|
QRhiReadbackResult readResult0;
|
|
QImage result0;
|
|
readResult0.completed = [&readResult0, &result0] {
|
|
result0 = QImage(reinterpret_cast<const uchar *>(readResult0.data.constData()),
|
|
readResult0.pixelSize.width(), readResult0.pixelSize.height(),
|
|
QImage::Format_RGBA8888_Premultiplied);
|
|
};
|
|
QRhiResourceUpdateBatch *readbackBatch = rhi->nextResourceUpdateBatch();
|
|
readbackBatch->readBackTexture({ texture.data() }, &readResult0);
|
|
cb->endPass(readbackBatch);
|
|
|
|
// second pass (rotated)
|
|
cb->beginPass(rt.data(), Qt::black, { 1.0f, 0 });
|
|
cb->setGraphicsPipeline(pipeline.data());
|
|
cb->setShaderResources(srb1.data()); // sources data from a different offset in ubuf
|
|
cb->setViewport({ 0, 0, float(texture->pixelSize().width()), float(texture->pixelSize().height()) });
|
|
cb->setVertexInput(0, 1, &vbindings);
|
|
cb->draw(4);
|
|
|
|
QRhiReadbackResult readResult1;
|
|
QImage result1;
|
|
readResult1.completed = [&readResult1, &result1] {
|
|
result1 = QImage(reinterpret_cast<const uchar *>(readResult1.data.constData()),
|
|
readResult1.pixelSize.width(), readResult1.pixelSize.height(),
|
|
QImage::Format_RGBA8888_Premultiplied);
|
|
};
|
|
readbackBatch = rhi->nextResourceUpdateBatch();
|
|
readbackBatch->readBackTexture({ texture.data() }, &readResult1);
|
|
cb->endPass(readbackBatch);
|
|
|
|
rhi->endOffscreenFrame();
|
|
|
|
QVERIFY(!result0.isNull());
|
|
QVERIFY(!result1.isNull());
|
|
|
|
if (rhi->isYUpInFramebuffer() != rhi->isYUpInNDC()) {
|
|
result0 = std::move(result0).mirrored();
|
|
result1 = std::move(result1).mirrored();
|
|
}
|
|
|
|
if (impl == QRhi::Null)
|
|
return;
|
|
|
|
// opacity 0.5 (premultiplied)
|
|
static const auto checkSemiWhite = [](const QRgb &c) {
|
|
QRgb semiWhite127 = qPremultiply(qRgba(255, 255, 255, 127));
|
|
QRgb semiWhite128 = qPremultiply(qRgba(255, 255, 255, 128));
|
|
return c == semiWhite127 || c == semiWhite128;
|
|
};
|
|
QVERIFY(checkSemiWhite(result0.pixel(79, 77)));
|
|
QVERIFY(checkSemiWhite(result0.pixel(124, 81)));
|
|
QVERIFY(checkSemiWhite(result0.pixel(128, 149)));
|
|
QVERIFY(checkSemiWhite(result0.pixel(120, 189)));
|
|
QVERIFY(checkSemiWhite(result0.pixel(116, 185)));
|
|
QVERIFY(checkSemiWhite(result0.pixel(191, 172)));
|
|
|
|
QRgb empty = qRgba(0, 0, 0, 0);
|
|
QCOMPARE(result0.pixel(11, 45), empty);
|
|
QCOMPARE(result0.pixel(246, 202), empty);
|
|
QCOMPARE(result0.pixel(130, 18), empty);
|
|
QCOMPARE(result0.pixel(4, 227), empty);
|
|
|
|
// also rotated 45 degrees around Z
|
|
QRgb black = qRgba(0, 0, 0, 255);
|
|
QCOMPARE(result1.pixel(20, 23), black);
|
|
QCOMPARE(result1.pixel(47, 5), black);
|
|
QCOMPARE(result1.pixel(238, 22), black);
|
|
QCOMPARE(result1.pixel(250, 203), black);
|
|
QCOMPARE(result1.pixel(224, 237), black);
|
|
QCOMPARE(result1.pixel(12, 221), black);
|
|
|
|
QVERIFY(checkSemiWhite(result1.pixel(142, 67)));
|
|
QVERIFY(checkSemiWhite(result1.pixel(81, 79)));
|
|
QVERIFY(checkSemiWhite(result1.pixel(79, 168)));
|
|
