qt5base-lts/tests/auto/concurrent/qtconcurrentthreadengine/tst_qtconcurrentthreadengine.cpp
Lars Knoll 6ae7a02104 Remove most compiler warnings about missing overrides
Remove around 1000 compiler warnings about missing overrides
in our auto tests.

This significantly reduce the compiler warning noise in our auto
tests, so that one can actually better see the real problems
inbetween.

Change-Id: Id0c04dba43fcaf55d8cd2b5c6697358857c31bf9
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
2020-09-11 00:20:47 +02:00

535 lines
13 KiB
C++

/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <qtconcurrentthreadengine.h>
#include <qexception.h>
#include <QThread>
#include <QElapsedTimer>
#include <QtTest/QtTest>
using namespace QtConcurrent;
class tst_QtConcurrentThreadEngine: public QObject
{
Q_OBJECT
private slots:
void runDirectly();
void result();
void runThroughStarter();
void cancel();
void throttle();
void threadCount();
void multipleResults();
void stresstest();
void cancelQueuedSlowUser();
#ifndef QT_NO_EXCEPTIONS
void exceptions();
#endif
};
class PrintUser : public ThreadEngine<void>
{
public:
PrintUser() : ThreadEngine(QThreadPool::globalInstance()) {}
ThreadFunctionResult threadFunction() override
{
QTest::qSleep(50);
QTest::qSleep(100);
return ThreadFinished;
}
};
void tst_QtConcurrentThreadEngine::runDirectly()
{
{
PrintUser engine;
engine.startSingleThreaded();
engine.startBlocking();
}
{
PrintUser *engine = new PrintUser();
QFuture<void> f = engine->startAsynchronously();
f.waitForFinished();
}
}
class StringResultUser : public ThreadEngine<QString>
{
public:
typedef QString ResultType;
StringResultUser()
: ThreadEngine(QThreadPool::globalInstance())
, done(false) { }
bool shouldStartThread() override
{
return !done;
}
ThreadFunctionResult threadFunction() override
{
done = true;
return ThreadFinished;
}
QString *result() override
{
foo = "Foo";
return &foo;
}
QString foo;
bool done;
};
void tst_QtConcurrentThreadEngine::result()
{
StringResultUser engine;
QCOMPARE(*engine.startBlocking(), QString("Foo"));
}
class VoidResultUser : public ThreadEngine<void>
{
public:
VoidResultUser() : ThreadEngine(QThreadPool::globalInstance()) {}
bool shouldStartThread() override
{
return !done;
}
ThreadFunctionResult threadFunction() override
{
done = true;
return ThreadFinished;
}
void *result() override
{
return 0;
}
bool done;
};
void tst_QtConcurrentThreadEngine::runThroughStarter()
{
{
ThreadEngineStarter<QString> starter = startThreadEngine(new StringResultUser());
QFuture<QString> f = starter.startAsynchronously();
QCOMPARE(f.result(), QString("Foo"));
}
{
ThreadEngineStarter<QString> starter = startThreadEngine(new StringResultUser());
QString str = starter.startBlocking();
QCOMPARE(str, QString("Foo"));
}
}
class CancelUser : public ThreadEngine<void>
{
public:
CancelUser() : ThreadEngine(QThreadPool::globalInstance()) {}
void *result() override
{
return 0;
}
ThreadFunctionResult threadFunction() override
{
while (this->isCanceled() == false)
{
QTest::qSleep(10);
}
return ThreadFinished;
}
};
void tst_QtConcurrentThreadEngine::cancel()
{
{
CancelUser *engine = new CancelUser();
QFuture<void> f = engine->startAsynchronously();
f.cancel();
f.waitForFinished();
}
{
CancelUser *engine = new CancelUser();
QFuture<void> f = engine->startAsynchronously();
QTest::qSleep(10);
f.cancel();
f.waitForFinished();
}
}
QAtomicInt count;
class ThrottleAlwaysUser : public ThreadEngine<void>
{
public:
ThrottleAlwaysUser()
: ThreadEngine(QThreadPool::globalInstance())
{
count.storeRelaxed(initialCount = 100);
finishing = false;
}
bool shouldStartThread() override
{
return !finishing;
}
ThreadFunctionResult threadFunction() override
{
forever {
const int local = count.loadRelaxed();
if (local == 0) {
finishing = true;
return ThreadFinished;
}
if (count.testAndSetOrdered(local, local - 1))
break;
}
return ThrottleThread;
}
bool finishing;
int initialCount;
};
// Test that a user task with a thread function that always
// want to be throttled still completes. The thread engine
// should make keep one thread running at all times.
