67f925701b
Change-Id: I1a3b9ad16e54457068d3451c066a8d7965a622df Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
42 lines
1.4 KiB
Plaintext
42 lines
1.4 KiB
Plaintext
#
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# Common build settings for all iOS configurations
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#
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# Depends on:
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#
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# QMAKE_XCODE_DEVELOPER_PATH - set in mkspecs/common/ios/versions.conf
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# QMAKE_IOS_XCODE_VERSION - set in mkspecs/common/ios/versions.conf
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# QMAKE_IOS_SDK_VERSION - set in mkspecs/common/ios/versions.conf
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# QMAKE_IOSSIMULATOR_SDK_VERSION - set in mkspecs/common/ios/versions.conf
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#
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QMAKE_XCODE_TOOLCHAIN_BIN_PATH = $$QMAKE_XCODE_DEVELOPER_PATH/Toolchains/XcodeDefault.xctoolchain/usr/bin
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# iOS build tools
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QMAKE_CC = $$QMAKE_XCODE_TOOLCHAIN_BIN_PATH/clang
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QMAKE_CXX = $$QMAKE_XCODE_TOOLCHAIN_BIN_PATH/clang++
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QMAKE_FIX_RPATH = $$QMAKE_XCODE_TOOLCHAIN_BIN_PATH/install_name_tool -id
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QMAKE_AR = $$QMAKE_XCODE_TOOLCHAIN_BIN_PATH/ar cq
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QMAKE_RANLIB = $$QMAKE_XCODE_TOOLCHAIN_BIN_PATH/ranlib -s
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QMAKE_LINK = $$QMAKE_CXX
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QMAKE_LINK_SHLIB = $$QMAKE_CXX
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# Check that compiler is valid
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!exists($$QMAKE_CXX): error("The version of Xcode installed on this system does not include the clang compiler")
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# Basic iOS frameworks needed for any GUI app
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QMAKE_LFLAGS += -framework Foundation -framework UIKit -framework QuartzCore -lz
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# No OpenGL ES1
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QMAKE_INCDIR_OPENGL_ES1 =
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QMAKE_LIBDIR_OPENGL_ES1 =
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QMAKE_LIBS_OPENGL_ES1 =
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# OpenGL ES2
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QMAKE_INCDIR_OPENGL_ES2 =
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QMAKE_LIBDIR_OPENGL_ES2 =
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QMAKE_LIBS_OPENGL_ES2 = -framework OpenGLES
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# No desktop OpenGL
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QMAKE_INCDIR_OPENGL =
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QMAKE_LIBS_OPENGL =
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