QVERIFY(checkSemiWhite(result1.pixel(146, 204)));
|
|
QVERIFY(checkSemiWhite(result1.pixel(186, 156)));
|
|
|
|
QCOMPARE(result1.pixel(204, 45), empty);
|
|
QCOMPARE(result1.pixel(28, 178), empty);
|
|
}
|
|
|
|
void tst_QRhi::renderToWindowSimple_data()
|
|
{
|
|
rhiTestData();
|
|
}
|
|
|
|
void tst_QRhi::renderToWindowSimple()
|
|
{
|
|
QFETCH(QRhi::Implementation, impl);
|
|
QFETCH(QRhiInitParams *, initParams);
|
|
|
|
#ifdef Q_OS_WINRT
|
|
if (impl == QRhi::D3D11)
|
|
QSKIP("Skipping window-based QRhi rendering on WinRT as the platform and the D3D11 backend are not prepared for this yet");
|
|
#endif
|
|
|
|
QScopedPointer<QRhi> rhi(QRhi::create(impl, initParams, QRhi::Flags(), nullptr));
|
|
if (!rhi)
|
|
QSKIP("QRhi could not be created, skipping testing rendering");
|
|
|
|
QScopedPointer<QWindow> window(new QWindow);
|
|
switch (impl) {
|
|
case QRhi::OpenGLES2:
|
|
#if QT_CONFIG(opengl)
|
|
window->setFormat(QRhiGles2InitParams::adjustedFormat());
|
|
#endif
|
|
Q_FALLTHROUGH();
|
|
case QRhi::D3D11:
|
|
window->setSurfaceType(QSurface::OpenGLSurface);
|
|
break;
|
|
case QRhi::Metal:
|
|
window->setSurfaceType(QSurface::MetalSurface);
|
|
break;
|
|
case QRhi::Vulkan:
|
|
window->setSurfaceType(QSurface::VulkanSurface);
|
|
#if QT_CONFIG(vulkan)
|
|
window->setVulkanInstance(&vulkanInstance);
|
|
#endif
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
window->setGeometry(0, 0, 640, 480);
|
|
window->show();
|
|
QVERIFY(QTest::qWaitForWindowExposed(window.data()));
|
|
|
|
QScopedPointer<QRhiSwapChain> swapChain(rhi->newSwapChain());
|
|
swapChain->setWindow(window.data());
|
|
swapChain->setFlags(QRhiSwapChain::UsedAsTransferSource);
|
|
QScopedPointer<QRhiRenderPassDescriptor> rpDesc(swapChain->newCompatibleRenderPassDescriptor());
|
|
swapChain->setRenderPassDescriptor(rpDesc.data());
|
|
QVERIFY(swapChain->buildOrResize());
|
|
|
|
QRhiResourceUpdateBatch *updates = rhi->nextResourceUpdateBatch();
|
|
|
|
static const float vertices[] = {
|
|
-1.0f, -1.0f,
|
|
1.0f, -1.0f,
|
|
0.0f, 1.0f
|
|
};
|
|
QScopedPointer<QRhiBuffer> vbuf(rhi->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::VertexBuffer, sizeof(vertices)));
|
|
QVERIFY(vbuf->build());
|
|
updates->uploadStaticBuffer(vbuf.data(), vertices);
|
|
|
|
QScopedPointer<QRhiShaderResourceBindings> srb(rhi->newShaderResourceBindings());
|
|
QVERIFY(srb->build());
|
|
|
|
QScopedPointer<QRhiGraphicsPipeline> pipeline(rhi->newGraphicsPipeline());
|
|
QShader vs = loadShader(":/data/simple.vert.qsb");
|
|
QVERIFY(vs.isValid());
|
|
QShader fs = loadShader(":/data/simple.frag.qsb");
|
|
QVERIFY(fs.isValid());
|
|
pipeline->setShaderStages({ { QRhiShaderStage::Vertex, vs }, { QRhiShaderStage::Fragment, fs } });
|
|
QRhiVertexInputLayout inputLayout;
|
|
inputLayout.setBindings({ { 2 * sizeof(float) } });
|
|
inputLayout.setAttributes({ { 0, 0, QRhiVertexInputAttribute::Float2, 0 } });
|
|
pipeline->setVertexInputLayout(inputLayout);
|
|
pipeline->setShaderResourceBindings(srb.data());
|
|