void tst_QtConcurrentThreadEngine::throttle()
{
const int repeats = 10;
for (int i = 0; i < repeats; ++i) {
QFuture<void> f = (new ThrottleAlwaysUser())->startAsynchronously();
f.waitForFinished();
QCOMPARE(count.loadRelaxed(), 0);
}
for (int i = 0; i < repeats; ++i) {
ThrottleAlwaysUser t;
t.startBlocking();
QCOMPARE(count.loadRelaxed(), 0);
}
}
QSet<QThread *> threads;
QMutex mutex;
class ThreadCountUser : public ThreadEngine<void>
{
public:
ThreadCountUser(bool finishImmediately = false)
: ThreadEngine(QThreadPool::globalInstance())
{
threads.clear();
finishing = finishImmediately;
}
bool shouldStartThread() override
{
return !finishing;
}
ThreadFunctionResult threadFunction() override
{
{
QMutexLocker lock(&mutex);
threads.insert(QThread::currentThread());
}
QTest::qSleep(10);
finishing = true;
return ThreadFinished;
}
bool finishing;
};
void tst_QtConcurrentThreadEngine::threadCount()
{
//QTBUG-23333: This test is unstable
const int repeats = 10;
for (int i = 0; i < repeats; ++i) {
ThreadCountUser t;
t.startBlocking();
int count = threads.count();
int count_expected = QThreadPool::globalInstance()->maxThreadCount() + 1; // +1 for the main thread.
if (count != count_expected)
QEXPECT_FAIL("", "QTBUG-23333", Abort);
QCOMPARE(count, count_expected);
(new ThreadCountUser())->startAsynchronously().waitForFinished();
count = threads.count();
count_expected = QThreadPool::globalInstance()->maxThreadCount();
if (count != count_expected)
QEXPECT_FAIL("", "QTBUG-23333", Abort);
QCOMPARE(count, count_expected);
}
// Set the finish flag immediately, this should give us one thread only.
for (int i = 0; i < repeats; ++i) {
ThreadCountUser t(true /*finishImmediately*/);
t.startBlocking();
int count = threads.count();
if (count != 1)
QEXPECT_FAIL("", "QTBUG-23333", Abort);
QCOMPARE(count, 1);
(new ThreadCountUser(true /*finishImmediately*/))->startAsynchronously().waitForFinished();
count = threads.count();
if (count != 1)
QEXPECT_FAIL("", "QTBUG-23333", Abort);
QCOMPARE(count, 1);
}
}
class MultipleResultsUser : public ThreadEngine<int>
{
public:
MultipleResultsUser() : ThreadEngine(QThreadPool::globalInstance()) {}
bool shouldStartThread() override
{
return false;
}
ThreadFunctionResult threadFunction() override
{
for (int i = 0; i < 10; ++i)
this->reportResult(&i);
return ThreadFinished;
}
};
void tst_QtConcurrentThreadEngine::multipleResults()
{
MultipleResultsUser *engine = new MultipleResultsUser();
QFuture<int> f = engine->startAsynchronously();
QCOMPARE(f.results().count() , 10);
QCOMPARE(f.resultAt(0), 0);
QCOMPARE(f.resultAt(5), 5);
QCOMPARE(f.resultAt(9), 9);
f.waitForFinished();
}
class NoThreadsUser : public ThreadEngine<void>
{
public:
bool shouldStartThread() override
{
return false;
}
ThreadFunctionResult threadFunction() override
{
return ThreadFinished;
}
void *result() override
{
return 0;
}
};
void tst_QtConcurrentThreadEngine::stresstest()
{
const int times = 20000;
for (int i = 0; i < times; ++i) {
VoidResultUser *engine = new VoidResultUser();
engine->startAsynchronously().waitForFinished();
}
for (int i = 0; i < times; ++i) {
VoidResultUser *engine = new VoidResultUser();
engine->startAsynchronously();
}
for (int i = 0; i < times; ++i) {
VoidResultUser *engine = new VoidResultUser();
engine->startAsynchronously().waitForFinished();
}
}
const int sleepTime = 20;
class SlowUser : public ThreadEngine<void>
{
public:
SlowUser() : ThreadEngine(QThreadPool::globalInstance()) {}
bool shouldStartThread() override { return false; }
ThreadFunctionResult threadFunction() override { QTest::qSleep(sleepTime); return ThreadFinished; }
};
void tst_QtConcurrentThreadEngine::cancelQueuedSlowUser()
{
const int times = 100;
QElapsedTimer t;
t.start();
{
QList<QFuture<void> > futures;
for (int i = 0; i < times; ++i) {
SlowUser *engine = new SlowUser();
futures.append(engine->startAsynchronously());
}
foreach(QFuture<void> future, futures)
future.cancel();
}
QVERIFY(t.elapsed() < (sleepTime * times) / 2);
}
#ifndef QT_NO_EXCEPTIONS
class QtConcurrentExceptionThrower : public ThreadEngine<void>
{
public:
QtConcurrentExceptionThrower(QThread *blockThread = 0)
: ThreadEngine(QThreadPool::globalInstance())
{
this->blockThread = blockThread;
}
ThreadFunctionResult threadFunction()
{
QTest::qSleep(50);
throw QException();
return ThreadFinished;
}
QThread *blockThread;
};
class UnrelatedExceptionThrower : public ThreadEngine<void>
{
public:
UnrelatedExceptionThrower(QThread *blockThread = 0)
: ThreadEngine(QThreadPool::globalInstance())
{
this->blockThread = blockThread;
}
ThreadFunctionResult threadFunction()
{
QTest::qSleep(50);
throw int();
return ThreadFinished;
}
QThread *blockThread;
};
void tst_QtConcurrentThreadEngine::exceptions()
{
// Asynchronous mode:
{
bool caught = false;
try {
QtConcurrentExceptionThrower *e = new QtConcurrentExceptionThrower();
QFuture<void> f = e->startAsynchronously();
f.waitForFinished();
} catch (const QException &) {
caught = true;
}
QVERIFY2(caught, "did not get exception");
}
// Blocking mode:
// test throwing the exception from a worker thread.
{
bool caught = false;
try {
QtConcurrentExceptionThrower e(QThread::currentThread());
e.startBlocking();
} catch (const QException &) {
caught = true;
}
QVERIFY2(caught, "did not get exception");
}
// test throwing the exception from the main thread (different code path)
{
bool caught = false;
try {
QtConcurrentExceptionThrower e(0);
e.startBlocking();
} catch (const QException &) {
caught = true;
}
QVERIFY2(caught, "did not get exception");
}
// Asynchronous mode:
{
bool caught = false;
try {
UnrelatedExceptionThrower *e = new UnrelatedExceptionThrower();
QFuture<void> f = e->startAsynchronously();
f.waitForFinished();
} catch (const QUnhandledException &) {
caught = true;
}
QVERIFY2(caught, "did not get exception");
}
// Blocking mode:
// test throwing the exception from a worker thread.
{
bool caught = false;
try {
UnrelatedExceptionThrower e(QThread::currentThread());
e.startBlocking();
} catch (const QUnhandledException &) {
caught = true;
}
QVERIFY2(caught, "did not get exception");
}
// test throwing the exception from the main thread (different code path)
{
bool caught = false;
try {
UnrelatedExceptionThrower e(0);
e.startBlocking();
} catch (const QUnhandledException &) {
caught = true;
}
QVERIFY2(caught, "did not get exception");
}
}
#endif
QTEST_MAIN(tst_QtConcurrentThreadEngine)
#include "tst_qtconcurrentthreadengine.moc"