pipeline->setRenderPassDescriptor(rpDesc.data());
|
|
|
|
QVERIFY(pipeline->build());
|
|
|
|
const int framesInFlight = rhi->resourceLimit(QRhi::FramesInFlight);
|
|
QVERIFY(framesInFlight >= 1);
|
|
const int FRAME_COUNT = framesInFlight + 1;
|
|
bool readCompleted = false;
|
|
QRhiReadbackResult readResult;
|
|
QImage result;
|
|
int readbackWidth = 0;
|
|
|
|
for (int frameNo = 0; frameNo < FRAME_COUNT; ++frameNo) {
|
|
QVERIFY(rhi->beginFrame(swapChain.data()) == QRhi::FrameOpSuccess);
|
|
QRhiCommandBuffer *cb = swapChain->currentFrameCommandBuffer();
|
|
QRhiRenderTarget *rt = swapChain->currentFrameRenderTarget();
|
|
const QSize outputSize = swapChain->currentPixelSize();
|
|
QCOMPARE(rt->pixelSize(), outputSize);
|
|
QRhiViewport viewport(0, 0, float(outputSize.width()), float(outputSize.height()));
|
|
|
|
cb->beginPass(rt, Qt::blue, { 1.0f, 0 }, updates);
|
|
updates = nullptr;
|
|
cb->setGraphicsPipeline(pipeline.data());
|
|
cb->setViewport(viewport);
|
|
QRhiCommandBuffer::VertexInput vbindings(vbuf.data(), 0);
|
|
cb->setVertexInput(0, 1, &vbindings);
|
|
cb->draw(3);
|
|
|
|
if (frameNo == 0) {
|
|
readResult.completed = [&readCompleted, &readResult, &result, &rhi] {
|
|
readCompleted = true;
|
|
QImage wrapperImage(reinterpret_cast<const uchar *>(readResult.data.constData()),
|
|
readResult.pixelSize.width(), readResult.pixelSize.height(),
|
|
QImage::Format_ARGB32_Premultiplied);
|
|
if (readResult.format == QRhiTexture::RGBA8)
|
|
wrapperImage = wrapperImage.rgbSwapped();
|
|
if (rhi->isYUpInFramebuffer() == rhi->isYUpInNDC())
|
|
result = wrapperImage.mirrored();
|
|
else
|
|
result = wrapperImage.copy();
|
|
};
|
|
QRhiResourceUpdateBatch *readbackBatch = rhi->nextResourceUpdateBatch();
|
|
readbackBatch->readBackTexture({}, &readResult); // read back the current backbuffer
|
|
readbackWidth = outputSize.width();
|
|
cb->endPass(readbackBatch);
|
|
} else {
|
|
cb->endPass();
|
|
}
|
|
|
|
rhi->endFrame(swapChain.data());
|
|
}
|
|
|
|
// The readback is asynchronous here. However it is guaranteed that it
|
|
// finished at latest after rendering QRhi::FramesInFlight frames after the
|
|
// one that enqueues the readback.
|
|
QVERIFY(readCompleted);
|
|
QVERIFY(readbackWidth > 0);
|
|
|
|
if (impl == QRhi::Null)
|
|
return;
|
|
|
|
// Now we have a red rectangle on blue background.
|
|
const int y = 50;
|
|
const quint32 *p = reinterpret_cast<const quint32 *>(result.constScanLine(y));
|
|
int x = result.width() - 1;
|
|
int redCount = 0;
|
|
int blueCount = 0;
|
|
const int maxFuzz = 1;
|
|
while (x-- >= 0) {
|
|
const QRgb c(*p++);
|
|
if (qRed(c) >= (255 - maxFuzz) && qGreen(c) == 0 && qBlue(c) == 0)
|
|
++redCount;
|
|
else if (qRed(c) == 0 && qGreen(c) == 0 && qBlue(c) >= (255 - maxFuzz))
|
|
++blueCount;
|
|
else
|
|
QFAIL("Encountered a pixel that is neither red or blue");
|
|
}
|
|
|
|
QCOMPARE(redCount + blueCount, readbackWidth);
|
|
QVERIFY(redCount < blueCount);
|
|
}
|
|
|
|
#include <tst_qrhi.moc>
|
|
QTEST_MAIN(tst_QRhi)
|